2022-06-12 17:49:42 +00:00
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/*
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- Avoid ~ a game by Canneddonuts
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- Filename ~ Gameover.c
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- Author ~ Return0ne
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- 2022
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- *no license*
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*/
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#include "../include/raylib.h"
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#include "Screens.h"
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2022-08-05 15:31:55 +00:00
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#include "Gfx.h"
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2022-06-12 17:49:42 +00:00
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#include "Controls.h"
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2022-07-19 15:04:05 +00:00
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int gameoverSelected = 0, finishfromGameoverScreen = 0;
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2022-06-12 17:49:42 +00:00
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void InitGameoverScreen(void)
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{
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gameoverSelected = 0;
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2022-07-19 15:04:05 +00:00
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finishfromGameoverScreen = 0;
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2022-06-12 17:49:42 +00:00
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}
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void UpdateGameoverScreen(void)
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{
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if (INPUT_UP_PRESSED) gameoverSelected++;
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if (INPUT_DOWN_PRESSED) gameoverSelected--;
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if (gameoverSelected > 0) gameoverSelected--;
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if (gameoverSelected < -1) gameoverSelected++;
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if ((gameoverSelected == 0) && (INPUT_OPTION_PRESSED))
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2022-07-19 15:04:05 +00:00
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finishfromGameoverScreen = 2;
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2022-06-12 17:49:42 +00:00
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if ((gameoverSelected == -1) && (INPUT_OPTION_PRESSED))
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2022-07-19 15:04:05 +00:00
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finishfromGameoverScreen = 1;
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2022-06-12 17:49:42 +00:00
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}
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void DrawGameoverScreen(void)
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{
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2022-06-17 02:17:26 +00:00
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DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), BLACK);
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2022-08-05 15:31:55 +00:00
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DrawTextEx(ZadoBold, "GAMEOVER", (Vector2){ 220, 20 }, 80, 3, RED);
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if (gameoverSelected == 0) DrawTextEx(ZadoBold, "RETRY", (Vector2){ 350, 200 }, 30, 2, WHITE);
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else DrawTextEx(ZadoBold, "RETRY", (Vector2){ 350, 200 }, 30, 2, RED);
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2022-06-12 17:49:42 +00:00
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2022-08-05 15:31:55 +00:00
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if (gameoverSelected == -1) DrawTextEx(ZadoBold, "TITLE", (Vector2){ 355, 230 }, 30, 2, WHITE);
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else DrawTextEx(ZadoBold, "TITLE", (Vector2){ 355, 230 }, 30, 2, RED);
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2022-06-12 17:49:42 +00:00
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}
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2022-07-19 15:04:05 +00:00
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int FinishGameoverScreen(void)
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{
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return finishfromGameoverScreen;
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}
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void UnloadGameoverScreen(void)
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{
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}
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