2020-12-04 21:55:24 +00:00
|
|
|
/*
|
2021-01-01 15:10:36 +00:00
|
|
|
* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org
|
2020-12-04 21:55:24 +00:00
|
|
|
*
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
|
|
* in the Software without restriction, including without limitation the rights
|
|
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
|
|
* furnished to do so, subject to the following conditions:
|
|
|
|
*
|
|
|
|
* The above copyright notice and this permission notice shall be included in
|
|
|
|
* all copies or substantial portions of the Software.
|
|
|
|
*
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
* THE SOFTWARE.
|
|
|
|
*
|
|
|
|
* @author GeyserMC
|
|
|
|
* @link https://github.com/GeyserMC/Geyser
|
|
|
|
*/
|
|
|
|
|
|
|
|
package org.geysermc.connector.network.translators.world.block.entity;
|
|
|
|
|
|
|
|
import com.github.steveice10.mc.auth.data.GameProfile;
|
2021-11-14 17:06:07 +00:00
|
|
|
import com.github.steveice10.mc.protocol.data.game.level.block.BlockEntityType;
|
2020-12-04 21:55:24 +00:00
|
|
|
import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
|
|
|
|
import com.github.steveice10.opennbt.tag.builtin.ListTag;
|
|
|
|
import com.github.steveice10.opennbt.tag.builtin.StringTag;
|
|
|
|
import com.nukkitx.math.vector.Vector3f;
|
|
|
|
import com.nukkitx.math.vector.Vector3i;
|
|
|
|
import com.nukkitx.nbt.NbtMapBuilder;
|
|
|
|
import com.nukkitx.protocol.bedrock.data.entity.EntityFlag;
|
|
|
|
import org.geysermc.connector.entity.player.SkullPlayerEntity;
|
|
|
|
import org.geysermc.connector.network.session.GeyserSession;
|
|
|
|
import org.geysermc.connector.network.translators.world.block.BlockStateValues;
|
|
|
|
import org.geysermc.connector.skin.SkinProvider;
|
|
|
|
import org.geysermc.connector.skin.SkullSkinManager;
|
|
|
|
|
|
|
|
import java.util.ArrayList;
|
|
|
|
import java.util.LinkedHashMap;
|
|
|
|
import java.util.List;
|
|
|
|
import java.util.UUID;
|
|
|
|
import java.util.concurrent.CompletableFuture;
|
|
|
|
import java.util.concurrent.TimeUnit;
|
|
|
|
|
2021-11-14 17:06:07 +00:00
|
|
|
@BlockEntity(type = BlockEntityType.SKULL)
|
2020-12-04 21:55:24 +00:00
|
|
|
public class SkullBlockEntityTranslator extends BlockEntityTranslator implements RequiresBlockState {
|
|
|
|
public static boolean ALLOW_CUSTOM_SKULLS;
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public void translateTag(NbtMapBuilder builder, CompoundTag tag, int blockState) {
|
|
|
|
byte skullVariant = BlockStateValues.getSkullVariant(blockState);
|
|
|
|
float rotation = BlockStateValues.getSkullRotation(blockState) * 22.5f;
|
|
|
|
// Just in case...
|
|
|
|
if (skullVariant == -1) {
|
|
|
|
skullVariant = 0;
|
|
|
|
}
|
|
|
|
builder.put("Rotation", rotation);
|
|
|
|
builder.put("SkullType", skullVariant);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static CompletableFuture<GameProfile> getProfile(CompoundTag tag) {
|
|
|
|
if (tag.contains("SkullOwner")) {
|
|
|
|
CompoundTag owner = tag.get("SkullOwner");
|
|
|
|
CompoundTag properties = owner.get("Properties");
|
|
|
|
if (properties == null) {
|
|
|
|
return SkinProvider.requestTexturesFromUsername(owner);
|
|
|
|
}
|
|
|
|
|
|
|
|
ListTag textures = properties.get("textures");
|
|
|
|
LinkedHashMap<?,?> tag1 = (LinkedHashMap<?,?>) textures.get(0).getValue();
|
|
|
|
StringTag texture = (StringTag) tag1.get("Value");
|
|
|
|
|
|
|
|
List<GameProfile.Property> profileProperties = new ArrayList<>();
|
|
|
|
|
|
|
|
GameProfile gameProfile = new GameProfile(UUID.randomUUID(), "");
|
|
|
|
profileProperties.add(new GameProfile.Property("textures", texture.getValue()));
