Commit graph

20 commits

Author SHA1 Message Date
Camotoy
15522aed52 Fix fishing rod behavior on Geyser players
Fixes #2716
2021-12-19 19:15:53 -05:00
David Choo
754bb42c19
Fix some mount offsets and strange behaviors with GSit (#2701)
* Prevent boats from floating when a Bedrock player rides in the back

* Update llama and shulker mount height offset

* Fix Trader llama mount offset

* Change passengers to an IntList

Also move rotation lock stuff to EntityUtils

* Allow EntityCache.getEntityByJavaId to return the session's player

Removes many checks from several translators.

* Fix mount offset on armorstands and area effect clouds

Also prevent area effect clouds from despawning when used as an invisible entity (used in GSit to offset players riding on other players)

* Update mount offsets on height changes

TODO test this

* Actually update vehicleId and optimize StriderEntity metadata update

* Don't hide marker armor stands and properly update mount offsets

* What?

* Remove y offset for Shulkers riding other entities

* Confirm teleports in the order received

This allows Bedrock players to move after standing up when using GSit

* Fix mount offset for riders on baby zoglins

* Cache only the latest teleport and confirm teleports immediately

* Fix crawling with GSit

* Inline var and undo respawn method

* Use Entity reference for vehicles

* Remove ridingVehicleEntity from GeyserSession

* Use Entity references for passengers and drop cachedPlayerEntityLinks

* Reuse variable and remove setVehicle(null)
2021-12-18 11:43:57 -05:00
Camotoy
967ee4f58d
Fix command descriptions merging 2021-12-13 22:25:08 -05:00
Camotoy
25921e1d67
Hide out-of-range entity metadata IDs
The vanilla Java client gracefully ignores these.
2021-12-13 13:25:51 -05:00
Camotoy
892855415b
Fix offset team colors
Fixes #2674
2021-12-11 16:05:12 -05:00
Luke
8c7a3d1822
Show the nether fog when using the nether height workaround (#2663) 2021-12-08 13:23:05 -05:00
Camotoy
b0baf1670d
Don't send inventories to the client before initialization
Fixes #2677
2021-12-07 14:51:58 -05:00
Kenox
1840172c8d
Fix custom merchant inventory not opening (#2672) 2021-12-06 10:43:36 -05:00
Camotoy
e954d091b9
Prevent errors from simply being swallowed 2021-12-05 19:03:47 -05:00
RednedEpic
1d713cb34c Fix handling for null ContainerTypes
EnumMap does not permit null values.
2021-12-04 14:35:01 -06:00
Camotoy
9084c59003
Fix regressions in player movement handling 2021-12-02 19:56:12 -05:00
Camotoy
3f296e32a1
Boss bar colors now work in Bedrock 1.18!! 2021-11-30 21:28:32 -05:00
Camotoy
75d1a6364c
Gracefully handle invalid block entity types 2021-11-30 15:06:47 -05:00
David Choo
a305c22665
1.18 entity name and metadata changes (#2651)
* Fix amount & javaId being used before it is initialized

Fixes invisible falling blocks and incorrectly sized exp orbs

* Add missing item metadata to throwable items and fireballs

Renamed ItemedFireballEntity -> FireballEntity

* Renamed more EntityDefinitions to match MCProtocolLib

* Add some missing metadata and add null check

* Use entity type when possible in debug spawn message

Fallback onto classes simple name
Also don't register ENDER_DRAGON_PART

* Remove redundant entity identifiers and fix END_CRYSTAL and FISHING_BOBBER identifiers

minecraft:end_crystal -> minecraft:ender_crystal
minecraft:fishing_book -> minecraft:fishing_hook

* Cave spider should inherit metadata from spider

* Keep entity definitions in roughly alphabetical order

* Alphabetize entity definitions

* ABCs?

* Bump MCProtocolLib version
2021-11-26 23:03:46 -05:00
Camotoy
ec34510417 Don't tie biome translation to Bedrock chunk section size
This allows biomes to be translated even if the block count is empty. Fixes some biome glitching.
2021-11-25 11:59:25 -05:00
Camotoy
e7ecda64f0
Use new 1.18 chunk encoding features 2021-11-23 11:21:54 -05:00
Camotoy
41ecb885bd
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.18 2021-11-22 22:47:58 -05:00
Camotoy
966c2155ad
API: change player class to Connection 2021-11-22 14:52:26 -05:00
RednedEpic
83ddbd7d1a Initial api draft 2021-11-21 12:36:42 -06:00
RednedEpic
2c663e0ee5 The Great Refactor Part 3 - Entire project restructure 2021-11-20 17:29:46 -06:00