Commit Graph

2372 Commits

Author SHA1 Message Date
Redned 15863bdaef Disable netty's resource leak detector if no level is set 2021-07-18 16:24:55 -05:00
Redned 95a1cbfa24 Some more micro optimizations 2021-07-18 15:43:04 -05:00
Redned 1ad952b581 Handle locale stuff downloading of main thread and add doc to Object2IntBiMap
Technically LocaleUtils is not thread safe and people running Geyser for the first time on slow internet connections may see some untranslated messages. However, we were seeing startup times of about 1+ minutes on these slow connections, and it's better that players see untranslated messages for a short period of time rather than having to wait over a minute for the program to start up.

Once the locale is installed, it doesn't need to be redownloaded again (unless there is a game update) and all translated messages will just work once this download is complete without clients needing to relog.
2021-07-18 15:20:40 -05:00
Redned b4921132e1 Replace BiMap with an Object2IntBiMap 2021-07-18 14:43:17 -05:00
Redned fde36a2234 Fix check for missing item mapping and update mappings submodule 2021-07-18 12:47:02 -05:00
Camotoy 0e72952e0b
Merge branch 'master' of https://github.com/GeyserMC/Geyser 2021-07-18 11:13:37 -04:00
David Choo 2766038db9
Update player bounding box in more scenarios (#2377)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-07-18 10:58:08 -04:00
Camotoy 697f35f657
Specify the first and last relevant block runtime IDs for items
Improves startup time and processing
2021-07-17 18:09:55 -04:00
RednedEpic ff280ef192 Replace Reflections usage with an annotation processor
Reduces jar size by about 1.5-2mb
2021-07-17 13:36:04 -05:00
Camotoy 80b8d18c31
Replace more instances of String#split with BlockUtils#getCleanIdentifier 2021-07-17 09:43:25 -04:00
David Choo 4e629feee8
Fix block unique Java IDs (#2390) 2021-07-17 09:33:38 -04:00
Konicai a947f950fa
Fix made with java badge (#2379) 2021-07-16 19:55:19 -05:00
Camotoy 4844302883
Merge branch 'extended-world-height' 2021-07-16 20:21:43 -04:00
Camotoy 01873ea566
Change some comments 2021-07-16 20:18:13 -04:00
Camotoy 8e593a55a3
Adjust language strings for new options 2021-07-16 20:06:09 -04:00
Camotoy f03a2dd317
Remove goat horn from creative menu; use proper sculk sensor item 2021-07-16 12:28:11 -04:00
Camotoy 7972f089d9
Oops 2021-07-15 20:51:35 -04:00
Camotoy db1563aa79
Better estimate for new biome data size 2021-07-15 20:51:13 -04:00
Camotoy 3b55826d70
Make the ByteBuf in ChunkDataTranslator allocate a more decent size 2021-07-15 18:33:49 -04:00
Camotoy 99a7f9a012
Explain that yes, we have to write 32 biome palettes always 2021-07-15 18:31:47 -04:00
Camotoy 89370ef648
Explain new changes in BedrockMovePlayerTranslator 2021-07-15 18:27:43 -04:00
Camotoy 143464b5a9
Respect Javadoc's wishes 2021-07-15 18:12:08 -04:00
Camotoy 25edf41329
Some optimizations
- Fix recipe registry not using an int key-based map
- Versioned registries now use Fastutil more effectively
- Replace uses of String#split for block identifier manipulation with #indexOf and #substring
- Reuse Patterns in collision loader
2021-07-15 18:03:41 -04:00
Camotoy 11874aaa9b
Merge branch 'master' of https://github.com/GeyserMC/Geyser into extended-world-height 2021-07-14 22:00:23 -04:00
Camotoy e5cb122db3
Use normal biome data for non-extended world height 2021-07-14 21:59:10 -04:00
Camotoy d19ff657de
Ensure overworld constraints are used everywhere 2021-07-14 21:46:56 -04:00
Camotoy feb64e08df
Fix biomes crashing and more (huge thanks to @dktapps 2021-07-14 21:14:53 -04:00
Camotoy ba4e0cf5b9
Fix scaffolding and auto crafting
Fixes #2381
2021-07-14 09:33:34 -04:00
Camotoy ac9da9a5a0
Fix flower pot updating 2021-07-13 21:47:13 -04:00
Camotoy a1706365b9
Potted azaleas are now visible 2021-07-13 21:14:22 -04:00
Camotoy c7d4130a44
Start of extended world height support 2021-07-13 20:48:45 -04:00
Camotoy b2619fa7c7
Address some null pointers (fixes #2378, #2380) 2021-07-13 18:12:55 -04:00
Redned f7ef90278b
Implement a new registry system (#2306)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-07-12 21:19:40 -04:00
Camotoy 887296ef78
Round up health attribute for all living entities (fixes #2362) 2021-07-09 10:28:03 -04:00
Camotoy 334e4fb059
Fix players being 'dead' even with half heart 2021-07-08 20:21:21 -04:00
Camotoy 92cd36d81f
Fix horse jump meter showing if not saddled 2021-07-08 18:55:28 -04:00
Camotoy 32bbd8ae1c
Attribute rewrite
This commit solves a couple issues:
- Entities that don't implement LivingEntity don't need to bother with attributes
- We don't need to cache all attributes for every entity
- Mounted entities' hearts were inconsistent

No entity as of this commit caches their attributes except for the player entity.
2021-07-08 10:30:59 -04:00
Camotoy ad9987517d
Remove unused Fastutil dependencies 2021-07-07 11:05:18 -04:00
Camotoy 8edf36e063
Actually mark the squid as leashable 2021-07-06 21:39:54 -04:00
Camotoy 2d85505351
Mark new 1.17 mobs and squids as leashable 2021-07-06 21:38:30 -04:00
Camotoy e162cd526c
Micro-optimizations in player entity code 2021-07-06 18:09:01 -04:00
Camotoy 9eec08b9dc
Depend on Velocity release 3.0.0 2021-07-06 15:37:58 -04:00
Camotoy 438b39cb05
Update mappings to fix #1460 2021-07-06 15:37:19 -04:00
Camotoy b407e8a748
Merge branch 'master' of https://github.com/GeyserMC/Geyser 2021-07-06 10:20:32 -04:00
Camotoy 9aa7240f37
Update README 2021-07-06 10:20:06 -04:00
Camotoy 48f1fb7a7c
Support the release version of 1.17.1 2021-07-05 23:08:10 -04:00
Camotoy fe1ba5ba5c
Support Velocity 3.0.0 by default 2021-07-05 21:07:13 -04:00
Tim203 7bf4040308
Added new news types 2021-07-05 15:42:42 +02:00
Camotoy 605f56b895
Update to 1.17.1-rc1 2021-07-04 10:42:28 -04:00
Camotoy 74a5a4a366
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.17.1 2021-07-04 10:36:18 -04:00