Commit Graph

700 Commits

Author SHA1 Message Date
Redned e5f0840335
Merge pull request #315 from rtm516/waterlogged-fix
Fixes waterlogged blocks in master
2020-04-11 14:17:06 -05:00
rtm516 613626915a Copied fix from inventory a00cf75 2020-04-11 20:11:46 +01:00
AJ Ferguson f04a267d98 Only show login form if AuthType is Online 2020-04-11 10:53:27 -08:00
rtm516 1abc0f9764 Added translation to bossbar titles 2020-04-11 19:43:29 +01:00
AJ Ferguson 95bcc04177 Fix crash on some devices when logging into a different dimension 2020-04-11 10:33:06 -08:00
rtm516 b0d39c587f Removed debugging code 2020-04-11 19:31:06 +01:00
DoctorMacc 13bee6ca6a Debug stuff 2020-04-11 13:10:35 -04:00
DoctorMacc ec5c1ef0b2 Merge branch 'master' of https://github.com/GeyserMC/Geyser into endercrystal 2020-04-11 13:06:53 -04:00
DoctorMacc fd5333b77b Merge latest master 2020-04-11 13:06:50 -04:00
DoctorMacc 0af919effe Merge latest master 2020-04-11 11:38:32 -04:00
DoctorMacc 6b04f2b5d8 Final touches 2020-04-11 11:35:14 -04:00
rtm516 00099b5332 Multi arguments handling 2020-04-11 15:53:53 +01:00
rtm516 c95d2d2f47 New parameter parsing ready for multiple params 2020-04-11 14:57:29 +01:00
rtm516 74d3254bf0 Automatic enum creation and comments 2020-04-11 02:58:07 +01:00
rtm516 010840bebe Better parameter handling 2020-04-11 02:25:58 +01:00
rtm516 c050086221 Basic param parsing 2020-04-11 01:24:22 +01:00
rtm516 927542ff2e Added base command completion 2020-04-11 00:20:34 +01:00
DoctorMacc e2e4fb2b3c Some final touches 2020-04-10 18:11:16 -04:00
DoctorMacc f046ef52f1 Add license 2020-04-10 18:06:35 -04:00
DoctorMacc d547b31b38 Fix first load crashing; fix NPE 2020-04-10 16:36:41 -04:00
DoctorMacc 1dc6d4fbdc Fixed 2020-04-10 16:07:36 -04:00
Redned d8ff735626
Merge pull request #298 from rtm516/language-and-colour-fix
Fixed language processing and chat colours being reset for no reason
2020-04-10 15:06:55 -05:00
AJ Ferguson 23d98bb25f Fix block placement for stairs, slabs, etc. 2020-04-10 10:46:29 -08:00
DoctorMacc 392d2ca6f7 Begin work on ender crystal support 2020-04-10 12:39:52 -04:00
DoctorMacc 6359fd4e83 Use switch statement for cat variant color 2020-04-09 20:23:52 -04:00
DoctorMacc a580edc78f Little touch 2020-04-09 20:20:41 -04:00
DoctorMacc d0a7f6282c Initial villager types support 2020-04-09 19:33:52 -04:00
DoctorMacc 8f735ae453 Remove debug code 2020-04-09 18:12:53 -04:00
DoctorMacc c777641a90 Changes? 2020-04-09 17:53:38 -04:00
DoctorMacc c1dbd64f12 Add wolf collar support 2020-04-09 16:36:30 -04:00
DoctorMacc c2fc3a7873 Add copyright 2020-04-09 16:09:03 -04:00
DoctorMacc af4edf159a Add tameable entity features 2020-04-09 16:06:00 -04:00
rtm516 9f1da99b71 Fixed NONE colour formatting and cleaned up imports 2020-04-09 20:24:32 +01:00
rtm516 1e1d2f00ae Fixed language processing and chat colours being reset for no reason 2020-04-09 19:46:45 +01:00
DoctorMacc da99bb16d5 Cat work 2020-04-09 13:37:27 -04:00
rtm516 78fdab2090 Removed left in debug line 2020-04-09 17:34:49 +01:00
rtm516 81c1533ee2 en_us user now gets a chat message if the locale isnt already loaded 2020-04-09 17:21:51 +01:00
rtm516 013bca024c Removed auto download and load of en_us 2020-04-09 17:06:17 +01:00
rtm516 64e0af48f9 Merge remote-tracking branch 'origin/master' into server-language-processing 2020-04-09 16:56:14 +01:00
rtm516 b43a3e9abd Fixed players not getting removed from the players map on disconnect 2020-04-09 15:26:14 +01:00
rtm516 1ef50cbb95 Added automatic en_us download and extraction from JAR 2020-04-09 14:36:32 +01:00
rtm516 c51a48221b Merge remote-tracking branch 'origin/master' into server-language-processing 2020-04-09 13:58:45 +01:00
Redned 77a7b55fb1
