1288 lines
26 KiB
Haxe
1288 lines
26 KiB
Haxe
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import faxe.Faxe;
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import SndTV;
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using StringTools;
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//praise delahee, i'll figure out what this shit means later!
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class Channel {
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public var name:String;
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public var onEnd : Void -> Void = null;
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public var isDebug = false;
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var started = true;
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var paused = false;
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var disposed = false;
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var completed = false;
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inline function new( ?name:String = null ){
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if ( name == null )
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this.name = C.EMPTY_STRING;
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else
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this.name = name;
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}
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public function poolBack(){
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#if false
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//trace("pool back");
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#end
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started = false;
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paused = false;
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disposed = true;
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completed = true;
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isDebug = false;
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}
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public function reset(){
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started = false;
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paused = false;
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disposed = false;
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completed = false;
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isDebug = false;
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}
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public function stop(){
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started = false;
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}
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public function pause(){
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paused = false;
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started = true;
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}
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public function resume(){
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paused = true;
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started = true;
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}
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public function dispose(){
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setVolume(0);//prevent any further listen
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disposed = true;
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onEnd = null;
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}
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public function onComplete() {
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completed = true;
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#if !prod
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//trace("onComplete " + haxe.Timer.stamp() );
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#end
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//stop();
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if( onEnd!=null ) {
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var cb = onEnd;
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onEnd = null;
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cb();
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}
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}
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public function isComplete(){
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#if !prod
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if ( completed ){
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//trace("already completed");
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}
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if ( started ){
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//trace("started ok");
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}
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#end
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return completed || (started && !isPlaying());
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}
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//returns in secs
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public function getPlayCursorSec() : Float {
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throw "override me";
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return 0.0;
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}
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//returns in secs
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public function getPlayCursorMs() : Float {
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throw "override me";
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return 0.0;
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}
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public function setPlayCursorSec(posSec:Float) {
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setPlayCursorMs( posSec * 1000.0 );
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}
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public function setPlayCursorMs(posMs:Float) {
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throw "override me";
