init commit
2
.gitattributes
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# Auto detect text files and perform LF normalization
|
||||
* text=auto
|
6
.gitignore
vendored
Normal file
|
@ -0,0 +1,6 @@
|
|||
export/
|
||||
.vscode/
|
||||
APIStuff.hx
|
||||
art/build_x32-officialrelease.bat
|
||||
art/build_x64-officialrelease.bat
|
||||
art/test_x64-debug-officialrelease.bat
|
150
CHANGELOG.md
Normal file
|
@ -0,0 +1,150 @@
|
|||
# Changelog
|
||||
All notable changes will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||
|
||||
## [Unreleased]
|
||||
### Changed
|
||||
- ASSET LOADING OVERHAUL, WAY FASTER LOAD TIMES ON WEB!!! (THANKS TO GEOKURELI WOKE KING)
|
||||
### Fixed
|
||||
- That one random note on Bopeebo
|
||||
|
||||
## [0.2.7.1] - 2021-02-14
|
||||
### Added
|
||||
- Easter eggs
|
||||
- readme's in desktop versions of the game
|
||||
### Changed
|
||||
|
||||
- New icons, old one was placeholder since October woops!
|
||||
- Made the transitions between the story mode levels more seamless.
|
||||
- Offset of the Newgrounds logo on boot screen.
|
||||
- Made the changelog txt so it can be opened easier by normal people who don't have a markdown reader (most normal people);
|
||||
### Fixed
|
||||
- Fixed crashes on Week 6 story mode dialogue if spam too fast ([Thanks to Lotusotho for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/357))
|
||||
- Should show intro credits on desktop versions of the game more consistently
|
||||
- Layering on Week 4 songs with GF and the LIMO LOL HOW TF I MISS THIS
|
||||
- Chart's and chart editor now support changeBPM, GOD BLESS MTH FOR THIS ONE I BEEN STRUGGLIN WIT THAT SINCE OCTOBER LMAO ([GOD BLESS MTH](https://github.com/ninjamuffin99/Funkin/pull/382))
|
||||
- Fixed sustain note trails ALSO THANKS TO MTH U A REAL ONE ([MTH VERY POWERFUL](https://github.com/ninjamuffin99/Funkin/pull/415))
|
||||
- Antialiasing on the skyscraper lights
|
||||
|
||||
## [0.2.7] - 2021-02-02
|
||||
### Added
|
||||
- PIXEL DAY UPDATE LOL 1 WEEK LATER
|
||||
- 3 New songs by Kawaisprite!
|
||||
- COOL CUTSCENES
|
||||
- WEEK 6 YOYOYOYOY
|
||||
- Swaggy pixel art by Moawling!
|
||||
### Changed
|
||||
- Made it so you lose sliiiightly more health when you miss a note.
|
||||
- Removed the default HaxeFlixel pause screen when the game window loses focus, can get screenshots of the game easier hehehe
|
||||
### Fixed
|
||||
- Idle animation bug with BF christmas and BF hair blow sprites ([Thanks to Injourn for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/237))
|
||||
|
||||
## [0.2.6] - 2021-01-20
|
||||
### Added
|
||||
- 3 NEW CHRISTMAS SONGS. 2 BY KAWAISPRITE, 1 BY BASSETFILMS!!!!! BF WITH DRIP! SANTA HANGIN OUT!
|
||||
- Enemy icons change when they you are winning a lot ([Thanks to pahaze for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/138))
|
||||
- Holding CTRL in charting editor places notes on both sides
|
||||
- Q and E changes sustain lengths in note editor
|
||||
- Other charting editor workflow improvements
|
||||
- More hair physics
|
||||
- Heads appear at top of chart editor to help show which side ur charting for
|
||||
### Changed
|
||||
- Tweaked code relating to inputs, hopefully making notes that are close together more fair to hit
|
||||
### Removed
|
||||
- Removed APE
|
||||
### Fixed
|
||||
- Maybe fixed double notes / jump notes. Need to tweak it for balance, but should open things up for cooler charts in the future.
|
||||
- Old Verison popup screen weirdness ([Thanks to gedehari for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/155))
|
||||
- Song no longer loops when finishing the song. ([Thanks Injourn for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/132))
|
||||
- Screen wipe being cut off in the limo/mom stage. Should fill the whole screen now.
|
||||
- Boyfriend animations on hold notes, and pressing on repeating notes should behave differently
|
||||
|
||||
## [0.2.5] - 2020-12-27
|
||||
### Added
|
||||
- MOMMY GF, 3 NEW ASS SONGS BY KAWAISPRITE, NEW ART BY PHANTOMARCADE,WOOOOOOAH!!!!
|
||||
- Different icons depending on which character you are against, art by EVILSK8R!!
|
||||
- Autosave to chart editor
|
||||
- Clear section button to note editor
|
||||
- Swap button in note editor
|
||||
- a new boot text or two
|
||||
- automatic check for when you're on an old version of the game!
|
||||
### Changed
|
||||
- Made Spookeez on Normal easier.
|
||||
- Mouse is now visible in note editor
|
||||
### Fixed
|
||||
- Crash when playing Week 3 and then playing a non-week 3 song
|
||||
- When pausing music at the start, it doesn't continue the song anyways. ([shoutouts gedehari for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/48))
|
||||
- IDK i think backing out of song menu should play main menu songs again hehe ([shoutouts gedehari for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/48))
|
||||
|
||||
## [0.2.4] - 2020-12-11
|
||||
### Added
|
||||
- 3 NEW SONGS BY KAWAISPRITE. Pico, Philly, and Blammed.
|
||||
- NEW CHARACTER, PICO. Based off the classic Flash game "Pico's School" by Tom Fulp
|
||||
- NEW LEVEL WOW! PHILLY BABEEEE
|
||||
### Changed
|
||||
- Made it less punishing to ATTEMPT to hit a note and miss, rather than let it pass you
|
||||
### Fixed
|
||||
- Song desync of you paused and unpaused frequently ([shoutouts SonicBlam](https://github.com/ninjamuffin99/Funkin/issues/37))
|
||||
- Animation offsets when GF is scared
|
||||
|
||||
## [0.2.3] - 2020-12-04
|
||||
### Added
|
||||
- More intro texts
|
||||
### Fixed
|
||||
- Exploit where you could potentially give yourself a high score via the debug menu
|
||||
- Issue/bug where you could spam the confirm button on the story menu ([shoutouts lotusotho for the CODE contribution/pull request!](https://github.com/ninjamuffin99/Funkin/pull/19))
|
||||
- Glitch where if you never would lose health if you missed a note on a fast song (shoutouts [MrDulfin](https://github.com/ninjamuffin99/Funkin/issues/10), [HotSauceBurritos](https://github.com/ninjamuffin99/Funkin/issues/13) and [LobsterMango](https://lobstermango.newgrounds.com))
|
||||
- Fixed tiny note bleed over thingies (shoutouts [lotusotho](https://github.com/ninjamuffin99/Funkin/pull/24))
|
||||
|
||||
## [0.2.2] - 2020-11-20
|
||||
### Added
|
||||
- Music playing on the freeplay menu.
|
||||
- UI sounds on freeplay menu
|
||||
- Score now shows mid-song.
|
||||
- Menu on pause screen! Can resume, and restart song, or go back to main menu.
|
||||
- New music made for pause menu!
|
||||
|
||||
### Changed
|
||||
- Moved all the intro texts to its own txt file instead of being hardcoded, this allows for much easier customization. File is in the data folder, called "introText.txt", follow the format in there and you're probably good to go!
|
||||
### Fixed
|
||||
- Fixed soft lock when pausing on song finish ([shoutouts gedehari](https://github.com/ninjamuffin99/Funkin/issues/15))
|
||||
- Think I fixed issue that led to in-game scores being off by 2 ([shoutouts Mike](https://github.com/ninjamuffin99/Funkin/issues/4))
|
||||
- Should have fixed the 1 frame note appearance thing. ([shoutouts Mike](https://github.com/ninjamuffin99/Funkin/issues/6))
|
||||
- Cleaned up some charting on South on hard mode
|
||||
- Fixed some animation timings, should feel both better to play, and watch. (shoutouts Dave/Ivan lol)
|
||||
- Animation issue where GF would freak out on the title screen if you returned to it([shoutouts MultiXIII](https://github.com/ninjamuffin99/Funkin/issues/12)).
|
||||
|
||||
## [0.2.1.2] - 2020-11-06
|
||||
### Fixed
|
||||
- Story mode scores not properly resetting, leading to VERY inflated highscores on the leaderboards. This also requires me to clear the scores that are on the leaderboard right now, sorry!
|
||||
- Difficulty on storymode and in freeplay scores
|
||||
- Hard mode difficulty on campaign levels have been fixed
|
||||
|
||||
## [0.2.1.1] - 2020-11-06
|
||||
### Fixed
|
||||
- Week 2 not unlocking properly
|
||||
|
||||
## [0.2.1] - 2020-11-06
|
||||
### Added
|
||||
- Scores to the freeplay menu
|
||||
- A few new intro boot messages.
|
||||
- Lightning effect in Spooky stages
|
||||
- Campaign scores, can now compete on scoreboards for campaign!
|
||||
- Can now change difficulties in Freeplay mode
|
||||
|
||||
### Changed
|
||||
- Balanced out Normal mode for the harder songs(Dadbattle and Spookeez, not South yet). Should be much easier all around.
|
||||
- Put tutorial in it's own 'week', so that if you want to play week 1, you don't have to play the tutorial.
|
||||
|
||||
### Fixed
|
||||
- One of the charting bits on South and Spookeez during the intro.
|
||||
|
||||
## [0.2.0] - 2020-11-01
|
||||
### Added
|
||||
- Uhh Newgrounds release lolol I always lose track of shit.
|
||||
|
||||
## [0.1.0] - 2020-10-05
|
||||
### Added
|
||||
- Uh, everything. This the game's initial gamejam release. We put it out
|
201
LICENSE
Normal file
|
@ -0,0 +1,201 @@
|
|||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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13
Modding.md
Normal file
|
@ -0,0 +1,13 @@
|
|||
# RIGHT NOW THE MODS FOLDER DOES NOT WORK ENTIRELY JUST YET!!!
|
||||
## THIS IS WORK IN PROGRESS!!!
|
||||
|
||||
# QUICK AND DIRTY MOD GUIDE
|
||||
|
||||
With the 0.2.6 update, I added a bit of a slightly nicer mod support backend.
|
||||
|
||||
It's POLYMOD, which is made by Lars Doucet: https://github.com/larsiusprime/polymod
|
||||
|
||||
You may have noticed that there's a new folder in the assets. MODS. Within it you will see 2 files. modList.txt, and a folder called introMod.
|
||||
modList.txt will load any folder into the game. Put the folder you want to load into a new line in modList.txt, and reboot the game.
|
||||
|
||||
Now you may be wondering, what do I put in the folder? Well later down it'll get a bit more complicated, especially as I'll make the IN-GAME mod loader nicer.
|
57
Preloader.hx
Normal file
|
@ -0,0 +1,57 @@
|
|||
package ;
|
||||
|
||||
import flixel.system.FlxBasePreloader;
|
||||
import openfl.display.Sprite;
|
||||
import flash.display.Bitmap;
|
||||
import flash.display.BitmapData;
|
||||
import flash.display.BlendMode;
|
||||
import flash.display.Sprite;
|
||||
import flash.Lib;
|
||||
import flixel.FlxG;
|
||||
|
||||
@:bitmap("art/preloaderArt.png") class LogoImage extends BitmapData { }
|
||||
|
||||
class Preloader extends FlxBasePreloader
|
||||
{
|
||||
public function new(MinDisplayTime:Float=3, ?AllowedURLs:Array<String>)
|
||||
{
|
||||
super(MinDisplayTime, AllowedURLs);
|
||||
}
|
||||
|
||||
var logo:Sprite;
|
||||
|
||||
override function create():Void
|
||||
{
|
||||
this._width = Lib.current.stage.stageWidth;
|
||||
this._height = Lib.current.stage.stageHeight;
|
||||
|
||||
var ratio:Float = this._width / 2560; //This allows us to scale assets depending on the size of the screen.