Merge pull request #294 from DoctorMacc/bows
Fix bows, potentially buckets, other items
2020-04-08 23:04:08 -05:00
DoctorMacc 0521a30266 Simplify 2020-04-08 22:17:29 -04:00
DoctorMacc 545604bf91 Merge branch 'sign-editing' of https://github.com/DoctorMacc/Geyser into sign-editing 2020-04-08 21:33:24 -04:00
DoctorMacc d518d5ef63 One More Thing™️ 2020-04-08 21:33:07 -04:00
DoctorMacc c393dc9f21 Initial bow support 2020-04-08 21:29:33 -04:00
rtm516 bc67675d16 Added translation of extra message parts 2020-04-09 01:30:27 +01:00
rtm516 c61d87714b On demand downloading and loading of language files 2020-04-09 00:20:41 +01:00
Camotoy a1c0ec6c12
Update copyright 2020-04-08 19:14:34 -04:00
DoctorMacc c41740a9fa Add entity flag for if bee has nectar 2020-04-08 17:58:07 -04:00
DoctorMacc aff33bd8b3 Whitespace 2020-04-08 17:44:51 -04:00
DoctorMacc 962d987274 Remove unused imports 2020-04-08 17:44:34 -04:00
DoctorMacc 6ea0fcabc3 Sign editing 2020-04-08 17:42:36 -04:00
rtm516 2cd5472ff0 Started work on the locale fetching and loading system 2020-04-08 21:11:56 +01:00
DoctorMacc 7993f38437 Prepare for PR 2020-04-08 15:30:36 -04:00
Jason Ho 9e03c9b93a Annotate sound translator classes 2020-04-07 18:11:27 -07:00
Redned ece1eeb451
Merge pull request #274 from rtm516/shutdown-fix
Kick players on shutdown and fix window not closing on standalone
2020-04-07 19:20:01 -05:00
Redned 553b72bf30
Merge pull request #289 from DoctorMacc/llama-decoration
Add llama decoration support
2020-04-07 19:19:20 -05:00
rtm516 8e1b5de4b0
Merge branch 'master' into shutdown-fix 2020-04-08 01:07:12 +01:00
DoctorMacc d4f23379ef Fix requested change; modify comments 2020-04-07 20:06:20 -04:00
rtm516 70975a1d36 Updated player count for ade40d5 2020-04-08 01:03:25 +01:00
DoctorMacc 20700998b1 Fix requested changes; remove unused import 2020-04-07 19:57:34 -04:00
Redned ade40d5a8b
Only add the player to the players map once 2020-04-07 18:54:58 -05:00
DoctorMacc bbf0baf948 Additional explanation comment 2020-04-07 19:40:35 -04:00
DoctorMacc 03c611224b Add llama decoration support 2020-04-07 19:38:44 -04:00
DoctorMacc 12e67d9b28 Merge branch 'master' of https://github.com/GeyserMC/Geyser into map-quick-fix 2020-04-07 18:23:22 -04:00
Redned 9bdc083963
Merge pull request #286 from DoctorMacc/trader-llamas
Fix trader llamas not appearing; add llama metadata
2020-04-07 15:32:41 -05:00
William Johnstone c44708cc22 Add requested changes 2020-04-07 21:22:10 +01:00
DoctorMacc 588c89ded2 Fix requested changes 2020-04-07 16:21:42 -04:00
DoctorMacc b8c1a1d0ba Fix trader llamas not appearing; show llama variant 2020-04-07 16:12:55 -04:00
William Johnstone 8cab3cce26 Add falling blocks 2020-04-07 20:45:59 +01:00
DoctorMacc 9c282d2cb8 Quick map fix 2020-04-07 13:54:08 -04:00
DoctorMacc 2d2b4704dc Potential error spam fix 2020-04-06 20:57:26 -04:00
DoctorMacc 050098a498 Add legal message to BedBlockEntityTranslator.java 2020-04-06 16:33:30 -04:00
DoctorMacc a392e54447 Fix requested changes 2020-04-06 16:27:09 -04:00
DoctorMacc 44a46d1872 Remove unnecessary code 2020-04-06 11:18:16 -04:00
DoctorMacc 81c9e4f165 Fix beds and signs 2020-04-06 11:16:16 -04:00
rtm516 41e0de4484 Cleaned up language 2020-04-06 14:35:18 +01:00
rtm516 c114f49e84 Fixed player count and removed debug code 2020-04-06 14:34:45 +01:00
rtm516 d4fa651427 Made the server kick all players before we shutdown and close the window when we finish on standalone. 2020-04-06 14:33:36 +01:00
rtm516 28217adfdf Added support for numbered param replacements 2020-04-05 23:37:41 +01:00
rtm516 9a6b537e89 Removed debugging line 2020-04-05 22:49:10 +01:00
rtm516 49df48fcf0 Fixed some strings getting missed 2020-04-05 22:47:03 +01:00