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}
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public function isPlaying(){
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throw "override me";
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return false;
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}
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public function getVolume():Float{
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throw "override me";
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return 0.0;
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}
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public function setVolume(v:Float){
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throw "override me";
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}
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public function setNbLoops(nb:Int){
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}
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}
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class ChannelEventInstance extends Channel {//basically a sound instance
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public static var EMPTY_STRING = "";
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public var data : FmodStudioEventInstanceRef = null;
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function new(?name:String){
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super(name);
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started = false;
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//instance does not start playing
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}
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public static var pool = {
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var p = new hxd.Pool<ChannelEventInstance>(ChannelEventInstance);
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//p.actives = null;
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p;
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}
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public static function alloc(data : FmodStudioEventInstanceRef, ?name:String=null ){
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var s = pool.alloc();
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s.reset();
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s.data = data;
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s.name = name == null ? EMPTY_STRING : name;
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return s;
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}
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public static function delete( c : ChannelEventInstance){
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c.dispose();
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pool.delete(c);
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}
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public function getData() return data;
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public override function dispose(){
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super.dispose();
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if ( data != null){
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data.release();
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data = null;
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}
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}
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public override function poolBack(){
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super.poolBack();
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ChannelEventInstance.delete(this);
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}
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public override function stop(){
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if (data != null) data.stop(FmodStudioStopMode.StopAllowFadeout());
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super.stop();
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}
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public override function pause(){
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super.pause();
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if(data!=null) data.setPaused(true);
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}
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public override function resume(){
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super.resume();
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if(data!=null) data.setPaused(false);
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}
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public override function isPlaying(){
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if ( completed ) return false;
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if ( data == null ) {
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//#if !prod
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//trace("[CEI]no data " + name);
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//#end
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return false;
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}
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var b : Bool = false;
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data.getPaused( Cpp.addr(b));
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#if !prod
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//trace("getPaused:"+b);
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#end
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return !b;
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}
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//returns in secs
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public override function getPlayCursorSec() : Float {
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if ( data == null ) return 0.0;
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var pos : Int = 0;
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var res = data.getTimelinePosition( Cpp.addr(pos) );
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var posF : Float = 1.0 * pos / 1000.0;
