forked from GeyserMC/Geyser
Block breaking refactors (#1336)
Client-side block animations and reach checks are now added. This commit also includes cleanup in BlockChangeTranslator as well as proper Netherite tool support for calculating block breaking. Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
This commit is contained in:
parent
fe23c79053
commit
ade4c14911
7 changed files with 224 additions and 78 deletions
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@ -39,12 +39,11 @@ import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlaye
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.protocol.bedrock.data.LevelEventType;
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import com.nukkitx.protocol.bedrock.data.entity.EntityFlag;
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import com.nukkitx.protocol.bedrock.data.entity.EntityFlags;
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import com.nukkitx.protocol.bedrock.data.inventory.ContainerId;
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import com.nukkitx.protocol.bedrock.data.inventory.ContainerType;
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import com.nukkitx.protocol.bedrock.packet.ContainerOpenPacket;
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import com.nukkitx.protocol.bedrock.packet.InventorySlotPacket;
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import com.nukkitx.protocol.bedrock.packet.InventoryTransactionPacket;
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import com.nukkitx.protocol.bedrock.packet.LevelEventPacket;
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import com.nukkitx.protocol.bedrock.packet.*;
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import org.geysermc.connector.entity.CommandBlockMinecartEntity;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.entity.ItemFrameEntity;
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@ -64,9 +63,18 @@ import org.geysermc.connector.utils.InventoryUtils;
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import java.util.concurrent.TimeUnit;
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/**
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* BedrockInventoryTransactionTranslator handles most interactions between the client and the world,
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* or the client and their inventory.
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*/
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@Translator(packet = InventoryTransactionPacket.class)
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public class BedrockInventoryTransactionTranslator extends PacketTranslator<InventoryTransactionPacket> {
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private static final float MAXIMUM_BLOCK_PLACING_DISTANCE = 64f;
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private static final int CREATIVE_EYE_HEIGHT_PLACE_DISTANCE = 49;
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private static final int SURVIVAL_EYE_HEIGHT_PLACE_DISTANCE = 36;
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private static final float MAXIMUM_BLOCK_DESTROYING_DISTANCE = 36f;
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@Override
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public void translate(InventoryTransactionPacket packet, GeyserSession session) {
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// Send book updates before opening inventories
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@ -112,6 +120,46 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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break;
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}
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Vector3i blockPos = BlockUtils.getBlockPosition(packet.getBlockPosition(), packet.getBlockFace());
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/*
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Checks to ensure that the range will be accepted by the server.
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"Not in range" doesn't refer to how far a vanilla client goes (that's a whole other mess),
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but how much a server will accept from the client maximum
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*/
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// CraftBukkit+ check - see https://github.com/PaperMC/Paper/blob/458db6206daae76327a64f4e2a17b67a7e38b426/Spigot-Server-Patches/0532-Move-range-check-for-block-placing-up.patch
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Vector3f playerPosition = session.getPlayerEntity().getPosition();
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EntityFlags flags = session.getPlayerEntity().getMetadata().getFlags();
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// Adjust position for current eye height
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if (flags.getFlag(EntityFlag.SNEAKING)) {
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playerPosition = playerPosition.sub(0, (EntityType.PLAYER.getOffset() - 1.27f), 0);
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} else if (flags.getFlag(EntityFlag.SWIMMING) || flags.getFlag(EntityFlag.GLIDING) || flags.getFlag(EntityFlag.DAMAGE_NEARBY_MOBS)) {
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// Swimming, gliding, or using the trident spin attack
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playerPosition = playerPosition.sub(0, (EntityType.PLAYER.getOffset() - 0.4f), 0);
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} else if (flags.getFlag(EntityFlag.SLEEPING)) {
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playerPosition = playerPosition.sub(0, (EntityType.PLAYER.getOffset() - 0.2f), 0);
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} // else, we don't have to modify the position
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float diffX = playerPosition.getX() - packet.getBlockPosition().getX();
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float diffY = playerPosition.getY() - packet.getBlockPosition().getY();
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float diffZ = playerPosition.getZ() - packet.getBlockPosition().getZ();
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if (((diffX * diffX) + (diffY * diffY) + (diffZ * diffZ)) >
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(session.getGameMode().equals(GameMode.CREATIVE) ? CREATIVE_EYE_HEIGHT_PLACE_DISTANCE : SURVIVAL_EYE_HEIGHT_PLACE_DISTANCE)) {
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restoreCorrectBlock(session, blockPos, packet);
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return;
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}
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// Vanilla check
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if (!(session.getPlayerEntity().getPosition().sub(0, EntityType.PLAYER.getOffset(), 0)
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.distanceSquared(packet.getBlockPosition().toFloat().add(0.5f, 0.5f, 0.5f)) < MAXIMUM_BLOCK_PLACING_DISTANCE)) {
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// The client thinks that its blocks have been successfully placed. Restore the server's blocks instead.