rtm516 18311e3c1c Added argument parsing to serverside language processing 2020-04-05 12:19:20 +01:00
rtm516 55b2fd0259 Kick the user on incorrect login info 2020-04-05 10:42:02 +01:00
rtm516 c809ddb618 Renamed translation method and cleaned up variable declaration 2020-04-05 10:13:47 +01:00
RednedEpic b4cd6bacca Fix improperly named bedrock packet translator 2020-04-05 00:48:53 -05:00
MrPowerGamerBR b92f36e2e3 Remove unused map info request translator
This was used for debugging purposes, to check if the map was correctly remapped to the client because, if it wasn't, it would've returned -1 as the map ID
2020-04-05 00:48:53 -05:00
MrPowerGamerBR d635939c5b Add map item translators 2020-04-05 00:48:53 -05:00
RednedEpic 41f6d991a4 Fix improperly named bedrock packet translator 2020-04-05 00:47:04 -05:00
rtm516 845c914492 Moved loading and added default locale config option 2020-04-05 02:58:23 +01:00
rtm516 b5ce83bbe2 Missed changes 2020-04-05 02:37:39 +01:00
rtm516 7f1fb3d43c Added new locale loading system 2020-04-05 02:36:25 +01:00
RednedEpic c13bbcda85 Fix null block entity console spam, which caused the world to be invisible
This was a rare bug that only happened on very few servers, and from what I gathered, only 1.8 servers using ViaVersion.
2020-04-04 17:22:54 -05:00
MrPowerGamerBR 3094fedd54 Remove unused map info request translator
This was used for debugging purposes, to check if the map was correctly remapped to the client because, if it wasn't, it would've returned -1 as the map ID
2020-04-04 17:28:59 -03:00
MrPowerGamerBR de37046466 Add map item translators 2020-04-04 17:23:02 -03:00
rtm516 c1e00e3614 Moved to json file lang mapping 2020-04-04 19:39:14 +01:00
rtm516 7298e2ff3f Added a few more lang string translations 2020-04-04 17:44:41 +01:00
rtm516 65277dc82a Added java -> bedrock lang conversions 2020-04-04 17:25:38 +01:00
RednedEpic 392b0b5727 Merge branch 'master' into inventory 2020-04-04 03:12:23 -05:00
RednedEpic 7e54170473 Merge branch 'master' into inventory 2020-04-04 03:04:38 -05:00
RednedEpic 79906fae0a Fix NPE if banner had no patterns 2020-04-04 02:45:51 -05:00
RednedEpic 54fe7989cf Nitpicks 2020-04-04 02:08:50 -05:00
RednedEpic b6c2592b5c Add missing import 2020-04-04 02:08:23 -05:00
Redned ddf2f471ea
Merge branch 'master' into chunk-fix 2020-04-04 02:00:18 -05:00
RednedEpic 786f137e28 Add support for team prefixes, suffixes, and colors (Fixes #150) 2020-04-04 01:27:34 -05:00
RednedEpic 9b487d7d03 Fix combat by sending the animate packet after damage (Closes #260) 2020-04-03 17:20:14 -05:00
RednedEpic 3aa7b2ddad Use IntSet for JAVA_RUNTIME_WOOL_IDS 2020-04-02 18:09:09 -05:00
RednedEpic e76b67265a Rebase 2020-04-02 17:53:45 -05:00
RednedEpic be9396f585 Merge branch 'master' into inventory 2020-04-02 17:01:17 -05:00
Jason Ho 3721cc084e Add packet translators for Play, Stop, and Builtin sounds 2020-03-28 16:50:50 -07:00
Redned 4a8aeda677
Merge pull request #249 from endevrr/block-break-animations (Closes #153)
Block breaking animations
2020-03-28 13:58:44 -05:00
William Johnstone eb707a71df Add requested changes 2020-03-28 16:03:09 +00:00
Redned 721761cc18
Merge pull request #248 from endevrr/inventory
Fix waterlogged blocks
2020-03-27 22:01:25 -05:00
endevrr 20e6c7fcbf
Merge branch 'inventory' into block-break-animations 2020-03-28 00:04:53 +00:00
William Johnstone 0caee67e43 Finalise block breaking, (water calculations omitted because of no access to server api) 2020-03-27 23:39:53 +00:00
William Johnstone a00cf75bc7 Fix waterlogged blocks 2020-03-27 23:23:26 +00:00
Redned 00b93c5527
Merge pull request #243 from DoctorMacc/inventory
Implement bed colors (Closes #222)
2020-03-27 15:20:00 -05:00