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return posF;
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}
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//returns in secs
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public override function getPlayCursorMs() : Float {
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if ( data == null ) return 0.0;
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var pos : Int = 0;
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var res = data.getTimelinePosition( Cpp.addr(pos) );
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return 1.0 * pos;
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}
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public override function setPlayCursorMs(posMs:Float) {
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if ( data == null ) return;
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if ( posMs < 0.0) posMs = 0.0;
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var pos : Int = 0;
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pos = Math.round( posMs );
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var res = data.setTimelinePosition( pos );
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if ( res != FMOD_OK){
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#if debug
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//trace("[SND][Channel]{"+name+"} Repositionning S err " + FaxeRef.fmodResultToString(res)+" to :"+pos+" ("+posMs+")");
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#end
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}
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#if debug
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//trace("setPlayCursorMs "+posMs);
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#end
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}
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public override function setNbLoops(nb:Int){
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}
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public override function getVolume() : Float{
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if (data == null ) return 0.0;
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var vol : cpp.Float32 = 0.0;
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var fvol : cpp.Float32 = 0.0;
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var res = data.getVolume( Cpp.addr(vol),Cpp.addr(fvol) );
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if ( res != FMOD_OK){
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#if debug
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//trace("[SND][Channel]{"+name+"} getVolume err " + FaxeRef.fmodResultToString(res));
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#end
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}
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return vol;
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}
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public override function setVolume(v:Float){
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if (data == null ){
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//#if debug
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//trace("no data for "+name);
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//#end
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return;
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}
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var res = data.setVolume( hxd.Math.clamp(v,0,1) );
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if ( res != FMOD_OK){
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//#if debug
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//trace("[SND][Channel]{"+name+"} setVolume err " + FaxeRef.fmodResultToString(res));
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//#end
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}
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else {
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//if ( isDebug ){
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//#if !prod
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//trace("[SND][Channel]{"+name+"} setVolume ok " + v);
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//#end
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//}
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}
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}
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}
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class ChannelLowLevel extends Channel{
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public static var EMPTY_STRING = "";
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public var data : FmodChannelRef = null;
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function new( data : FmodChannelRef, ?name:String ){
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super(name);
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this.data = data;
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started = true;
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}
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public static var pool = {
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var p = new hxd.Pool<ChannelLowLevel>(ChannelLowLevel);
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//p.actives = null;
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p;
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}
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public static function alloc(data : FmodChannelRef, ?name ){
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var s = pool.alloc();
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s.reset();
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s.data = data;
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s.name = name == null?EMPTY_STRING:name;
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return s;
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}
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public static function delete( c : ChannelLowLevel){
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c.dispose();
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pool.delete(c);
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}