|
||||
|
||||
logo = new Sprite();
|
||||
logo.addChild(new Bitmap(new LogoImage(0,0))); //Sets the graphic of the sprite to a Bitmap object, which uses our embedded BitmapData class.
|
||||
logo.scaleX = logo.scaleY = ratio;
|
||||
logo.x = ((this._width) / 2) - ((logo.width) / 2);
|
||||
logo.y = (this._height / 2) - ((logo.height) / 2);
|
||||
addChild(logo); //Adds the graphic to the NMEPreloader's buffer.
|
||||
|
||||
super.create();
|
||||
}
|
||||
|
||||
override function update(Percent:Float):Void
|
||||
{
|
||||
if(Percent < 69)
|
||||
{
|
||||
logo.scaleX += Percent / 1920;
|
||||
logo.scaleY += Percent / 1920;
|
||||
logo.x -= Percent * 0.6;
|
||||
logo.y -= Percent / 2;
|
||||
}else{
|
||||
logo.scaleX = this._width / 1280;
|
||||
logo.scaleY = this._width / 1280;
|
||||
logo.x = ((this._width) / 2) - ((logo.width) / 2);
|
||||
logo.y = (this._height / 2) - ((logo.height) / 2);
|
||||
}
|
||||
|
||||
super.update(Percent);
|
||||
}
|
||||
}
|
173
Project.xml
Normal file
|
@ -0,0 +1,173 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<project>
|
||||
<!-- _________________________ Application Settings _________________________ -->
|
||||
|
||||
<app title="Tobee Night Funkin': Psych Engine" file="TNF-PSYCH" packageName="com.canneddonuts.tnfpsych" package="com.canneddonuts.tnfpsych" main="Main" version="0.4.1" company="Canneddonuts" />
|
||||
|
||||
<!--Switch Export with Unique ApplicationID and Icon-->
|
||||
<set name="APP_ID" value="0x0100f6c013bbc000" />
|
||||
|
||||
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
|
||||
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
|
||||
<!-- <app preloader="Preloader" resizable="true" /> -->
|
||||
<app preloader="flixel.system.FlxPreloader" />
|
||||
|
||||
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
|
||||
<set name="SWF_VERSION" value="11.8" />
|
||||
|
||||
<!-- ____________________________ Window Settings ___________________________ -->
|
||||
|
||||
<!--These window settings apply to all targets-->
|
||||
<window width="1280" height="720" fps="" background="#000000" hardware="true" vsync="false" />
|
||||
|
||||
<!--HTML5-specific-->
|
||||
<window if="html5" resizable="true" />
|
||||
|
||||
<!--Desktop-specific-->
|
||||
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" vsync="false"/>
|
||||
|
||||
<!--Mobile-specific-->
|
||||
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" resizable="false"/>
|
||||
|
||||
<!--Switch-specific-->
|
||||
<window if="switch" orientation="landscape" fullscreen="true" width="0" height="0" resizable="true" />
|
||||
|
||||
<!-- _____________________________ Path Settings ____________________________ -->
|
||||
|
||||
<set name="BUILD_DIR" value="export/debug" if="debug" />
|
||||
<set name="BUILD_DIR" value="export/release" unless="debug" />
|
||||
<set name="BUILD_DIR" value="export/32bit" if="32bits" />
|
||||
|
||||
<classpath name="source" />
|
||||
|
||||
<assets path="assets/preload" rename="assets" exclude="*.ogg" if="web"/>
|
||||
<assets path="assets/preload" rename="assets" exclude="*.mp3" unless="web"/>
|
||||
|
||||
<!-- PSYCH ENGINE CUSTOMIZATION -->
|
||||
<define name="MODS_ALLOWED" if="desktop" />
|
||||
<define name="LUA_ALLOWED" if="windows" />
|
||||
<define name="ACHIEVEMENTS_ALLOWED" />
|
||||
<define name="VIDEOS_ALLOWED" if="web || windows" unless="32bits"/>
|
||||
|
||||
<!-- DONT ENABLE THIS -->
|
||||
<define name="CHECK_FOR_UPDATES" if="desktop officialBuild"/>
|
||||
|
||||
<!-- <define name="PRELOAD_ALL" /> -->
|
||||
<define name="PRELOAD_ALL" unless="web" />
|
||||
<define name="NO_PRELOAD_ALL" unless="PRELOAD_ALL"/>
|
||||
|
||||
<library name="videos" preload="true" />
|
||||
<section if="PRELOAD_ALL">
|
||||
<library name="songs" preload="true" />
|
||||
<library name="shared" preload="true" />
|
||||
<library name="week2" preload="true" />
|
||||
<library name="week3" preload="true" />
|
||||
<library name="week4" preload="true" />
|
||||
<library name="week5" preload="true" />
|
||||
<library name="week6" preload="true" />
|
||||
</section>
|
||||
|
||||
<section if="NO_PRELOAD_ALL">
|
||||
<library name="songs" preload="false" />
|
||||
<library name="shared" preload="false" />
|
||||
<library name="week2" preload="false" />
|
||||
<library name="week3" preload="false" />
|
||||
<library name="week4" preload="false" />
|
||||
<library name="week5" preload="false" />
|
||||
<library name="week6" preload="false" />
|
||||
</section>
|
||||
|
||||
<assets path="plugins/" rename='' if="VIDEOS_ALLOWED windows" />
|
||||
<assets path="dlls/" rename='' if="VIDEOS_ALLOWED windows" />
|
||||
<assets path="assets/videos" library="videos" if="VIDEOS_ALLOWED"/>
|
||||
<assets path="assets/songs" library="songs" exclude="*.ogg" if="web"/>
|
||||
<assets path="assets/songs" library="songs" exclude="*.mp3" unless="web"/>
|
||||
<assets path="assets/shared" library="shared" exclude="*.ogg" if="web"/>
|
||||
<assets path="assets/shared" library="shared" exclude="*.mp3" unless="web"/>
|
||||
<assets path="assets/week2" library="week2" exclude="*.ogg" if="web"/>
|
||||
<assets path="assets/week2" library="week2" exclude="*.mp3" unless="web"/>
|
||||
<assets path="assets/week3" library="week3" exclude="*.ogg" if="web"/>
|
||||
<assets path="assets/week3" library="week3" exclude="*.mp3" unless="web"/>
|
||||
<assets path="assets/week4" library="week4" exclude="*.ogg" if="web"/>
|
||||
<assets path="assets/week4" library="week4" exclude="*.mp3" unless="web"/>
|
||||
<assets path="assets/week5" library="week5" exclude="*.ogg" if="web"/>
|
||||
<assets path="assets/week5" library="week5" exclude="*.mp3" unless="web"/>
|
||||
<assets path="assets/week6" library="week6" exclude="*.ogg" if="web"/>
|
||||
<assets path="assets/week6" library="week6" exclude="*.mp3" unless="web"/>
|
||||
|
||||
<assets path='example_mods' rename='mods' embed='false' if="MODS_ALLOWED"/>
|
||||
<assets path='art/readme.txt' rename='do NOT readme.txt' />
|
||||
<!-- <template path='mods' /> -->
|
||||
|
||||
<!-- assets path="CHANGELOG.md" rename='changelog.txt' --/>
|
||||
|
||||
<!-- NOTE FOR FUTURE SELF SINCE FONTS ARE ALWAYS FUCKY
|
||||
TO FIX ONE OF THEM, I CONVERTED IT TO OTF. DUNNO IF YOU NEED TO
|
||||
THEN UHHH I USED THE NAME OF THE FONT WITH SETFORMAT() ON THE TEXT!!!
|
||||
NOT USING A DIRECT THING TO THE ASSET!!!
|
||||
-->
|
||||
<assets path="assets/fonts" embed='true'/>
|
||||
<!-- _______________________________ Libraries ______________________________ -->
|
||||
|
||||
<haxelib name="flixel" />
|
||||
<haxedev set='webgl' />
|
||||
|
||||
<!--In case you want to use the addons package-->
|
||||
<haxelib name="flixel-addons" />
|
||||
<haxelib name="hscript" />
|
||||
|
||||
<!--In case you want to use the ui package-->
|
||||
<haxelib name="flixel-ui" />
|
||||
<haxelib name="linc_luajit" if="LUA_ALLOWED"/>
|
||||
<haxelib name="faxe" if='switch'/>
|
||||
<!--<haxelib name="polymod"/> -->
|
||||
<haxelib name="discord_rpc" if="desktop"/>
|
||||
<!-- <haxelib name="hxcpp-debug-server" if="desktop"/> -->
|
||||
|
||||
<!-- <haxelib name="markdown" /> -->
|
||||
<!-- <haxelib name="HtmlParser" /> -->
|
||||
|
||||
<!--In case you want to use nape with flixel-->
|
||||
<!--<haxelib name="nape-haxe4" />-->
|
||||
|
||||
<!-- ______________________________ Haxedefines _____________________________ -->
|
||||
|
||||
<!--Enable the Flixel core recording system-->
|
||||
<!--<haxedef name="FLX_RECORD" />-->
|
||||
|
||||
<!--Disable the right and middle mouse buttons-->
|
||||
<!-- <haxedef name="FLX_NO_MOUSE_ADVANCED" /> -->
|
||||
|
||||
<!--Disable the native cursor API on Flash-->
|
||||
<!--<haxedef name="FLX_NO_NATIVE_CURSOR" />-->
|
||||
|
||||
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
|
||||
<!-- <haxedef name="FLX_NO_MOUSE" if="mobile" /> -->
|
||||
<!-- <haxedef name="FLX_NO_KEYBOARD" if="mobile" /> -->
|
||||
<!-- <haxedef name="FLX_NO_TOUCH" if="desktop" /> -->
|
||||
<!--<haxedef name="FLX_NO_GAMEPAD" />-->
|
||||
|
||||
<!--Disable the Flixel core sound tray-->
|
||||
<!--<haxedef name="FLX_NO_SOUND_TRAY" />-->
|
||||
|
||||
<!--Disable the Flixel sound management code-->
|
||||
<!--<haxedef name="FLX_NO_SOUND_SYSTEM" />-->
|
||||
|
||||
<!--Disable the Flixel core focus lost screen-->
|
||||
<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />
|
||||
|
||||
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
|
||||
<haxedef name="FLX_NO_DEBUG" unless="debug" />
|
||||
|
||||
<!--Enable this for Nape release builds for a serious peformance improvement-->
|
||||
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
|
||||
|
||||
<!-- _________________________________ Custom _______________________________ -->
|
||||
|
||||
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
|
||||
|
||||
<icon path="art/icon16.png" size='16'/>
|
||||
<icon path="art/icon32.png" size='32'/>
|
||||
<icon path="art/icon64.png" size='64'/>
|
||||
<icon path="art/iconOG.png" />
|
||||
</project>
|
91
README.md
Normal file
|
@ -0,0 +1,91 @@
|
|||
#THIS IS JUST A SHITTY REPO TEST IGNORE ALL OF THE DOCS
|
||||
|
||||
|
||||
|
||||
|
||||
# Friday Night Funkin' - Psych Engine
|
||||
Engine originally used on [Mind Games Mod](https://gamebanana.com/mods/301107), intended to be a fix for the vanilla version's many issues while keeping the casual play aspect of it. Also aiming to be an easier alternative to newbie coders.
|
||||
|
||||
## Installation:
|
||||
Follow a Friday Night Funkin' source code compilation tutorial, after this you will need to install LuaJIT.
