rtm516
8f01221275
Updated to support latest MCProtocolLib ( #623 )
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* Updated to support latest MCProtocolLib
* Cleaned up names and imports
* Fixed minecarts
* Fixed throwables
* Fixed tnt
2020-05-23 15:56:49 -05:00
rtm516
18415d5d15
Fixed trident display and some arrow related cleanup ( #609 )
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* Fixed trident display and some arrow related cleanup
* Renamed trident entity
2020-05-20 12:39:58 -05:00
OnlyBMan
fc5230c248
Add firework boost for elytras ( #552 )
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* Add firework boost for elytras!
* Change how to detect player glide
* Add comments explaining code
* Remove unused ID
2020-05-18 10:46:35 -04:00
Camotoy
31d3d2e289
Add some elder guardian properties ( #586 )
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- Adds the ELDER flag to all elder guardians, so they look like elder guardians and not giant regular guardians.
- Translates AFFECTED_BY_ELDER_GUARDIAN in JavaNotifyClientTranslator to add the elder guardian curse event.
2020-05-17 23:35:26 -05:00
rtm516
405ffb2666
Added mob spawner block entity data ( #587 )
2020-05-17 23:35:01 -05:00
rtm516
43ee7d6027
Fixed creepers, giants and eye of ender ( #578 )
2020-05-17 01:26:13 -05:00
rtm516
3220532083
Fixed fishing rod lines not connecting to other players ( #580 )
2020-05-16 23:57:18 -05:00
Camotoy
b4ecb88d49
Add air bubble UI support ( #569 )
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This commit translates entity metadata ID 1 into the AIR entity metadata.
2020-05-15 15:29:54 -05:00
Camotoy
1b260c16d7
Leash fixes ( #567 )
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* Leash fixes
- Adds visuals for leash string by translating ServerEntityAttachPacket
- Updates position offset for lead knots, making them properly appear on fences
* Add basic description of JavaEntityAttachTranslator
2020-05-15 12:50:34 -05:00
Camotoy
d4995acec6
Add support for absorption (golden hearts) ( #553 )
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Absorption is an attribute in Bedrock and an entity metadata value in Java. This commit sends an attribute update packet when the metadata value is updated.
2020-05-14 11:30:33 -05:00
Camotoy
278f59103e
Replace illusioners with pillagers ( #550 )
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Illusioners do not exist in Bedrock edition; this commit replaces them with pillagers so they can be somewhat replicated.
2020-05-13 16:08:32 -05:00
rtm516
6aadfb3a63
Fixed wither shield ( #544 )
2020-05-13 16:08:14 -05:00
rtm516
46b0054435
Fixed guardian beam getting stuck on players ( #540 )
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* Fixed guardian beam getting stuck on players
* Fixed formatting
2020-05-12 21:31:42 -05:00
rtm516
c84c0f23cb
Fixed invisible flag not getting set back ( #535 )
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* Fixed invisible flag not getting set back
* Fixed indentation
2020-05-11 23:44:30 -05:00
rtm516
324bc67c97
Fixed small armour stands not respecting invisibility ( #533 )
2020-05-11 14:56:50 -05:00
rtm516
f9ee569cd5
Various entity fixes ( #529 )
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* Fixed invisible entities nametags being displayed
* Fixed most entity collision boxes
* Fixed area effect cloud not displaying
* Fixed armour stand size and marker
* Fix baby collision boxes
* Fixed squid animation (rotation still broken)
* Fix Guardian beam for local player
* Fixed armour stand invisibility
* Fixed Wither boss data
* Fixed fishing line attach to entities
2020-05-11 00:09:16 -05:00
RednedEpic
d2a18f8fd5
Remove dangling entity link packet in PlayerEntity for parrots
2020-05-10 14:47:40 -05:00
Camotoy
6192237cc9
Add parrots on player shoulders ( #530 )
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* Add parrots on player shoulders
Parrots on player shoulders are a separate entity in Bedrock, but part of the player metadata in Java. This commit creates a parrot entity from the NBT data given by the player's entity data.
