Commit graph

3397 commits

Author SHA1 Message Date
rtm516
0163e33693
Re-arrange groups and artefacts when publishing (#2899)
* Re-arrange groups and artefacts when publishing

* Publish core jar
2022-04-24 12:02:02 -05:00
RednedEpic
f2e606c0f3 Rename HYBRID AuthType back to FLOODGATE 2022-04-24 11:42:17 -05:00
RednedEpic
43f23674d6 Merge branch 'master' into feature/extensions
# Conflicts:
#	ap/pom.xml
#	api/base/pom.xml
#	api/geyser/pom.xml
#	api/pom.xml
#	bootstrap/bungeecord/pom.xml
#	bootstrap/pom.xml
#	bootstrap/spigot/pom.xml
#	bootstrap/sponge/pom.xml
#	bootstrap/standalone/pom.xml
#	bootstrap/velocity/pom.xml
#	common/pom.xml
#	core/pom.xml
#	core/src/main/java/org/geysermc/geyser/configuration/GeyserJacksonConfiguration.java
#	core/src/main/java/org/geysermc/geyser/network/UpstreamPacketHandler.java
#	core/src/main/java/org/geysermc/geyser/session/GeyserSession.java
#	core/src/main/java/org/geysermc/geyser/translator/protocol/bedrock/BedrockFilterTextTranslator.java
#	pom.xml
2022-04-24 11:23:26 -05:00
Tim203
2f54bf0e14
Rotation fixes (#2396)
* Should fix some rotation issues

* Some more changes

* Small changes

* Fixed merge conflicts and updated other classes that changed

* Added translation for the LookAt packet
2022-04-23 13:57:32 -05:00
Camotoy
4cb18ebf5b
Use stable version for maven-shade-plugin 2022-04-23 14:14:09 -04:00
Camotoy
c36b98d778
Make completed advancement color easier to read
Resolves #2937
2022-04-22 20:16:22 -04:00
Camotoy
7ea14c1a03 Don't send the SetHealthPacket clientbound
Seems like this can cause the client to break in 1.18.30, and we already send the health as an attribute.
2022-04-22 18:06:38 -04:00
Camotoy
5a94bdae5a
oops 2022-04-21 22:24:41 -04:00
Camotoy
05d74ebd3e
Fix signs for Bedrock 1.18.30
Fixes #2944
2022-04-21 22:23:00 -04:00
Camotoy
3108ea726c
Update bug_report.yml
Request the device that the Bedrock player is experiencing the bug on
2022-04-21 14:23:02 -04:00
Camotoy
575fe98c0f
Fix anvils for 1.18.30 Bedrock 2022-04-20 21:39:35 -04:00
Konicai
03b067e23e
Merge master into extensions (#2941)
* Don't always store cert/client data used for skin uploaded

This takes up a decent 30K of memory that we don't use after the skin is uploaded. The GameProfileTranslator cannot be run more than once per session.

* Make all moon phases visible

The fix to prevent integer overflows also prevented moon phases from being visible until now.

Fixes #2927

* SetTimeTranslator: cast from long on the entire modulus

This should fix some inaccuracies with time on older worlds.

* Bump version; drop 1.17.40; support 1.18.30

* Actually bump to 2.0.3-SNAPSHOT

* Fix message being sent still if a single escape character is sent

* Replace instances of configs using `generateduuid` for Metrics

* Fix some merge mistakes

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2022-04-20 21:37:50 -04:00
Camotoy
e923325246
Fix stonecutters for Bedrock 1.18.30
Also add an option in debug mode to not log pings in the event they're spammy.
2022-04-20 21:22:02 -04:00
Camotoy
b528a1c4f6
Update Protocol to better support older Netty versions 2022-04-20 13:30:45 -04:00
Konicai
d1cedbb823
Generate velocity-plugins.json and relocate fastutil (#2940) 2022-04-20 12:36:10 -04:00
Camotoy
5ab6952278 Update to 2.0.3-SNAPSHOT 2022-04-19 10:36:22 -04:00
Camotoy
137eb3ece8
Replace instances of configs using generateduuid for Metrics 2022-04-19 10:18:50 -04:00
Camotoy
af08488d1e
Fix message being sent still if a single escape character is sent 2022-04-18 21:30:44 -04:00
Camotoy
67f4de9781 Actually bump to 2.0.3-SNAPSHOT 2022-04-17 20:10:16 -04:00
Camotoy
cf8114543e Bump version; drop 1.17.40; support 1.18.30 2022-04-17 19:53:06 -04:00
Camotoy
0803c5d9af
SetTimeTranslator: cast from long on the entire modulus
This should fix some inaccuracies with time on older worlds.
2022-04-12 19:42:41 -04:00
Camotoy
98db9c6948
Make all moon phases visible
The fix to prevent integer overflows also prevented moon phases from being visible until now.

