Commit Graph

202 Commits

Author SHA1 Message Date
OnlyBMan 18a50d4e3e Fix baby armorstands showing even when invisible 2020-02-15 21:35:05 -05:00
RednedEpic ee85abf34c Fix player movement not being visible, movement bugs and laggy entities
(Addresses #74, #109)
2020-02-15 17:39:34 -06:00
RednedEpic e6d166d4d4 Merge branch 'master' into feature/new-protocol-lib 2020-02-14 17:58:53 -06:00
AJ Ferguson 35bf1b455e Fix new player entity data getting lost while loading skin 2020-02-13 17:45:15 -09:00
AJ Ferguson fa7324e1f5 Add support for offhand 2020-02-13 17:45:14 -09:00
AJ Ferguson b18b83fd9a Fix armor not showing if partially armored 2020-02-13 17:45:14 -09:00
AJ Ferguson 276a8d6485 Fix hotbar slot changing when the player's hand is updated
The default value is 0.
-1 seems to leave the selected hotbar slot unchanged.
2020-02-13 17:45:14 -09:00
RednedEpic 4f461bf374 Start on converting to the new NukkitX protocol library updates 2020-02-05 18:55:34 -06:00
RednedEpic 989312835f Fix custom name visible flag (Closes #137) 2020-01-26 00:05:05 -06:00
RednedEpic 6bb478bda4 Merge branch 'master' into block-entities 2020-01-19 22:35:33 -06:00
RednedEpic 52b23950ea Merge branch 'master' into plugin (should fix building) 2020-01-18 16:46:07 -06:00
RednedEpic 843c7a3047 Add support for showing item in hand for entities (Closes #106) 2020-01-11 13:05:43 -06:00
RednedEpic dc594ee22c Update license headers
Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
RednedEpic b1d93fb633 Organize entity packages a bit more 2020-01-08 20:35:00 -06:00
RednedEpic 814da2453c Implement sheep colors and shearing (Closes #126) 2020-01-08 20:26:44 -06:00
OnlyBMan 0f70ad087c Added scaling for Zombies, Villagers, and Armor Stands
Fixed code a bit and added support for new mobs.
2019-12-24 11:07:36 -05:00
RednedEpic e1ba1fa3e8 Merge remote-tracking branch 'origin/master' into block-entities 2019-12-23 13:49:20 -06:00
OnlyBMan efd5bae13b Fix baby animal sizes
This should fix most baby animal sizes including Rabbits and their adult sizes!
2019-12-22 12:35:22 -05:00
RednedEpic e38322a3ec Nuke plugin API
https://media.giphy.com/media/oe33xf3B50fsc/giphy.gif
2019-12-21 11:35:48 -06:00
RednedEpic 49caffc73e Remove comment in AgeableEntity as it no longer true
This was due to the wrong entity IDs in MCProtocolLib, which have since been patched.
2019-12-18 20:53:30 -06:00
RednedEpic 76e80df94c Add trader llama entity 2019-12-14 11:40:04 -06:00
RednedEpic 8aaf411473 Add bee EntityType 2019-12-10 19:07:52 -06:00
RednedEpic f0e02aad32 Initial 1.14 Bedrock support 2019-12-10 19:06:18 -06:00
RednedEpic 5e8a3d2ca9 Add support for 1.15-pre6
Merely just a protocol change, nothing new has been implemented (such as bees) and won't be until bedrock 1.14 is released.
2019-12-09 20:19:09 -06:00
RednedEpic 855a253894 Add cat entity 2019-12-04 22:42:20 -06:00
RednedEpic 83d943e426 Only set variant for actual horses (Fixes #99) 2019-12-03 18:49:13 -06:00
RednedEpic 2c10274fc3 Break entities into separate classes and add equipment translator
This should make the process of translating entity metadata a whole lot easier and more organized. Future features involving entities and checking if they're capable of doing certain things should also be much easier now.
2019-11-30 18:19:03 -06:00
RednedEpic cd17dc5f4c Use FastUtil over Trove for maps/collections to reduce memory usage
This should significantly decrease the amount of RAM being used by Geyser. Previously it was using 300mb - 400mb on average. This has dropped it down to 80mb - 120mb. Ideally I'd like to decrease this value further, but that will require some more work.
2019-11-30 13:26:51 -06:00
RednedEpic 9875d204e3 Add more entity metadata translations and fix autojump (Closes #73) 2019-11-27 19:30:30 -06:00
RednedEpic 5c7ecbd203 Fix end crystal entity 2019-11-26 21:12:35 -06:00
Redned d7568ef523
Fix entity types with wrong names 2019-11-22 17:54:36 -06:00
RednedEpic 73c9ee313c Add fox entity type 2019-11-15 22:10:23 -06:00
AJ Ferguson 2bab0d1d19 Calculate attribute modifiers and fix sprinting/sneaking 2019-10-17 23:54:20 -08:00
RednedEpic a45fdc508d Fix fishing bobbers 2019-10-16 16:26:41 -05:00
RednedEpic 0ac89f4880 Implement dimension changing and debugize 'moved too quickly' messages 2019-10-15 21:47:28 -05:00
Tim203 15506cf5b4 Edited PlayerInit behavior and updated protocol lib to 2.3.0 2019-10-09 20:39:38 +02:00
Tim203 a7bd9da644 Bugfixes 2019-10-05 00:29:33 +02:00
Tim203 ee97585036
Merge branch 'master' into master 2019-10-03 19:09:59 +02:00
Tim203 5eb7565b0a Third party capes, rotation fixed, wait for the client and updated protocol lib 2019-10-02 22:45:29 +02:00
Nicolas Znamenski 0a961fd2f7 Added parameters on dolphin and added support for Drowned, Pandas and Turtles 2019-09-30 20:40:07 -04:00
Tim203 0b193c04e7 Players spawn, player skins, scoreboard, bossbar and updated protocol lib 2019-09-25 23:52:28 +02:00
Tim203 cbdf4f7633 Made paintings not crash the client, bugfixes and improvements 2019-09-21 09:42:44 +02:00
Tim203 30b9caf5fa Corrected some stuff 2019-09-17 00:45:39 +02:00
Tim203 1c74a6252a Some fixes, added playerlist. Entity spawning doesn't work yet 2019-09-17 00:28:29 +02:00
Redned fac7093bff Add position checker to prevent false movements
Sometimes this caused bugs on servers and made anticheats go wild. This should resolve most of the movement issues regarding that.
2019-09-15 20:25:16 -05:00
Redned c606119c1d Fix entities glitching out and teleporting to the wrong location 2019-09-14 23:19:13 -05:00
RednedEpic 664723a768 Update default movement speed value 2019-09-13 19:38:06 -05:00
SupremeMortal 9a9f67b45f
Get chunks working to some degree. 2019-09-13 11:49:18 +01:00
RednedEpic 1c1785ac51 Start work on chunks
- There are probably many errors and issues with this code (some dumb ones probably). As of right now it crashes the client.
2019-08-30 16:47:33 -05:00
RednedEpic cadd779f43 Implement entity attribute support 2019-08-06 01:39:39 -05:00
RednedEpic c114e4d541 (A lot) more work on entities 2019-08-03 01:51:05 -05:00
RednedEpic d496d4958e Start work on entity translations 2019-08-02 22:38:09 -05:00