Commit graph

223 commits

Author SHA1 Message Date
RednedEpic
f6ab70cabb Remove empty Remapper class from merge conflict 2019-10-13 15:28:46 -05:00
RednedEpic
5cf96ec5be Update to latest MCProtocolLib version 2019-10-13 15:28:03 -05:00
RednedEpic
e815f58265 Fix sprinting (for now) 2019-10-13 14:41:49 -05:00
RednedEpic
3c9fab9fc4 Merge branch 'remapper' into master 2019-10-11 19:24:08 -05:00
RednedEpic
7c3a38698d Fix compile error 2019-10-11 18:58:40 -05:00
Redned
30d15707a6
Merge pull request #41 from Tim203/master
Players spawn, skins and capes, scoreboard, bossbar, fixes and updated protocol lib
2019-10-11 18:56:32 -05:00
RednedEpic
8c541304a6 Convert item and block maps in Toolbox to TIntObjectMaps 2019-10-11 18:38:34 -05:00
Tim203
c462017149 Improved remapper performance 2019-10-11 00:15:23 +02:00
Tim203
0e97e52337 Only notify debuggers that parsing GameProfile data failed and use the default skin and cape 2019-10-10 23:27:30 +02:00
Tim203
46cb14fc0a Removed unused class and made PlayerList show every player again 2019-10-10 23:16:07 +02:00
AJ Ferguson
c0c9fe95fb Also fix digging acknowledgement block update 2019-10-09 17:41:41 -08:00
RednedEpic
2da7709cd1 Fix block updates (and add support for neighboring blocks) 2019-10-09 20:03:18 -05:00
RednedEpic
a125967ec3 Implement new remapper 2019-10-09 19:11:50 -05:00
EOT3000
c556fa94ea Fix red sand/regular sand mix 2019-10-09 17:07:56 -04:00
Tim203
15506cf5b4 Edited PlayerInit behavior and updated protocol lib to 2.3.0 2019-10-09 20:39:38 +02:00
EOT3000
d99c285676 Entity interact? 2019-10-07 14:30:08 -04:00
Tim203
a7bd9da644 Bugfixes 2019-10-05 00:29:33 +02:00
Tim203
89550a5ecb Bugfixes 2019-10-04 19:25:08 +02:00
Tim203
ee97585036
Merge branch 'master' into master 2019-10-03 19:09:59 +02:00
Tim203
5eb7565b0a Third party capes, rotation fixed, wait for the client and updated protocol lib 2019-10-02 22:45:29 +02:00
Redned
91a80f7dee
Fix crash after first disconnect (#48) (Closes #10)
Fix crash after first disconnect
2019-10-01 20:08:59 -05:00
AJ Ferguson
4b0d777128 Fix crash after first disconnect 2019-10-01 15:36:33 -08:00
Redned
fe567bb3cc
Merge pull request #47 from LoudSoftware/missing-mobs
Added some missing mobs
2019-09-30 21:02:42 -05:00
Nicolas Znamenski
0a961fd2f7 Added parameters on dolphin and added support for Drowned, Pandas and Turtles 2019-09-30 20:40:07 -04:00
AJ Ferguson
ac8fd0cde8 Handle digging acknowledgement from server 2019-09-30 14:18:29 -08:00
AJ Ferguson
fe845710b6 Fix for block breaking 2019-09-30 14:17:36 -08:00
EOT3000
da0c59446f Try fixing block break (didn't work). Also add more metrics 2019-09-30 12:44:25 -04:00
AJ Ferguson
6fa25aa264 Only send release packet if action type is 0
Needed for eating to work correctly
2019-09-29 15:39:03 -08:00
AJ Ferguson
1364eb1df7 Add ability to use items
Now able to use bows, eat food, throw ender pearls, etc.