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public function getData(){
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return data;
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}
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public override function poolBack(){
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super.poolBack();
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ChannelLowLevel.delete(this);
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}
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public override function stop(){
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if (data != null) data.stop();
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super.stop();
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}
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public override function pause(){
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super.pause();
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if(data!=null) data.setPaused(true);
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}
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public override function resume(){
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super.resume();
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if(data!=null) data.setPaused(false);
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}
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public override function dispose(){
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super.dispose();
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data = null;
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}
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public override function isPlaying(){
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if ( completed ) return false;
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if (data == null) {
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//#if !prod
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//trace("no data no playing! "+name);
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//#end
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return false;
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}
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var b : Bool = false;
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var res = data.isPlaying( Cpp.addr(b));
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if ( res != FMOD_OK ){
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//#if debug
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//trace("[SND][ChannelLowLevel]{"+name+"} isPlaying err " + FaxeRef.fmodResultToString(res));
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//#end
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return false;
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}
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return b;
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}
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//returns in secs
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public override function getPlayCursorSec() : Float {
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if (data == null) return 0.0;
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var pos : cpp.UInt32 = 0;
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var res = data.getPosition( Cpp.addr(pos), faxe.Faxe.FmodTimeUnit.FTM_MS );
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var posF : Float = 1.0 * pos * 1000.0;
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return posF;
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}
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//returns in secs
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public override function getPlayCursorMs() : Float {
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if (data == null) return 0.0;
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var pos : cpp.UInt32 = 0;
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var res = data.getPosition( Cpp.addr(pos), faxe.Faxe.FmodTimeUnit.FTM_MS );
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return 1.0 * pos;
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}
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public override function setPlayCursorMs(posMs:Float) {
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if (data == null) return;
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if ( posMs < 0.0) posMs = 0.0;
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var posU : cpp.UInt32 = 0;
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posU = Math.round( posMs );
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var res = data.setPosition( posU, FmodTimeUnit.FTM_MS );
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if ( res != FMOD_OK){
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//#if debug
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//trace("[SND][Channel]{"+name+"} Repositionning S err " + FaxeRef.fmodResultToString(res)+" to :"+posU+" ("+posMs+")");
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//#end
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}
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}
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public override function setNbLoops(nb:Int){
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if (data == null) return;
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data.setMode(FmodMode.FMOD_LOOP_NORMAL);
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data.setLoopCount(nb);
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}
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public override function getVolume():Float{
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if (data == null) return 0.0;
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var vol : cpp.Float32 = 0.0;
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var res = data.getVolume( Cpp.addr(vol) );
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if ( res != FMOD_OK){
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//#if debug
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//trace("[SND][Channel]{"+name+"} getVolume err " + FaxeRef.fmodResultToString(res));
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//#end