* Remove unused import
* Nullify parrot after despawning
* Remove debug code
2020-05-10 14:38:39 -05:00
RednedEpic
edc8ea998c
Add slime and magma cube size support
2020-05-07 22:57:08 -05:00
Luke
7195d20fae
Implement helper methods for sending packets ( #487 )
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* Implement helper methods for sending packets, fixes an NPE when chatting before connecting to the remote server
* Change method names
* Add a space between doc comment lines
* Add debug messages
2020-05-05 10:51:43 -05:00
rtm516
96a7770c22
Fixed entity bugs introduced by 6642f1e
and added fishing lines ( #483 )
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* Fixed entity bugs introduced by 6642f1e
* Fixed fishing line not displaying
* Clean extra line and added todo
2020-05-05 10:48:01 -05:00
RednedEpic
6642f1ec26
Fix a few entities not showing up and include identifiers for entities in EntityType
2020-05-05 00:09:36 -05:00
RednedEpic
26266bf9b6
Fix black texture of offhand item ( Closes #332 )
2020-05-04 22:01:34 -05:00
RednedEpic
7f7d89e517
Add tnt sounds/particles and support for level event sounds
2020-05-03 01:48:38 -05:00
RednedEpic
3370ad3db9
Merge branch 'master' into feature/sounds
2020-05-02 23:06:53 -05:00
Camotoy
9846058377
Add item frames ( #415 )
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* Initial attempt
* Item frames 'work'
* Blocks in the item frames work
* Remove commented code
* Small changes
* More progress
* Whittling down
* Fix swords, etc
* NBT data implemented
* Remove unused import
* Add item frame item removing; add checks for removing item frames
* Add requested changes; clean up logic
* Add license
* Always delay item frame updates by 500 milliseconds
* Switch to per-session item frame cache
* Revert item translator refactoring
2020-05-02 15:44:05 -05:00
RednedEpic
1fbb755d26
Merge branch 'master' into sound-master
2020-04-29 15:14:25 -05:00
RednedEpic
31be608038
Add block break sounds for blocks with 0 hardness, and refactor some things
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The refactors in this commit go a bit beyond the scope of what the sound/effects branch was meant to accomplish, however most of these changes are necessary so chunk caching could be reintroduced for the standalone version. The chunk caching here allows for us to get the block ID before the block was broken, and in the future allow us to implement newer features. Chunk caching is optional (and disabled by default) as on non-Bukkit versions, it can eat up a lot of RAM with many players online.
2020-04-29 15:01:53 -05:00
rtm516
bea070395f
Handle player teleports properly ( #389 )
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* Handle player teleports properly
Co-authored-by: ForceUpdate1 <mneuhaus44@gmail.com>
* impl teleport cache
* impl teleport cache
* removed debugs
* Cleanup
Co-authored-by: ForceUpdate1 <mneuhaus44@gmail.com>
2020-04-29 11:06:25 -05:00
ForceUpdate1
82433f8078
Fix capes ( #436 )
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* fix capes
* remove gson
* clean up
* clean up
* formatting code
* Made the changes fit a bit better into the already existing code
* Throw the nullptr before the download complete message,
making debugging skins less confusing
Co-authored-by: Tim203 <mctim203@gmail.com>
2020-04-29 11:04:45 -05:00
OnlyBMan
e82adf2cf9
Implement shield blocking ( #395 )
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* basic shield blocking
* Offhand works
* Add Shield as id in BlockTranslator
* Change Block Translator to Item Translator
* Fix formatting
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
Co-authored-by: Redned <redned235@gmail.com>
2020-04-24 22:11:28 -05:00
ForceUpdate1
733ec2a0ec
Implement Updated Item Translator ( #388 )
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* add item translator
* add item translator
* add nbt item translator
* fix empty list tags
* formatting code
* use Int2ObjectMap
remove session
* rename annotation
2020-04-22 16:26:16 -05:00
RednedEpic
e8bf8ff2a0
Fix javadoc related errors
2020-04-22 01:03:46 -05:00
Redned
7ca1d1bea6
Merge pull request #398 from GeyserMC/inventory
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Merges branch 'inventory' into master
2020-04-22 00:49:48 -05:00
rtm516
1b15f3058f
Javadoc a bit of Geyser ( #392 )
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* A bunch of javadoc comments
* Cleaned up javadocs
2020-04-21 00:28:44 -05:00
rtm516
7417f57d47
Fish fixes ( #374 )
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* Fixed tropical fish display.
