Commit Graph

13 Commits

Author SHA1 Message Date
Camotoy 60de3187c6 Yeet NbtItemStackTranslator 2023-04-08 12:45:13 -04:00
Camotoy 3f4ed67597
Add Item classes to partially replace ItemMapping. Part 1? 2022-12-29 15:10:40 -05:00
RednedEpic a133308f51 It compiles! 2022-10-29 22:02:11 -05:00
RednedEpic 18e7db8c30 Start on update to Protocol 3.0 2022-10-29 19:23:21 -05:00
Camotoy 4163de9314
Translate allay dancing 2022-07-28 17:45:38 -04:00
Camotoy 2ea50116cf
Forward cooldowns for shields and goats
These are server-controlled as of 1.19. Ender pearls and chorus fruit still appear to be client-controlled.
2022-06-24 23:13:35 -04:00
David Choo 9ea22042eb
Fix some item interactions (#3083)
* Remove Bedrock only banner patterns from the creative inventory

* Add sound for tadpole bucket

* Fix lily pad and frogspawn placing on mobile/single stacks

* Workaround? Fix? for bucket usage on mobile

* Simplify math and update position+rotation whenever ServerboundUseItemPacket is sent

* Rotate the player back after using an item and fix glass bottles

* ITEM_USE actionType 1 does not need the rotation fix

Increase delay for look back

* Add some checks

* Prevent buckets and spawn eggs from being unintentionally placed when interacting with special blocks

As of 1.19 Bedrock no longer sends a PlayerActionPacket with action=BLOCK_INTERACT. Bedrock now sends action=ITEM_USE_ON_START before and action=ITEM_USE_ON_STOP after using an item on a block. However, this is not useful as it is sent for all block interactions.

* Fix inventory transactions being rejected after restoreCorrectBlock

The held item's netId is always 0 in the InventoryTransactionPacket.

* Touch ups

* Fix lookAt for different poses and sneaking + cauldron + bucket interactions

Fix boat items being desynced when placing them very close to collision
Fix bottles being desynced when tapping above water

Resend the held item if we do encounter a desync

* Avoid getting blockstate twice and fix comment

* Use generated interaction data

* Fix glass bottles being double filled and phantom water bottles/water buckets

* Don't update the entire inventory on useItem

* Use Geyser's inventory copy for check

* Use ItemTranslator#getBedrockItemMapping to avoid NBT translation

* mappings

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2022-06-24 16:48:28 -04:00
Camotoy 85800eb32b
Tadpole 2022-05-26 18:52:04 -04:00
Camotoy d6cb5bd52d
ItemMappings: use array for ItemMapping class 2022-04-04 14:08:35 -04:00
Camotoy 7d1ec5c41a
Support offhand interactions with entities 2022-02-24 22:49:10 -05:00
Tim203 3251d9010c
We're in 2022 now 2022-01-01 20:03:05 +01:00
Camotoy 41ecb885bd
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.18 2021-11-22 22:47:58 -05:00
RednedEpic 2c663e0ee5 The Great Refactor Part 3 - Entire project restructure 2021-11-20 17:29:46 -06:00
Renamed from core/src/main/java/org/geysermc/geyser/network/translators/item/StoredItemMappings.java (Browse further)