Camotoy
087322f6cd
Small set optimization
2024-06-04 00:01:59 -04:00
Camotoy
3ead9e94aa
More unneeded classes
2024-06-03 23:48:45 -04:00
Camotoy
6c245a66e2
Adapt for new enchantment changes
2024-06-03 23:43:35 -04:00
Camotoy
8ad10f8a9e
Boats are leashable
2024-06-02 23:36:44 -04:00
Camotoy
65fd409a00
Painting re-implemented. Started on enchantments
2024-06-02 20:42:53 -04:00
Camotoy
214cc5a824
Initial changes for Java 1.21
2024-06-01 01:25:30 -04:00
Camotoy
da5d8006ad
Add native offhand support for *some* items
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About 46 items are data-driven enough where we can tell Bedrock these items are permitted in the offhand.
2024-05-30 22:29:00 -04:00
Camotoy
c8fbffb638
Piston head correct pick block behavior
2024-05-29 21:47:50 -04:00
onebeastchris
8be60b41bf
Remove lectern/item frame dropping handling for pre 1.20.60
2024-05-29 22:39:33 +02:00
Camotoy
97d9207c69
Merge branch 'dev' of https://github.com/GeyserMC/Geyser into dev
2024-05-29 00:39:51 -04:00
chris
63c84bc25b
Yeet lectern cache ( #4695 )
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* attempt to yeet lectern cache
* yeet lecternutils usage
* properly update lecterns
* yeet accidental diff
2024-05-29 00:39:39 -04:00
Camotoy
6c88cc5883
Merge branch 'master' of https://github.com/GeyserMC/Geyser into dev
2024-05-27 14:39:54 -04:00
Camotoy
675faf6bb4
Remove unused chat class
2024-05-27 14:35:02 -04:00
Camotoy
444b5ecee8
Remove BlockStateUpdater dependency
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Not currently used
2024-05-27 14:33:11 -04:00
Valaphee The Meerkat
3570caae25
Fix crafting output not updating sometimes ( #4692 )
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* Only cancel crafting grid future if slot == 0
* Add some comments
2024-05-27 16:53:42 +02:00
Valaphee The Meerkat
cb0488a271
Fix NPE in TippedArrow when it has no components ( #4694 )
2024-05-27 14:08:04 +02:00
Kas-tle
fa6808a620
Bedrock 1.21.0 Support ( #4687 )
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* 1.21.0
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
* Deprecate Bedrock 1.20.70 and below
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
* Strictly disconnect on all exceptions
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
* Remove old version resources
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
---------
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-05-26 23:00:47 -04:00
Camotoy
5f7a31a1d8
Fix #4688
2024-05-25 20:55:05 -04:00
Camotoy
0ea01bfa48
Allow skull pick item NBT
2024-05-25 18:59:37 -04:00
rtm516
d5fdbeb49c
Make allow-third-party-capes default to false ( #4690 )
2024-05-25 14:19:59 +02:00
Camotoy
ec3327efeb
Minor minor changes
2024-05-23 11:41:26 -04:00
Joshua Castle
377eb07afc
Merge remote-tracking branch 'origin/master' into dev
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Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-05-22 17:13:09 -07:00
gecko10000
6f4c29c834
Match Advancement Packet Behavior Towards Java ( #4684 )
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* Send advancement packet regardless of current tab
* Send advancement close packet when single-advancement form closed
2024-05-22 11:26:32 +02:00
Camotoy
f7b026d61b
Remove old sneaking/crawling workarounds
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Since Bedrock implements these natively, there's no need for extra checks. :)
2024-05-21 20:56:13 -04:00
Camotoy
96bfda2ed3
Fix #4683
2024-05-21 20:37:18 -04:00
Camotoy
0094fa1418
BlockState values can now be switched at runtime
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E.G. Blocks.PISTON_HEAD.defaultBlockState().withValue(FACING, Direction.SOUTH)
Some of the inspiration may be thanks to FerriteCore, at least with the shared property keys idea, so thank you to them.
2024-05-21 14:25:57 -04:00
Camotoy
db166ad8de
Small optimizations and BlockStateValues reduction
2024-05-20 21:26:01 -04:00
gecko10000
a780eeaae8
Open advancement tab regardless of currently open tab ( #4665 )
2024-05-20 19:52:41 +02:00
AJ Ferguson
f489fd3b98
Add TrapDoorBlock
2024-05-20 00:28:40 -04:00
Camotoy
1b075badce
Actually implement adventure mode predicates, kind of.
