Engine originally used on [Mind Games Mod](https://gamebanana.com/mods/301107), intended to be a fix for the vanilla version's many issues while keeping the casual play aspect of it. Also aiming to be an easier alternative to newbie coders.
## Installation:
Follow a Friday Night Funkin' source code compilation tutorial, after this you will need to install LuaJIT.
You can do this with: `haxelib install linc_luajit` on a Command prompt/PowerShell
...Or if you don't want your mod to be able to run .lua scripts, delete the "LUA_ALLOWED" line on Project.xml
## Credits:
* Shadow Mario - Coding
* RiverOaken - Arts and Animations
### Special Thanks
* Keoiki - Note Splash Animations
WARNING: This engine is still very early in development! You can request new features though
* You can now press Save Offsets to save a .txt file with the editted offsets
* You can also now change the characters while on the Menu
* Go back to the game by pressing Escape
NOTE: This should be used for fixing your character floating or being slightly under the ground! It's not for texture editting.
## Story mode menu rework:
![](https://i.imgur.com/UB2EKpV.png)
* Added a different BG to every song (less Tutorial)
* All menu characters are now in individual spritesheets, makes modding it easier.
## Credits menu
![](https://i.imgur.com/NdIQt3d.png)
* You can add a head icon, name, description and a Redirect link for when the player presses Enter while the item is currently selected.
## Awards/Achievements
* The engine comes with 16 example achievements that you can mess with and learn how it works (Check Achievements.hx and search for "checkForAchievement" on PlayState.hx)
## Options menu:
* You can change Note colors, Controls and Preferences there.
* On Preferences you can toggle Downscroll, Anti-Aliasing, Framerate, Low Quality, Note Splashes, Hide Hud elements, Flashing Lights, etc.
## Other gameplay features:
* When the enemy hits a note, it plays the note hit animation on their strum, just like when the player hits a note.
* Lag doesn't impact the camera movement and player icon scaling anymore.
* Some stuff based on Week 7's changes has been put in (Background colors on Freeplay, Note splashes)
* You can reset your Score on Freeplay/Story Mode by pressing Reset button.
* You can listen to a song on Freeplay by pressing Space once.