|
||||
|
||||
You can do this with: `haxelib install linc_luajit` on a Command prompt/PowerShell
|
||||
|
||||
...Or if you don't want your mod to be able to run .lua scripts, delete the "LUA_ALLOWED" line on Project.xml
|
||||
|
||||
## Credits:
|
||||
* Shadow Mario - Coding
|
||||
* RiverOaken - Arts and Animations
|
||||
|
||||
### Special Thanks
|
||||
* Keoiki - Note Splash Animations
|
||||
|
||||
WARNING: This engine is still very early in development! You can request new features though
|
||||
_____________________________________
|
||||
|
||||
# Features
|
||||
|
||||
## Attractive animated dialogue boxes:
|
||||
|
||||
![](https://user-images.githubusercontent.com/44785097/127706669-71cd5cdb-5c2a-4ecc-871b-98a276ae8070.gif)
|
||||
|
||||
|
||||
## Atleast one change to every week:
|
||||
### Week 1:
|
||||
* New Dad Left sing sprite
|
||||
* Unused stage lights are now used
|
||||
### Week 2:
|
||||
* Both BF and Skid & Pump does "Hey!" animations
|
||||
* Thunders does a quick light flash and zooms the camera in slightly
|
||||
* Added a quick transition/cutscene to Monster
|
||||
### Week 3:
|
||||
* BF does "Hey!" during Philly Nice
|
||||
* Blammed has a cool new colors flash during that sick part of the song
|
||||
### Week 4:
|
||||
* Better hair physics for Mom/Boyfriend (Maybe even slightly better than Week 7's :eyes:)
|
||||
* Henchmen die during all songs. Yeah :(
|
||||
### Week 5:
|
||||
* Bottom Boppers and GF does "Hey!" animations during Cocoa and Eggnog
|
||||
* On Winter Horrorland, GF bops her head slower in some parts of the song.
|
||||
### Week 6:
|
||||
* On Thorns, the HUD is hidden during the cutscene
|
||||
* Also there's the Background girls being spooky during the "Hey!" parts of the Instrumental
|
||||
|
||||
## Cool new Chart Editor changes and countless bug fixes
|
||||
![](https://i.imgur.com/h6Ja7eT.png)
|
||||
* You can now chart "Event" notes, which are bookmarks that trigger specific actions that usually were hardcoded on the vanilla version of the game.
|
||||
* Your song's BPM can now have decimal values
|
||||
* You can manually adjust a Note's strum time if you're really going for milisecond precision
|
||||
* You can change a note's type on the Editor, it comes with two example types:
|
||||
* Alt Animation: Forces an alt animation to play, useful for songs like Ugh/Stress
|
||||
* Hey: Forces a "Hey" animation instead of the base Sing animation, if Boyfriend hits this note, Girlfriend will do a "Hey!" too.
|
||||
|
||||
## Improved Animation Debug menu (Press 8 in-game on a Debug build)
|
||||
![](https://user-images.githubusercontent.com/44785097/127721062-f912853c-2513-41b8-bd66-fd80d9d4ee0f.png)
|
||||
* You can now press Save Offsets to save a .txt file with the editted offsets
|
||||
* You can also now change the characters while on the Menu
|
||||
* Go back to the game by pressing Escape
|
||||
NOTE: This should be used for fixing your character floating or being slightly under the ground! It's not for texture editting.
|
||||
|
||||
## Story mode menu rework:
|
||||
![](https://i.imgur.com/UB2EKpV.png)
|
||||
* Added a different BG to every song (less Tutorial)
|
||||
* All menu characters are now in individual spritesheets, makes modding it easier.
|
||||
|
||||
## Credits menu
|
||||
![](https://i.imgur.com/NdIQt3d.png)
|
||||
* You can add a head icon, name, description and a Redirect link for when the player presses Enter while the item is currently selected.
|
||||
|
||||
## Awards/Achievements
|
||||
* The engine comes with 16 example achievements that you can mess with and learn how it works (Check Achievements.hx and search for "checkForAchievement" on PlayState.hx)
|
||||
|
||||
## Options menu:
|
||||
* You can change Note colors, Controls and Preferences there.
|
||||
* On Preferences you can toggle Downscroll, Anti-Aliasing, Framerate, Low Quality, Note Splashes, Hide Hud elements, Flashing Lights, etc.
|
||||
|
||||
## Other gameplay features:
|
||||
* When the enemy hits a note, it plays the note hit animation on their strum, just like when the player hits a note.
|
||||
* Lag doesn't impact the camera movement and player icon scaling anymore.
|
||||
* Some stuff based on Week 7's changes has been put in (Background colors on Freeplay, Note splashes)
|
||||
* You can reset your Score on Freeplay/Story Mode by pressing Reset button.
|
||||
* You can listen to a song on Freeplay by pressing Space once.
|
BIN
art/FMOD Logo Black - White Background.png
Normal file
After Width: | Height: | Size: 9.5 KiB |
BIN
art/FMOD Logo White - Black Background.png
Normal file
After Width: | Height: | Size: 8.6 KiB |
BIN
art/Funkin.bmp
Normal file
After Width: | Height: | Size: 3 MiB |
BIN
art/FunkinAlt.bmp
Normal file
After Width: | Height: | Size: 3 MiB |
7
art/build_html-debug.bat
Normal file
|
@ -0,0 +1,7 @@
|
|||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime test html5 -debug
|
||||
pause
|
7
art/build_html.bat
Normal file
|
@ -0,0 +1,7 @@
|
|||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime test html5 -release
|
||||
pause
|
10
art/build_x32.bat
Normal file
|
@ -0,0 +1,10 @@
|
|||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
echo BUILDING GAME
|
||||
lime build windows -32 -release -D 32bits
|
||||
echo.
|
||||
echo done.
|
||||
pause
|
||||
pwd
|
||||
explorer.exe export\32bit\windows\bin
|
10
art/build_x64-debug.bat
Normal file
|
@ -0,0 +1,10 @@
|
|||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
echo BUILDING GAME
|
||||
lime build windows -debug
|
||||
echo.
|
||||
echo done.
|
||||
pause
|
||||
pwd
|
||||
explorer.exe export\debug\windows\bin
|
10
art/build_x64.bat
Normal file
|
@ -0,0 +1,10 @@
|
|||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
echo BUILDING GAME
|
||||
lime build windows -release
|
||||
echo.
|
||||
echo done.
|
||||
pause
|
||||
pwd
|
||||
explorer.exe export\release\windows\bin
|
BIN
art/c_z.mp3
Normal file
BIN
art/flashFiles/DADDY_DEAREST.fla
Normal file
BIN
art/flashFiles/FNF_main_menu_assets.fla
Normal file
BIN
art/flashFiles/HURTNOTE_assets.fla
Normal file
BIN
art/flashFiles/HURTNOTE_splashes.fla
Normal file
BIN
art/flashFiles/NOTE_splashes.fla
Normal file
BIN
art/flashFiles/alphabet.fla
Normal file
BIN
art/flashFiles/dialogueStuff.fla
Normal file
BIN
art/flashFiles/emptyAchievement.png
Normal file
After Width: | Height: | Size: 5.2 KiB |
BIN
art/icon16.png
Normal file
After Width: | Height: | Size: 284 B |
BIN
art/icon32.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
art/icon64.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
art/iconOG.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
art/preloaderArt.png
Normal file
After Width: | Height: | Size: 530 KiB |
92
art/readme.txt
Normal file
|
@ -0,0 +1,92 @@
|
|||
__ /
|
||||
/ _ _ |_ |_ . _
|
||||
\__) (- |_ |_ | | )
|
||||
|
||||
__
|
||||
|_ _ _ _ |
|
||||
| | (- (_| |( \/
|
||||
/
|
||||
|
||||
_ _ _
|
||||
(_) | ) (_|
|
||||
|
||||
__
|
||||
|_ _ . _| _ _ . _ |_ |_ _ _ |_
|
||||
| | | (_| (_| \/ | ) | (_) | ) |_ \/ (- (_| | )
|
||||
/ _/ /
|
||||
|
||||
HEY
|
||||
Thanks for downloadin Friday Night FUNKIN'
|
||||
If you downloaded this from any other place than ninja-muffin24.itch.io/FUNKIN
|
||||
You might be in DANGER!!!
|
||||
|
||||
The Itch.io release is the only official source for the desktop (PC, Mac, Linux) versions of the game!
|
||||
As of right now, the game is FREE! If you paid for it, you got SCAMMED!
|
||||
|
||||
Now that that's out of the way....
|
||||
THANKS FOR DOWNLOADIN.
|
||||
|
||||
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-
|
||||
PERMISSIONS XDDDD
|
||||
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-
|
||||
|
||||
Little info, you have FULL PERMISSION to stream, letsplay, meme, shitpost, do WHATEVER you want with the game.
|
||||
Use the music in videos you do, use art, ANYTHING. GO CRAZY BRO.
|
||||
|
||||
If you do make any sort of video, it would be a bro move if you linked the game and spread the word
|
||||
|
||||
Play On Newgrounds - https://www.newgrounds.com/portal/view/770371
|
||||
Support on Itch.io - https://ninja-muffin24.itch.io/funkin
|
||||
|
||||
If not no biggie we don't fully hate you only kinda no biggie.
|
||||
|
||||
|
||||
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-
|
||||
INFO AND LINKS
|
||||
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-
|
||||
|
||||
If you wanna dig around, the game is fully open source on Github
|
||||
https://github.com/ninjamuffin99/Funkin
|
||||
|
||||
It's made in Haxe / HaxeFlixel
|
||||
|
||||
MUSIC IS ON SPOTIFY AND BANDCAMP AND EVERYWHERE ELSE PROB TOO
|
||||
https://kawaisprite.bandcamp.com/album/friday-night-funkin-ost-vol-1
|
||||
|
||||
|
||||
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-
|
||||
FINAL WORDS / CREDITS
|
||||
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-
|
||||
|
||||
Friday Night Funkin' is made by ninjamuffin99 (programmer), PhantomArcade (animator), kawaisprite (musician), and evilsk8r (artist)
|
||||
|
||||
https://twitter.com/ninja_muffin99
|
||||
https://twitter.com/phantomarcade3k
|
||||
https://twitter.com/kawaisprite
|
||||
https://twitter.com/evilsk8r
|
||||
|
||||
Pico is created by Tom Fulp
|
||||
Skid and Pump are created by SrPelo
|
||||
BassetFilms did music for lemon monster songs
|
||||
|
||||
|
||||
Final important thing, this is made with the support and love to and from Newgrounds.com.
|
||||
Go to newgrounds, we love newgrounds. newgrounds good. How many times do I gotta damn say it. Newgrounds newgrounds newgrounds newgrounds
|
||||
I love Tom Fulp.
|
||||
|
||||
- Cameron ♪(´▽`)
|
||||
|
||||
##################################################################################
|
||||
|
||||
_ _ _____ _ _ ____ ____ ___ _ _ _ _ ____ ____
|
||||
| \ | | | ____| | | | | / ___| | _ \ / _ \ | | | | | \ | | | _ \ / ___|
|
||||
| \| | | _| | | /\ | | | | _ | |_) | | | | | | | | | | \| | | | | | \___ \
|
||||
| |\ | | |___ \ V V / | |_| | | _ < | |_| | | |_| | | |\ | | |_| | ___) |
|
||||
|_| \_| |_____| \_/\_/ \____| |_| \_\ \___/ \___/ |_| \_| |____/ |____/
|
||||
_ _ _ ___ ___ __ _ _ _ _ _
|
||||
|_ | | |_ |_) \_/ | |_| | |\ | /__ |_ |_ | | |_ |_) \_/ / \ |\ | |_
|
||||
|_ \/ |_ | \ | | | | _|_ | \| \_| o |_)\/ |_ \/ |_ | \ | \_/ | \| |_ o
|
||||
/ /
|
||||
|
||||
##################################################################################
|
||||
i stole this from stamper.
|
8
art/test_x64-debug.bat
Normal file
|
@ -0,0 +1,8 @@
|
|||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
echo BUILDING GAME
|
||||
lime test windows -debug
|
||||
echo.
|
||||
echo done.