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restoreCorrectBlock(session, blockPos, packet);
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return;
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}
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/*
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Block place checks end - client is good to go
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*/
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ClientPlayerPlaceBlockPacket blockPacket = new ClientPlayerPlaceBlockPacket(
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new Position(packet.getBlockPosition().getX(), packet.getBlockPosition().getY(), packet.getBlockPosition().getZ()),
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BlockFace.values()[packet.getBlockFace()],
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@ -159,7 +207,6 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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}
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}
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Vector3i blockPos = BlockUtils.getBlockPosition(packet.getBlockPosition(), packet.getBlockFace());
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ItemEntry handItem = ItemRegistry.getItem(packet.getItemInHand());
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if (handItem.isBlock()) {
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session.setLastBlockPlacePosition(blockPos);
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@ -184,18 +231,31 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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session.sendDownstreamPacket(useItemPacket);
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break;
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case 2:
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int blockState = session.getConnector().getWorldManager().getBlockAt(session, packet.getBlockPosition().getX(), packet.getBlockPosition().getY(), packet.getBlockPosition().getZ());
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double blockHardness = BlockTranslator.JAVA_RUNTIME_ID_TO_HARDNESS.get(blockState);
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if (session.getGameMode() == GameMode.CREATIVE || (session.getConnector().getConfig().isCacheChunks() && blockHardness == 0)) {
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int blockState = session.getGameMode() == GameMode.CREATIVE ?
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session.getConnector().getWorldManager().getBlockAt(session, packet.getBlockPosition()) : session.getBreakingBlock();
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session.setLastBlockPlacedId(null);
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session.setLastBlockPlacePosition(null);
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// Same deal with vanilla block placing as above.
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// This is working out the distance using 3d Pythagoras and the extra value added to the Y is the sneaking height of a java player.
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playerPosition = session.getPlayerEntity().getPosition();
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Vector3f floatBlockPosition = packet.getBlockPosition().toFloat();
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diffX = playerPosition.getX() - (floatBlockPosition.getX() + 0.5f);
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diffY = (playerPosition.getY() - EntityType.PLAYER.getOffset()) - (floatBlockPosition.getY() + 0.5f) + 1.5f;
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diffZ = playerPosition.getZ() - (floatBlockPosition.getZ() + 0.5f);
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float distanceSquared = diffX * diffX + diffY * diffY + diffZ * diffZ;
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if (distanceSquared > MAXIMUM_BLOCK_DESTROYING_DISTANCE) {
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restoreCorrectBlock(session, packet.getBlockPosition(), packet);
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return;
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}
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LevelEventPacket blockBreakPacket = new LevelEventPacket();
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blockBreakPacket.setType(LevelEventType.PARTICLE_DESTROY_BLOCK);
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blockBreakPacket.setPosition(packet.getBlockPosition().toFloat());
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blockBreakPacket.setData(BlockTranslator.getBedrockBlockId(blockState));
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session.sendUpstreamPacket(blockBreakPacket);
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}
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session.setBreakingBlock(BlockTranslator.JAVA_AIR_ID);
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long frameEntityId = ItemFrameEntity.getItemFrameEntityId(session, packet.getBlockPosition());
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if (frameEntityId != -1 && session.getEntityCache().getEntityByJavaId(frameEntityId) != null) {
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@ -270,4 +330,34 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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break;
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}
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}
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/**
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* Restore the correct block state from the server without updating the chunk cache.
