Tobee_Night_Funkin_PSYCH/source/Note.hx

344 lines
8.6 KiB
Haxe

package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.math.FlxMath;
import flixel.util.FlxColor;
import flash.display.BitmapData;
import editors.ChartingState;
using StringTools;
class Note extends FlxSprite
{
public var strumTime:Float = 0;
public var mustPress:Bool = false;
public var noteData:Int = 0;
public var canBeHit:Bool = false;
public var tooLate:Bool = false;
public var wasGoodHit:Bool = false;
public var ignoreNote:Bool = false;
public var hitByOpponent:Bool = false;
public var noteWasHit:Bool = false;
public var prevNote:Note;
public var sustainLength:Float = 0;
public var isSustainNote:Bool = false;
public var noteType(default, set):String = null;
public var eventName:String = '';
public var eventVal1:String = '';
public var eventVal2:String = '';
public var colorSwap:ColorSwap;
public var inEditor:Bool = false;
private var earlyHitMult:Float = 0.5;
public static var swagWidth:Float = 160 * 0.7;
public static var PURP_NOTE:Int = 0;
public static var GREEN_NOTE:Int = 2;
public static var BLUE_NOTE:Int = 1;
public static var RED_NOTE:Int = 3;
// Lua shit
public var noteSplashDisabled:Bool = false;
public var noteSplashTexture:String = null;
public var noteSplashHue:Float = 0;
public var noteSplashSat:Float = 0;
public var noteSplashBrt:Float = 0;
public var offsetX:Float = 0;
public var offsetY:Float = 0;
public var offsetAngle:Float = 0;
public var multAlpha:Float = 1;
public var copyX:Bool = true;
public var copyY:Bool = true;
public var copyAngle:Bool = true;
public var copyAlpha:Bool = true;
public var hitHealth:Float = 0.023;
public var missHealth:Float = 0.0475;
public var texture(default, set):String = null;
public var noAnimation:Bool = false;
public var hitCausesMiss:Bool = false;
private function set_texture(value:String):String {
if(texture != value) {
reloadNote('', value);
}
texture = value;
return value;
}
private function set_noteType(value:String):String {
noteSplashTexture = PlayState.SONG.splashSkin;
colorSwap.hue = ClientPrefs.arrowHSV[noteData % 4][0] / 360;
colorSwap.saturation = ClientPrefs.arrowHSV[noteData % 4][1] / 100;
colorSwap.brightness = ClientPrefs.arrowHSV[noteData % 4][2] / 100;
if(noteData > -1 && noteType != value) {
switch(value) {
case 'Hurt Note':
ignoreNote = mustPress;
reloadNote('HURT');
noteSplashTexture = 'HURTnoteSplashes';
colorSwap.hue = 0;
colorSwap.saturation = 0;
colorSwap.brightness = 0;
if(isSustainNote) {
missHealth = 0.1;
} else {
missHealth = 0.3;
}
hitCausesMiss = true;
case 'No Animation':
noAnimation = true;
}
noteType = value;
}
noteSplashHue = colorSwap.hue;
noteSplashSat = colorSwap.saturation;
noteSplashBrt = colorSwap.brightness;
return value;
}
public function new(strumTime:Float, noteData:Int, ?prevNote:Note, ?sustainNote:Bool = false, ?inEditor:Bool = false)
{
super();
if (prevNote == null)
prevNote = this;
this.prevNote = prevNote;
isSustainNote = sustainNote;
this.inEditor = inEditor;
x += (ClientPrefs.middleScroll ? PlayState.STRUM_X_MIDDLESCROLL : PlayState.STRUM_X) + 50;
// MAKE SURE ITS DEFINITELY OFF SCREEN?