|
||||
pause
|
BIN
art/thumbnailNewer.png
Normal file
After Width: | Height: | Size: 132 KiB |
BIN
assets/exclude/images/backspace.png
Normal file
After Width: | Height: | Size: 42 KiB |
10
assets/exclude/images/backspace.xml
Normal file
|
@ -0,0 +1,10 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="backspace.png">
|
||||
<!-- Created with Adobe Animate version 20.0.0.17400 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
|
||||
<SubTexture name="backspace PRESSED0000" x="0" y="0" width="288" height="160" frameX="-14" frameY="-6" frameWidth="314" frameHeight="174"/>
|
||||
<SubTexture name="backspace PRESSED0001" x="0" y="0" width="288" height="160" frameX="-14" frameY="-6" frameWidth="314" frameHeight="174"/>
|
||||
<SubTexture name="backspace PRESSED0002" x="298" y="0" width="314" height="174"/>
|
||||
<SubTexture name="backspace to exit0000" x="622" y="0" width="280" height="106"/>
|
||||
<SubTexture name="backspace to exit white0000" x="0" y="184" width="280" height="106"/>
|
||||
</TextureAtlas>
|
BIN
assets/exclude/images/lol.png
Normal file
After Width: | Height: | Size: 6.5 KiB |
BIN
assets/exclude/images/lose.png
Normal file
After Width: | Height: | Size: 231 KiB |
32
assets/exclude/images/lose.xml
Normal file
|
@ -0,0 +1,32 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="lose.png">
|
||||
<!-- Created with Adobe Animate version 20.0.0.17400 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
|
||||
<SubTexture name="lose... instance 10000" x="707" y="0" width="778" height="206" frameX="-21" frameY="-68" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10001" x="707" y="0" width="778" height="206" frameX="-21" frameY="-68" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10002" x="0" y="462" width="763" height="282" frameX="-24" frameY="-37" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10003" x="0" y="0" width="702" height="457" frameX="-48" frameY="0" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10004" x="707" y="211" width="783" height="199" frameX="0" frameY="-314" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10005" x="707" y="211" width="783" height="199" frameX="0" frameY="-314" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10006" x="0" y="946" width="782" height="172" frameX="0" frameY="-311" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10007" x="0" y="946" width="782" height="172" frameX="0" frameY="-311" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10008" x="787" y="970" width="782" height="170" frameX="0" frameY="-318" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10009" x="0" y="749" width="783" height="192" frameX="0" frameY="-315" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10010" x="0" y="749" width="783" height="192" frameX="0" frameY="-315" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10011" x="788" y="789" width="783" height="176" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10012" x="788" y="789" width="783" height="176" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10013" x="768" y="415" width="783" height="185" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10014" x="768" y="415" width="783" height="185" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10015" x="788" y="605" width="783" height="179" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10016" x="788" y="605" width="783" height="179" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10017" x="788" y="605" width="783" height="179" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10018" x="788" y="605" width="783" height="179" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10019" x="788" y="605" width="783" height="179" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10020" x="788" y="605" width="783" height="179" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10021" x="788" y="605" width="783" height="179" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10022" x="788" y="605" width="783" height="179" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10023" x="788" y="605" width="783" height="179" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10024" x="788" y="605" width="783" height="179" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10025" x="788" y="605" width="783" height="179" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
<SubTexture name="lose... instance 10026" x="788" y="605" width="783" height="179" frameX="0" frameY="-316" frameWidth="799" frameHeight="513"/>
|
||||
</TextureAtlas>
|
BIN
assets/exclude/images/restart.png
Normal file
After Width: | Height: | Size: 40 KiB |
BIN
assets/exclude/images/screencapTierImage.png
Normal file
After Width: | Height: | Size: 107 KiB |
BIN
assets/exclude/images/week54prototype.png
Normal file
After Width: | Height: | Size: 194 KiB |
BIN
assets/exclude/images/zzzzzzzz.png
Normal file
After Width: | Height: | Size: 234 KiB |
BIN
assets/exclude/music/Monster.mp3
Normal file
BIN
assets/exclude/music/Monster.ogg
Normal file
BIN
assets/exclude/music/Spookeez.mp3
Normal file
BIN
assets/exclude/music/Spookeez.ogg
Normal file
BIN
assets/exclude/music/title.mp3
Normal file
BIN
assets/exclude/music/title.ogg
Normal file
BIN
assets/exclude/music/titleShoot.mp3
Normal file
BIN
assets/exclude/music/titleShoot.ogg
Normal file
BIN
assets/exclude/sounds/freshIntro.mp3
Normal file
BIN
assets/exclude/sounds/freshIntro.ogg
Normal file
0
assets/fonts/fonts-go-here.txt
Normal file
BIN
assets/fonts/pixel.otf
Normal file
BIN
assets/fonts/vcr.ttf
Normal file
202
assets/preload/characters/bf-car.json
Normal file
|
@ -0,0 +1,202 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "idle",
|
||||
"indices": [],
|
||||
"name": "BF idle dance"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
12,
|
||||
-6
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singLEFT",
|
||||
"indices": [],
|
||||
"name": "BF NOTE LEFT0"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-10,
|
||||
-50
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singDOWN",
|
||||
"indices": [],
|
||||
"name": "BF NOTE DOWN0"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-29,
|
||||
27
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singUP",
|
||||
"indices": [],
|
||||
"name": "BF NOTE UP0"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-38,
|
||||
-7
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT",
|
||||
"indices": [],
|
||||
"name": "BF NOTE RIGHT0"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
12,
|
||||
24
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singLEFTmiss",
|
||||
"indices": [],
|
||||
"name": "BF NOTE LEFT MISS"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-11,
|
||||
-19
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singDOWNmiss",
|
||||
"indices": [],
|
||||
"name": "BF NOTE DOWN MISS"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-29,
|
||||
27
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singUPmiss",
|
||||
"indices": [],
|
||||
"name": "BF NOTE UP MISS"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-30,
|
||||
21
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singRIGHTmiss",
|
||||
"indices": [],
|
||||
"name": "BF NOTE RIGHT MISS"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"indices": [
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "idle-loop",
|
||||
"loop": true,
|
||||
"name": "BF idle dance"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
12,
|
||||
-6
|
||||
],
|
||||
"indices": [
|
||||
12,
|
||||
13,
|
||||
14,
|
||||
15
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singLEFT-loop",
|
||||
"loop": true,
|
||||
"name": "BF NOTE LEFT0"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-38,
|
||||
-7
|
||||
],
|
||||
"indices": [
|
||||
58,
|
||||
59,
|
||||
60,
|
||||
61
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT-loop",
|
||||
"loop": true,
|
||||
"name": "BF NOTE RIGHT0"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-29,
|
||||
27
|
||||
],
|
||||
"indices": [
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singUP-loop",
|
||||
"loop": true,
|
||||
"name": "BF NOTE UP0"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-10,
|
||||
-50
|
||||
],
|
||||
"indices": [
|
||||
26,
|
||||
27,
|
||||
28,
|
||||
29
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singDOWN-loop",
|
||||
"loop": true,
|
||||
"name": "BF NOTE DOWN0"
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/bfCar",
|
||||
"position": [
|
||||
0,
|
||||
350
|
||||
],
|
||||
"healthicon": "bf",
|
||||
"flip_x": true,
|
||||
"healthbar_colors": [
|
||||
49,
|
||||
176,
|
||||
209
|
||||
],
|
||||
"camera_position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
133
assets/preload/characters/bf-christmas.json
Normal file
|
@ -0,0 +1,133 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-3,
|
||||
-1
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "idle",
|
||||
"indices": [],
|
||||
"name": "BF idle dance"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
12,
|
||||
-6
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singLEFT",
|
||||
"indices": [],
|
||||
"name": "BF NOTE LEFT0"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-10,
|
||||
-50
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singDOWN",
|
||||
"indices": [],
|
||||
"name": "BF NOTE DOWN0"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-29,
|
||||
27
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singUP",
|
||||
"indices": [],
|
||||
"name": "BF NOTE UP0"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-38,
|
||||
-7
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT",
|
||||
"indices": [],
|
||||
"name": "BF NOTE RIGHT0"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
12,
|
||||
24
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singLEFTmiss",
|
||||
"indices": [],
|
||||
"name": "BF NOTE LEFT MISS"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-11,
|
||||
-19
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singDOWNmiss",
|
||||
"indices": [],
|
||||
"name": "BF NOTE DOWN MISS"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-29,
|
||||
27
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singUPmiss",
|
||||
"indices": [],
|
||||
"name": "BF NOTE UP MISS"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-30,
|
||||
21
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singRIGHTmiss",
|
||||
"indices": [],
|
||||
"name": "BF NOTE RIGHT MISS"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-3,
|
||||
5
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "hey",
|
||||
"indices": [],
|
||||
"name": "BF HEY"
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/bfChristmas",
|
||||
"position": [
|
||||
0,
|
||||
350
|
||||
],
|
||||
"healthicon": "bf",
|
||||
"flip_x": true,
|
||||
"healthbar_colors": [
|
||||
49,
|
||||
176,
|
||||
209
|
||||
],
|
||||
"camera_position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
56
assets/preload/characters/bf-pixel-dead.json
Normal file
|
@ -0,0 +1,56 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-26,
|
||||
-12
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "deathConfirm",
|
||||
"indices": [],
|
||||
"name": "RETRY CONFIRM"
|
||||
},
|
||||
{
|
||||
"loop": true,
|
||||
"offsets": [
|
||||
-30,
|
||||
-12
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "deathLoop",
|
||||
"indices": [],
|
||||
"name": "Retry Loop"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "firstDeath",
|
||||
"indices": [],
|
||||
"name": "BF Dies pixel"
|
||||
}
|
||||
],
|
||||
"no_antialiasing": true,
|
||||
"image": "characters/bfPixelsDEAD",
|
||||
"position": [
|
||||
0,
|
||||
350
|
||||
],
|
||||
"healthicon": "bf-pixel",
|
||||
"flip_x": true,
|
||||
"healthbar_colors": [
|
||||
123,
|
||||
214,
|
||||
246
|
||||
],
|
||||
"camera_position": [
|
||||
50,
|
||||
-60
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 6
|
||||
}
|
122
assets/preload/characters/bf-pixel-opponent.json
Normal file
|
@ -0,0 +1,122 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
2,
|
||||
0
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "idle",
|
||||
"indices": [],
|
||||
"name": "BF IDLE"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singUPmiss",
|
||||
"fps": 24,
|
||||
"name": "BF UP MISS",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singUP",
|
||||
"fps": 24,
|
||||
"name": "BF UP NOTE",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singDOWN",
|
||||
"fps": 24,
|
||||
"name": "BF DOWN NOTE",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singDOWNmiss",
|
||||
"fps": 24,
|
||||
"name": "BF DOWN MISS",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singLEFT",
|
||||
"fps": 24,
|
||||
"name": "BF RIGHT NOTE",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singRIGHTmiss",
|
||||
"fps": 24,
|
||||
"name": "BF LEFT MISS",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singLEFTmiss",
|
||||
"fps": 24,
|
||||
"name": "BF RIGHT MISS",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT",
|
||||
"indices": [],
|
||||
"name": "BF LEFT NOTE"
|
||||
}
|
||||
],
|
||||
"no_antialiasing": true,
|
||||
"image": "characters/bfPixel",
|
||||
"position": [
|
||||
80,
|
||||
480
|
||||
],
|
||||
"healthicon": "bf-pixel",
|
||||
"flip_x": true,
|
||||
"healthbar_colors": [
|
||||
123,
|
||||
214,
|
||||
246
|
||||
],
|
||||
"camera_position": [
|
||||
50,
|
||||
-160
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 6.8
|
||||
}
|
122
assets/preload/characters/bf-pixel.json
Normal file
|
@ -0,0 +1,122 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
7,
|
||||
0
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "idle",
|
||||
"indices": [],
|
||||
"name": "BF IDLE"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singLEFTmiss",
|
||||
"fps": 24,
|
||||
"name": "BF LEFT MISS",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singLEFT",
|
||||
"fps": 24,
|
||||
"name": "BF LEFT NOTE",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singUPmiss",
|
||||
"fps": 24,
|
||||
"name": "BF UP MISS",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singUP",
|
||||
"fps": 24,
|
||||
"name": "BF UP NOTE",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singRIGHT",
|
||||
"fps": 24,
|
||||
"name": "BF RIGHT NOTE",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singRIGHTmiss",
|
||||
"fps": 24,
|
||||
"name": "BF RIGHT MISS",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singDOWN",
|
||||
"fps": 24,
|
||||
"name": "BF DOWN NOTE",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singDOWNmiss",
|
||||
"fps": 24,
|
||||
"name": "BF DOWN MISS",
|
||||
"indices": []
|
||||
}
|
||||
],
|
||||
"no_antialiasing": true,
|
||||
"image": "characters/bfPixel",
|
||||
"position": [
|
||||
0,
|
||||
350
|
||||
],
|
||||
"healthicon": "bf-pixel",
|
||||
"flip_x": true,
|
||||
"healthbar_colors": [
|
||||
123,
|
||||
214,
|
||||
246
|
||||
],
|
||||
"camera_position": [
|
||||
50,
|
||||
-60
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 6
|
||||
}
|
221
assets/preload/characters/bf.json
Normal file
|
@ -0,0 +1,221 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-5,
|
||||
0
|
||||
],
|
||||
"anim": "idle",
|
||||
"fps": 24,
|
||||
"name": "BF idle dance",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
5,
|
||||
-6
|
||||
],
|
||||
"anim": "singLEFT",
|
||||
"fps": 24,
|
||||
"name": "BF NOTE LEFT0",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-10,
