Tim203
9c672c9919
Packet ids can't be negative
2021-12-16 21:58:40 +01:00
Tim203
a4399f0c1e
Implemented Floodgate's 'packet' plugin message
2021-12-16 00:19:51 +01:00
Camotoy
967ee4f58d
Fix command descriptions merging
2021-12-13 22:25:08 -05:00
Camotoy
25921e1d67
Hide out-of-range entity metadata IDs
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The vanilla Java client gracefully ignores these.
2021-12-13 13:25:51 -05:00
Camotoy
892855415b
Fix offset team colors
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Fixes #2674
2021-12-11 16:05:12 -05:00
Luke
8c7a3d1822
Show the nether fog when using the nether height workaround ( #2663 )
2021-12-08 13:23:05 -05:00
Camotoy
046c93ffb0
Fix stonecutters for Bedrock 1.18
2021-12-08 09:23:23 -05:00
Camotoy
b0baf1670d
Don't send inventories to the client before initialization
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Fixes #2677
2021-12-07 14:51:58 -05:00
Kenox
1840172c8d
Fix custom merchant inventory not opening ( #2672 )
2021-12-06 10:43:36 -05:00
Camotoy
e954d091b9
Prevent errors from simply being swallowed
2021-12-05 19:03:47 -05:00
RednedEpic
1d713cb34c
Fix handling for null ContainerTypes
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EnumMap does not permit null values.
2021-12-04 14:35:01 -06:00
RednedEpic
2e9ac9db7c
Use EnumMap in InventoryTranslator for inventory translators
2021-12-04 14:17:26 -06:00
Camotoy
9084c59003
Fix regressions in player movement handling
2021-12-02 19:56:12 -05:00
Camotoy
3f296e32a1
Boss bar colors now work in Bedrock 1.18!!
2021-11-30 21:28:32 -05:00
Camotoy
75d1a6364c
Gracefully handle invalid block entity types
2021-11-30 15:06:47 -05:00
Camotoy
840318bd8b
Optimize MessageTranslator to not use regex
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Regexes take up a performance penalty that we can circumvent by iterating over the legacy string once and applying the necessary workarounds.
2021-11-29 14:04:44 -05:00
David Choo
a305c22665
1.18 entity name and metadata changes ( #2651 )
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* Fix amount & javaId being used before it is initialized
Fixes invisible falling blocks and incorrectly sized exp orbs
* Add missing item metadata to throwable items and fireballs
Renamed ItemedFireballEntity -> FireballEntity
* Renamed more EntityDefinitions to match MCProtocolLib
* Add some missing metadata and add null check
* Use entity type when possible in debug spawn message
Fallback onto classes simple name
Also don't register ENDER_DRAGON_PART
* Remove redundant entity identifiers and fix END_CRYSTAL and FISHING_BOBBER identifiers
minecraft:end_crystal -> minecraft:ender_crystal
minecraft:fishing_book -> minecraft:fishing_hook
* Cave spider should inherit metadata from spider
* Keep entity definitions in roughly alphabetical order
* Alphabetize entity definitions
* ABCs?
* Bump MCProtocolLib version
2021-11-26 23:03:46 -05:00
Camotoy
0d7bf7b71a
Fix NPEs when loading in chunks with double chests
2021-11-26 21:05:14 -05:00
Camotoy
404613520f
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.18
2021-11-26 11:13:33 -05:00
Camotoy
ec34510417
Don't tie biome translation to Bedrock chunk section size
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This allows biomes to be translated even if the block count is empty. Fixes some biome glitching.
2021-11-25 11:59:25 -05:00
Camotoy
e7ecda64f0
Use new 1.18 chunk encoding features
2021-11-23 11:21:54 -05:00
Camotoy
41ecb885bd
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.18
2021-11-22 22:47:58 -05:00
Camotoy
966c2155ad
API: change player class to Connection
2021-11-22 14:52:26 -05:00
RednedEpic
83ddbd7d1a
Initial api draft
2021-11-21 12:36:42 -06:00
RednedEpic
2c663e0ee5
The Great Refactor Part 3 - Entire project restructure
2021-11-20 17:29:46 -06:00