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Match Advancement Packet Behavior Towards Java (#4684)
* Send advancement packet regardless of current tab * Send advancement close packet when single-advancement form closed
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1 changed files with 7 additions and 5 deletions
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@ -91,11 +91,9 @@ public class AdvancementsCache {
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builder.validResultHandler((response) -> {
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String id = rootAdvancementIds.get(response.clickedButtonId());
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if (!id.equals("")) {
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if (!id.equals(currentAdvancementCategoryId)) {
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// Send a packet indicating that we are opening this particular advancement window
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ServerboundSeenAdvancementsPacket packet = new ServerboundSeenAdvancementsPacket(id);
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session.sendDownstreamGamePacket(packet);
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}
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// Send a packet indicating that we are opening this particular advancement window
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ServerboundSeenAdvancementsPacket packet = new ServerboundSeenAdvancementsPacket(id);
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session.sendDownstreamGamePacket(packet);
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currentAdvancementCategoryId = id;
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buildAndShowListForm();
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}
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@ -188,6 +186,10 @@ public class AdvancementsCache {
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.content(content)
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.button(GeyserLocale.getPlayerLocaleString("gui.back", language))
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.validResultHandler((response) -> buildAndShowListForm())
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.closedResultHandler(() -> {
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// Indicate that we have closed the current advancement tab
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session.sendDownstreamGamePacket(new ServerboundSeenAdvancementsPacket());
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})
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);
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}
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