rtm516
118747c66b
Move MEGABYTE to a constant ( #1059 )
2020-07-30 17:40:53 +01:00
rtm516
0c3a6f1a6a
Check if the passenger is null before trying to update metadata ( #1001 )
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* Check if the passenger is null before trying to update metadata
* Fix variable name
2020-07-30 12:19:26 -04:00
rtm516
b7f0780a56
Fix duplicate info and add more info to dumps ( #1058 )
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* Fix duplicate info and add more info to dumps
* Add gui to standalone dump info
2020-07-30 11:59:42 -04:00
DoctorMacc
bf07f1a9ba
Update to 1.16.2-pre1
2020-07-29 21:05:18 -04:00
DoctorMacc
43c062c23c
Update to latest master
2020-07-29 16:25:42 -04:00
Tim203
35d8edd15e
Floodgate 2.0 update
2020-07-29 12:53:00 +02:00
Camotoy
964432e4f8
Update submodules ( #1047 )
2020-07-28 21:01:58 -04:00
Camotoy
f5e78371be
Hide stack trace if an SRV record is unable to be found. ( #1046 )
2020-07-28 17:47:08 -05:00
Camotoy
fe75320d6d
Add WORLD_IMMUTABLE flag to spectator mode ( #1034 )
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Prevents the client from trying to interact with blocks
2020-07-27 18:18:22 -04:00
AJ Ferguson
b9846fe797
Small inventory fixes ( #1029 )
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* Increase minimum delay between closing and opening a new window
* Fix potential crash when opening player inventory
2020-07-27 11:17:55 -04:00
d316d3a5a8
Add .vscode to .gitignore ( #1033 )
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* Add .vscode to .gitignore
* Use Toptal gitignore generator
rtm516 said this would be cleaner, which makes sense
* Use gitignore.io links
* Uncomment #.project
2020-07-27 11:30:24 +01:00
bundabrg
d03f56e7e8
Fix Merchant Inventory Transaction ( #1017 )
2020-07-25 23:06:06 -04:00
Camotoy
5c2a225533
Check for null when looking for SRV ( #1025 )
2020-07-25 17:21:13 -05:00
Phillipp W
af484a425b
SRV resolving / Small Handshake rework ( #968 )
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Handshake now uses the server address directly from the config and no longer the IP from a domain (Some servers use the address that is given during the handshake)
2020-07-25 13:42:43 -04:00
rtm516
64727db67b
Fix Wolf anger display ( #1021 )
2020-07-25 12:53:44 -04:00
bundabrg
fffac8a552
Fix Spawn position not using offset. ( #1015 )
2020-07-25 10:38:00 -04:00
DoctorMacc
523e304290
Update mappings
2020-07-24 16:45:44 -04:00
DoctorMacc
127bc39c53
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.16.2
2020-07-24 15:45:28 -04:00
AJ Ferguson
5b1116b15a
Creative items ( #1013 )
2020-07-24 15:42:15 -04:00
DoctorMacc
9a3a7ef50f
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.16.2
2020-07-24 10:48:00 -04:00
DoctorMacc
ae77388b2e
Allow compilation; update GeyserConnector
2020-07-24 10:45:36 -04:00
DoctorMacc
6b7dad1483
Update for protocol 408 and 20w30a
2020-07-24 10:39:10 -04:00
Camotoy
b103d86ff9
Fix buckets on desktop survival ( #1003 )
2020-07-23 14:37:14 -04:00
Camotoy
ad9184ad13
Update Adventure-Legacy dependency ( #996 )
2020-07-22 14:52:12 -04:00
Camotoy
b211b9da2e
Update entity status mappings ( #995 )
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- Add support for LIVING_BURN entity status
- Properly send sheep graze event
2020-07-22 11:03:09 -04:00
ForceUpdate1
765efe8a33
Fix anvil item rename ( #992 )
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* fix anvil item rename
* fix anvil item rename
2020-07-21 15:01:55 -05:00
rtm516
30c007d04b
Fix buckets not working on mobile ( #767 )
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Desktop clients send an extra item use packet for buckets whereas mobile clients dont send the second use packet causing the issue as a ClientPlayerUseItemPacket doesn't get sent to the Java server.
Buckets on mobile may still be glitchy as the player must be directly facing the block they want to place liquid on.
