OnlyBMan
18a50d4e3e
Fix baby armorstands showing even when invisible
2020-02-15 21:35:05 -05:00
RednedEpic
ee85abf34c
Fix player movement not being visible, movement bugs and laggy entities
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(Addresses #74 , #109 )
2020-02-15 17:39:34 -06:00
RednedEpic
e6d166d4d4
Merge branch 'master' into feature/new-protocol-lib
2020-02-14 17:58:53 -06:00
AJ Ferguson
35bf1b455e
Fix new player entity data getting lost while loading skin
2020-02-13 17:45:15 -09:00
AJ Ferguson
fa7324e1f5
Add support for offhand
2020-02-13 17:45:14 -09:00
AJ Ferguson
b18b83fd9a
Fix armor not showing if partially armored
2020-02-13 17:45:14 -09:00
AJ Ferguson
276a8d6485
Fix hotbar slot changing when the player's hand is updated
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The default value is 0.
-1 seems to leave the selected hotbar slot unchanged.
2020-02-13 17:45:14 -09:00
RednedEpic
4f461bf374
Start on converting to the new NukkitX protocol library updates
2020-02-05 18:55:34 -06:00
RednedEpic
989312835f
Fix custom name visible flag ( Closes #137 )
2020-01-26 00:05:05 -06:00
RednedEpic
6bb478bda4
Merge branch 'master' into block-entities
2020-01-19 22:35:33 -06:00
RednedEpic
52b23950ea
Merge branch 'master' into plugin (should fix building)
2020-01-18 16:46:07 -06:00
RednedEpic
843c7a3047
Add support for showing item in hand for entities ( Closes #106 )
2020-01-11 13:05:43 -06:00
RednedEpic
dc594ee22c
Update license headers
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Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
RednedEpic
b1d93fb633
Organize entity packages a bit more
2020-01-08 20:35:00 -06:00
RednedEpic
814da2453c
Implement sheep colors and shearing ( Closes #126 )
2020-01-08 20:26:44 -06:00
OnlyBMan
0f70ad087c
Added scaling for Zombies, Villagers, and Armor Stands
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Fixed code a bit and added support for new mobs.
2019-12-24 11:07:36 -05:00
RednedEpic
e1ba1fa3e8
Merge remote-tracking branch 'origin/master' into block-entities
2019-12-23 13:49:20 -06:00
OnlyBMan
efd5bae13b
Fix baby animal sizes
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This should fix most baby animal sizes including Rabbits and their adult sizes!
2019-12-22 12:35:22 -05:00
RednedEpic
e38322a3ec
Nuke plugin API
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https://media.giphy.com/media/oe33xf3B50fsc/giphy.gif
2019-12-21 11:35:48 -06:00
RednedEpic
49caffc73e
Remove comment in AgeableEntity as it no longer true
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This was due to the wrong entity IDs in MCProtocolLib, which have since been patched.
2019-12-18 20:53:30 -06:00
RednedEpic
76e80df94c
Add trader llama entity
2019-12-14 11:40:04 -06:00
RednedEpic
8aaf411473
Add bee EntityType
2019-12-10 19:07:52 -06:00
RednedEpic
f0e02aad32
Initial 1.14 Bedrock support
2019-12-10 19:06:18 -06:00
RednedEpic
5e8a3d2ca9
Add support for 1.15-pre6
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Merely just a protocol change, nothing new has been implemented (such as bees) and won't be until bedrock 1.14 is released.
2019-12-09 20:19:09 -06:00
RednedEpic
855a253894
Add cat entity
2019-12-04 22:42:20 -06:00
RednedEpic
83d943e426
Only set variant for actual horses ( Fixes #99 )
2019-12-03 18:49:13 -06:00
RednedEpic
2c10274fc3
Break entities into separate classes and add equipment translator
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This should make the process of translating entity metadata a whole lot easier and more organized. Future features involving entities and checking if they're capable of doing certain things should also be much easier now.
2019-11-30 18:19:03 -06:00
RednedEpic
cd17dc5f4c
Use FastUtil over Trove for maps/collections to reduce memory usage
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This should significantly decrease the amount of RAM being used by Geyser. Previously it was using 300mb - 400mb on average. This has dropped it down to 80mb - 120mb. Ideally I'd like to decrease this value further, but that will require some more work.
2019-11-30 13:26:51 -06:00
RednedEpic
9875d204e3
Add more entity metadata translations and fix autojump ( Closes #73 )
2019-11-27 19:30:30 -06:00
RednedEpic
5c7ecbd203
Fix end crystal entity
2019-11-26 21:12:35 -06:00
Redned
d7568ef523
Fix entity types with wrong names
2019-11-22 17:54:36 -06:00
RednedEpic
73c9ee313c
Add fox entity type
2019-11-15 22:10:23 -06:00
AJ Ferguson
2bab0d1d19
Calculate attribute modifiers and fix sprinting/sneaking
2019-10-17 23:54:20 -08:00
RednedEpic
a45fdc508d
Fix fishing bobbers
2019-10-16 16:26:41 -05:00
RednedEpic
0ac89f4880
Implement dimension changing and debugize 'moved too quickly' messages
2019-10-15 21:47:28 -05:00
Tim203
15506cf5b4
Edited PlayerInit behavior and updated protocol lib to 2.3.0
2019-10-09 20:39:38 +02:00
Tim203
a7bd9da644
Bugfixes
2019-10-05 00:29:33 +02:00
Tim203
ee97585036
Merge branch 'master' into master
2019-10-03 19:09:59 +02:00
Tim203
5eb7565b0a
Third party capes, rotation fixed, wait for the client and updated protocol lib
2019-10-02 22:45:29 +02:00
Nicolas Znamenski
0a961fd2f7
Added parameters on dolphin and added support for Drowned, Pandas and Turtles
2019-09-30 20:40:07 -04:00
Tim203
0b193c04e7
Players spawn, player skins, scoreboard, bossbar and updated protocol lib
2019-09-25 23:52:28 +02:00
Tim203
cbdf4f7633
Made paintings not crash the client, bugfixes and improvements
2019-09-21 09:42:44 +02:00
Tim203
30b9caf5fa
Corrected some stuff
2019-09-17 00:45:39 +02:00
Tim203
1c74a6252a
Some fixes, added playerlist. Entity spawning doesn't work yet
2019-09-17 00:28:29 +02:00
Redned
fac7093bff
Add position checker to prevent false movements
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Sometimes this caused bugs on servers and made anticheats go wild. This should resolve most of the movement issues regarding that.
2019-09-15 20:25:16 -05:00
Redned
c606119c1d
Fix entities glitching out and teleporting to the wrong location
2019-09-14 23:19:13 -05:00
RednedEpic
664723a768
Update default movement speed value
2019-09-13 19:38:06 -05:00
SupremeMortal
9a9f67b45f
Get chunks working to some degree.
2019-09-13 11:49:18 +01:00
RednedEpic
1c1785ac51
Start work on chunks
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- There are probably many errors and issues with this code (some dumb ones probably). As of right now it crashes the client.
2019-08-30 16:47:33 -05:00
RednedEpic
cadd779f43
Implement entity attribute support
2019-08-06 01:39:39 -05:00
RednedEpic
c114e4d541
(A lot) more work on entities
2019-08-03 01:51:05 -05:00
RednedEpic
d496d4958e
Start work on entity translations
2019-08-02 22:38:09 -05:00