Fixes #2927
2022-04-12 19:04:09 -04:00
Camotoy
cb8858fc42
Don't always store cert/client data used for skin uploaded
This takes up a decent 30K of memory that we don't use after the skin is uploaded. The GameProfileTranslator cannot be run more than once per session.
2022-04-11 15:44:15 -04:00
Camotoy
1ebc3fd8f6
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/extensions 2022-04-07 19:22:46 -04:00
Camotoy
1d3eebc678
Add recent Paper check and new vanilla check for block placement
Fixes #2917
2022-04-04 21:03:43 -04:00
Camotoy
d6cb5bd52d
ItemMappings: use array for ItemMapping class 2022-04-04 14:08:35 -04:00
Camotoy
fb26e263cc
Be more resilient with different enchantment NBT types
Fixes #2911
2022-04-01 15:20:30 -04:00
Camotoy
2a05dd57ff
Don't store GameProfile class of players
This stores repetitive information, and also we don't currently use the signature, so it's wasted memory.
2022-03-30 22:30:49 -04:00
Camotoy
7a5321b78f
Hmm what print line? 2022-03-29 14:38:15 -04:00
Camotoy
f78d2d3d2a
Fix ghost items when taking items out of a furnace 2022-03-29 14:36:58 -04:00
rtm516
0067ba5bb9
Fix jackson versions causing build to fail 2022-03-26 15:56:36 +00:00
rtm516
08051edad1
Update Jackson dependency 2022-03-26 15:49:02 +00:00
Camotoy
238be40c6a
No need to reset when a set times packet is just about to be sent 2022-03-25 20:30:33 -04:00
Camotoy
f639be6362
Better handling of fake cooldown
Because of Bedrock limitations, if a player has text background opacity enabled, they'll see an empty section where the title is usually displayed as the fake cooldown is shown. This commit minimizes the time that is shown by clearing the text as soon as possible. Reference issue: https://github.com/GeyserMC/Geyser/issues/1710

This commit also removes starting the fake cooldown process if the client switches to an inventory slot with the same Java ID.
2022-03-25 20:22:39 -04:00
Camotoy
c610e98f4c
Spigot: fix loading on 1.12 2022-03-25 14:04:16 -04:00
Camotoy
80b6d14cee
Spigot: enable command completions for /geyser 2022-03-24 17:39:35 -04:00
Camotoy
877301a500
Remove locator map from creative menu; show some map colors
Java allows any map color but Bedrock only allows a few, so we take what we can get.

Fixes #2617
2022-03-23 16:21:04 -04:00
Camotoy
b7de1b668f
Remove unused NibbleArray class 2022-03-23 13:57:58 -04:00
Camotoy
24b0f83742
Change banner item translator into NBT-specific translator
Since we don't need to change any other item properties, this removes a builder hack that had to be implemented.
2022-03-23 13:57:25 -04:00
Camotoy
780218d39d
Consolidate NoteblockBlockEntityTranslator behavior
It was only used in one place that could better use existing code.
2022-03-22 23:03:37 -04:00
Camotoy
10383d31ab
Replace show coordinates string
Use the one built into Bedrock for less maintenance.
2022-03-22 23:01:00 -04:00
RednedEpic
d613ac65a7 Just catch NoSuchFileException for missing processors 2022-03-20 00:05:25 -05:00
RednedEpic
43ab71bdaa Add Sponge repository 2022-03-19 23:46:56 -05:00
RednedEpic
1b1621c424 Add ViaVersion repo 2022-03-19 23:29:24 -05:00
RednedEpic
b26879f76c Add deprecated annotaiton so gradle stops complaining 2022-03-19 23:24:57 -05:00
RednedEpic
3e8863ccf3 Add .gradle to gitignore 2022-03-19 23:20:10 -05:00
RednedEpic
6f0ff0f83d Update pull request workflow to use Gradle 2022-03-19 23:03:26 -05:00
RednedEpic
95747d5649 Add maxPlayers API 2022-03-19 22:35:41 -05:00
RednedEpic
f8e9662665 Add BedrockListener API and fix other stuffs 2022-03-19 22:30:12 -05:00
RednedEpic
f78ba8fb4c Remove unecessary getter 2022-03-19 22:00:04 -05:00