2019-09-29 15:25:42 -08:00
WesleyVanNeck
c8404d15c1
fix that unknown Configuration crashes geyser 2019-09-29 20:05:41 +02:00
Redned
a18bbaf9ea
Break all the bedrock action switch cases 2019-09-27 18:04:58 -05:00
EOT3000
792adb3447 Block break supported. Ignore the exceptions 2019-09-27 17:38:52 -04:00
EOT3000
3d986c47fa Block place supported 2019-09-27 16:50:48 -04:00
Tim203
0b193c04e7 Players spawn, player skins, scoreboard, bossbar and updated protocol lib 2019-09-25 23:52:28 +02:00
Nicolas Znamenski
1d4837f5e0 Finished moving thread pool size to config 2019-09-22 18:15:27 -04:00
Nicolas Znamenski
550d94c4c3 Changed the thread pool size to be part of the config. 2019-09-22 18:08:12 -04:00
RednedEpic
0bcf4aa7ec Fix metrics, remove JSONSimple dependency 2019-09-21 11:00:13 -05:00
Tim203
069bb778ac Merge branch 'master' of https://github.com/GeyserMC/Geyser 2019-09-21 09:59:35 +02:00
Tim203
cbdf4f7633 Made paintings not crash the client, bugfixes and improvements 2019-09-21 09:42:44 +02:00
Redned
2502879bde Add difficulty translator 2019-09-20 23:11:17 -05:00
RednedEpic
b6d4bf5147 Fix most all metadatable items not showing up (for the most part)
The actual block data translation (like stair rotation) all needs to be done still, but this is a huge step toward getting that complete.
2019-09-17 21:15:34 -05:00
Tim203
30b9caf5fa Corrected some stuff 2019-09-17 00:45:39 +02:00
Tim203
1c74a6252a Some fixes, added playerlist. Entity spawning doesn't work yet 2019-09-17 00:28:29 +02:00
Redned
4b3dfc09f9 Fix gamemode changing 2019-09-15 20:34:57 -05:00
Redned
fac7093bff Add position checker to prevent false movements
Sometimes this caused bugs on servers and made anticheats go wild. This should resolve most of the movement issues regarding that.
2019-09-15 20:25:16 -05:00
Redned
ef7800a739 Move block translations to separate class
This is to be expanded upon further at a later date
2019-09-15 19:04:54 -05:00
Redned
5d87b7ccab Cleanup startup messages 2019-09-15 18:46:05 -05:00
Redned
7f051bd6bc Start work on a basic chunk cache and block collision detection 2019-09-15 18:34:14 -05:00
Tim203
0690b30c02 Made logging a bit more useful 2019-09-15 09:57:02 +02:00
Redned
21ddc83da8 Implement multi-block chunk updates 2019-09-14 23:23:14 -05:00
Redned
c606119c1d Fix entities glitching out and teleporting to the wrong location 2019-09-14 23:19:13 -05:00
EOT3000
3f45b21689 Block changes work (again) 2019-09-14 19:21:55 -04:00
EOT3000
074442aac9 Block changes work (again) 2019-09-14 11:33:58 -04:00
EOT3000
77c8acefdb Block changes work 2019-09-14 11:26:49 -04:00
EOT3000
eb00721f3d Merge remote-tracking branch 'origin/chunks' into chunks 2019-09-13 22:53:39 -04:00
EOT3000
26a043fd0a null is probably solid! Like dirt! 2019-09-13 22:53:16 -04:00
RednedEpic
061642f9ab Fix bug where player was spawned inside of a block upon joining 2019-09-13 20:22:00 -05:00
RednedEpic
1bf4e5289a Implement more player actions 2019-09-13 20:12:36 -05:00
RednedEpic
664723a768 Update default movement speed value 2019-09-13 19:38:06 -05:00
RednedEpic
a69aa8ebdb Implement player movement 2019-09-13 19:37:06 -05:00
RednedEpic
03bf12ee65 Implement more block mappings 2019-09-13 18:49:46 -05:00
SupremeMortal
c9be13d487
Fix AIOOBE and remove PlayerSession usage. 2019-09-13 15:45:55 +01:00
SupremeMortal
ab55050d11
Close remote java connection when bedrock player leaves. 2019-09-13 14:37:31 +01:00
SupremeMortal
9a9f67b45f
Get chunks working to some degree. 2019-09-13 11:49:18 +01:00
SupremeMortal
ed7213d7c7
Remove IntelliJ files @EOT3000 added... and more chunk changes. 2019-09-13 10:39:38 +01:00
SupremeMortal
d8388d0315
Merge remote-tracking branch 'upstream/chunks' into chunks
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/utils/ChunkUtils.java
2019-09-13 10:15:43 +01:00
SupremeMortal
7a6d3f4604
Various chunk tweaks. 2019-09-13 10:08:48 +01:00
Redned
7bda95cfb2
Set non-air blocks on the block layer 2019-09-11 22:22:46 -05:00
EOT3000
db864b7e51 try more chunk stuff 2019-09-11 18:54:51 -04:00
EOT3000
59e0aff289 Hybrid mode start + try fixing chunks (hashcodes, etc.) 2019-09-11 16:28:48 -04:00
RednedEpic
6cb80dea28 Minor cleanup upon initial block remap 2019-09-10 18:45:46 -05:00
SupremeMortal
72589fabcd
Rename palette to BitArray and fix various chunk issues.