|
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}
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return vol;
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}
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public override function setVolume(v:Float){
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if (data == null) {
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//if ( isDebug ){
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//#if !prod
|
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//trace("[SND][Channel]{"+name+"} setVolume no data");
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//#end
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//}
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return;
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}
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var vcl = hxd.Math.clamp(v, 0, 1);
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var res = data.setVolume( vcl );
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if ( res != FMOD_OK){
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//#if !prod
|
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//trace("[SND][Channel]{"+name+"} setVolume err " + FaxeRef.fmodResultToString(res));
|
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//#end
|
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}
|
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else {
|
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if ( isDebug ){
|
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//#if !prod
|
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//trace("[SND][Channel]{"+name+"} setVolume ok " + v+" corrected:"+vcl);
|
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//#end
|
||
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}
|
||
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}
|
||
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}
|
||
|
|
||
|
|
||
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}
|
||
|
|
||
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class Sound {
|
||
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/**
|
||
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* length is in seconds
|
||
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*/
|
||
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public var name = "";
|
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public var length(get, null) : Float;
|
||
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public var id3 : Dynamic = null;
|
||
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public var isDebug = false;
|
||
|
|
||
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var disposed = false;
|
||
|
|
||
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function new( ?name:String=null ){
|
||
|
disposed = false;
|
||
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}
|
||
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|
||
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function get_length() : Float{
|
||
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return 0.0;
|
||
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}
|
||
|
|
||
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//returns in msec
|
||
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public function getDuration(): Float{
|
||
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return getDurationMs();
|
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}
|
||
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||
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public function getDurationSec() : Float{
|
||
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return length;
|
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}
|
||
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public function getDurationMs() : Float{
|
||
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return length * 1000.0;
|
||
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}
|
||
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|
||
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public function dispose(){
|
||
|
if (disposed) return;
|
||
|
disposed = true;
|
||
|
}
|
||
|
|
||
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public function play( ?offsetMs : Float = 0.0, ?nbLoops:Int = 1, ?volume:Float = 1.0 ) : Channel {
|
||
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return null;
|
||
|
}
|
||
|
}
|
||
|
|
||
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class SoundLowLevel extends Sound{
|
||
|
|
||
|
public var data : FmodSoundRef = null;
|
||
|
|
||
|
public function new( data : cpp.Pointer<faxe.Faxe.FmodSound>, ?name:String = null ){
|
||
|
super(name);
|
||
|
this.data = Cpp.ref(data);
|
||
|
}
|
||
|
|
||
|
public function getData(){
|
||
|
return data;
|
||
|
}
|
||
|
|
||
|
public override function dispose(){
|
||
|
super.dispose();
|
||
|
|
||
|
if ( Snd.released ) {
|
||
|
data = null;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if(data!=null)
|
||
|
data.release();
|
||
|
data = null;
|
||
|
}
|
||
|
|
||
|
//returns in secs
|
||
|
override function get_length() : Float{
|
||
|
if (disposed) return 0.0;
|
||
|
|
||
|
var pos : cpp.UInt32 = 0;
|
||
|
var res = data.getLength( Cpp.addr(pos), FmodTimeUnit.FTM_MS );
|
||
|
if ( res != FMOD_OK ){
|
||
|
#if debug
|
||
|
//trace("impossible to retrieve sound len");
|
||
|
#end
|
||
|
}
|
||
|
var posF = 1.0 * pos / 1000.0;
|
||
|
return posF;
|
||
|
}
|
||
|
|
||
|
public override function play( ?offsetMs : Float = 0.0, ?nbLoops:Int = 1, ?volume:Float = 1.0) : Channel {
|
||
|
var nativeChan : FmodChannelRef = FaxeRef.playSoundWithHandle( data , false);
|
||
|
var chan = ChannelLowLevel.alloc( nativeChan, name );
|
||
|
|
||
|
#if debug
|
||
|
//trace("[Sound] offset " + offsetMs);
|
||
|
//trace("play " + haxe.Timer.stamp() );
|
||
|
#end
|
||
|
|
||
|
@:privateAccess chan.started = true;
|
||
|
@:privateAccess chan.completed = false;
|
||
|
@:privateAccess chan.disposed = false;
|
||
|
@:privateAccess chan.paused = false;
|
||
|
|
||
|
|
||
|
if( offsetMs != 0.0 ) chan.setPlayCursorMs( offsetMs );
|
||
|
if( volume != 1.0 ) chan.setVolume( volume );
|
||
|
if( nbLoops > 1 ) chan.setNbLoops( nbLoops );
|
||
|
|
||
|
