Commit graph

2434 commits

Author SHA1 Message Date
RednedEpic
1d713cb34c Fix handling for null ContainerTypes
EnumMap does not permit null values.
2021-12-04 14:35:01 -06:00
RednedEpic
2e9ac9db7c Use EnumMap in InventoryTranslator for inventory translators 2021-12-04 14:17:26 -06:00
Camotoy
f0213d4b8e
Minor fixes; add CPU count to dump 2021-12-03 20:26:20 -05:00
Camotoy
66819aee83
Null check for player textures in GameProfile
Fixes an issue with the ZNPCs plugin.
2021-12-03 19:24:22 -05:00
Camotoy
4da3edd02c
Build Geyser-Fabric 1.18 branch on successful build 2021-12-03 11:32:09 -05:00
Camotoy
763743a845
Allow for implementations to provide a custom resource loader
This will allow Geyser-Fabric to work without resource loading issues. This commit also ensures try-with-resources is used anywhere a resource is accessed.
2021-12-03 11:01:06 -05:00
Camotoy
9084c59003
Fix regressions in player movement handling 2021-12-02 19:56:12 -05:00
Camotoy
c3f146370e
Add a check/warning for outdated Floodgate versions 2021-12-02 10:26:19 -05:00
Camotoy
0daa697a4c
Comment/import fixes 2021-12-02 10:15:59 -05:00
Camotoy
6a77253ef2
Fix Bedrock proxy protocol support 2021-12-01 22:47:33 -05:00
Camotoy
35d8707ed6
Fix potential IndexOutOfBounds error with BlockDestructionPacket 2021-12-01 10:17:36 -05:00
Camotoy
3f296e32a1
Boss bar colors now work in Bedrock 1.18!! 2021-11-30 21:28:32 -05:00
Camotoy
75d1a6364c
Gracefully handle invalid block entity types 2021-11-30 15:06:47 -05:00
Camotoy
295e71627b
Update README for supported versions 2021-11-30 12:30:40 -05:00
Camotoy
1ce3709c79
Make this Javadoc checker happy 2021-11-30 11:27:39 -05:00
Camotoy
d1f3032249
Remove extra println 2021-11-30 11:20:48 -05:00
Camotoy
7df013daf9
Merge remote-tracking branch 'origin/feature/floodgate-data-version' into feature/1.18 2021-11-30 11:09:16 -05:00
Tim203
091664e000
Removed time checker and added a header version system 2021-11-30 16:32:44 +01:00
Camotoy
2d79de4a6b
Bump to 1.18 release (won't work until Tuesday) 2021-11-29 22:32:09 -05:00
Camotoy
51330b8cda
Some changes for GeyserConnect 2021-11-29 22:04:02 -05:00
Tim203
c0d605dd77
Initial changes 2021-11-30 00:33:53 +01:00
Camotoy
840318bd8b
Optimize MessageTranslator to not use regex
Regexes take up a performance penalty that we can circumvent by iterating over the legacy string once and applying the necessary workarounds.
2021-11-29 14:04:44 -05:00
Camotoy
eb7d71017c
Remove some unnecessary skin checks 2021-11-29 10:40:27 -05:00
Camotoy
2ae34b69af
Some command framework cleanup
Most notably, remove the synchronization on the commands map, which is unnecessary since it is not modified after startup.
2021-11-29 10:31:31 -05:00
Camotoy
af8c26a4a5
Remove unnecessary version check for minecart furnace icon information
All supported protocols are now 1.17.30 or later.
2021-11-28 17:18:37 -05:00
Camotoy
9ba1efaa30 1.18 does not have its own block palette
Our logic to finding block palettes was just borked.
2021-11-28 11:03:45 -05:00
David Choo
a305c22665
1.18 entity name and metadata changes (#2651)
* Fix amount & javaId being used before it is initialized

Fixes invisible falling blocks and incorrectly sized exp orbs

* Add missing item metadata to throwable items and fireballs

Renamed ItemedFireballEntity -> FireballEntity

* Renamed more EntityDefinitions to match MCProtocolLib

* Add some missing metadata and add null check

* Use entity type when possible in debug spawn message

Fallback onto classes simple name
Also don't register ENDER_DRAGON_PART

* Remove redundant entity identifiers and fix END_CRYSTAL and FISHING_BOBBER identifiers

minecraft:end_crystal -> minecraft:ender_crystal
minecraft:fishing_book -> minecraft:fishing_hook

* Cave spider should inherit metadata from spider

* Keep entity definitions in roughly alphabetical order

* Alphabetize entity definitions

* ABCs?

* Bump MCProtocolLib version
2021-11-26 23:03:46 -05:00
Camotoy
0d7bf7b71a Fix NPEs when loading in chunks with double chests 2021-11-26 21:05:14 -05:00
Camotoy
44083b80af Update to 1.18-rc3 2021-11-26 21:01:37 -05:00
Camotoy
404613520f Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.18 2021-11-26 11:13:33 -05:00
YHDiamond
720045a03f
Add Advanced Tooltips command (#2632)
Co-authored-by: YHDiamond <47502993+yehudahrrs@users.noreply.github.com>
2021-11-26 10:49:28 -05:00
Camotoy
ec34510417 Don't tie biome translation to Bedrock chunk section size
This allows biomes to be translated even if the block count is empty. Fixes some biome glitching.
2021-11-25 11:59:25 -05:00
Camotoy
8f1acf17f9 Update MCProtocolLib 2021-11-25 11:55:59 -05:00
Camotoy
cef803af36 Update for PacketLib changes 2021-11-24 23:38:21 -05:00
Camotoy
d8254cb0b2 Update for PacketLib changes 2021-11-24 19:42:55 -05:00
Camotoy
e44b089e19 Update MCProtocolLib 2021-11-24 12:31:41 -05:00
Camotoy
64799b11b4 Update to latest PacketLib change 2021-11-24 11:27:44 -05:00
Camotoy
42aca7f00c Update to 1.18-pre8 2021-11-24 10:48:55 -05:00
Camotoy
822b1e698e Switch to a static MCProtocolLib commit 2021-11-24 10:26:40 -05:00
Camotoy
b2d1212359 Bump Geyser to version 2.0.0-SNAPSHOT 2021-11-24 10:14:27 -05:00
Camotoy
c200e3e6fa
Update mappings; remove unnecessary item workarounds 2021-11-23 14:22:44 -05:00
Camotoy
e7ecda64f0
Use new 1.18 chunk encoding features 2021-11-23 11:21:54 -05:00
Camotoy
daea2618c5
Update for MCProtocolLib changes 2021-11-23 10:55:20 -05:00
Camotoy
41ecb885bd
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.18 2021-11-22 22:47:58 -05:00
Camotoy
98816f1eaa
1.18 Bedrock properly works now 2021-11-22 22:37:22 -05:00
Camotoy
5acd9cd2c5
Some missed name changes 2021-11-22 22:14:41 -05:00
Camotoy
58330bdcc2
API: re-include some previous changes
The API will not be updated/promoted until after 1.18 so the team can focus on the update.
2021-11-22 21:57:09 -05:00
Camotoy
c3eaee6267
Legacy API: return null if player is null 2021-11-22 16:32:17 -05:00
Camotoy
966c2155ad
API: change player class to Connection 2021-11-22 14:52:26 -05:00
qlow
798f8da573
Enabling player heads to be seen on players (#2634)
Custom player heads will now show correctly on players thanks to skin editing and custom geometry.

Co-authored-by: qlow <info@qlow.eu>
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-11-22 14:49:55 -05:00