Geyser/connector/src/main/java/org/geysermc/connector/utils/BlockUtils.java

170 lines
8.0 KiB
Java

/*
* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.utils;
import com.github.steveice10.mc.protocol.data.game.entity.Effect;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.ItemStack;
import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
import com.nukkitx.math.vector.Vector3i;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.world.block.BlockTranslator;
import org.geysermc.connector.network.translators.item.ItemEntry;
import org.geysermc.connector.network.translators.item.ToolItemEntry;
import java.util.Optional;
public class BlockUtils {
private static boolean correctTool(String blockToolType, String itemToolType) {
return (blockToolType.equals("sword") && itemToolType.equals("sword")) ||
(blockToolType.equals("shovel") && itemToolType.equals("shovel")) ||
(blockToolType.equals("pickaxe") && itemToolType.equals("pickaxe")) ||
(blockToolType.equals("axe") && itemToolType.equals("axe")) ||
(blockToolType.equals("shears") && itemToolType.equals("shears"));
}
private static double toolBreakTimeBonus(String toolType, String toolTier, boolean isWoolBlock) {
if (toolType.equals("shears")) return isWoolBlock ? 5.0 : 15.0;
if (toolType.equals("")) return 1.0;
switch (toolTier) {
// https://minecraft.gamepedia.com/Breaking#Speed
case "wooden":
return 2.0;
case "stone":
return 4.0;
case "iron":
return 6.0;
case "diamond":
return 8.0;
case "netherite":
return 9.0;
case "golden":
return 12.0;
default:
return 1.0;
}
}
//http://minecraft.gamepedia.com/Breaking
private static double calculateBreakTime(double blockHardness, String toolTier, boolean canHarvestWithHand, boolean correctTool,
String toolType, boolean isWoolBlock, boolean isCobweb, int toolEfficiencyLevel, int hasteLevel, int miningFatigueLevel,
boolean insideOfWaterWithoutAquaAffinity, boolean outOfWaterButNotOnGround, boolean insideWaterAndNotOnGround) {
double baseTime = ((correctTool || canHarvestWithHand) ? 1.5 : 5.0) * blockHardness;
double speed = 1.0 / baseTime;
if (correctTool) {
speed *= toolBreakTimeBonus(toolType, toolTier, isWoolBlock);
speed += toolEfficiencyLevel == 0 ? 0 : toolEfficiencyLevel * toolEfficiencyLevel + 1;
} else if (toolType.equals("sword")) {
speed*= (isCobweb ? 15.0 : 1.5);
}
speed *= 1.0 + (0.2 * hasteLevel);
switch (miningFatigueLevel) {
case 0:
break;
case 1:
speed -= (speed * 0.7);
break;
case 2:
speed -= (speed * 0.91);
break;
case 3:
speed -= (speed * 0.9973);
break;
default:
speed -= (speed * 0.99919);
break;
}
if (insideOfWaterWithoutAquaAffinity) speed *= 0.2;
if (outOfWaterButNotOnGround) speed *= 0.2;
if (insideWaterAndNotOnGround) speed *= 0.2;
return 1.0 / speed;
}
public static double getBreakTime(double blockHardness, int blockId, ItemEntry item, CompoundTag nbtData, GeyserSession session) {
boolean isWoolBlock = BlockTranslator.JAVA_RUNTIME_WOOL_IDS.contains(blockId);
boolean isCobweb = blockId == BlockTranslator.JAVA_RUNTIME_COBWEB_ID;
String blockToolType = BlockTranslator.JAVA_RUNTIME_ID_TO_TOOL_TYPE.getOrDefault(blockId, "");
boolean canHarvestWithHand = BlockTranslator.JAVA_RUNTIME_ID_TO_CAN_HARVEST_WITH_HAND.get(blockId);
String toolType = "";
String toolTier = "";
boolean correctTool = false;
if (item instanceof ToolItemEntry) {
ToolItemEntry toolItem = (ToolItemEntry) item;
toolType = toolItem.getToolType();
toolTier = toolItem.getToolTier();
correctTool = correctTool(blockToolType, toolType);
}
int toolEfficiencyLevel = ItemUtils.getEnchantmentLevel(nbtData, "minecraft:efficiency");
int hasteLevel = 0;
int miningFatigueLevel = 0;
if (session == null) {
return calculateBreakTime(blockHardness, toolTier, canHarvestWithHand, correctTool, toolType, isWoolBlock, isCobweb, toolEfficiencyLevel, hasteLevel, miningFatigueLevel, false, false, false);
}
hasteLevel = session.getEffectCache().getEffectLevel(Effect.FASTER_DIG);
miningFatigueLevel = session.getEffectCache().getEffectLevel(Effect.SLOWER_DIG);
boolean isInWater = session.getConnector().getConfig().isCacheChunks()
&& BlockTranslator.getBedrockBlockId(session.getConnector().getWorldManager().getBlockAt(session, session.getPlayerEntity().getPosition().toInt())) == BlockTranslator.BEDROCK_WATER_ID;
boolean insideOfWaterWithoutAquaAffinity = isInWater &&
ItemUtils.getEnchantmentLevel(Optional.ofNullable(session.getInventory().getItem(5)).map(ItemStack::getNbt).orElse(null), "minecraft:aqua_affinity") < 1;
boolean outOfWaterButNotOnGround = (!isInWater) && (!session.getPlayerEntity().isOnGround());
boolean insideWaterNotOnGround = isInWater && !session.getPlayerEntity().isOnGround();
return calculateBreakTime(blockHardness, toolTier, canHarvestWithHand, correctTool, toolType, isWoolBlock, isCobweb, toolEfficiencyLevel, hasteLevel, miningFatigueLevel, insideOfWaterWithoutAquaAffinity, outOfWaterButNotOnGround, insideWaterNotOnGround);
}
/**
* Given a position, return the position if a block were located on the specified block face.
* @param blockPos the block position
* @param face the face of the block - see {@link com.github.steveice10.mc.protocol.data.game.world.block.BlockFace}
* @return the block position with the block face accounted for
*/
public static Vector3i getBlockPosition(Vector3i blockPos, int face) {
switch (face) {
case 0:
return blockPos.sub(0, 1, 0);
case 1:
return blockPos.add(0, 1, 0);
case 2:
return blockPos.sub(0, 0, 1);
case 3:
return blockPos.add(0, 0, 1);
case 4:
return blockPos.sub(1, 0, 0);
case 5:
return blockPos.add(1, 0, 0);
}
return blockPos;
}
}