return chan;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
class SoundEvent extends Sound{
|
||
|
|
||
|
public var data : FmodStudioEventDescriptionRef = null;
|
||
|
|
||
|
public function new( data : FmodStudioEventDescriptionRef, ?name:String = null ){
|
||
|
super(name);
|
||
|
this.data = data;
|
||
|
}
|
||
|
|
||
|
public override function dispose(){
|
||
|
super.dispose();
|
||
|
|
||
|
if ( Snd.released ) {
|
||
|
data = null;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( data != null){
|
||
|
data.releaseAllInstances();
|
||
|
data = null;
|
||
|
}
|
||
|
}
|
||
|
public function getData(){
|
||
|
return data;
|
||
|
}
|
||
|
|
||
|
//returns in secs
|
||
|
override function get_length() : Float{
|
||
|
if (disposed) return 0.0;
|
||
|
|
||
|
var pos : Int = 0;
|
||
|
var res = data.getLength( Cpp.addr(pos) );
|
||
|
if ( res != FMOD_OK ){
|
||
|
//#if !prod
|
||
|
//trace("impossible to retrieve sound len");
|
||
|
//#end
|
||
|
}
|
||
|
var posF = 1.0 * pos / 1000.0;
|
||
|
return posF;
|
||
|
}
|
||
|
|
||
|
public override function play( ?offsetMs : Float = 0.0, ?nbLoops:Int = 1, ?volume:Float = 1.0) : Channel{
|
||
|
var nativeInstance : FmodStudioEventInstanceRef = data.createInstance();
|
||
|
var chan = ChannelEventInstance.alloc( nativeInstance, name );
|
||
|
|
||
|
//#if !prod
|
||
|
//trace("play " + haxe.Timer.stamp() );
|
||
|
//#end
|
||
|
nativeInstance.start();
|
||
|
|
||
|
@:privateAccess chan.started = true;
|
||
|
@:privateAccess chan.completed = false;
|
||
|
@:privateAccess chan.disposed = false;
|
||
|
@:privateAccess chan.paused = false;
|
||
|
|
||
|
if( offsetMs != 0.0 ) chan.setPlayCursorMs( offsetMs );
|
||
|
if( volume != 1.0 ) chan.setVolume( volume );
|
||
|
|
||
|
return chan;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
class Snd {
|
||
|
public static var EMPTY_STRING = "";
|
||
|
public static var PLAYING : hxd.Stack<Snd> = new hxd.Stack();
|
||
|
static var MUTED = false;
|
||
|
static var DISABLED = false;
|
||
|
static var GLOBAL_VOLUME = 1.0;
|
||
|
static var TW = new SndTV();
|
||
|
|
||
|
public var name : String ;
|
||
|
public var pan : Float = 0.0;
|
||
|
public var volume(default,set) : Float = 1.0;
|
||
|
public var curPlay : Null<Channel> = null;
|
||
|
public var bus = otherBus;
|
||
|
public var isDebug = true;
|
||
|
/**
|
||
|
* for when stop is called explicitly
|
||
|
* allows disposal
|
||
|
*/
|
||
|
public var onStop = new hxd.Signal();
|
||
|
public var sound : Sound = null;
|
||
|
|
||
|
var onEnd : Null<Void->Void> = null;
|
||
|
static var fmodSystem : FmodSystemRef = null;
|
||
|
|
||
|
public static var otherBus = new SndBus();
|
||
|
public static var sfxBus = new SndBus();
|
||
|
public static var musicBus = new SndBus();
|
||
|
|
||
|
public function new( snd : Sound, ?name:String ) {
|
||
|
volume = 1;
|
||
|
pan = 0;
|
||
|
sound = snd;
|
||
|
muted = false;
|
||
|
this.name = name==null?EMPTY_STRING:name;
|
||
|
}
|
||
|
|
||
|
public function isLoaded() {
|
||
|
return sound!=null;
|
||
|
}
|
||
|
|
||
|
//does not dispose sound, only instanced
|
||
|
public function stop(){
|
||
|
|
||
|
TW.terminate(this);//prevent reentrancy of fadeStop() stop() not cutting any sound
|
||
|
|
||
|
PLAYING.remove(this);
|
||
|
|
||
|
if ( isPlaying() && !onStop.isTriggering )
|
||
|
onStop.trigger();
|
||
|
|
||
|
if ( curPlay != null){
|
||
|
curPlay.dispose();
|
||
|
curPlay.poolBack();
|
||
|
curPlay = null;
|
||
|
#if !prod
|
||
|
//trace(name+" stopped");
|
||
|
//Lib.showStack();
|
||
|
#end
|
||
|
}
|
||
|
|
||
|
//bus = otherBus;
|
||
|
}
|
||
|
|
||
|
public function dispose(){
|
||
|
//#if !prod
|
||
|
//trace(name+" disposing");
|
||
|
//#end
|
||
|
|
||
|
if ( isPlaying() ){
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
if ( curPlay != null){
|
||
|
curPlay.dispose();
|
||
|
curPlay.poolBack();
|
||
|
curPlay = null;
|
||
|
//#if !prod
|
||
|
//trace(name+" disposed");
|
||
|
//#end
|
||
|
}
|
||
|
|
||
|
if ( sound != null) {
|
||
|
sound.dispose();
|
||
|
sound = null;
|
||
|
}
|
||
|
|
||
|
onStop.dispose();
|
||
|
|
||
|
onEnd = null;
|
||
|
curPlay = null;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
*
|
||
|
* @return in ms
|
||
|
*/
|
||
|
public inline function getPlayCursor() : Float {
|
||
|
if ( curPlay == null) return 0.0;
|
||
|
return curPlay.getPlayCursorMs();
|
||
|
}
|
||
|
|
||
|
|
||
|
public function play(?vol:Float, ?pan:Float) : Snd {
|
||
|
if( vol == null ) vol = volume;
|
||
|
if( pan == null ) pan = this.pan;
|
||
|
|
||
|
start(0, vol, 0.0);
|
||
|
|
||
|
return this;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* launches the sound, stops previous and rewrite the cur play dropping it into oblivion for the gc
|
||
|
*/
|
||
|
public function start(loops:Int=0, vol:Float=1.0, ?startOffsetMs:Float=0.0) {
|
||
|
if ( DISABLED ) {
|
||
|
//#if debug
|
||
|
//trace("[SND] Disabled");
|
||
|
//#end
|
||
|
return;
|
||
|
}
|
||
|
if ( sound == null ){
|
||
|
//#if debug
|
||
|
//trace("[SND] no inner sound");
|
||
|
//#end
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( isPlaying() ){
|
||
|
//#if !prod
|
||
|
//trace(name+" interrupting ");
|
||
|
//#end
|
||
|
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
TW.terminate(this);
|
||
|
|
||
|
this.volume = vol;
|
||
|
this.pan = normalizePanning(pan);
|
||
|
|
||
|
PLAYING.push(this);
|
||
|
curPlay = sound.play( startOffsetMs, loops, getRealVolume());
|
||
|
|
||
|
if ( curPlay == null){
|
||
|
//#if !prod
|
||
|
//trace(" play missed?");
|
||
|
//#end
|
||
|
}
|
||
|
else {
|
||
|
//#if !prod
|
||
|
//trace("started");
|
||
|
//#end
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* launches the sound and rewrite the cur play dropping it into oblivion for the gc
|
||
|
*/
|
||
|
public function startNoStop(?loops:Int=0, ?vol:Float=1.0, ?startOffsetMs:Float=0.0) : Null<Channel>{
|
||
|
if ( DISABLED ) {
|
||
|
//#if debug
|
||
|
//trace("[SND] Disabled");
|
||
|
//#end
|
||
|
return null;
|
||
|
}
|
||
|
if ( sound == null ){
|
||
|
//#if debug
|
||
|
//trace("[SND] no inner sound");
|
||
|
//#end
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
this.volume = vol;
|
||
|
this.pan = normalizePanning(pan);
|
||
|
|
||
|
curPlay = sound.play( startOffsetMs, loops, getRealVolume());
|
||
|
|
||
|
return curPlay;
|
||
|
}
|
||
|
|
||
|
public inline function getDuration() {
|
||
|
return getDurationMs();