|
||||
-50
|
||||
],
|
||||
"anim": "singDOWN",
|
||||
"fps": 24,
|
||||
"name": "BF NOTE DOWN0",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-29,
|
||||
27
|
||||
],
|
||||
"anim": "singUP",
|
||||
"fps": 24,
|
||||
"name": "BF NOTE UP0",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-48,
|
||||
-7
|
||||
],
|
||||
"anim": "singRIGHT",
|
||||
"fps": 24,
|
||||
"name": "BF NOTE RIGHT0",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
7,
|
||||
19
|
||||
],
|
||||
"anim": "singLEFTmiss",
|
||||
"fps": 24,
|
||||
"name": "BF NOTE LEFT MISS",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-15,
|
||||
-19
|
||||
],
|
||||
"anim": "singDOWNmiss",
|
||||
"fps": 24,
|
||||
"name": "BF NOTE DOWN MISS",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-36,
|
||||
27
|
||||
],
|
||||
"anim": "singUPmiss",
|
||||
"fps": 24,
|
||||
"name": "BF NOTE UP MISS",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-44,
|
||||
22
|
||||
],
|
||||
"anim": "singRIGHTmiss",
|
||||
"fps": 24,
|
||||
"name": "BF NOTE RIGHT MISS",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-3,
|
||||
5
|
||||
],
|
||||
"anim": "hey",
|
||||
"fps": 24,
|
||||
"name": "BF HEY",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
15,
|
||||
18
|
||||
],
|
||||
"anim": "hurt",
|
||||
"fps": 24,
|
||||
"name": "BF hit",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": true,
|
||||
"offsets": [
|
||||
-4,
|
||||
0
|
||||
],
|
||||
"anim": "scared",
|
||||
"fps": 24,
|
||||
"name": "BF idle shaking",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
37,
|
||||
11
|
||||
],
|
||||
"anim": "firstDeath",
|
||||
"fps": 24,
|
||||
"name": "BF dies",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": true,
|
||||
"offsets": [
|
||||
37,
|
||||
5
|
||||
],
|
||||
"anim": "deathLoop",
|
||||
"fps": 24,
|
||||
"name": "BF Dead Loop",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
37,
|
||||
69
|
||||
],
|
||||
"anim": "deathConfirm",
|
||||
"fps": 24,
|
||||
"name": "BF Dead confirm",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-10,
|
||||
-16
|
||||
],
|
||||
"anim": "dodge",
|
||||
"fps": 24,
|
||||
"name": "boyfriend dodge",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
294,
|
||||
267
|
||||
],
|
||||
"anim": "attack",
|
||||
"fps": 24,
|
||||
"name": "boyfriend attack",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-40,
|
||||
-40
|
||||
],
|
||||
"anim": "pre-attack",
|
||||
"fps": 24,
|
||||
"name": "bf pre attack",
|
||||
"indices": []
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/BOYFRIEND",
|
||||
"position": [
|
||||
0,
|
||||
350
|
||||
],
|
||||
"healthicon": "bf",
|
||||
"flip_x": true,
|
||||
"healthbar_colors": [
|
||||
49,
|
||||
176,
|
||||
209
|
||||
],
|
||||
"camera_position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
153
assets/preload/characters/dad.json
Normal file
|
@ -0,0 +1,153 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"offsets": [
|
||||
-9,
|
||||
10
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singLEFT",
|
||||
"fps": 24,
|
||||
"name": "Dad Sing Note LEFT",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
0,
|
||||
-30
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singDOWN",
|
||||
"fps": 24,
|
||||
"name": "Dad Sing Note DOWN",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-6,
|
||||
50
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singUP",
|
||||
"fps": 24,
|
||||
"name": "Dad Sing Note UP",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
0,
|
||||
27
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singRIGHT",
|
||||
"fps": 24,
|
||||
"name": "Dad Sing Note RIGHT",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "idle",
|
||||
"fps": 24,
|
||||
"name": "Dad idle dance",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"loop": true,
|
||||
"fps": 24,
|
||||
"anim": "idle-loop",
|
||||
"indices": [
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
12
|
||||
],
|
||||
"name": "Dad idle dance"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-9,
|
||||
10
|
||||
],
|
||||
"loop": true,
|
||||
"fps": 24,
|
||||
"anim": "singLEFT-loop",
|
||||
"indices": [
|
||||
12,
|
||||
13,
|
||||
14,
|
||||
15
|
||||
],
|
||||
"name": "Dad Sing Note LEFT"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
0,
|
||||
27
|
||||
],
|
||||
"loop": true,
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT-loop",
|
||||
"indices": [
|
||||
15,
|
||||
16,
|
||||
17,
|
||||
18
|
||||
],
|
||||
"name": "Dad Sing Note RIGHT"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-6,
|
||||
50
|
||||
],
|
||||
"loop": true,
|
||||
"fps": 24,
|
||||
"anim": "singUP-loop",
|
||||
"indices": [
|
||||
56,
|
||||
57,
|
||||
58,
|
||||
59
|
||||
],
|
||||
"name": "Dad Sing Note UP"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
140,
|
||||
-100
|
||||
],
|
||||
"anim": "hey",
|
||||
"fps": 24,
|
||||
"name": "WhatYouKnowAboutRollingDownInTheDeep",
|
||||
"indices": []
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/DADDY_DEAREST",
|
||||
"position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"healthicon": "dad",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [
|
||||
175,
|
||||
102,
|
||||
206
|
||||
],
|
||||
"camera_position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 6.1,
|
||||
"scale": 1
|
||||
}
|
89
assets/preload/characters/gf-car.json
Normal file
|
@ -0,0 +1,89 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
2,
|
||||
0
|
||||
],
|
||||
"anim": "singUP",
|
||||
"fps": 24,
|
||||
"name": "GF Dancing Beat Hair blowing CAR",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "danceRight",
|
||||
"indices": [
|
||||
15,
|
||||
16,
|
||||
17,
|
||||
18,
|
||||
19,
|
||||
20,
|
||||
21,
|
||||
22,
|
||||
23,
|
||||
24,
|
||||
25,
|
||||
26,
|
||||
27,
|
||||
28,
|
||||
29
|
||||
],
|
||||
"name": "GF Dancing Beat Hair blowing CAR"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "danceLeft",
|
||||
"indices": [
|
||||
30,
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14
|
||||
],
|
||||
"name": "GF Dancing Beat Hair blowing CAR"
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/gfCar",
|
||||
"position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"healthicon": "gf",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [
|
||||
165,
|
||||
0,
|
||||
77
|
||||
],
|
||||
"camera_position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
193
assets/preload/characters/gf-christmas.json
Normal file
|
@ -0,0 +1,193 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
1,
|
||||
0
|
||||
],
|
||||
"anim": "cheer",
|
||||
"fps": 24,
|
||||
"name": "GF Cheer",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
-19
|
||||
],
|
||||
"anim": "singLEFT",
|
||||
"fps": 24,
|
||||
"name": "GF left note",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
-20
|
||||
],
|
||||
"anim": "singDOWN",
|
||||
"fps": 24,
|
||||
"name": "GF Down Note",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
4
|
||||
],
|
||||
"anim": "singUP",
|
||||
"fps": 24,
|
||||
"name": "GF Up Note",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
-20
|
||||
],
|
||||
"anim": "singRIGHT",
|
||||
"fps": 24,
|
||||
"name": "GF Right Note",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-2,
|
||||
-21
|
||||
],
|
||||
"anim": "sad",
|
||||
"fps": 24,
|
||||
"name": "gf sad",
|
||||
"indices": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11,
|
||||
12
|
||||
]
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
-9
|
||||
],
|
||||
"anim": "danceLeft",
|
||||
"fps": 24,
|
||||
"name": "GF Dancing Beat",
|
||||
"indices": [
|
||||
30,
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14
|
||||
]
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
-9
|
||||
],
|
||||
"anim": "danceRight",
|
||||
"fps": 24,
|
||||
"name": "GF Dancing Beat",
|
||||
"indices": [
|
||||
15,
|
||||
16,
|
||||
17,
|
||||
18,
|
||||
19,
|
||||
20,
|
||||
21,
|
||||
22,
|
||||
23,
|
||||
24,
|
||||
25,
|
||||
26,
|
||||
27,
|
||||
28,
|
||||
29
|
||||
]
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
-9
|
||||
],
|
||||
"anim": "hairFall",
|
||||
"fps": 24,
|
||||
"name": "GF Dancing Beat Hair Landing",
|
||||
"indices": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11
|
||||
]
|
||||
},
|
||||
{
|
||||
"loop": true,
|
||||
"offsets": [
|
||||
-2,
|
||||
-17
|
||||
],
|
||||
"anim": "scared",
|
||||
"fps": 24,
|
||||
"name": "GF FEAR",
|
||||
"indices": []
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/gfChristmas",
|
||||
"position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"healthicon": "gf",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [
|
||||
165,
|
||||
0,
|
||||
77
|
||||
],
|
||||
"camera_position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
89
assets/preload/characters/gf-pixel.json
Normal file
|
@ -0,0 +1,89 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "danceLeft",
|
||||
"fps": 24,
|
||||
"name": "GF IDLE",
|
||||
"indices": [
|
||||
30,
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14
|
||||
]
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "danceRight",
|
||||
"fps": 24,
|
||||
"name": "GF IDLE",
|
||||
"indices": [
|
||||
15,
|
||||
16,
|
||||
17,
|
||||
18,
|
||||
19,
|
||||
20,
|
||||
21,
|
||||
22,
|
||||
23,
|
||||
24,
|
||||
25,
|
||||
26,
|
||||
27,
|
||||
28,
|
||||
29
|
||||
]
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "singUP",
|
||||
"fps": 24,
|
||||
"name": "GF IDLE",
|
||||
"indices": []
|
||||
}
|
||||
],
|
||||
"no_antialiasing": true,
|
||||
"image": "characters/gfPixel",
|
||||
"position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"healthicon": "gf",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [
|
||||
165,
|
||||
0,
|
||||
77
|
||||
],
|
||||
"camera_position": [
|
||||
-20,
|
||||
80
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 5.99999999999999
|
||||
}
|
209
assets/preload/characters/gf.json
Normal file
|
@ -0,0 +1,209 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
3,
|
||||
0
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "cheer",
|
||||
"indices": [],
|
||||
"name": "GF Cheer"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
-19
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singLEFT",
|
||||
"indices": [],
|
||||
"name": "GF left note"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
-20
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singDOWN",
|
||||
"indices": [],
|
||||
"name": "GF Down Note"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
4
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singUP",
|
||||
"indices": [],
|
||||
"name": "GF Up Note"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
-20
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT",
|
||||
"indices": [],
|
||||
"name": "GF Right Note"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-2,
|
||||
-21
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "sad",
|
||||
"indices": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11,
|
||||
12
|
||||
],
|
||||
"name": "gf sad"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
-9
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "danceLeft",
|
||||
"indices": [
|
||||
30,
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14
|
||||
],
|
||||
"name": "GF Dancing Beat"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
-9
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "danceRight",
|
||||
"indices": [
|
||||
15,
|
||||
16,
|
||||
17,
|
||||
18,
|
||||
19,
|
||||
20,
|
||||
21,
|
||||
22,
|
||||
23,
|
||||
24,
|
||||
25,
|
||||
26,
|
||||
27,
|
||||
28,
|
||||
29
|
||||
],
|
||||
"name": "GF Dancing Beat"
|
||||
},
|
||||
{
|
||||
"loop": true,
|
||||
"offsets": [
|
||||
45,
|
||||
-8
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "hairBlow",
|
||||
"indices": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3
|
||||
],
|
||||
"name": "GF Dancing Beat Hair blowing"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
-9
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "hairFall",
|
||||
"indices": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11
|
||||
],
|
||||
"name": "GF Dancing Beat Hair Landing"
|
||||
},
|
||||
{
|
||||
"loop": true,
|
||||
"offsets": [
|
||||
-2,
|
||||
-17
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "scared",
|
||||
"indices": [],
|
||||
"name": "GF FEAR"
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/GF_assets",
|
||||
"position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"healthicon": "gf",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [
|
||||
165,
|
||||
0,
|
||||
77
|
||||
],
|
||||
"camera_position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
158
assets/preload/characters/mom-car.json
Normal file
|
@ -0,0 +1,158 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "idle",
|
||||
"fps": 24,
|
||||
"name": "Mom Idle",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
250,
|
||||
-23
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singLEFT",
|
||||
"fps": 24,
|
||||
"name": "Mom Left Pose",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
10,
|
||||
-60
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singRIGHT",
|
||||
"fps": 24,
|
||||
"name": "Mom Pose Left",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
20,
|
||||
-160
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singDOWN",
|
||||
"fps": 24,
|
||||
"name": "MOM DOWN POSE",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
14,
|
||||
71
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singUP",
|
||||
"fps": 24,
|
||||
"name": "Mom Up Pose",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"indices": [
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "idle-loop",
|
||||
"loop": true,
|
||||
"name": "Mom Idle"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
250,
|
||||
-23
|
||||
],
|
||||
"indices": [
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singLEFT-loop",
|
||||
"loop": true,
|
||||
"name": "Mom Left Pose"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
14,
|
||||
71
|
||||
],
|
||||
"indices": [
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singUP-loop",
|
||||
"loop": true,
|
||||
"name": "Mom Up Pose"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
10,
|
||||
-60
|
||||
],
|
||||
"indices": [
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT-loop",
|
||||
"loop": true,
|
||||
"name": "Mom Pose Left"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
20,
|
||||
-160
|
||||
],
|
||||
"indices": [
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singDOWN-loop",
|
||||
"loop": true,
|
||||
"name": "MOM DOWN POSE"
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/momCar",
|
||||
"position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"healthicon": "mom",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [
|
||||
216,
|
||||
85,
|
||||
142
|
||||
],
|
||||
"camera_position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
78
assets/preload/characters/mom.json
Normal file
|
@ -0,0 +1,78 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"anim": "idle",
|
||||
"fps": 24,
|
||||
"name": "Mom Idle",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
250,
|
||||
-23
|
||||
],
|
||||
"anim": "singLEFT",
|
||||
"fps": 24,
|
||||
"name": "Mom Left Pose",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
10,
|
||||
-60
|
||||