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*
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* @param session the session of the Bedrock client
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* @param blockPos the block position to restore
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*/
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private void restoreCorrectBlock(GeyserSession session, Vector3i blockPos, InventoryTransactionPacket packet) {
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int javaBlockState = session.getConnector().getWorldManager().getBlockAt(session, blockPos);
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UpdateBlockPacket updateBlockPacket = new UpdateBlockPacket();
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updateBlockPacket.setDataLayer(0);
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updateBlockPacket.setBlockPosition(blockPos);
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updateBlockPacket.setRuntimeId(BlockTranslator.getBedrockBlockId(javaBlockState));
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updateBlockPacket.getFlags().addAll(UpdateBlockPacket.FLAG_ALL_PRIORITY);
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session.sendUpstreamPacket(updateBlockPacket);
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UpdateBlockPacket updateWaterPacket = new UpdateBlockPacket();
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updateWaterPacket.setDataLayer(1);
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updateWaterPacket.setBlockPosition(blockPos);
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updateWaterPacket.setRuntimeId(BlockTranslator.isWaterlogged(javaBlockState) ? BlockTranslator.BEDROCK_WATER_ID : BlockTranslator.BEDROCK_AIR_ID);
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updateWaterPacket.getFlags().addAll(UpdateBlockPacket.FLAG_ALL_PRIORITY);
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session.sendUpstreamPacket(updateWaterPacket);
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// Reset the item in hand to prevent "missing" blocks
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InventorySlotPacket slotPacket = new InventorySlotPacket();
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slotPacket.setContainerId(ContainerId.INVENTORY);
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slotPacket.setSlot(packet.getHotbarSlot());
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slotPacket.setItem(packet.getItemInHand());
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session.sendUpstreamPacket(slotPacket);
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}
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}
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@ -25,13 +25,16 @@
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package org.geysermc.connector.network.translators.bedrock.entity.player;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.ItemStack;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerState;
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import com.github.steveice10.mc.protocol.data.game.world.block.BlockFace;
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import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerAbilitiesPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerActionPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerStatePacket;
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import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.protocol.bedrock.data.LevelEventType;
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import com.nukkitx.protocol.bedrock.data.entity.EntityEventType;
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@ -40,9 +43,12 @@ import com.nukkitx.protocol.bedrock.packet.LevelEventPacket;
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import com.nukkitx.protocol.bedrock.packet.PlayStatusPacket;
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import com.nukkitx.protocol.bedrock.packet.PlayerActionPacket;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.inventory.PlayerInventory;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.PacketTranslator;
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import org.geysermc.connector.network.translators.Translator;
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import org.geysermc.connector.network.translators.item.ItemEntry;
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import org.geysermc.connector.network.translators.item.ItemRegistry;
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import org.geysermc.connector.network.translators.world.block.BlockTranslator;
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import org.geysermc.connector.utils.BlockUtils;
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@ -130,6 +136,27 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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break;
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case START_BREAK:
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if (session.getConnector().getConfig().isCacheChunks()) {
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// Start the block breaking animation
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if (session.getGameMode() != GameMode.CREATIVE) {
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int blockState = session.getConnector().getWorldManager().getBlockAt(session, vector);
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double blockHardness = BlockTranslator.JAVA_RUNTIME_ID_TO_HARDNESS.get(blockState);
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LevelEventPacket startBreak = new LevelEventPacket();
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startBreak.setType(LevelEventType.BLOCK_START_BREAK);
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startBreak.setPosition(vector.toFloat());
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PlayerInventory inventory = session.getInventory();
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ItemStack item = inventory.getItemInHand();
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ItemEntry itemEntry = null;
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CompoundTag nbtData = new CompoundTag("");
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if (item != null) {
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itemEntry = ItemRegistry.getItem(item);
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nbtData = item.getNbt();
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}
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double breakTime = Math.ceil(BlockUtils.getBreakTime(blockHardness, blockState, itemEntry, nbtData, session) * 20);
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startBreak.setData((int) (65535 / breakTime));
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session.setBreakingBlock(blockState);
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session.sendUpstreamPacket(startBreak);
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}
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// Account for fire - the client likes to hit the block behind.