|
||
|
}
|
||
|
|
||
|
public inline function getDurationSec() {
|
||
|
return sound.length;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* returns in ms
|
||
|
*/
|
||
|
public inline function getDurationMs() {
|
||
|
return sound.length * 1000.0;
|
||
|
}
|
||
|
|
||
|
public static inline
|
||
|
function trunk(v:Float, digit:Int) : Float{
|
||
|
var hl = Math.pow( 10.0 , digit );
|
||
|
return Std.int( v * hl ) / hl;
|
||
|
}
|
||
|
|
||
|
public static function dumpMemory(){
|
||
|
var v0 : Int = 0;
|
||
|
var v1 : Int = 0;
|
||
|
var v2 : Int = 0;
|
||
|
|
||
|
var v0p : cpp.Pointer<Int> = Cpp.addr(v0);
|
||
|
var v1p : cpp.Pointer<Int> = Cpp.addr(v1);
|
||
|
var v2p : cpp.Pointer<Int> = Cpp.addr(v2);
|
||
|
var str = "";
|
||
|
var res = fmodSystem.getSoundRAM( v0p, v1p, v2p );
|
||
|
if ( res != FMOD_OK){
|
||
|
//#if debug
|
||
|
//trace("[SND] cannot fetch snd ram dump ");
|
||
|
//#end
|
||
|
}
|
||
|
|
||
|
inline function f( val :Float) : Float{
|
||
|
return trunk(val, 2);
|
||
|
}
|
||
|
|
||
|
if( v2 > 0 ){
|
||
|
str+="fmod Sound chip RAM all:" + f(v0 / 1024.0) + "KB \t max:" + f(v1 / 1024.0) + "KB \t total: " + f(v2 / 1024.0) + " KB\r\n";
|
||
|
}
|
||
|
|
||
|
v0 = 0;
|
||
|
v1 = 0;
|
||
|
|
||
|
var res = FaxeRef.Memory_GetStats( v0p, v1p, false );
|
||
|
str += "fmod Motherboard chip RAM all:" + f(v0 / 1024.0) + "KB \t max:" + f(v1 / 1024.0) + "KB \t total: " + f(v2 / 1024.0) + " KB";
|
||
|
return str;
|
||
|
}
|
||
|
|
||
|
public function playLoop(?loops = 9999, ?vol:Float=1.0, ?startOffset = 0.0) : Snd {
|
||
|
if( vol==null )
|
||
|
vol = volume;
|
||
|
|
||
|
start(loops, vol, startOffset);
|
||
|
return this;
|
||
|
}
|
||
|
|
||
|
function set_volume(v:Float) {
|
||
|
volume = v;
|
||
|
refresh();
|
||
|
return volume;
|
||
|
}
|
||
|
|
||
|
public function setVolume(v:Float) {
|
||
|
set_volume(v);
|
||
|
}
|
||
|
|
||
|
public inline function getRealPanning() {
|
||
|
return pan;
|
||
|
}
|
||
|
|
||
|
public function setPanning(p:Float) {
|
||
|
pan = p;
|
||
|
refresh();
|
||
|
}
|
||
|
|
||
|
public function onEndOnce(cb:Void->Void) {
|
||
|
onEnd = cb;
|
||
|
}
|
||
|
|
||
|
public function fadePlay(?fadeDuration = 100, ?endVolume:Float=1.0 ) {
|
||
|
var p = play(0.0001);
|
||
|
if ( p == null ){
|
||
|
//trace("nothing ret");
|
||
|
}
|
||
|
else {
|
||
|
if ( p.curPlay == null){
|
||
|
//trace("no curplay wtf?");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//trace("curplay ok");
|
||
|
}
|
||
|
}
|
||
|
tweenVolume(endVolume, fadeDuration);
|
||
|
return p;
|
||
|
}
|
||
|
|
||
|
public function fadePlayLoop(?fadeDuration = 100, ?endVolume:Float=1.0 , ?loops=9999) {
|
||
|
var p = playLoop(loops,0);
|
||
|
tweenVolume(endVolume, fadeDuration);
|
||
|
return p;
|
||
|
}
|
||
|
|
||
|
public function fadeStop( ?fadeDuration = 100 ) {
|
||
|
if ( !isPlaying()){
|
||
|
//#if !prod
|
||
|
//trace("not playing " + name+" winn not unfade");//can cause reentrancy issues
|
||
|
//#end
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
isDebug = true;
|
||
|
var t = tweenVolume(0, fadeDuration);
|
||
|
t.onEnd = _stop;
|
||
|
return t;
|
||
|
}
|
||
|
|
||
|
public var muted : Bool = false;
|
||
|
|
||
|
public function toggleMute() {
|
||
|
muted = !muted;//todo
|
||
|
setVolume(volume);
|
||
|
}
|
||
|
public function mute() {
|
||
|
muted = true;
|
||
|
setVolume(volume);
|
||
|
}
|
||
|
public function unmute() {
|
||
|
muted = false;
|
||
|
setVolume(volume);
|
||
|
}
|
||
|
|
||
|
public function isPlaying(){
|
||
|
if ( curPlay == null ){
|
||
|
#if !prod
|
||
|
//trace("no curplay");
|
||
|
#end
|
||
|
return false;
|
||
|
}
|
||
|
return curPlay.isPlaying();
|
||
|
}
|
||
|
|
||
|
public static function init(){
|
||
|
#if debug
|
||
|
trace("[Snd] fmod init");
|
||
|
#end
|
||
|
Faxe.fmod_init( 256 );
|
||
|
fmodSystem = FaxeRef.getSystem();
|
||
|
released = false;
|
||
|
}
|
||
|
|
||
|
public static var released = true;
|
||
|
|
||
|
public static function release(){
|
||
|
TW.terminateAll();
|
||
|
for (s in PLAYING)
|
||
|
s.dispose();
|
||
|
PLAYING.hardReset();
|
||
|
released = true;
|
||
|
//trace("releasing fmod");
|
||
|
Faxe.fmod_release();
|
||
|
#if !prod
|
||
|
trace("fmod released");
|
||
|
#end
|
||
|
}
|
||
|
|
||
|
public static function setGlobalVolume(vol:Float) {
|
||
|
GLOBAL_VOLUME = normalizeVolume(vol);
|
||
|
refreshAll();
|
||
|
}
|
||
|
|
||
|
function refresh() {
|
||
|
if ( curPlay != null ) {
|
||
|
var vol = getRealVolume();
|
||
|
//trace("r:"+vol);
|
||
|
curPlay.setVolume( vol );
|
||
|
}
|
||
|
else {
|
||
|
//#if debug
|
||
|
//trace("[Snd] no playin no refresh "+name);
|
||
|
//#end
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public function setPlayCursorSec( pos:Float ) {
|
||
|
if (curPlay != null) {
|
||
|
curPlay.setPlayCursorSec(pos);
|
||
|
}
|
||
|
else {
|
||
|
//#if debug
|
||
|
//trace("setPlayCursorSec/no current instance");
|
||
|
//#end
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public function setPlayCursorMs( pos:Float ){
|
||
|
if (curPlay != null)
|
||
|
curPlay.setPlayCursorMs(pos);
|
||
|
else {
|
||
|
//#if debug
|
||
|
//trace("setPlayCursorMs/no current instance");
|
||
|
//#end
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public function tweenVolume(v:Float, ?easing:h2d.Tweenie.TType, ?milliseconds:Float=100) : TweenV {
|
||
|
if ( easing == null ) easing = h2d.Tweenie.TType.TEase;
|
||
|
var t = TW.create(this, TVVVolume, v, easing, milliseconds);
|
||
|
//#if !prod
|
||
|
//trace("tweening " + name+" to " + v);
|
||
|
//#end
|
||
|
return t;
|
||
|
}
|
||
|
|
||
|
public function tweenPan(v:Float, ?easing:h2d.Tweenie.TType, ?milliseconds:Float=100) : TweenV {
|
||
|
if ( easing == null ) easing = h2d.Tweenie.TType.TEase;
|
||
|
var t = TW.create(this, TVVPan, v, easing, milliseconds);
|
||
|
return t;
|
||
|
}
|
||
|
|
||
|
public inline function getRealVolume() {
|
||
|
var v = volume * GLOBAL_VOLUME * (DISABLED?0:1) * (MUTED?0:1) * (muted?0:1) * bus.volume;
|
||
|
if ( v <= 0.001)
|
||
|
v = 0.0;
|
||
|
return normalizeVolume(v);
|
||
|
}
|
||
|
|
||
|
static inline function normalizeVolume(f:Float) {
|
||
|
return hxd.Math.clamp(f, 0,1);
|
||
|
}
|
||
|
|
||
|
static inline function normalizePanning(f:Float) {
|
||
|
return hxd.Math.clamp(f, -1,1);
|
||
|
}
|
||
|
|
||
|
static var _stop = function(t:TweenV){
|
||
|
#if !prod
|
||
|