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If it's just block IDs, it'll work.
2024-05-19 23:15:52 -04:00
Camotoy
d85549c38d
BlockMapping is removed
2024-05-19 20:24:19 -04:00
Camotoy
6c904b2378
It's almost done.
2024-05-18 16:37:06 -04:00
chris
8b7703154e
Resolve issue when trying to transfer a Geyser player ( #4673 )
2024-05-18 21:13:00 +02:00
Camotoy
a439f3e3d7
Fix compilation for Spigot
2024-05-17 21:14:59 -04:00
Camotoy
beef01f3fc
Pistons now use the new block stuff
2024-05-17 20:55:34 -04:00
Camotoy
06dc0d1ca8
Collisions without BlockMapping
2024-05-17 17:52:19 -04:00
chris
5ebb6ef0d6
Fix: using curly brackets in custom Minecraft locale overrides
2024-05-17 22:48:46 +02:00
chris
b010c500d8
Various entity fixes: Ensure TNT doesn't bug into the ground, reset player entity flags properly ( #4670 )
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* Various entity fixes
* actually update the tnt entity position
* revert bad diff
2024-05-17 22:21:01 +02:00
Camotoy
1cd0aad79f
Comment out snow collision
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Seems to be unnecessary as of 1.20.30. Will be deleted later if no problems are found!
2024-05-17 15:02:12 -04:00
Camotoy
a46332ace1
Move block breaking to new system
2024-05-17 14:50:21 -04:00
Camotoy
cbaa9cd2a0
Block refactory
2024-05-16 23:12:06 -04:00
Camotoy
9bca012194
Bump Erosion
2024-05-15 15:31:02 -04:00
Camotoy
423d2e3a36
Emulate vanilla behavior with existing registries
2024-05-15 13:41:31 -04:00
Camotoy
6c4b2cb173
Don't create a property manager if an entity has no properties
2024-05-15 13:40:57 -04:00
rtm516
4d61766d0a
Fix SessionSkinApplyEvent not keeping altered skin data ( #4663 )
2024-05-14 16:38:51 +01:00
rtm516
b11a6d7176
Remove unofficial skin sources and add skin event for extensions ( #4507 )
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* Remove ears and unoffical skin sources
* Remove supplyEars
* Cleanup and add SkinApplyEvent
* Add failed back to skin
* Accept suggestion on SkinGeometry
Co-authored-by: chris <github@onechris.mozmail.com>
* Add javadoc and update copyright
* Remove old config options
* Make SkinApplyEvent a ConnectionEvent
* Add warning about third-party config options
* Update warning message
* Add javadoc to event
* Fix javadoc
* Ajust for review and bump version to 2.2.4
* Get rid of array and preserve original skin data
* Add originalSkin method to event
* Handle NonNull in SessionSkinApplyEvent
* Revert default copyright change
---------
Co-authored-by: chris <github@onechris.mozmail.com>
2024-05-14 14:22:54 +02:00
Teelair
7801e357fb
Map new Mace enchantments for Bedrock clients ( #4653 )
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* Map new Mace enchantments for Bedrock clients
* Move to using a map for Java-only enchantments.
* Change to using null check for translationKey
2024-05-11 01:20:52 +02:00
chris
e697eb3ae3
Feat: Make connection data exposed in api less prone to throw errors ( #4604 )
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* Feat: Make connection data exposed in api less prone to throw errors
* address reviews
* review
2024-05-10 23:58:27 +02:00
AJ Ferguson
627c2babe9
Fix various mob attack animations ( #4627 )
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* Fix various mob attack animations
* Fix error
* Don't set piglin target unless attacking
* Fix piglin and hoglin shaking effect
* Fix piglin attack animation when switching weapons
2024-05-07 19:26:31 -04:00
Eclipse
cda7a19a08
Fix discarding of custom trim patterns/materials ( #4642 )
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* Fix discarding of custom trim patterns/materials
* Rename `stripNamespace` method to reflect its behaviour
2024-05-07 08:16:21 +02:00