* Added base pufferfish class
* Fixed pufferfish, fish flags and cleaned up tropical fish spawning
* Fixed tropical fish model variant
* Fix tropical fish colours
2020-04-20 00:29:36 -05:00
Marco
36b549be39
Reset wolf color
2020-04-19 11:06:11 +02:00
Marco
46989fb6b5
Reset wolf color, if not tamed
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Fix baby metadata
2020-04-19 10:57:37 +02:00
Marco
685df6266f
code formatting
2020-04-18 10:30:25 +02:00
Marco
1c0ea9c60c
fix npe
2020-04-18 10:29:13 +02:00
RednedEpic
4b001593fc
Merge branch 'master' into inventory
2020-04-17 18:37:22 -05:00
Redned
52ebb1a53c
Merge pull request #356 from ForceUpdate1/shulker
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Implement ShulkerEntity
2020-04-17 13:21:49 -05:00
Marco
2386b415a5
add licence header
2020-04-17 20:19:14 +02:00
Marco
ca8b19c0d0
Implement ShulkerEntity
2020-04-16 14:36:03 +02:00
DoctorMacc
406f76201d
Add license; add comment
2020-04-15 18:35:14 -04:00
DoctorMacc
1c255e4d73
Fishing bobber shows
2020-04-15 18:33:16 -04:00
RednedEpic
1cb2e658e0
Merge branch 'master' into inventory
2020-04-14 23:40:50 -05:00
DoctorMacc
9e93ea4c8d
Add licenses
2020-04-14 21:52:25 -04:00
DoctorMacc
52783804ac
Remove debug code
2020-04-14 21:50:43 -04:00
DoctorMacc
ee453502e2
Final touches
2020-04-14 21:46:05 -04:00
DoctorMacc
d92b83afdb
Fix ender dragon; add enderman
2020-04-14 16:58:41 -04:00
DoctorMacc
2402a33798
Merge branch 'master' of https://github.com/GeyserMC/Geyser into endercrystal
2020-04-13 23:05:12 -04:00
RednedEpic
605c9ef4db
Merge branch 'master' into inventory
2020-04-11 22:46:25 -05:00
DoctorMacc
f3344dbfed
Change villager maps to private final
2020-04-11 15:18:22 -04:00
DoctorMacc
13bee6ca6a
Debug stuff
2020-04-11 13:10:35 -04:00
DoctorMacc
ec5c1ef0b2
Merge branch 'master' of https://github.com/GeyserMC/Geyser into endercrystal
2020-04-11 13:06:53 -04:00
DoctorMacc
fd5333b77b
Merge latest master
2020-04-11 13:06:50 -04:00
DoctorMacc
0af919effe
Merge latest master
2020-04-11 11:38:32 -04:00
DoctorMacc
6b04f2b5d8
Final touches
2020-04-11 11:35:14 -04:00
DoctorMacc
392d2ca6f7
Begin work on ender crystal support
2020-04-10 12:39:52 -04:00
DoctorMacc
6359fd4e83
Use switch statement for cat variant color
2020-04-09 20:23:52 -04:00
DoctorMacc
a580edc78f
Little touch
2020-04-09 20:20:41 -04:00
DoctorMacc
d0a7f6282c
Initial villager types support
2020-04-09 19:33:52 -04:00
DoctorMacc
8f735ae453
Remove debug code
2020-04-09 18:12:53 -04:00
DoctorMacc
c777641a90
Changes?