],
|
||||
"anim": "singRIGHT",
|
||||
"fps": 24,
|
||||
"name": "Mom Pose Left",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
20,
|
||||
-160
|
||||
],
|
||||
"anim": "singDOWN",
|
||||
"fps": 24,
|
||||
"name": "MOM DOWN POSE",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
14,
|
||||
71
|
||||
],
|
||||
"anim": "singUP",
|
||||
"fps": 24,
|
||||
"name": "Mom Up Pose",
|
||||
"indices": []
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/Mom_Assets",
|
||||
"position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"healthicon": "mom",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [
|
||||
216,
|
||||
85,
|
||||
142
|
||||
],
|
||||
"camera_position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
153
assets/preload/characters/monster-christmas.json
Normal file
|
@ -0,0 +1,153 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"offsets": [
|
||||
1,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "idle",
|
||||
"indices": [],
|
||||
"name": "monster idle"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-20,
|
||||
50
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singUP",
|
||||
"indices": [],
|
||||
"name": "monster up note"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-30,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singLEFT",
|
||||
"indices": [],
|
||||
"name": "Monster left note"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-51,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT",
|
||||
"indices": [],
|
||||
"name": "Monster Right note"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-40,
|
||||
-94
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singDOWN",
|
||||
"indices": [],
|
||||
"name": "monster down"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-20,
|
||||
50
|
||||
],
|
||||
"indices": [
|
||||
21,
|
||||
22,
|
||||
23
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singUP-loop",
|
||||
"loop": true,
|
||||
"name": "monster up note"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-40,
|
||||
-94
|
||||
],
|
||||
"indices": [
|
||||
27,
|
||||
28,
|
||||
29
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singDOWN-loop",
|
||||
"loop": true,
|
||||
"name": "monster down"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-51,
|
||||
0
|
||||
],
|
||||
"indices": [
|
||||
12,
|
||||
13,
|
||||
14
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT-loop",
|
||||
"loop": true,
|
||||
"name": "Monster Right note"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-30,
|
||||
0
|
||||
],
|
||||
"indices": [
|
||||
17,
|
||||
18,
|
||||
19
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singLEFT-loop",
|
||||
"loop": true,
|
||||
"name": "Monster left note"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
1,
|
||||
0
|
||||
],
|
||||
"indices": [
|
||||
12,
|
||||
13,
|
||||
14
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "idle-loop",
|
||||
"loop": true,
|
||||
"name": "monster idle"
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/monsterChristmas",
|
||||
"position": [
|
||||
0,
|
||||
130
|
||||
],
|
||||
"healthicon": "monster",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [
|
||||
243,
|
||||
255,
|
||||
110
|
||||
],
|
||||
"camera_position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
153
assets/preload/characters/monster.json
Normal file
|
@ -0,0 +1,153 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"offsets": [
|
||||
3,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "idle",
|
||||
"fps": 24,
|
||||
"name": "monster idle",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-20,
|
||||
94
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singUP",
|
||||
"fps": 24,
|
||||
"name": "monster up note",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-30,
|
||||
20
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singLEFT",
|
||||
"fps": 24,
|
||||
"name": "Monster left note",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-51,
|
||||
30
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singRIGHT",
|
||||
"fps": 24,
|
||||
"name": "Monster Right note",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-50,
|
||||
-80
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singDOWN",
|
||||
"fps": 24,
|
||||
"name": "monster down",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
3,
|
||||
0
|
||||
],
|
||||
"indices": [
|
||||
12,
|
||||
13,
|
||||
14
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "idle-loop",
|
||||
"loop": true,
|
||||
"name": "monster idle"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-30,
|
||||
20
|
||||
],
|
||||
"indices": [
|
||||
17,
|
||||
18,
|
||||
19
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singLEFT-loop",
|
||||
"loop": true,
|
||||
"name": "Monster left note"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"indices": [
|
||||
21,
|
||||
22,
|
||||
23
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singUP-loop",
|
||||
"loop": true,
|
||||
"name": "monster up note"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-51,
|
||||
30
|
||||
],
|
||||
"indices": [
|
||||
12,
|
||||
13,
|
||||
14
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT-loop",
|
||||
"loop": true,
|
||||
"name": "Monster Right note"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-50,
|
||||
-80
|
||||
],
|
||||
"indices": [
|
||||
27,
|
||||
28,
|
||||
29
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singDOWN-loop",
|
||||
"loop": true,
|
||||
"name": "monster down"
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/Monster_Assets",
|
||||
"position": [
|
||||
0,
|
||||
100
|
||||
],
|
||||
"healthicon": "monster",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [
|
||||
243,
|
||||
255,
|
||||
110
|
||||
],
|
||||
"camera_position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
266
assets/preload/characters/parents-christmas.json
Normal file
|
@ -0,0 +1,266 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"offsets": [
|
||||
2,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "idle",
|
||||
"fps": 24,
|
||||
"name": "Parent Christmas Idle",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-47,
|
||||
24
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singUP",
|
||||
"fps": 24,
|
||||
"name": "Parent Up Note Dad",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-31,
|
||||
-29
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singDOWN",
|
||||
"fps": 24,
|
||||
"name": "Parent Down Note Dad",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-30,
|
||||
16
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singLEFT",
|
||||
"fps": 24,
|
||||
"name": "Parent Left Note Dad",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-1,
|
||||
-23
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singRIGHT",
|
||||
"fps": 24,
|
||||
"name": "Parent Right Note Dad",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-1,
|
||||
-24
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singRIGHT-alt",
|
||||
"fps": 24,
|
||||
"name": "Parent Right Note Mom",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-30,
|
||||
-27
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singDOWN-alt",
|
||||
"fps": 24,
|
||||
"name": "Parent Down Note Mom",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-30,
|
||||
15
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singLEFT-alt",
|
||||
"fps": 24,
|
||||
"name": "Parent Left Note Mom",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-47,
|
||||
24
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singUP-alt",
|
||||
"fps": 24,
|
||||
"name": "Parent Up Note Mom",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
2,
|
||||
0
|
||||
],
|
||||
"indices": [
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "idle-loop",
|
||||
"loop": true,
|
||||
"name": "Parent Christmas Idle"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-47,
|
||||
24
|
||||
],
|
||||
"indices": [
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singUP-loop",
|
||||
"loop": true,
|
||||
"name": "Parent Up Note Dad"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-30,
|
||||
16
|
||||
],
|
||||
"indices": [
|
||||
12,
|
||||
13,
|
||||
14,
|
||||
15
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singLEFT-loop",
|
||||
"loop": true,
|
||||
"name": "Parent Left Note Dad"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-31,
|
||||
-29
|
||||
],
|
||||
"indices": [
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singDOWN-loop",
|
||||
"loop": true,
|
||||
"name": "Parent Down Note Dad"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-1,
|
||||
-23
|
||||
],
|
||||
"indices": [
|
||||
12,
|
||||
13,
|
||||
14,
|
||||
15
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT-loop",
|
||||
"loop": true,
|
||||
"name": "Parent Right Note Dad"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-1,
|
||||
-24
|
||||
],
|
||||
"indices": [
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT-alt-loop",
|
||||
"loop": true,
|
||||
"name": "Parent Right Note Mom"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-47,
|
||||
24
|
||||
],
|
||||
"indices": [
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singUP-alt-loop",
|
||||
"loop": true,
|
||||
"name": "Parent Up Note Mom"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-30,
|
||||
15
|
||||
],
|
||||
"indices": [
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singLEFT-alt-loop",
|
||||
"loop": true,
|
||||
"name": "Parent Left Note Mom"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-30,
|
||||
-27
|
||||
],
|
||||
"indices": [
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singDOWN-alt-loop",
|
||||
"loop": true,
|
||||
"name": "Parent Down Note Mom"
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/mom_dad_christmas_assets",
|
||||
"position": [
|
||||
-500,
|
||||
0
|
||||
],
|
||||
"healthicon": "parents",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [
|
||||
196,
|
||||
94,
|
||||
174
|
||||
],
|
||||
"camera_position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
122
assets/preload/characters/pico-player.json
Normal file
|
@ -0,0 +1,122 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
3,
|
||||
0
|
||||
],
|
||||
"anim": "idle",
|
||||
"fps": 24,
|
||||
"name": "Pico Idle Dance",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
21,
|
||||
27
|
||||
],
|
||||
"anim": "singUP",
|
||||
"fps": 24,
|
||||
"name": "pico Up note0",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
84,
|
||||
-80
|
||||
],
|
||||
"anim": "singDOWN",
|
||||
"fps": 24,
|
||||
"name": "Pico Down Note0",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
80,
|
||||
-38
|
||||
],
|
||||
"anim": "singDOWNmiss",
|
||||
"fps": 24,
|
||||
"name": "Pico Down Note MISS",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
28,
|
||||
67
|
||||
],
|
||||
"anim": "singUPmiss",
|
||||
"fps": 24,
|
||||
"name": "pico Up note miss",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-48,
|
||||
2
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT",
|
||||
"indices": [],
|
||||
"name": "Pico Note Right0"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
85,
|
||||
-10
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singLEFT",
|
||||
"indices": [],
|
||||
"name": "Pico NOTE LEFT0"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
-45,
|
||||
50
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singRIGHTmiss",
|
||||
"indices": [],
|
||||
"name": "Pico Note Right Miss"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
83,
|
||||
28
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singLEFTmiss",
|
||||
"indices": [],
|
||||
"name": "Pico NOTE LEFT miss"
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/Pico_FNF_assetss",
|
||||
"position": [
|
||||
0,
|
||||
300
|
||||
],
|
||||
"healthicon": "pico",
|
||||
"flip_x": true,
|
||||
"healthbar_colors": [
|
||||
183,
|
||||
216,
|
||||
85
|
||||
],
|
||||
"camera_position": [
|
||||
220,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
122
assets/preload/characters/pico.json
Normal file
|
@ -0,0 +1,122 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "idle",
|
||||
"indices": [],
|
||||
"name": "Pico Idle Dance"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
65,
|
||||
9
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singLEFT",
|
||||
"indices": [],
|
||||
"name": "Pico Note Right0"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-68,
|
||||
-7
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT",
|
||||
"indices": [],
|
||||
"name": "Pico NOTE LEFT0"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-60,
|
||||
41
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singRIGHTmiss",
|
||||
"indices": [],
|
||||
"name": "Pico NOTE LEFT miss"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
62,
|
||||
64
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singLEFTmiss",
|
||||
"indices": [],
|
||||
"name": "Pico Note Right Miss"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-29,
|
||||
27
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singUP",
|
||||
"indices": [],
|
||||
"name": "pico Up note0"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
200,
|
||||
-70
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singDOWN",
|
||||
"indices": [],
|
||||
"name": "Pico Down Note0"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
210,
|
||||
-28
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singDOWNmiss",
|
||||
"indices": [],
|
||||
"name": "Pico Down Note MISS"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
-19,
|
||||
67
|
||||
],
|
||||
"fps": 24,
|
||||
"anim": "singUPmiss",
|
||||
"indices": [],
|
||||
"name": "pico Up note miss"
|
||||
}
|
||||
],
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/Pico_FNF_assetss",
|
||||
"position": [
|
||||
0,
|
||||
300
|
||||
],
|
||||
"healthicon": "pico",
|
||||
"flip_x": true,
|
||||
"healthbar_colors": [
|
||||
183,
|
||||
216,
|
||||
85
|
||||
],
|
||||
"camera_position": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
78
assets/preload/characters/senpai-angry.json
Normal file
|
@ -0,0 +1,78 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"offsets": [
|
||||
2,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "idle",
|
||||
"fps": 24,
|
||||
"name": "Angry Senpai Idle",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
5,
|
||||
37
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singUP",
|
||||
"fps": 24,
|
||||
"name": "Angry Senpai UP NOTE",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
40,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singLEFT",
|
||||
"fps": 24,
|
||||
"name": "Angry Senpai LEFT NOTE",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singRIGHT",
|
||||
"fps": 24,
|
||||
"name": "Angry Senpai RIGHT NOTE",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
14,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "singDOWN",
|
||||
"fps": 24,
|
||||
"name": "Angry Senpai DOWN NOTE",
|
||||
"indices": []
|
||||
}
|
||||
],
|
||||
"no_antialiasing": true,
|
||||
"image": "characters/senpai",
|
||||
"position": [
|
||||
150,
|
||||
360
|
||||
],
|
||||
"healthicon": "senpai-pixel",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [
|
||||
255,
|
||||
170,
|
||||
111
|
||||
],
|
||||
"camera_position": [
|
||||
-240,
|
||||
-330
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 6
|
||||
}
|
