RednedEpic
119f35b690
Fix chat getting cut off ( Closes #188 )
2020-03-06 15:44:49 -06:00
AJ Ferguson
f71c70224b
Only translate full chunks
2020-03-05 17:55:22 -09:00
AJ Ferguson
eaf45ff6f7
Fix chunk view position bugs on some servers
2020-03-05 16:26:36 -09:00
AJ Ferguson
223e94a31d
Revert non-full chunk fix
...
This fix causes far too much lag on big non-full chunk updates
2020-03-05 10:45:50 -09:00
Redned
3863cdb58f
Merge pull request #195 from LegacyGamerHD/patch-1
...
Archive all artifacts when building pull requests
2020-03-05 07:55:18 -06:00
LegacyGamerHD
4d765cb69c
add all artifacts
2020-03-05 09:21:23 +01:00
RednedEpic
2efaac1c0d
Add more screenshots
2020-03-04 21:26:27 -06:00
RednedEpic
b7f5f3675d
Remove javadoc stage as we no longer have a plugin api
2020-03-04 21:06:21 -06:00
Redned
f9e1964b6b
Merge pull request #194 from GeyserMC/plugin
...
Merge branch 'plugin' into master (Closes #54 )
2020-03-04 21:00:29 -06:00
RednedEpic
a51611733d
Update workflow path
2020-03-04 20:56:08 -06:00
RednedEpic
73284b7248
Remove 'Support to be Ran as a Plugin' from whats left in README
2020-03-04 20:48:22 -06:00
RednedEpic
1670c77672
Only allow console to shut down Geyser with a command
2020-03-04 20:44:42 -06:00
Redned
c290e7a7fd
Merge pull request #193 from GeyserMC/feature/log4j2
...
Add log4j2 support
2020-03-04 20:37:59 -06:00
RednedEpic
936cbad67d
Get log4j2 working and fix commands
2020-03-04 20:35:23 -06:00
Redned
bcf77f1098
Bump packetlib version to 1.5-SNAPSHOT
2020-03-01 13:30:51 -06:00
RednedEpic
e52a461a73
Attempt to get log4j2 working
2020-03-01 10:48:49 -06:00
Redned
773abc9fde
Update packetlib to 1.5-SNAPSHOT
2020-02-29 15:32:03 -06:00
RednedEpic
f9a1656b8e
Merge remote-tracking branch 'origin/plugin' into plugin
2020-02-26 19:31:45 -06:00
RednedEpic
2bdf3d4d7f
Merge branch 'master' into plugin
2020-02-26 19:31:19 -06:00
Tim203
b97fa2b1c8
Added a response to the PluginMessage packet in the Login state
2020-02-26 23:53:26 +01:00
RednedEpic
09e4bbd8ca
Make sure scale is not null when setting armor stand as baby
...
If it's null, it's invisible.
2020-02-25 19:52:27 -06:00
RednedEpic
4c87a13e25
Snap height only if on ground
...
(Original commit 2dc6ab453f931ac2083a6d142e963beb0a101b94)
2020-02-25 19:36:36 -06:00
Redned
a0152db80c
Merge pull request #174 from GeyserMC/feature/new-protocol-lib
...
Fix movement bugs, player movement not being visible and laggy entities
(Closes #109 )
2020-02-25 19:14:56 -06:00
RednedEpic
2c91ce14a2
Remove 'Proper Movement' needing implementation from README
2020-02-25 19:09:53 -06:00
RednedEpic
f5bc328737
Merge branch 'master' into feature/new-protocol-lib
2020-02-25 18:54:31 -06:00
RednedEpic
f0e01ab1c9
Fix getting stuck in wall bug
...
Due to java doubles being somewhat more "precise" and bedrock positions being sent in floats instead, this caused bedrock players to get stuck in blocks when jumping or running near them in a certain way, thus causing the server to try and correct their position, potentially flagging anticheats and causing the server to print a "moved wrongly" message in console.