//if( t.parent != null )
|
||
|
//trace(t.parent.name+" cbk stopped");
|
||
|
//else
|
||
|
//trace(" unbound stop called");
|
||
|
#end
|
||
|
t.parent.stop();
|
||
|
}
|
||
|
|
||
|
static var _refresh = function(t:TweenV) {
|
||
|
|
||
|
//avoid unwanted crash
|
||
|
if ( released ){
|
||
|
//#if !prod
|
||
|
//trace("sorry released");
|
||
|
//#end
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
t.parent.refresh();
|
||
|
}
|
||
|
|
||
|
static function refreshAll() {
|
||
|
for(s in PLAYING)
|
||
|
s.refresh();
|
||
|
}
|
||
|
|
||
|
function onComplete(){
|
||
|
//#if debug
|
||
|
//trace("onComplete " + haxe.Timer.stamp());
|
||
|
//#end
|
||
|
|
||
|
if (curPlay != null) {
|
||
|
curPlay.onComplete();
|
||
|
}
|
||
|
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
public function isComplete(){
|
||
|
if ( curPlay == null ) {
|
||
|
//#if!prod
|
||
|
//trace("comp: no cur play");
|
||
|
//#end
|
||
|
return true;
|
||
|
}
|
||
|
return curPlay.isComplete();
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////
|
||
|
/////////////////////STATICS//////////
|
||
|
//////////////////////////////////////
|
||
|
|
||
|
public static var DEBUG_TRACK = false;
|
||
|
|
||
|
//@:noDebug
|
||
|
public static function loadSound( path:String, streaming : Bool, blocking : Bool ) : Sound {
|
||
|
|
||
|
if ( released ) {
|
||
|
//#if(!prod)
|
||
|
//trace("FMOD not active "+path);
|
||
|
//#end
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
var mode = FMOD_DEFAULT;
|
||
|
|
||
|
if ( streaming ) mode |= FMOD_CREATESTREAM;
|
||
|
if ( !blocking ) mode |= FMOD_NONBLOCKING;
|
||
|
|
||
|
mode |= FmodMode.FMOD_2D;
|
||
|
|
||
|
|
||
|
if( DEBUG_TRACK) trace("Snd:loading " + path);
|
||
|
|
||
|
var snd : cpp.RawPointer<faxe.Faxe.FmodSound> = cast null;
|
||
|
var sndR : cpp.RawPointer<cpp.RawPointer<faxe.Faxe.FmodSound>> = cpp.RawPointer.addressOf(snd);
|
||
|
|
||
|
#if switch
|
||
|
if ( !path.startsWith("rom:"))
|
||
|
path = "rom://" + path;
|
||
|
#end
|
||
|
|
||
|
var res : FmodResult = fmodSystem.createSound(
|
||
|
Cpp.cstring(path),
|
||
|
mode,
|
||
|
Cpp.nullptr(),
|
||
|
sndR
|
||
|
);
|
||
|
|
||
|
if ( res != FMOD_OK){
|
||
|
#if(!prod)
|
||
|
trace("unable to load " + path + " code:" + res+" msg:"+FaxeRef.fmodResultToString(res));
|
||
|
#end
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
var n:String = null;
|
||
|
|
||
|
#if debug
|
||
|
n = new bm.Path(path).getFilename();
|
||
|
#end
|
||
|
|
||
|
return new SoundLowLevel(cpp.Pointer.fromRaw(snd),n);
|
||
|
}
|
||
|
|
||
|
public static function loadEvent( path:String ) : Sound {
|
||
|
if ( released ) {
|
||
|
//#if (!prod)
|
||
|
//trace("FMOD not active "+path);
|
||
|
//#end
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
if( DEBUG_TRACK) trace("Snd:loadingEvent " + path);
|
||
|
|
||
|
if ( !path.startsWith("event:/"))
|
||
|
path = "event:/" + path;
|
||
|
|
||
|
var fss : FmodStudioSystemRef = faxe.FaxeRef.getStudioSystem();
|
||
|
var ev = fss.getEvent( path);
|
||
|
|
||
|
if ( ev == null ) return null;
|
||
|
|
||
|
if ( !ev.isLoaded() ){
|
||
|
var t0 = haxe.Timer.stamp();
|
||
|
ev.loadSampleData();
|
||
|
var t1 = haxe.Timer.stamp();
|
||
|
#if debug
|
||
|
//trace("time to preload:" + (t1 - t0));
|
||
|
#end
|
||
|
}
|
||
|
|
||
|
return new SoundEvent( ev, path);
|
||
|
}
|
||
|
|
||
|
public static function fromFaxe( path:String ) : Snd {
|
||
|
if ( released ) {
|
||
|
//#if (!prod)
|
||
|
//trace("FMOD not active "+path);
|
||
|
//#end
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
var s : cpp.Pointer<FmodSound> = faxe.Faxe.fmod_get_sound(path );
|
||
|
if ( s == null){
|
||
|
#if (!prod)
|
||
|
trace("unable to find " + path);
|
||
|
#end
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
var n:String = null;
|
||
|
|
||
|
#if debug
|
||
|
n = new bm.Path(path).getFilename();
|
||
|
#end
|
||
|
|
||
|
return new Snd( new SoundLowLevel(s,n), path);
|
||
|
}
|
||
|
|
||
|
public static function loadSfx( path:String ) : Snd {
|
||
|
var s : Sound = loadSound(path, false, false);
|
||
|
if ( s == null) return null;
|
||
|
return new Snd( s, s.name);
|
||
|
}
|
||
|
|
||
|
public static function loadSong( path:String ) : Snd {
|
||
|
var s : Sound = loadSound(path, true, true);
|
||
|
if ( s == null) return null;
|
||
|
return new Snd( s, s.name);
|
||
|
}
|
||
|
|
||
|
public static function load( path:String, streaming=false,blocking=true ) : Snd {
|
||
|
var s : Sound = loadSound(path, streaming, blocking);
|
||
|
if ( s == null) {
|
||
|
#if !prod
|
||
|
trace("no such file " + path);
|
||
|
#end
|
||
|
return null;
|
||
|
}
|
||
|
return new Snd( s, s.name);
|
||
|
}
|
||
|
|
||
|
public static function terminateTweens() {
|
||
|
TW.terminateAll();
|
||
|
}
|
||
|
|
||
|
public static function update() {
|
||
|
for ( p in PLAYING.backWardIterator())
|
||
|
if ( p.isComplete()){
|
||
|
#if !prod
|
||
|
//trace("[Snd] isComplete " + p);
|
||
|
#end
|
||
|
p.onComplete();
|
||
|
}
|
||
|
TW.update();//let tweens complete
|
||
|
|
||
|
if(!released ) Faxe.fmod_update();
|
||
|
}
|
||
|
|
||
|
public static function loadSingleBank( filename : String ) : Null<faxe.Faxe.FmodStudioBankRef>{
|
||
|
if ( released ) {
|
||
|
#if debug
|
||
|
trace("FMOD not active "+filename);
|
||
|
#end
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
if ( filename.endsWith(".fsb")) {
|
||
|
#if debug
|
||
|
trace("fsb files not supported");
|
||
|
#end
|
||
|
return null;//old fmod format is not supported
|
||
|
}
|
||
|
|
||
|
var t0 = haxe.Timer.stamp();
|
||
|
var fsys = FaxeRef.getStudioSystem();
|
||
|
var fbank : cpp.RawPointer < FmodStudioBank > = null;
|
||
|
|
||
|
//trace("trying to load " + filename);
|
||
|
|
||
|
Lib.loadMode();
|
||
|
var result = fsys.loadBankFile(
|
||
|
cpp.ConstCharStar.fromString( filename ),
|
||
|
FmodStudioLoadBank.FMOD_STUDIO_LOAD_BANK_NONBLOCKING,
|
||
|
cpp.RawPointer.addressOf(fbank));
|
||
|
Lib.playMode();
|
||
|
|
||
|
if (result != FMOD_OK) {
|
||
|
#if debug
|
||
|
trace("FMOD failed to LOAD sound bank with errcode:" + result + " errmsg:" + FaxeRef.fmodResultToString(result) + "\n");
|
||
|
#end
|
||
|
return null;
|
||
|
}
|
||
|
//else
|
||
|
// trace("loading...");
|
||
|
|
||
|
var t1 = haxe.Timer.stamp();
|
||
|
#if debug
|
||
|
//trace("time to load bank:" + (t1 - t0)+"s");
|
||
|
#end
|
||
|
return cast fbank;
|
||
|
}
|
||
|
}
|