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Vector3i fireBlockPos = BlockUtils.getBlockPosition(packet.getBlockPosition(), packet.getFace());
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int blockUp = session.getConnector().getWorldManager().getBlockAt(session, fireBlockPos);
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@ -138,24 +165,33 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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ClientPlayerActionPacket startBreakingPacket = new ClientPlayerActionPacket(PlayerAction.START_DIGGING, new Position(fireBlockPos.getX(),
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fireBlockPos.getY(), fireBlockPos.getZ()), BlockFace.values()[packet.getFace()]);
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session.sendDownstreamPacket(startBreakingPacket);
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if (session.getGameMode() == GameMode.CREATIVE) {
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break;
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}
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}
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ClientPlayerActionPacket startBreakingPacket = new ClientPlayerActionPacket(PlayerAction.START_DIGGING, new Position(packet.getBlockPosition().getX(),
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packet.getBlockPosition().getY(), packet.getBlockPosition().getZ()), BlockFace.values()[packet.getFace()]);
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}
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ClientPlayerActionPacket startBreakingPacket = new ClientPlayerActionPacket(PlayerAction.START_DIGGING, position, BlockFace.values()[packet.getFace()]);
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session.sendDownstreamPacket(startBreakingPacket);
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break;
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case CONTINUE_BREAK:
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if (session.getGameMode() == GameMode.CREATIVE) {
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break;
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}
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LevelEventPacket continueBreakPacket = new LevelEventPacket();
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continueBreakPacket.setType(LevelEventType.PARTICLE_CRACK_BLOCK);
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continueBreakPacket.setData(BlockTranslator.getBedrockBlockId(session.getBreakingBlock()));
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continueBreakPacket.setPosition(packet.getBlockPosition().toFloat());
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continueBreakPacket.setData((BlockTranslator.getBedrockBlockId(session.getBreakingBlock())) | (packet.getFace() << 24));
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continueBreakPacket.setPosition(vector.toFloat());
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session.sendUpstreamPacket(continueBreakPacket);
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break;
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case ABORT_BREAK:
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ClientPlayerActionPacket abortBreakingPacket = new ClientPlayerActionPacket(PlayerAction.CANCEL_DIGGING, new Position(packet.getBlockPosition().getX(),
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packet.getBlockPosition().getY(), packet.getBlockPosition().getZ()), BlockFace.DOWN);
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ClientPlayerActionPacket abortBreakingPacket = new ClientPlayerActionPacket(PlayerAction.CANCEL_DIGGING, position, BlockFace.DOWN);
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session.sendDownstreamPacket(abortBreakingPacket);
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LevelEventPacket stopBreak = new LevelEventPacket();
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stopBreak.setType(LevelEventType.BLOCK_STOP_BREAK);
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stopBreak.setPosition(vector.toFloat());
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stopBreak.setData(0);
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session.setBreakingBlock(BlockTranslator.JAVA_AIR_ID);
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session.sendUpstreamPacket(stopBreak);
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break;
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case STOP_BREAK:
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// Handled in BedrockInventoryTransactionTranslator
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@ -31,8 +31,8 @@ import com.nukkitx.protocol.bedrock.data.LevelEventType;
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import com.nukkitx.protocol.bedrock.data.entity.EntityData;
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import com.nukkitx.protocol.bedrock.data.entity.EntityEventType;
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import com.nukkitx.protocol.bedrock.packet.EntityEventPacket;
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import com.nukkitx.protocol.bedrock.packet.LevelSoundEvent2Packet;