BuildTools 7b5bb22321 Rename BEDCOLORS to BED_COLORS 2020-03-27 14:21:34 -04:00
BuildTools 17258dcaf6 Remove debugging code 2020-03-27 13:09:40 -04:00
BuildTools 7a402c40b3 Use mappings to generate bed colors 2020-03-27 13:08:21 -04:00
RednedEpic 03e11df58b Fix null potion type message in console (Addresses #227) 2020-03-26 23:29:16 -05:00
RednedEpic 5222232e72 Add rest of fixes for operator bug 2020-03-26 23:00:52 -05:00
BuildTools e5766ef96a Store bed colors in Object2ByteOpenHashMap 2020-03-26 18:34:54 -04:00
BuildTools 22908c4de7 Remove whitespace 2020-03-26 10:31:57 -04:00
BuildTools 545ab0f268 Move bed-specific code to BedBlockEntityTranslator.java 2020-03-26 10:22:44 -04:00
BuildTools 5301c8c3f6 Implement bed colors
Java Edition includes the bed color in the namespaced ID; in Bedrock edition it's one of the tag values as a block entity. This code involves creating a table between block states and bed color numbers and looking that up on chunk load or block update.
2020-03-25 22:03:46 -04:00
Redned bb601daf26
Merge pull request #239 from e3ndr/master
Make translators annotation based.
2020-03-25 01:01:37 -05:00
Ender f8407eeb5a Add requested changes to PR 2020-03-25 00:55:09 -05:00
Ender bbf6683bd8 Make all translators annotation based 2020-03-23 23:24:17 -05:00
Ender 13a58dc825 Begin making translators annotation based
Also, rename TranslatorsInit to Translators; makes alot more sense.
2020-03-23 23:03:33 -05:00
DoctorMacc a821312f7e
Add switch for dealing with ChatColor.NONE
In-game chat uses ChatColor.NONE for handling reset of text.
2020-03-23 15:13:45 -04:00
William Johnstone 60662ae06c Moved break time checks to BlockUtils class, Created ItemUtils and added helper function to get enchantment levels on items, implemented a entity effect cache, added haste and mining fatigue check for block breaking animations, fixed block breaking animations for blocks with speeds that are not affected by tools. 2020-03-22 22:59:34 +00:00
William Johnstone a0884596e3 Fix issue with players being able to update their own gamemode 2020-03-21 22:59:16 +00:00
William Johnstone 4b40b07bf8 Refactor code and improve sword breaking 2020-03-21 21:37:55 +00:00
William Johnstone 09cdcbdf94 Add block breaking animations that actually work (still incomplete, doesn't take enchantments or player effects into account, also doesn't account for being in the air or underwater) 2020-03-21 20:14:09 +00:00
William Johnstone 350bb28c7c revert last commit as I'm starting over 2020-03-20 21:28:20 +00:00
William Johnstone 650a1e2ab1 Start block breaking animations (inventory is broken) 2020-03-20 20:34:16 +00:00
Tim203 8b824cccf7
Added VR as InputMode (fixes #219) 2020-03-19 12:51:14 +01:00
RednedEpic 0a3a4a9ee1 Merge remote-tracking branch 'origin/master' 2020-03-18 16:10:45 -05:00
Redned 62b183a387 Update bedrock protocol lib and remove trove 2020-03-18 16:10:28 -05:00
Ender 1f8a2c5765 Make the passthrough motd display correctly on clients
Before: https://i.e3ndr.xyz/?i=W63C
After: https://i.e3ndr.xyz/?i=SGKS
2020-03-17 17:55:11 -05:00
RednedEpic 51050e3868 Merge remote-tracking branch 'origin/master' 2020-03-17 11:43:28 -05:00
RednedEpic 21dc2e8362 Add Geyser reload command and commands for platforms (Closes #141) 2020-03-17 11:43:09 -05:00
RednedEpic 1bcee8d36f Merge branch 'master' into inventory 2020-03-15 13:21:37 -05:00
RednedEpic 16c9317a36 Fix flickering sky if time is too high (Closes #200)
This was caused because the max int size is 2,147,483,647, which is what Minecraft: Bedrock Edition uses in the time packet. In Minecraft: Java Edition, a long is used which has a max length of 9,223,372,036,854,775,807, thus causing the sky to bug out.

