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Fix fire not extinguishing on server side when on bedrock
Fixes #875 Fixes #906
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1 changed files with 12 additions and 0 deletions
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@ -119,6 +119,18 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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// Handled in BedrockInventoryTransactionTranslator
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break;
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case START_BREAK:
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if (session.getConnector().getConfig().isCacheChunks()) {
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if (packet.getFace() == BlockFace.UP.ordinal()) {
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int blockUp = session.getConnector().getWorldManager().getBlockAt(session, packet.getBlockPosition().add(0, 1, 0));
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String identifier = BlockTranslator.getJavaIdBlockMap().inverse().get(blockUp);
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if (identifier.startsWith("minecraft:fire") || identifier.startsWith("minecraft:soul_fire")) {
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ClientPlayerActionPacket startBreakingPacket = new ClientPlayerActionPacket(PlayerAction.START_DIGGING, new Position(packet.getBlockPosition().getX(),
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packet.getBlockPosition().getY() + 1, packet.getBlockPosition().getZ()), BlockFace.values()[packet.getFace()]);
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session.sendDownstreamPacket(startBreakingPacket);
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break;
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}
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}
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}
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ClientPlayerActionPacket startBreakingPacket = new ClientPlayerActionPacket(PlayerAction.START_DIGGING, new Position(packet.getBlockPosition().getX(),
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packet.getBlockPosition().getY(), packet.getBlockPosition().getZ()), BlockFace.values()[packet.getFace()]);
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session.sendDownstreamPacket(startBreakingPacket);
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