78
assets/preload/characters/senpai.json
Normal file
|
@ -0,0 +1,78 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"offsets": [
|
||||
1,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "idle",
|
||||
"fps": 24,
|
||||
"name": "Senpai Idle",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
5,
|
||||
37
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singUP",
|
||||
"indices": [],
|
||||
"name": "SENPAI UP NOTE"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT",
|
||||
"indices": [],
|
||||
"name": "SENPAI RIGHT NOTE"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
40,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singLEFT",
|
||||
"indices": [],
|
||||
"name": "SENPAI LEFT NOTE"
|
||||
},
|
||||
{
|
||||
"offsets": [
|
||||
14,
|
||||
0
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singDOWN",
|
||||
"indices": [],
|
||||
"name": "SENPAI DOWN NOTE"
|
||||
}
|
||||
],
|
||||
"no_antialiasing": true,
|
||||
"image": "characters/senpai",
|
||||
"position": [
|
||||
150,
|
||||
360
|
||||
],
|
||||
"healthicon": "senpai-pixel",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [
|
||||
255,
|
||||
170,
|
||||
111
|
||||
],
|
||||
"camera_position": [
|
||||
-240,
|
||||
-330
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 6
|
||||
}
|
78
assets/preload/characters/spirit.json
Normal file
|
@ -0,0 +1,78 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"offsets": [
|
||||
-218,
|
||||
-280
|
||||
],
|
||||
"loop": false,
|
||||
"anim": "idle",
|
||||
"fps": 24,
|
||||
"name": "idle spirit_",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
110
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"name": "spirit down_",
|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
-220,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
-220,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"name": "up_",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"position": [
|
||||
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|
||||
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|
||||
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|
||||
"healthicon": "spirit-pixel",
|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
"scale": 6
|
||||
}
|
109
assets/preload/characters/spooky.json
Normal file
|
@ -0,0 +1,109 @@
|
|||
{
|
||||
"animations": [
|
||||
{
|
||||
"loop": false,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
-130,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
-50,
|
||||
-130
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
10,
|
||||
12,
|
||||
14
|
||||
],
|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
-20,
|
||||
26
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
"position": [
|
||||
0,
|
||||
200
|
||||
],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
0,
|
||||
0
|
||||
],
|
||||
"sing_duration": 4,
|
||||
"scale": 1
|
||||
}
|
1
assets/preload/data/blammed/blammed-easy.json
Normal file
1
assets/preload/data/blammed/blammed-hard.json
Normal file
1
assets/preload/data/blammed/blammed.json
Normal file
810
assets/preload/data/bopeebo/bopeebo-easy.json
Normal file
|
@ -0,0 +1,810 @@
|
|||
{
|
||||
"song": {
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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[
|
||||
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|
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|
||||
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|
||||
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|
||||
5400,
|
||||
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|
||||
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|
||||
],
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
18000,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
33900,
|
||||
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|
||||
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|
||||
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|
||||
[
|
||||
34500,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
[
|
||||
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|
||||
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|
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|
||||
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|
||||
[
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
[
|
||||
40800,
|
||||
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|
||||
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|
||||
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|
||||
[
|
||||
41400,
|
||||
3,
|
||||
300
|
||||
],
|
||||
[
|
||||
42000,
|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
{
|
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|
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[
|
||||
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
||||
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|
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|
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|
||||
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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[
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|
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[
|
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57900,
|
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3,
|
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0
|
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|
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[
|
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58200,
|
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|
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1125
|
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|
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|
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|
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|
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[
|
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60000,
|
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2,
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0
|
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|
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[
|
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60300,
|
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3,
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0
|
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|
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[
|
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60600,
|
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0,
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1125
|
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|
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|
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|
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|
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0,
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|
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[
|
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62700,
|
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3,
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|
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|
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[
|
||||
63300,
|
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|
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0
|
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|
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[
|
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63600,
|
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525
|
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|
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|
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|
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[
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|
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|
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[
|
||||
65100,
|
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|
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|
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|
||||
[
|
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65700,
|
||||
2,
|
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0
|
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|
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[
|
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66000,
|
||||
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|
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|
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|
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|
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|
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|
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|
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[
|
||||
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|
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|
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|
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[
|
||||
67500,
|
||||
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|
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0
|
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|
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[
|
||||
67800,
|
||||
0,
|
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0
|
||||
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|
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[
|
||||
68100,
|
||||
2,
|
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0
|
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|
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[
|
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68400,
|
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1,
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|
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|
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|
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|
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[
|
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69600,
|
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|
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0
|
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|
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[
|
||||
69900,
|
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3,
|
||||
0
|
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|
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[
|
||||
70200,
|
||||
0,
|
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0
|
||||
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|
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[
|
||||
70500,
|
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2,
|
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0
|
||||
],
|
||||
[
|
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70800,
|
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1,
|
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525
|
||||
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|
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|
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|
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|
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{
|
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"sectionNotes": [
|
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[
|
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72000,
|
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0,
|
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0
|
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|
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[
|
||||
72300,
|
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3,
|
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0
|
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|
||||
[
|
||||
72900,
|
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2,
|
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0
|
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],
|
||||
[
|
||||
73200,
|
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1,
|
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525
|
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|
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|
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|
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|
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{
|
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|
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[
|
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74400,
|
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0,
|
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|
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[
|
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74700,
|
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3,
|
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0
|
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|
||||
[
|
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75300,
|
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|
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0
|
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|
||||
[
|
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75600,
|
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1,
|
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525
|
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|
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|
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|
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|
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|
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|
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|
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{
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|
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|
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|
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|
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|
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|
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|
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|
||||
"player2": "dad",
|
||||
"player3": "gf",
|
||||
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|
||||
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|
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|
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"bpm": 100,
|
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"speed": 1
|
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}
|
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}
|
1
assets/preload/data/bopeebo/bopeebo-hard.json
Normal file
|
@ -0,0 +1 @@
|
|||
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|
850
assets/preload/data/bopeebo/bopeebo.json
Normal file
|
@ -0,0 +1,850 @@
|
|||
{
