2020-09-02 04:38:36 +00:00
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/*
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2021-01-01 15:10:36 +00:00
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* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org
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2020-09-02 04:38:36 +00:00
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.connector.utils;
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/**
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* Provides utilities for interacting with signs. Mainly, it deals with the widths of each character.
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* Since Bedrock auto-wraps signs and Java does not, we have to take this into account when translating signs.
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*/
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public class SignUtils {
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// TODO: If we send the Java font via resource pack, does width change?
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/**
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* The maximum character width that a sign can hold in Bedrock
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*/
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public static final int BEDROCK_CHARACTER_WIDTH_MAX = 88;
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/**
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* The maximum character width that a sign can hold in Java
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*/
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public static final int JAVA_CHARACTER_WIDTH_MAX = 90;
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/**
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* Gets the Minecraft width of a character
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* @param c character to determine
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* @return width of the character
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*/
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public static int getCharacterWidth(char c) {
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2021-09-10 18:10:56 +00:00
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return switch (c) {
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case '!', ',', '.', ':', ';', 'i', '|', '¡' -> 2;
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case '\'', 'l', 'ì', 'í' -> 3;
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case ' ', 'I', '[', ']', 't', '×', 'ï' -> 4;
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case '"', '(', ')', '*', '<', '>', 'f', 'k', '{', '}' -> 5;
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case '@', '~', '®' -> 7;
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default -> 6;
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};
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2020-09-02 04:38:36 +00:00
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}
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}
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