No idea if this works since I have no Java Edition server to test on.
2019-09-10 22:50:34 +01:00
RednedEpic
383429d71b Fix a few chunk errors
This does not fix chunks on its own, they're still very much a work in progress, however this commit should hopefully resolve a few issues. The client might still crash due to some invalid mappings (most likely), but this should bring us one step closer.

With hardcoded values for the chunks, the client wouldn't crash (which leads me to the conclusion stated above) and on the occasions that it would not time out, the chunks were empty.

Co-authored-by: SupremeMortal <suprememortal@users.noreply.github.com>
2019-09-08 15:46:10 -05:00
RednedEpic
bd8a00b5eb Merge branch 'master' into chunks 2019-08-30 16:56:34 -05:00
RednedEpic
1c1785ac51 Start work on chunks
- There are probably many errors and issues with this code (some dumb ones probably). As of right now it crashes the client.
2019-08-30 16:47:33 -05:00
Redned
7aa4457f34
Uncomment disconnect code for downstream disconnect
- This should hopefully reduce spam in console when a java client is disconnected. The disconnect handler will be rewritten later to address the not being able to reconnect issue.
2019-08-23 22:49:48 -05:00
RednedEpic
b611f8facb Rewrite remapper 2019-08-09 22:16:34 -05:00
RednedEpic
f1c34a4ca5 Add respawn translator (Closes #23) 2019-08-09 19:15:06 -05:00
RednedEpic
7dae4cbd0f Fix NPE for items with missing mappings (Closes #24) 2019-08-09 16:09:47 -05:00
EOT3000
33c4c115ab more fixes 2019-08-08 21:54:02 -04:00
EOT3000
c621ead6d9 fix things 2019-08-08 21:50:29 -04:00
RednedEpic
ba21acc9c8 Cleanup adding/removing players 2019-08-08 20:42:55 -05:00
RednedEpic
295d8d5256 Fix double disconnect bug and minor code cleanups 2019-08-08 18:16:46 -05:00
EOT3000
de78c93b72 chunks. Still don't work, but hey, it doesn't crash or hang! 2019-08-08 18:14:08 -04:00
EOT3000
7c807740a4 even more mappings! 2019-08-07 19:56:44 -04:00
EOT3000
d22861d61b remap fixes 2019-08-07 19:08:48 -04:00
RednedEpic
cadd779f43 Implement entity attribute support 2019-08-06 01:39:39 -05:00
EOT3000
b66631407b api stuff 2019-08-05 22:14:41 -04:00
EOT3000
7fccb0d69d new remapper (: 2019-08-05 22:09:45 -04:00
EOT3000
5318a664b8 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
2019-08-05 22:05:56 -04:00
EOT3000
202e3e584c new remapper (: 2019-08-05 21:59:54 -04:00
RednedEpic
c926c7d8fa Remove unnecessary duplicate of StartGamePacket 2019-08-05 15:30:56 -05:00
RednedEpic
eaf57550e5 Implement support for changing held item 2019-08-05 15:16:45 -05:00
RednedEpic
9399296908 Fix NBT translations (for the most part) 2019-08-04 17:23:19 -05:00
RednedEpic
5be882b040 Fix wrong EntityType in JavaSpawnPlayerTranslator 2019-08-04 15:53:39 -05:00
RednedEpic
128769dee8 Minor refactors and tweaks, update README 2019-08-03 22:24:53 -05:00
RednedEpic
bfa4abf9c8 Merge remote-tracking branch 'origin/master' 2019-08-03 20:45:01 -05:00
Logicism
fc50242c47 Fix Redudant Gamemode Code 2019-08-03 18:20:15 -07:00
Logicism
ebd1e502f2 Add Gamemode Change and Titles Times Translator w/ Scoreboard Registry 2019-08-03 18:01:16 -07:00
RednedEpic
1d1cdd4f42 Set Ipv4 port for BedrockPong 2019-08-03 01:56:54 -05:00