|
||||
"song": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
[
|
||||
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|
||||
2,
|
||||
0
|
||||
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|
||||
[
|
||||
600,
|
||||
3,
|
||||
600
|
||||
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|
||||
[
|
||||
1200,
|
||||
3,
|
||||
525
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
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|
||||
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|
||||
[
|
||||
2400,
|
||||
2,
|
||||
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|
||||
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|
||||
[
|
||||
3000,
|
||||
3,
|
||||
600
|
||||
],
|
||||
[
|
||||
3600,
|
||||
3,
|
||||
525
|
||||
]
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
300
|
||||
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|
||||
[
|
||||
5400,
|
||||
0,
|
||||
300
|
||||
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|
||||
[
|
||||
6000,
|
||||
3,
|
||||
525
|
||||
]
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
[
|
||||
7200,
|
||||
1,
|
||||
300
|
||||
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|
||||
[
|
||||
7800,
|
||||
0,
|
||||
300
|
||||
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|
||||
[
|
||||
8400,
|
||||
3,
|
||||
525
|
||||
]
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
9600,
|
||||
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|
||||
300
|
||||
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|
||||
[
|
||||
10200,
|
||||
3,
|
||||
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|
||||
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|
||||
[
|
||||
10500,
|
||||
0,
|
||||
0
|
||||
],
|
||||
[
|
||||
10800,
|
||||
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|
||||
525
|
||||
]
|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
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|
||||
[
|
||||
12000,
|
||||
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|
||||
300
|
||||
],
|
||||
[
|
||||
12600,
|
||||
3,
|
||||
0
|
||||
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|
||||
[
|
||||
12900,
|
||||
0,
|
||||
0
|
||||
],
|
||||
[
|
||||
13200,
|
||||
1,
|
||||
525
|
||||
]
|
||||
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|
||||
"mustHitSection": true
|
||||
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|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [
|
||||
[
|
||||
14400,
|
||||
3,
|
||||
0
|
||||
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|
||||
[
|
||||
14700,
|
||||
1,
|
||||
0
|
||||
],
|
||||
[
|
||||
15300,
|
||||
0,
|
||||
0
|
||||
],
|
||||
[
|
||||
15600,
|
||||
2,
|
||||
525
|
||||
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|
||||
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|
||||
"mustHitSection": false
|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
[
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
[
|
||||
17100,
|
||||
1,
|
||||
0
|
||||
],
|
||||
[
|
||||
17700,
|
||||
0,
|
||||
0
|
||||
],
|
||||
[
|
||||
18000,
|
||||
2,
|
||||
525
|
||||
]
|
||||
],
|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
[
|
||||
19200,
|
||||
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|
||||
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|
||||
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|
||||
[
|
||||
19500,
|
||||
3,
|
||||
0
|
||||
],
|
||||
[
|
||||
19800,
|
||||
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|
||||
900
|
||||
]
|
||||
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|
||||
"mustHitSection": false
|
||||
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|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
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|
||||
[
|
||||
21600,
|
||||
0,
|
||||
0
|
||||
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|
||||
[
|
||||
21900,
|
||||
3,
|
||||
0
|
||||
],
|
||||
[
|
||||
22200,
|
||||
1,
|
||||
900
|
||||
]
|
||||
],
|
||||
"mustHitSection": true
|
||||
},
|
||||
{
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|
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|
||||
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|
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|
||||
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|
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||||
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|
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||||
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
346
assets/preload/data/bopeebo/events.json
Normal file
|
@ -0,0 +1,346 @@
|
|||
{
|
||||
"song": {
|
||||
"player1": "bf",
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
||||
"0",
|
||||
""
|
||||
]
|
||||
],
|
||||
"mustHitSection": true
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [],
|
||||
"mustHitSection": false
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [
|
||||
[
|
||||
28290,
|
||||
-1,
|
||||
"Hey!",
|
||||
"0",
|
||||
""
|
||||
]
|
||||
],
|
||||
"mustHitSection": true
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [],
|
||||
"mustHitSection": false
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [
|
||||
[
|
||||
33090,
|
||||
-1,
|
||||
"Hey!",
|
||||
"0",
|
||||
""
|
||||
]
|
||||
],
|
||||
"mustHitSection": true
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [],
|
||||
"mustHitSection": false
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [
|
||||
[
|
||||
37890,
|
||||
-1,
|
||||
"Hey!",
|
||||
"0",
|
||||
""
|
||||
]
|
||||
],
|
||||
"mustHitSection": true
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [],
|
||||
"mustHitSection": false
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [
|
||||
[
|
||||
42690,
|
||||
-1,
|
||||
"Hey!",
|
||||
"0",
|
||||
""
|
||||
]
|
||||
],
|
||||
"mustHitSection": true
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [],
|
||||
"mustHitSection": false
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [
|
||||
[
|
||||
47490,
|
||||
-1,
|
||||
"Hey!",
|
||||
"0",
|
||||
""
|
||||
]
|
||||
],
|
||||
"mustHitSection": true
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [],
|
||||
"mustHitSection": false
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [
|
||||
[
|
||||
52290,
|
||||
-1,
|
||||
"Hey!",
|
||||
"0",
|
||||
""
|
||||
]
|
||||
],
|
||||
"mustHitSection": true
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [],
|
||||
"mustHitSection": false
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [
|
||||
[
|
||||
57090,
|
||||
-1,
|
||||
"Hey!",
|
||||
"0",
|
||||
""
|
||||
]
|
||||
],
|
||||
"mustHitSection": true
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [],
|
||||
"mustHitSection": false
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [
|
||||
[
|
||||
61890,
|
||||
-1,
|
||||
"Hey!",
|
||||
"0",
|
||||
""
|
||||
]
|
||||
],
|
||||
"mustHitSection": true
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [],
|
||||
"mustHitSection": false
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [
|
||||
[
|
||||
66690,
|
||||
-1,
|
||||
"Hey!",
|
||||
"0",
|
||||
""
|
||||
]
|
||||
],
|
||||
"mustHitSection": true
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [],
|
||||
"mustHitSection": false
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [
|
||||
[
|
||||
71490,
|
||||
-1,
|
||||
"Hey!",
|
||||
"0",
|
||||
""
|
||||
]
|
||||
],
|
||||
"mustHitSection": true
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [],
|
||||
"mustHitSection": false
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"sectionNotes": [
|
||||
[
|
||||
76290,
|
||||
-1,
|
||||
"Hey!",
|
||||
"0",
|
||||
""
|
||||
]
|
||||
],
|
||||
"mustHitSection": true
|
||||
},
|
||||
{
|
||||
"sectionNotes": [],
|
||||
"typeOfSection": 0,
|
||||
"lengthInSteps": 16,
|
||||
"altAnim": false,
|
||||
"mustHitSection": true,
|
||||
"changeBPM": false,
|
||||
"bpm": 100
|
||||
},
|
||||
{
|
||||
"sectionNotes": [],
|
||||
"typeOfSection": 0,
|
||||
"lengthInSteps": 16,
|
||||
"altAnim": false,
|
||||
"mustHitSection": true,
|
||||
"changeBPM": false,
|
||||
"bpm": 100
|
||||
},
|
||||
{
|
||||
"sectionNotes": [],
|
||||
"typeOfSection": 0,
|
||||
"lengthInSteps": 16,
|
||||
"altAnim": false,
|
||||
"mustHitSection": true,
|
||||
"changeBPM": false,
|
||||
"bpm": 100
|
||||
},
|
||||
{
|
||||
"sectionNotes": [],
|
||||
"typeOfSection": 0,
|
||||
"lengthInSteps": 16,
|
||||
"altAnim": false,
|
||||
"mustHitSection": true,
|
||||
"changeBPM": false,
|
||||
"bpm": 100
|
||||
},
|
||||
{
|
||||
"lengthInSteps": 16,
|
||||
"altAnim": false,
|
||||
"typeOfSection": 0,
|
||||
"sectionNotes": [],
|
||||
"bpm": 100,
|
||||
"changeBPM": false,
|
||||
"mustHitSection": true
|
||||
}
|
||||
],
|
||||
"needsVoices": true,
|
||||
"validScore": true,
|
||||
"bpm": 100,
|
||||
"speed": 1.3
|
||||
}
|
||||
}
|
21
assets/preload/data/characterList.txt
Normal file
|
@ -0,0 +1,21 @@
|
|||
bf
|
||||
dad
|
||||
gf
|
||||
spooky
|
||||
pico
|
||||
mom
|
||||
mom-car
|
||||
bf-car
|
||||
gf-car
|
||||
parents-christmas
|
||||
monster-christmas
|
||||
bf-christmas
|
||||
gf-christmas
|
||||
monster
|
||||
bf-pixel
|
||||
gf-pixel
|
||||
senpai
|
||||
senpai-angry
|
||||
spirit
|
||||
bf-pixel-opponent
|
||||
pico-player
|
1
assets/preload/data/cocoa/cocoa-easy.json
Normal file
1
assets/preload/data/cocoa/cocoa-hard.json
Normal file
1
assets/preload/data/cocoa/cocoa.json
Normal file
1
assets/preload/data/cocoa/events.json
Normal file
|
@ -0,0 +1 @@
|
|||
{"song":{"player1":"bf-christmas","notes":[{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[[9000,-1,"Hey!","1",""]],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[[18600,-1,"Hey!","1",""]],"lengthInSteps":16,"mustHitSection":true},{"altAnim":true,"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"altAnim":true,"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"altAnim":true,"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"altAnim":true,"sectionNotes":[[28200,-1,"Hey!","1",""]],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[[37800,-1,"Hey!","1",""]],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"altAnim":true,"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"altAnim":true,"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"altAnim":true,"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"altAnim":true,"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[[85800,-1,"Hey!","1",""]],"lengthInSteps":16,"mustHitSection":true},{"altAnim":true,"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"altAnim":true,"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"altAnim":true,"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"altAnim":true,"sectionNotes":[],"lengthInSteps":16,"mustHitSection":false},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"sectionNotes":[],"lengthInSteps":16,"mustHitSection":true},{"lengthInSteps":16,"altAnim":false,"typeOfSection":0,"sectionNotes":[],"bpm":100,"changeBPM":false,"mustHitSection":true},{"lengthInSteps":16,"altAnim":false,"typeOfSection":0,"sectionNotes":[],"bpm":100,"changeBPM":false,"mustHitSection":true}],"player2":"parents-christmas","song":"Cocoa","validScore":true,"needsVoices":true,"speed":1.5,"bpm":100}}
|
1
assets/preload/data/dad-battle/dad-battle-easy.json
Normal file
1
assets/preload/data/dad-battle/dad-battle-hard.json
Normal file
1
assets/preload/data/dad-battle/dad-battle.json
Normal file
0
assets/preload/data/data-goes-here.txt
Normal file
1
assets/preload/data/eggnog/eggnog-easy.json
Normal file
1
assets/preload/data/eggnog/eggnog-hard.json
Normal file
1
assets/preload/data/eggnog/eggnog.json
Normal file
1
assets/preload/data/eggnog/events.json
Normal file
|
@ -0,0 +1 @@
|
|||
{"song":{"player1":"bf-christmas","song":"Eggnog","player2":"parents-christmas","notes":[{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[[6000,-1,"Hey!","1","0.5"]],"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[[9200,-1,"Hey!","1",""]],"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[[12400,-1,"Hey!","1","0.5"]],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[[15600,-1,"Hey!","1",""]],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"altAnim":true,"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[[18800,-1,"Hey!","1","0.5"]],"altAnim":true,"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[],"altAnim":true,"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[[22000,-1,"Hey!","1","0.5"]],"altAnim":true,"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[],"altAnim":true,"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[[25200,-1,"Hey!","1","0.5"]],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[[31600,-1,"Hey!","1","0.5"]],"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[[34800,-1,"Hey!","1","0.5"]],"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[[38000,-1,"Hey!","1","0.5"]],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[[41200,-1,"Hey!","1","0.5"]],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"altAnim":true,"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[],"altAnim":true,"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"altAnim":true,"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[[47600,-1,"Hey!","1","0.5"]],"altAnim":true,"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[[50800,-1,"Hey!","1","0.5"]],"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[[54000,-1,"Hey!","1",""]],"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[[57200,-1,"Hey!","1","0.5"]],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[[60400,-1,"Hey!","1",""]],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"altAnim":true,"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[[63600,-1,"Hey!","1","0.5"]],"altAnim":true,"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[[66800,-1,"Hey!","1","0.5"]],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"altAnim":true,"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[[70000,-1,"Hey!","1","0.5"]],"altAnim":true,"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[[76400,-1,"Hey!","1","0.5"]],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[[79600,-1,"Hey!","1","0.5"]],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[[82800,-1,"Hey!","1","0.5"]],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[[86000,-1,"Hey!","1","0.5"]],"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"altAnim":true,"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[],"altAnim":true,"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"altAnim":true,"mustHitSection":false},{"lengthInSteps":16,"sectionNotes":[],"altAnim":true,"mustHitSection":true},{"lengthInSteps":16,"sectionNotes":[],"mustHitSection":true},{"sectionNotes":[],"typeOfSection":0,"lengthInSteps":16,"altAnim":false,"mustHitSection":true,"changeBPM":false,"bpm":150},{"lengthInSteps":16,"altAnim":false,"typeOfSection":0,"sectionNotes":[],"bpm":150,"changeBPM":false,"mustHitSection":true}],"needsVoices":true,"validScore":true,"bpm":150,"speed":1.9}}
|
7
assets/preload/data/freeplayColors.txt
Normal file
|
@ -0,0 +1,7 @@
|
|||
0xFF9271FD
|
||||
0xFF9271FD
|
||||
0xFF223344
|
||||
0xFF941653
|
||||
0xFFFC96D7
|
||||
0xFFA0D1FF
|
||||
0xFFFF78BF
|
3
assets/preload/data/freeplaySonglist.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
Snappychappy
|
||||
Nostalgicflavors
|
||||
Test
|