This commit uses the modulus operator with the max time value per-day of 24,000 to retrieve the remainder.
2020-03-15 13:20:55 -05:00
RednedEpic e203cfd4a7 Move back to XUID for Floodgate
The normal identity UUID caused problems and caused the bedrock client to crash when using Floodgate. This was likely because on bedrock edition, it's a version 3 UUID opposed to java edition which uses version 4.
2020-03-14 14:03:44 -05:00
RednedEpic 105ce2b3b5 Add effect translations 2020-03-10 19:40:51 -05:00
RednedEpic 6eac178305 Merge branch 'master' into inventory 2020-03-10 18:46:27 -05:00
Tim203 37d377b483
Floodgate now uses identity instead of xuid 2020-03-09 21:32:19 +01:00
RednedEpic acc30f2432 Move DeviceOS to common module 2020-03-08 11:45:00 -05:00
RednedEpic 9e203d48aa Fix running Geyser commands ingame 2020-03-06 19:37:35 -06:00
RednedEpic 0e355c1a95 Fix natural creeper explosion animation not showing up 2020-03-06 19:27:12 -06:00
RednedEpic 70d6a28c22 Merge branch 'master' into inventory 2020-03-06 17:30:46 -06:00
RednedEpic 7bd53c95c3 Work on a lot more entity flags 2020-03-06 17:29:11 -06:00
RednedEpic e4c2f79bc5 Fix a couple minor entity bugs 2020-03-06 15:56:48 -06:00
RednedEpic 119f35b690 Fix chat getting cut off (Closes #188) 2020-03-06 15:44:49 -06:00
AJ Ferguson f71c70224b Only translate full chunks 2020-03-05 17:55:22 -09:00
RednedEpic b2d611e24c Fix some problems brought from merge conflicts 2020-03-05 20:53:58 -06:00
RednedEpic 418026dbe6 Merge branch 'block-entities' into inventory 2020-03-05 20:00:14 -06:00
AJ Ferguson eaf45ff6f7 Fix chunk view position bugs on some servers 2020-03-05 16:26:36 -09:00
AJ Ferguson 223e94a31d Revert non-full chunk fix
This fix causes far too much lag on big non-full chunk updates
2020-03-05 10:45:50 -09:00
RednedEpic 6b22bcec2b Merge branch 'master' into inventory 2020-03-04 21:35:20 -06:00
RednedEpic 1670c77672 Only allow console to shut down Geyser with a command 2020-03-04 20:44:42 -06:00
RednedEpic 936cbad67d Get log4j2 working and fix commands 2020-03-04 20:35:23 -06:00
RednedEpic f9a1656b8e Merge remote-tracking branch 'origin/plugin' into plugin 2020-02-26 19:31:45 -06:00
RednedEpic 2bdf3d4d7f Merge branch 'master' into plugin 2020-02-26 19:31:19 -06:00
Tim203 b97fa2b1c8 Added a response to the PluginMessage packet in the Login state 2020-02-26 23:53:26 +01:00
AJ Ferguson bfca25bbe3 Fix compile errors 2020-02-25 22:31:55 -09:00
AJ Ferguson bc3992f775 Merge remote-tracking branch 'remotes/upstream/master' into inventory
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/translators/TranslatorsInit.java
#	connector/src/main/java/org/geysermc/connector/network/translators/inventory/updater/ChestInventoryUpdater.java
2020-02-25 22:12:39 -09:00
RednedEpic 09e4bbd8ca Make sure scale is not null when setting armor stand as baby
If it's null, it's invisible.