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import com.nukkitx.protocol.bedrock.packet.LevelEventPacket;
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import com.nukkitx.protocol.bedrock.packet.LevelSoundEvent2Packet;
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import com.nukkitx.protocol.bedrock.packet.SetEntityDataPacket;
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import com.nukkitx.protocol.bedrock.packet.SetEntityMotionPacket;
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import org.geysermc.connector.entity.Entity;
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@ -183,6 +183,19 @@ public class JavaEntityStatusTranslator extends PacketTranslator<ServerEntitySta
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return;
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}
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break;
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case LIVING_EQUIPMENT_BREAK_HEAD:
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case LIVING_EQUIPMENT_BREAK_CHEST:
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case LIVING_EQUIPMENT_BREAK_LEGS:
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case LIVING_EQUIPMENT_BREAK_FEET:
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case LIVING_EQUIPMENT_BREAK_MAIN_HAND:
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case LIVING_EQUIPMENT_BREAK_OFF_HAND:
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LevelSoundEvent2Packet equipmentBreakPacket = new LevelSoundEvent2Packet();
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equipmentBreakPacket.setSound(SoundEvent.BREAK);
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equipmentBreakPacket.setPosition(entity.getPosition());
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equipmentBreakPacket.setExtraData(-1);
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equipmentBreakPacket.setIdentifier("");
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session.sendUpstreamPacket(equipmentBreakPacket);
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return;
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}
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session.sendUpstreamPacket(entityEventPacket);
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@ -27,19 +27,20 @@ package org.geysermc.connector.network.translators.java.entity.player;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.ItemStack;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
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import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerActionAckPacket;
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import com.github.steveice10.opennbt.tag.builtin.*;
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import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.protocol.bedrock.data.LevelEventType;
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import com.nukkitx.protocol.bedrock.packet.LevelEventPacket;
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import org.geysermc.connector.inventory.PlayerInventory;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.PacketTranslator;
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import org.geysermc.connector.network.translators.Translator;
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import org.geysermc.connector.network.translators.item.ItemEntry;
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import org.geysermc.connector.network.translators.item.ItemRegistry;
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import org.geysermc.connector.network.translators.world.block.BlockTranslator;
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import org.geysermc.connector.network.translators.item.ItemEntry;
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import org.geysermc.connector.utils.BlockUtils;
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import org.geysermc.connector.network.translators.Translator;
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import org.geysermc.connector.utils.ChunkUtils;
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@Translator(packet = ServerPlayerActionAckPacket.class)
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@ -47,24 +48,23 @@ public class JavaPlayerActionAckTranslator extends PacketTranslator<ServerPlayer
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@Override
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public void translate(ServerPlayerActionAckPacket packet, GeyserSession session) {
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ChunkUtils.updateBlock(session, packet.getNewState(), packet.getPosition());
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if (packet.getAction() == PlayerAction.START_DIGGING && !packet.isSuccessful()) {
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LevelEventPacket stopBreak = new LevelEventPacket();
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stopBreak.setType(LevelEventType.BLOCK_STOP_BREAK);
