Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory

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Camotoy 2021-03-06 11:09:27 -05:00
commit 7fde39f247
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@ -412,15 +412,32 @@ public class SkinProvider {
// if the requested image is a cape // if the requested image is a cape
if (provider != null) { if (provider != null) {
if (image.getWidth() > 64) { if (image.getWidth() > 64 || image.getHeight() > 32) {
image = scale(image, 64, 32); // Prevent weirdly-scaled capes from being cut off
BufferedImage newImage = new BufferedImage(128, 64, BufferedImage.TYPE_INT_ARGB);
Graphics g = newImage.createGraphics();
g.drawImage(image, 0, 0, image.getWidth(), image.getHeight(), null);
g.dispose();
image.flush();
image = scale(newImage, 64, 32);
} else if (image.getWidth() < 64 || image.getHeight() < 32) {
// Bedrock doesn't like smaller-sized capes, either.
BufferedImage newImage = new BufferedImage(64, 32, BufferedImage.TYPE_INT_ARGB);
Graphics g = newImage.createGraphics();
g.drawImage(image, 0, 0, image.getWidth(), image.getHeight(), null);
g.dispose();
image.flush();
image = newImage;
} }
} else { } else {
// Very rarely, skins can be larger than Minecraft's default. // Very rarely, skins can be larger than Minecraft's default.
// Bedrock will not render anything above a width of 128. // Bedrock will not render anything above a width of 128.
if (image.getWidth() > 128) { if (image.getWidth() > 128) {
image = scale(image, 128, image.getHeight() / (image.getWidth() / 128)); // On Height: Scale by the amount we divided width by, or simply cut down to 128
image = scale(image, 128, image.getHeight() >= 256 ? (image.getHeight() / (image.getWidth() / 128)) : 128);
} }
// TODO remove alpha channel
} }
byte[] data = bufferedImageToImageData(image); byte[] data = bufferedImageToImageData(image);