2020-07-21 13:17:55 -04:00
D3ATHBRINGER13
8daf4ef2b7
Add piglin brutes ( #989 )
2020-07-20 19:45:38 -04:00
DoctorMacc
df503ded57
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.16.2
2020-07-20 19:03:28 -04:00
DoctorMacc
3b8d1758b3
Initial update for 20w29a
2020-07-20 19:02:18 -04:00
Camotoy
7bb297dd42
Update submodules ( #979 )
2020-07-20 14:34:19 +01:00
Camotoy
e5fc66d72f
Fix elytra flying in creative mode ( #956 )
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Sending a ClientPlayerAbilitiesPacket allows the player to successfully fly.
This commit also removes the setting of the CAN_FLY entity flag on creative mode. This did not break anything in my testing.
2020-07-18 15:57:37 -05:00
Camotoy
221e5bd103
Disconnect client if using an invalid Mojang account ( #975 )
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This commit supresses the NPE that was previously sent when using an invalid Mojang account. Instead, the Bedrock client is disconnected with an error message.
2020-07-18 15:56:12 -05:00
rtm516
64d5390800
Allow for returning of error messages ( #955 )
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* Allow for returning of error messages
* Fix request not sending before error check
2020-07-14 18:58:09 -04:00
Camotoy
af0182d116
Update CONTRIBUTING.md ( #940 )
2020-07-14 17:29:08 -05:00
rtm516
e9d2a922b3
Update bug report template ( #954 )
2020-07-14 23:21:13 +01:00
rtm516
ab116dcbc3
Update map colors to 1.16 ( #947 )
2020-07-14 02:18:30 -05:00
rtm516
04e73efd94
Fix enchantment conversion ( #920 )
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* Fix java to bedrock enchantments
* Fix NBT conversion and add Soul Speed enchantment
* Remove unused import
2020-07-14 02:18:11 -05:00
AJ Ferguson
23f33881cd
Fix potion effect colors ( #951 )
2020-07-14 02:17:20 -05:00
Camotoy
c4db0e2e63
Manually disconnect client on LoginDisconnectPacket ( #950 )
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The client will not get kicked on a LoginDisconnectPacket causing them to remain in an empty world perpetually.
2020-07-13 21:53:55 -04:00
rtm516
0a14e3c441
Add an extra headless check to fix occational errors ( #945 )
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* Add an extra headless check
* Update GeyserStandaloneBootstrap.java
* Rename checkHeadless to isHeadless
2020-07-14 00:20:56 +01:00
RednedEpic
e7657c7d07
Fix enchantments for servers that don't namespace them ( Fixes #897 )
2020-07-11 19:52:20 -05:00
RednedEpic
5ceb4145ac
Fix fireworks ( Closes #917 )
2020-07-11 19:40:26 -05:00
rtm516
485ba1b8a7
Check the name tag exists for anvil renaming to prevent an NPE ( #936 )
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* Check the name tag exists for anvil renaming to prevent an NPE
* Fix item names being empty if display tag exists with no name
2020-07-11 21:58:12 +01:00
Camotoy
7757913c00
Update MCProtocolLib to fix cached chunks on non-Spigot ( #937 )
2020-07-11 16:47:21 -04:00
Camotoy
e942d7c553
Don't use player locale for outdated message. ( #931 )
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Too early in the login cycle to grab it.
This commit also updates the languages submodule.
2020-07-11 12:51:10 -05:00
rtm516
5e5e3b0d28
Add a User-Agent to the rest of the web requests ( #932 )
2020-07-11 12:22:02 -05:00
Savagetechguy
4daa568311
Fixed Villager Position when Sleeping ( #933 )
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* Update Entity.java
* Switched to VillagerEntity.java and added indents and whitespace
* Fix indents and whitespace and changed to pattern and matcher
* Clean up indentation problems
Co-authored-by: Savagetechguy <jakehorner@gmail.com>
Co-authored-by: Redned <redned235@gmail.com>
2020-07-11 12:20:03 -05:00
Camotoy
3e0cb28a63
Fix scoreboard prefix/suffix translation errors ( #929 )
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Uses getTranslatedBedrockMessage() instead of getBedrockMessage().
Fixes #923 .
2020-07-10 14:14:54 -04:00
rtm516
5e664882b1
Fix no gravity falling block entities ( #927 )
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* Fix no gravity falling block entities
Co-authored-by: AJ Ferguson <AJ-Ferguson@users.noreply.github.com>
* Add spacing
Co-authored-by: AJ Ferguson <AJ-Ferguson@users.noreply.github.com>
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-07-10 09:43:52 -05:00