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stopBreak.setPosition(Vector3f.from(packet.getPosition().getX(), packet.getPosition().getY(), packet.getPosition().getZ()));
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stopBreak.setData(0);
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session.setBreakingBlock(BlockTranslator.JAVA_AIR_ID);
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session.sendUpstreamPacket(stopBreak);
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}
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if (!session.getConnector().getConfig().isCacheChunks()) {
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LevelEventPacket levelEvent = new LevelEventPacket();
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switch (packet.getAction()) {
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case FINISH_DIGGING:
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double blockHardness = BlockTranslator.JAVA_RUNTIME_ID_TO_HARDNESS.get(session.getBreakingBlock());
|
||||
if (session.getGameMode() != GameMode.CREATIVE && blockHardness != 0) {
|
||||
levelEvent.setType(LevelEventType.PARTICLE_DESTROY_BLOCK);
|
||||
levelEvent.setPosition(Vector3f.from(packet.getPosition().getX(), packet.getPosition().getY(), packet.getPosition().getZ()));
|
||||
levelEvent.setData(BlockTranslator.getBedrockBlockId(session.getBreakingBlock()));
|
||||
session.sendUpstreamPacket(levelEvent);
|
||||
session.setBreakingBlock(0);
|
||||
}
|
||||
ChunkUtils.updateBlock(session, packet.getNewState(), packet.getPosition());
|
||||
break;
|
||||
case START_DIGGING:
|
||||
if (session.getGameMode() == GameMode.CREATIVE) {
|
||||
break;
|
||||
}
|
||||
blockHardness = BlockTranslator.JAVA_RUNTIME_ID_TO_HARDNESS.get(packet.getNewState());
|
||||
double blockHardness = BlockTranslator.JAVA_RUNTIME_ID_TO_HARDNESS.get(packet.getNewState());
|
||||
levelEvent.setType(LevelEventType.BLOCK_START_BREAK);
|
||||
levelEvent.setPosition(Vector3f.from(
|
||||
packet.getPosition().getX(),
|
||||
|
@ -97,4 +97,5 @@ public class JavaPlayerActionAckTranslator extends PacketTranslator<ServerPlayer
|
|||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -26,6 +26,7 @@
|
|||
package org.geysermc.connector.network.translators.java.world;
|
||||
|
||||
import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
|
||||
import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerBlockChangePacket;
|
||||
import com.nukkitx.math.vector.Vector3i;
|
||||
import com.nukkitx.protocol.bedrock.data.SoundEvent;
|
||||
import com.nukkitx.protocol.bedrock.packet.LevelSoundEventPacket;
|
||||
|
@ -37,17 +38,17 @@ import org.geysermc.connector.network.translators.sound.BlockSoundInteractionHan
|
|||
import org.geysermc.connector.network.translators.world.block.BlockTranslator;
|
||||
import org.geysermc.connector.utils.ChunkUtils;
|
||||
|
||||
import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerBlockChangePacket;
|
||||
|
||||
@Translator(packet = ServerBlockChangePacket.class)
|
||||
public class JavaBlockChangeTranslator extends PacketTranslator<ServerBlockChangePacket> {
|
||||
|
||||
@Override
|
||||
public void translate(ServerBlockChangePacket packet, GeyserSession session) {
|
||||
Position pos = packet.getRecord().getPosition();
|
||||
boolean updatePlacement = !(session.getConnector().getConfig().isCacheChunks() && session.getConnector().getWorldManager().getBlockAt(session, pos.getX(), pos.getY(), pos.getZ()) == packet.getRecord().getBlock());
|
||||
ChunkUtils.updateBlock(session, packet.getRecord().getBlock(), packet.getRecord().getPosition());
|
||||
if (updatePlacement && session.getConnector().getPlatformType() != PlatformType.SPIGOT) {
|
||||
boolean updatePlacement = session.getConnector().getPlatformType() != PlatformType.SPIGOT && // Spigot simply listens for the block place event
|
||||
!(session.getConnector().getConfig().isCacheChunks() &&
|
||||
session.getConnector().getWorldManager().getBlockAt(session, pos) == packet.getRecord().getBlock());
|
||||
ChunkUtils.updateBlock(session, packet.getRecord().getBlock(), pos);
|
||||
if (updatePlacement) {
|
||||
this.checkPlace(session, packet);
|
||||
}
|
||||
this.checkInteract(session, packet);
|
||||
|
|
|
@ -87,7 +87,9 @@ public class BlockTranslator {
|
|||
*/
|
||||
public static final int BEDROCK_RUNTIME_COMMAND_BLOCK_ID;
|
||||
|
||||
// For block breaking animation math
|
||||
/**
|
||||
* A list of all Java runtime wool IDs, for use with block breaking math and shears
|
||||
*/
|
||||
public static final IntSet JAVA_RUNTIME_WOOL_IDS = new IntOpenHashSet();
|
||||
public static final int JAVA_RUNTIME_COBWEB_ID;
|
||||
|
||||
|
|
|
@ -50,6 +50,7 @@ public class BlockUtils {
|
|||
if (toolType.equals("shears")) return isWoolBlock ? 5.0 : 15.0;
|
||||
if (toolType.equals("")) return 1.0;
|
||||
switch (toolTier) {
|
||||
// https://minecraft.gamepedia.com/Breaking#Speed
|
||||
case "wooden":
|
||||
return 2.0;
|
||||
case "stone":
|
||||
|
@ -58,6 +59,8 @@ public class BlockUtils {
|
|||
return 6.0;
|
||||
case "diamond":
|
||||
return 8.0;
|
||||
case "netherite":
|
||||
return 9.0;
|
||||
case "golden":
|
||||
return 12.0;
|
||||
default:
|
||||
|
|
Loading…
Reference in a new issue