2020-04-09 17:53:38 -04:00
DoctorMacc
c1dbd64f12
Add wolf collar support
2020-04-09 16:36:30 -04:00
DoctorMacc
c2fc3a7873
Add copyright
2020-04-09 16:09:03 -04:00
DoctorMacc
af4edf159a
Add tameable entity features
2020-04-09 16:06:00 -04:00
DoctorMacc
da99bb16d5
Cat work
2020-04-09 13:37:27 -04:00
DoctorMacc
c41740a9fa
Add entity flag for if bee has nectar
2020-04-08 17:58:07 -04:00
DoctorMacc
d4f23379ef
Fix requested change; modify comments
2020-04-07 20:06:20 -04:00
DoctorMacc
20700998b1
Fix requested changes; remove unused import
2020-04-07 19:57:34 -04:00
DoctorMacc
bbf0baf948
Additional explanation comment
2020-04-07 19:40:35 -04:00
DoctorMacc
03c611224b
Add llama decoration support
2020-04-07 19:38:44 -04:00
Redned
9bdc083963
Merge pull request #286 from DoctorMacc/trader-llamas
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Fix trader llamas not appearing; add llama metadata
2020-04-07 15:32:41 -05:00
William Johnstone
c44708cc22
Add requested changes
2020-04-07 21:22:10 +01:00
DoctorMacc
588c89ded2
Fix requested changes
2020-04-07 16:21:42 -04:00
DoctorMacc
b8c1a1d0ba
Fix trader llamas not appearing; show llama variant
2020-04-07 16:12:55 -04:00
William Johnstone
8cab3cce26
Add falling blocks
2020-04-07 20:45:59 +01:00
RednedEpic
7e54170473
Merge branch 'master' into inventory
2020-04-04 03:04:38 -05:00
RednedEpic
786f137e28
Add support for team prefixes, suffixes, and colors ( Fixes #150 )
2020-04-04 01:27:34 -05:00
RednedEpic
e76b67265a
Rebase
2020-04-02 17:53:45 -05:00
RednedEpic
be9396f585
Merge branch 'master' into inventory
2020-04-02 17:01:17 -05:00
William Johnstone
eb707a71df
Add requested changes
2020-03-28 16:03:09 +00:00
William Johnstone
0caee67e43
Finalise block breaking, (water calculations omitted because of no access to server api)
2020-03-27 23:39:53 +00:00
RednedEpic
03e11df58b
Fix null potion type message in console (Addresses #227 )
2020-03-26 23:29:16 -05:00
Ender
13a58dc825
Begin making translators annotation based
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Also, rename TranslatorsInit to Translators; makes alot more sense.
2020-03-23 23:03:33 -05:00
William Johnstone
60662ae06c
Moved break time checks to BlockUtils class, Created ItemUtils and added helper function to get enchantment levels on items, implemented a entity effect cache, added haste and mining fatigue check for block breaking animations, fixed block breaking animations for blocks with speeds that are not affected by tools.
2020-03-22 22:59:34 +00:00
RednedEpic
6eac178305
Merge branch 'master' into inventory
2020-03-10 18:46:27 -05:00
RednedEpic
0e355c1a95
Fix natural creeper explosion animation not showing up
2020-03-06 19:27:12 -06:00
RednedEpic
70d6a28c22
Merge branch 'master' into inventory
2020-03-06 17:30:46 -06:00
RednedEpic
7bd53c95c3
Work on a lot more entity flags
2020-03-06 17:29:11 -06:00
RednedEpic
e4c2f79bc5
Fix a couple minor entity bugs
2020-03-06 15:56:48 -06:00
RednedEpic
418026dbe6
Merge branch 'block-entities' into inventory
2020-03-05 20:00:14 -06:00
RednedEpic
2bdf3d4d7f
Merge branch 'master' into plugin
2020-02-26 19:31:19 -06:00
RednedEpic
09e4bbd8ca
Make sure scale is not null when setting armor stand as baby
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If it's null, it's invisible.
2020-02-25 19:52:27 -06:00
RednedEpic
f5bc328737
Merge branch 'master' into feature/new-protocol-lib
2020-02-25 18:54:31 -06:00
Redned
b41d66dd19
Set can climb for entity back to true
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This has nothing to do with the bug where players can "climb" up blocks, but rather disabling this feature disables the ability to climb up vines and ladders. This commit reverts that.
2020-02-23 18:02:54 -06:00
RednedEpic
720f69d913
Set can climb for entity to false
2020-02-16 14:07:40 -06:00
RednedEpic
41a24ca6ab
Merge branch 'master' into plugin
2020-02-16 13:25:37 -06:00