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Fix Shulker color and open state (#1113)
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parent
3ef7e30230
commit
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1 changed files with 14 additions and 7 deletions
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@ -53,14 +53,21 @@ public class ShulkerEntity extends GolemEntity {
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metadata.put(EntityData.SHULKER_ATTACH_POS, Vector3i.from(position.getX(), position.getY(), position.getZ()));
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}
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}
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//TODO Outdated metadata flag SHULKER_PEAK_HEIGHT
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// if (entityMetadata.getId() == 17) {
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// int height = (byte) entityMetadata.getValue();
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// metadata.put(EntityData.SHULKER_PEAK_HEIGHT, height);
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// }
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if (entityMetadata.getId() == 17) {
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int height = (byte) entityMetadata.getValue();
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metadata.put(EntityData.SHULKER_PEEK_ID, height);
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}
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if (entityMetadata.getId() == 18) {
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int color = Math.abs((byte) entityMetadata.getValue() - 15);
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metadata.put(EntityData.VARIANT, color);
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byte color = (byte) entityMetadata.getValue();
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if (color == 16) {
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// 16 is default on both editions
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metadata.put(EntityData.VARIANT, 16);
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} else {
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// Every other shulker color is offset 15 in bedrock edition
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metadata.put(EntityData.VARIANT, Math.abs(color - 15));
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}
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}
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super.updateBedrockMetadata(entityMetadata, session);
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}
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