Geyser/connector/src/main/java/org/geysermc/connector/network/translators/inventory/translators/LecternInventoryTranslator....

159 lines
7.7 KiB
Java

/*
* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.network.translators.inventory.translators;
import com.github.steveice10.mc.protocol.data.game.window.WindowType;
import com.github.steveice10.mc.protocol.packet.ingame.client.window.ClientClickWindowButtonPacket;
import com.github.steveice10.mc.protocol.packet.ingame.client.window.ClientCloseWindowPacket;
import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
import com.github.steveice10.opennbt.tag.builtin.ListTag;
import com.nukkitx.math.vector.Vector3i;
import com.nukkitx.nbt.NbtMap;
import com.nukkitx.nbt.NbtMapBuilder;
import com.nukkitx.protocol.bedrock.data.inventory.ItemData;
import org.geysermc.connector.inventory.GeyserItemStack;
import org.geysermc.connector.inventory.Inventory;
import org.geysermc.connector.inventory.LecternContainer;
import org.geysermc.connector.inventory.PlayerInventory;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.inventory.updater.InventoryUpdater;
import org.geysermc.connector.utils.BlockEntityUtils;
import org.geysermc.connector.utils.InventoryUtils;
public class LecternInventoryTranslator extends BaseInventoryTranslator {
private final InventoryUpdater updater;
public LecternInventoryTranslator() {
super(1);
this.updater = new LecternInventoryUpdater();
}
@Override
public void prepareInventory(GeyserSession session, Inventory inventory) {
}
@Override
public void openInventory(GeyserSession session, Inventory inventory) {
}
@Override
public void closeInventory(GeyserSession session, Inventory inventory) {
}
@Override
public void updateProperty(GeyserSession session, Inventory inventory, int key, int value) {
if (key == 0) { // Lectern page update
LecternContainer lecternContainer = (LecternContainer) inventory;
lecternContainer.setCurrentBedrockPage(value / 2);
lecternContainer.setBlockEntityTag(lecternContainer.getBlockEntityTag().toBuilder().putInt("page", lecternContainer.getCurrentBedrockPage()).build());
BlockEntityUtils.updateBlockEntity(session, lecternContainer.getBlockEntityTag(), lecternContainer.getPosition());
}
}
@Override
public void updateInventory(GeyserSession session, Inventory inventory) {
}
@Override
public void updateSlot(GeyserSession session, Inventory inventory, int slot) {
this.updater.updateSlot(this, session, inventory, slot);
if (slot == 0) {
LecternContainer lecternContainer = (LecternContainer) inventory;
if (session.isDroppingLecternBook()) {
// We have to enter the inventory GUI to eject the book
ClientClickWindowButtonPacket packet = new ClientClickWindowButtonPacket(inventory.getId(), 3);
session.sendDownstreamPacket(packet);
session.setDroppingLecternBook(false);
InventoryUtils.closeInventory(session, inventory.getId());
} else if (lecternContainer.getBlockEntityTag() == null) {
// If the method returns true, this is already handled for us
GeyserItemStack geyserItemStack = inventory.getItem(0);
CompoundTag tag = geyserItemStack.getNbt();
if (tag != null) {
// Position has to be the last interacted position... right?
Vector3i position = session.getLastInteractionPosition();
// shouldRefresh means that we should boot out the client on our side because their lectern GUI isn't updated yet
boolean shouldRefresh = !session.getConnector().getWorldManager().shouldExpectLecternHandled() && !session.getLecternCache().contains(position);
int pagesSize = ((ListTag) tag.get("pages")).size();
ItemData itemData = geyserItemStack.getItemData(session);
NbtMapBuilder lecternTag = getBaseLecternTag(position.getX(), position.getY(), position.getZ(), pagesSize);
lecternTag.putCompound("book", NbtMap.builder()
.putByte("Count", (byte) itemData.getCount())
.putShort("Damage", (short) 0)
.putString("Name", "minecraft:written_book")
.putCompound("tag", itemData.getTag())
.build());
lecternTag.putInt("page", lecternContainer.getCurrentBedrockPage());
NbtMap blockEntityTag = lecternTag.build();
// Even with serverside access to lecterns, we don't easily know which lectern this is, so we need to rebuild
// the block entity tag
lecternContainer.setBlockEntityTag(blockEntityTag);
lecternContainer.setPosition(position);
if (shouldRefresh) {
// Update the lectern because it's not updated client-side
BlockEntityUtils.updateBlockEntity(session, blockEntityTag, position);
session.getLecternCache().add(position);
// Close the window - we will reopen it once the client has this data synced
ClientCloseWindowPacket closeWindowPacket = new ClientCloseWindowPacket(lecternContainer.getId());
session.sendDownstreamPacket(closeWindowPacket);
InventoryUtils.closeInventory(session, inventory.getId());
session.getConnector().getLogger().warning("Closing inventory");
}
}
}
}
}
@Override
public Inventory createInventory(String name, int windowId, WindowType windowType, PlayerInventory playerInventory) {
return new LecternContainer(name, windowId, this.size, playerInventory);
}
public static NbtMapBuilder getBaseLecternTag(int x, int y, int z, int totalPages) {
NbtMapBuilder builder = NbtMap.builder()
.putInt("x", x)
.putInt("y", y)
.putInt("z", z)
.putString("id", "Lectern");
if (totalPages != 0) {
builder.putByte("hasBook", (byte) 1);
builder.putInt("totalPages", totalPages);
} else {
// Not usually needed, but helps with kicking out Bedrock players from reading the UI
builder.putByte("hasBook", (byte) 0);
}
return builder;
}
private static class LecternInventoryUpdater extends InventoryUpdater {
}
}