2020-02-25 19:52:27 -06:00
RednedEpic 4c87a13e25 Snap height only if on ground
(Original commit 2dc6ab453f931ac2083a6d142e963beb0a101b94)
2020-02-25 19:36:36 -06:00
RednedEpic f5bc328737 Merge branch 'master' into feature/new-protocol-lib 2020-02-25 18:54:31 -06:00
RednedEpic f0e01ab1c9 Fix getting stuck in wall bug
Due to java doubles being somewhat more "precise" and bedrock positions being sent in floats instead, this caused bedrock players to get stuck in blocks when jumping or running near them in a certain way, thus causing the server to try and correct their position, potentially flagging anticheats and causing the server to print a "moved wrongly" message in console.

See: https://stackoverflow.com/questions/322749/retain-precision-with-double-in-java
2020-02-25 18:50:09 -06:00
RednedEpic 1af4d71bd1 Remove extra height added to position when server corrects movement
This should fix the bug where you can "climb" up blocks. Although this doesn't fix the random spasm the client gets, it should prevent players from climbing up blocks (and getting stuck in them), thus preventing anticheats from going crazy.
2020-02-24 20:04:18 -06:00
Redned b41d66dd19
Set can climb for entity back to true
This has nothing to do with the bug where players can "climb" up blocks, but rather disabling this feature disables the ability to climb up vines and ladders. This commit reverts that.
2020-02-23 18:02:54 -06:00
Redned 35ed1ec916
Merge pull request #156 from AJ-Ferguson/chunk-fix
Chunk fixes
2020-02-23 14:38:20 -06:00
RednedEpic 720f69d913 Set can climb for entity to false 2020-02-16 14:07:40 -06:00
RednedEpic 41a24ca6ab Merge branch 'master' into plugin 2020-02-16 13:25:37 -06:00
RednedEpic f87ff70369 Update to NukkitX Protocol Lib 2.5.1 2020-02-16 13:07:35 -06:00
RednedEpic 9ffec0021c Fix movement bugs *and* allow for teleportation 2020-02-16 12:40:54 -06:00
OnlyBMan 18a50d4e3e Fix baby armorstands showing even when invisible 2020-02-15 21:35:05 -05:00
RednedEpic f52684f0dd Fix teleportation 2020-02-15 19:06:18 -06:00
RednedEpic ee85abf34c Fix player movement not being visible, movement bugs and laggy entities
(Addresses #74, #109)
2020-02-15 17:39:34 -06:00
AJ Ferguson 2d0a584106 Fix swimming 2020-02-15 01:18:41 -09:00
RednedEpic e6d166d4d4 Merge branch 'master' into feature/new-protocol-lib 2020-02-14 17:58:53 -06:00
RednedEpic 4bb34cdcce Merge branch 'master' into feature/new-protocol-lib 2020-02-14 17:57:28 -06:00
RednedEpic 4186715083 Update to NukkitX Protocol Lib 2.5.0 release 2020-02-14 17:39:26 -06:00
RednedEpic bf90b803ca Fix interact and attack in interact translator 2020-02-14 17:27:08 -06:00
AJ Ferguson 35bf1b455e Fix new player entity data getting lost while loading skin 2020-02-13 17:45:15 -09:00
AJ Ferguson fa7324e1f5 Add support for offhand 2020-02-13 17:45:14 -09:00
AJ Ferguson b18b83fd9a Fix armor not showing if partially armored 2020-02-13 17:45:14 -09:00
AJ Ferguson 276a8d6485 Fix hotbar slot changing when the player's hand is updated
The default value is 0.
-1 seems to leave the selected hotbar slot unchanged.
2020-02-13 17:45:14 -09:00
AJ Ferguson bf1835e691 Fix Block IDs
Quick fix. Might have a different method for getting block IDs in the future
2020-02-12 22:29:44 -09:00
AJ Ferguson b1a0ed3e91 Merge remote-tracking branch 'remotes/upstream/master' into inventory
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/translators/TranslatorsInit.java
#	connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-12 21:58:09 -09:00
AJ Ferguson 7f194b2d54 Increase render distance instead of chunkpublisher radius 2020-02-11 13:42:02 -09:00
AJ Ferguson 3615ec2b90 Fix ChunkPosition 2020-02-10 18:24:09 -09:00
AJ Ferguson 9008036ee4 Merge remote-tracking branch 'remotes/upstream/master' into chunk-fix
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/translators/block/BlockTranslator.java
#	connector/src/main/java/org/geysermc/connector/network/translators/java/world/JavaChunkDataTranslator.java
#	connector/src/main/java/org/geysermc/connector/utils/ChunkUtils.java
#	connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-10 17:38:56 -09:00
SupremeMortal c70cf0bb47
Make biomes tag final 2020-02-09 22:55:07 +00:00