Avoid/src/Gameover.c

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/*
- Avoid ~ a game by Canneddonuts
- Filename ~ Gameover.c
- Author ~ Return0ne
- 2022
- *no license*
*/
#include "../include/raylib.h"
#include "Screens.h"
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#include "Options.h"
#include "Controls.h"
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#include "Music.h"
#include "Gfx.h"
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int gameoverSelected = 0, finishfromGameoverScreen = 0;
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Music Gameoversong = { 0 };
void InitGameoverScreen(void)
{
gameoverSelected = 0;
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finishfromGameoverScreen = 0;
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Gameoversong = LoadMusicStream("assets/bgm/02-Have-Hope.ogg");
PlayMusicStream(Gameoversong);
}
void UpdateGameoverScreen(void)
{
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if (!mute) UpdateMusicStream(Gameoversong);
if (INPUT_UP_PRESSED) gameoverSelected++;
if (INPUT_DOWN_PRESSED) gameoverSelected--;
if (gameoverSelected > 0) gameoverSelected--;
if (gameoverSelected < -1) gameoverSelected++;
if ((gameoverSelected == 0) && (INPUT_OPTION_PRESSED))
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{ StopMusicStream(Gameoversong); finishfromGameoverScreen = 2; }
if ((gameoverSelected == -1) && (INPUT_OPTION_PRESSED))
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{ StopMusicStream(Gameoversong); finishfromGameoverScreen = 1; }
}
void DrawGameoverScreen(void)
{
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DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), BLACK);
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DrawText("GAME OVER", 170, 10, 80, RED);
if (gameoverSelected == 0) DrawTextEx(ZadoBold, "RETRY", (Vector2){ 340, 200 }, 40, 2, WHITE);
else DrawTextEx(ZadoBold, "RETRY", (Vector2){ 340, 200 }, 40, 2, RED);
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if (gameoverSelected == -1) DrawTextEx(ZadoBold, "TITLE", (Vector2){ 345, 250 }, 40, 2, WHITE);
else DrawTextEx(ZadoBold, "TITLE", (Vector2){ 345, 250 }, 40, 2, RED);
}
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int FinishGameoverScreen(void)
{
return finishfromGameoverScreen;
}
void UnloadGameoverScreen(void)
{
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UnloadMusicStream(Gameoversong);
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}