|
|
|
|
gameProfile.setProperties(profileProperties);
|
|
|
|
return CompletableFuture.completedFuture(gameProfile);
|
|
|
|
}
|
|
|
|
return CompletableFuture.completedFuture(null);
|
|
|
|
}
|
|
|
|
|
2021-11-14 18:52:48 +00:00
|
|
|
public static void spawnPlayer(GeyserSession session, CompoundTag tag, int posX, int posY, int posZ, int blockState) {
|
2020-12-04 21:55:24 +00:00
|
|
|
float x = posX + .5f;
|
|
|
|
float y = posY - .01f;
|
|
|
|
float z = posZ + .5f;
|
|
|
|
float rotation;
|
|
|
|
|
|
|
|
byte floorRotation = BlockStateValues.getSkullRotation(blockState);
|
|
|
|
if (floorRotation == -1) {
|
|
|
|
// Wall skull
|
|
|
|
y += 0.25f;
|
|
|
|
rotation = BlockStateValues.getSkullWallDirections().get(blockState);
|
|
|
|
switch ((int) rotation) {
|
2021-09-10 18:10:56 +00:00
|
|
|
case 180 -> z += 0.24f; // North
|
|
|
|
case 0 -> z -= 0.24f; // South
|
|
|
|
case 90 -> x += 0.24f; // West
|
|
|
|
case 270 -> x -= 0.24f; // East
|
2020-12-04 21:55:24 +00:00
|
|
|
}
|
|
|
|
} else {
|
|
|
|
rotation = (180f + (floorRotation * 22.5f)) % 360;
|
|
|
|
}
|
|
|
|
|
|
|
|
Vector3i blockPosition = Vector3i.from(posX, posY, posZ);
|
|
|
|
Vector3f entityPosition = Vector3f.from(x, y, z);
|
|
|
|
|
|
|
|
getProfile(tag).whenComplete((gameProfile, throwable) -> {
|
|
|
|
if (gameProfile == null) {
|
2021-08-21 23:38:13 +00:00
|
|
|
session.getConnector().getLogger().debug("Custom skull with invalid SkullOwner tag: " + blockPosition + " " + tag);
|
2020-12-04 21:55:24 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2021-08-21 23:38:13 +00:00
|
|
|
if (session.getEventLoop().inEventLoop()) {
|
2021-11-18 03:02:38 +00:00
|
|
|
spawnPlayer(session, gameProfile, blockPosition, entityPosition, rotation, blockState);
|
2021-08-21 23:38:13 +00:00
|
|
|
} else {
|
2021-11-18 03:02:38 +00:00
|
|
|
session.executeInEventLoop(() -> spawnPlayer(session, gameProfile, blockPosition, entityPosition, rotation, blockState));
|
2020-12-04 21:55:24 +00:00
|
|
|
}
|
2021-08-21 23:38:13 +00:00
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
private static void spawnPlayer(GeyserSession session, GameProfile profile, Vector3i blockPosition,
|
2021-11-18 03:02:38 +00:00
|
|
|
Vector3f entityPosition, float rotation, int blockState) {
|
2021-08-21 23:38:13 +00:00
|
|
|
long geyserId = session.getEntityCache().getNextEntityId().incrementAndGet();
|
2020-12-04 21:55:24 +00:00
|
|
|
|
2021-08-21 23:38:13 +00:00
|
|
|
SkullPlayerEntity existingSkull = session.getSkullCache().get(blockPosition);
|
|
|
|
if (existingSkull != null) {
|
|
|
|
// Ensure that two skulls can't spawn on the same point
|
2021-11-18 03:02:38 +00:00
|
|
|
existingSkull.despawnEntity(blockPosition);
|
2021-08-21 23:38:13 +00:00
|
|
|
}
|
2020-12-04 21:55:24 +00:00
|
|
|
|
2021-11-18 03:02:38 +00:00
|
|
|
SkullPlayerEntity player = new SkullPlayerEntity(session, geyserId, profile, entityPosition, rotation, blockState);
|
2020-12-04 21:55:24 +00:00
|
|
|
|
2021-08-21 23:38:13 +00:00
|
|
|
// Cache entity
|
|
|
|
session.getSkullCache().put(blockPosition, player);
|
2020-12-04 21:55:24 +00:00
|
|
|
|
2021-11-18 03:02:38 +00:00
|
|
|
player.spawnEntity();
|
2021-11-13 16:03:55 +00:00
|
|
|
|
|
|
|
SkullSkinManager.requestAndHandleSkin(player, session, (skin -> session.scheduleInEventLoop(() -> {
|
|
|
|
// Delay to minimize split-second "player" pop-in
|
2021-11-18 03:02:38 +00:00
|
|
|
player.setFlag(EntityFlag.INVISIBLE, false);
|
|
|
|
player.updateBedrockMetadata();
|
2021-11-13 16:03:55 +00:00
|
|
|
}, 250, TimeUnit.MILLISECONDS)));
|
2020-12-04 21:55:24 +00:00
|
|
|
}
|
|
|
|
}
|