y -= 2000;
this.strumTime = strumTime;
if(!inEditor) this.strumTime += ClientPrefs.noteOffset;
this.noteData = noteData;
if(noteData > -1) {
texture = '';
colorSwap = new ColorSwap();
shader = colorSwap.shader;
x += swagWidth * (noteData % 4);
if(!isSustainNote) { //Doing this 'if' check to fix the warnings on Senpai songs
var animToPlay:String = '';
switch (noteData % 4)
{
case 0:
animToPlay = 'purple';
case 1:
animToPlay = 'blue';
case 2:
animToPlay = 'green';
case 3:
animToPlay = 'red';
}
animation.play(animToPlay + 'Scroll');
}
}
// trace(prevNote);
if (isSustainNote && prevNote != null)
{
alpha = 0.6;
multAlpha = 0.6;
if(ClientPrefs.downScroll) flipY = true;
offsetX += width / 2;
copyAngle = false;
switch (noteData)
{
case 0:
animation.play('purpleholdend');
case 1:
animation.play('blueholdend');
case 2:
animation.play('greenholdend');
case 3:
animation.play('redholdend');
}
updateHitbox();
offsetX -= width / 2;
if (PlayState.isPixelStage)
offsetX += 30;
if (prevNote.isSustainNote)
{
switch (prevNote.noteData)
{
case 0:
prevNote.animation.play('purplehold');
case 1:
prevNote.animation.play('bluehold');
case 2:
prevNote.animation.play('greenhold');
case 3:
prevNote.animation.play('redhold');
}
prevNote.scale.y *= Conductor.stepCrochet / 100 * 1.05 * PlayState.SONG.speed;
if(PlayState.isPixelStage) {
prevNote.scale.y *= 1.19;
}
prevNote.updateHitbox();
// prevNote.setGraphicSize();
}
if(PlayState.isPixelStage) {
scale.y *= PlayState.daPixelZoom;
updateHitbox();
}
} else if(!isSustainNote) {
earlyHitMult = 1;
}
x += offsetX;
}
function reloadNote(?prefix:String = '', ?texture:String = '', ?suffix:String = '') {
if(prefix == null) prefix = '';
if(texture == null) texture = '';
if(suffix == null) suffix = '';
var skin:String = texture;
if(texture.length < 1) {
skin = PlayState.SONG.arrowSkin;
if(skin == null || skin.length < 1) {
skin = 'NOTE_assets';
}
}
var animName:String = null;
if(animation.curAnim != null) {
animName = animation.curAnim.name;
}
var arraySkin:Array<String> = skin.split('/');
arraySkin[arraySkin.length-1] = prefix + arraySkin[arraySkin.length-1] + suffix;
var lastScaleY:Float = scale.y;
var blahblah:String = arraySkin.join('/');
if(PlayState.isPixelStage) {
if(isSustainNote) {
loadGraphic(Paths.image('pixelUI/' + blahblah + 'ENDS'));
width = width / 4;
height = height / 2;
loadGraphic(Paths.image('pixelUI/' + blahblah + 'ENDS'), true, Math.floor(width), Math.floor(height));
} else {
loadGraphic(Paths.image('pixelUI/' + blahblah));
width = width / 4;
height = height / 5;
loadGraphic(Paths.image('pixelUI/' + blahblah), true, Math.floor(width), Math.floor(height));
}
setGraphicSize(Std.int(width * PlayState.daPixelZoom));
loadPixelNoteAnims();
antialiasing = false;
} else {
frames = Paths.getSparrowAtlas(blahblah);
loadNoteAnims();
antialiasing = ClientPrefs.globalAntialiasing;
}
if(isSustainNote) {
scale.y = lastScaleY;
}
updateHitbox();
if(animName != null)
animation.play(animName, true);
if(inEditor) {
setGraphicSize(ChartingState.GRID_SIZE, ChartingState.GRID_SIZE);
updateHitbox();
}
}
function loadNoteAnims() {
animation.addByPrefix('greenScroll', 'green0');
animation.addByPrefix('redScroll', 'red0');
animation.addByPrefix('blueScroll', 'blue0');
animation.addByPrefix('purpleScroll', 'purple0');
if (isSustainNote)
{
animation.addByPrefix('purpleholdend', 'pruple end hold');
animation.addByPrefix('greenholdend', 'green hold end');
animation.addByPrefix('redholdend', 'red hold end');
animation.addByPrefix('blueholdend', 'blue hold end');
animation.addByPrefix('purplehold', 'purple hold piece');
animation.addByPrefix('greenhold', 'green hold piece');
animation.addByPrefix('redhold', 'red hold piece');
animation.addByPrefix('bluehold', 'blue hold piece');
}
setGraphicSize(Std.int(width * 0.7));
updateHitbox();
}
function loadPixelNoteAnims() {
if(isSustainNote) {
animation.add('purpleholdend', [PURP_NOTE + 4]);
animation.add('greenholdend', [GREEN_NOTE + 4]);
animation.add('redholdend', [RED_NOTE + 4]);
animation.add('blueholdend', [BLUE_NOTE + 4]);
animation.add('purplehold', [PURP_NOTE]);
animation.add('greenhold', [GREEN_NOTE]);
animation.add('redhold', [RED_NOTE]);
animation.add('bluehold', [BLUE_NOTE]);
} else {
animation.add('greenScroll', [GREEN_NOTE + 4]);
animation.add('redScroll', [RED_NOTE + 4]);
animation.add('blueScroll', [BLUE_NOTE + 4]);
animation.add('purpleScroll', [PURP_NOTE + 4]);
}
}
override function update(elapsed:Float)
{
super.update(elapsed);
if (mustPress)
{
// ok river
if (strumTime > Conductor.songPosition - Conductor.safeZoneOffset
&& strumTime < Conductor.songPosition + (Conductor.safeZoneOffset * earlyHitMult))
canBeHit = true;
else
canBeHit = false;
if (strumTime < Conductor.songPosition - Conductor.safeZoneOffset && !wasGoodHit)
tooLate = true;
}
else
{
canBeHit = false;
if (strumTime <= Conductor.songPosition)
wasGoodHit = true;
}
if (tooLate)
{
if (alpha > 0.3)
alpha = 0.3;
}
}
}