See: https://stackoverflow.com/questions/322749/retain-precision-with-double-in-java
2020-02-25 18:50:09 -06:00
RednedEpic
1af4d71bd1
Remove extra height added to position when server corrects movement
...
This should fix the bug where you can "climb" up blocks. Although this doesn't fix the random spasm the client gets, it should prevent players from climbing up blocks (and getting stuck in them), thus preventing anticheats from going crazy.
2020-02-24 20:04:18 -06:00
Redned
b41d66dd19
Set can climb for entity back to true
...
This has nothing to do with the bug where players can "climb" up blocks, but rather disabling this feature disables the ability to climb up vines and ladders. This commit reverts that.
2020-02-23 18:02:54 -06:00
Redned
35ed1ec916
Merge pull request #156 from AJ-Ferguson/chunk-fix
...
Chunk fixes
2020-02-23 14:38:20 -06:00
Redned
d11199c358
Add versions supported onto README
2020-02-16 18:08:24 -06:00
RednedEpic
720f69d913
Set can climb for entity to false
2020-02-16 14:07:40 -06:00
RednedEpic
41a24ca6ab
Merge branch 'master' into plugin
2020-02-16 13:25:37 -06:00
RednedEpic
f87ff70369
Update to NukkitX Protocol Lib 2.5.1
2020-02-16 13:07:35 -06:00
RednedEpic
9ffec0021c
Fix movement bugs *and* allow for teleportation
2020-02-16 12:40:54 -06:00
Redned
f1b2386685
Merge pull request #173 from OnlyBMan/master ( Fixes #172 )
...
Fix baby armorstands showing even when invisible
2020-02-15 20:40:32 -06:00
OnlyBMan
18a50d4e3e
Fix baby armorstands showing even when invisible
2020-02-15 21:35:05 -05:00
RednedEpic
f52684f0dd
Fix teleportation
2020-02-15 19:06:18 -06:00
RednedEpic
ee85abf34c
Fix player movement not being visible, movement bugs and laggy entities
...
(Addresses #74 , #109 )
2020-02-15 17:39:34 -06:00
Redned
2d70ba43c9
Merge pull request #170 from AJ-Ferguson/swim-fix
...
Fix swimming
2020-02-15 11:23:06 -06:00
AJ Ferguson
2d0a584106
Fix swimming
2020-02-15 01:18:41 -09:00
RednedEpic
e6d166d4d4
Merge branch 'master' into feature/new-protocol-lib
2020-02-14 17:58:53 -06:00
RednedEpic
4bb34cdcce
Merge branch 'master' into feature/new-protocol-lib
2020-02-14 17:57:28 -06:00
RednedEpic
4186715083
Update to NukkitX Protocol Lib 2.5.0 release
2020-02-14 17:39:26 -06:00
RednedEpic
bf90b803ca
Fix interact and attack in interact translator
2020-02-14 17:27:08 -06:00
Redned
5913cb6164
Merge pull request #165 from AJ-Ferguson/mob-equipment-fixes
...
Equipment fixes
2020-02-13 23:18:11 -06:00
AJ Ferguson
35bf1b455e
Fix new player entity data getting lost while loading skin
2020-02-13 17:45:15 -09:00
AJ Ferguson
fa7324e1f5
Add support for offhand
2020-02-13 17:45:14 -09:00
AJ Ferguson
b18b83fd9a
Fix armor not showing if partially armored
2020-02-13 17:45:14 -09:00
AJ Ferguson
276a8d6485
Fix hotbar slot changing when the player's hand is updated
...
The default value is 0.
-1 seems to leave the selected hotbar slot unchanged.
2020-02-13 17:45:14 -09:00
Redned
ebff82677d
Merge pull request #164 from GeyserMC/fix/original-jars
...
Exclude original jars
2020-02-13 19:39:02 -06:00