Commit graph

618 commits

Author SHA1 Message Date
William Johnstone
eb707a71df Add requested changes 2020-03-28 16:03:09 +00:00
endevrr
20e6c7fcbf
Merge branch 'inventory' into block-break-animations 2020-03-28 00:04:53 +00:00
William Johnstone
0caee67e43 Finalise block breaking, (water calculations omitted because of no access to server api) 2020-03-27 23:39:53 +00:00
Redned
00b93c5527
Merge pull request #243 from DoctorMacc/inventory
Implement bed colors (Closes #222)
2020-03-27 15:20:00 -05:00
BuildTools
7cbb0388e2 Update mappings submodule 2020-03-27 16:16:33 -04:00
BuildTools
7b5bb22321 Rename BEDCOLORS to BED_COLORS 2020-03-27 14:21:34 -04:00
BuildTools
17258dcaf6 Remove debugging code 2020-03-27 13:09:40 -04:00
BuildTools
7a402c40b3 Use mappings to generate bed colors 2020-03-27 13:08:21 -04:00
Redned
c21672e5eb
Merge pull request #228 from endevrr/inventory
Fix issue with players being able to update their own gamemode
2020-03-26 22:59:04 -05:00
BuildTools
e5766ef96a Store bed colors in Object2ByteOpenHashMap 2020-03-26 18:34:54 -04:00
BuildTools
22908c4de7 Remove whitespace 2020-03-26 10:31:57 -04:00
BuildTools
545ab0f268 Move bed-specific code to BedBlockEntityTranslator.java 2020-03-26 10:22:44 -04:00
BuildTools
5301c8c3f6 Implement bed colors
Java Edition includes the bed color in the namespaced ID; in Bedrock edition it's one of the tag values as a block entity. This code involves creating a table between block states and bed color numbers and looking that up on chunk load or block update.
2020-03-25 22:03:46 -04:00
William Johnstone
60662ae06c Moved break time checks to BlockUtils class, Created ItemUtils and added helper function to get enchantment levels on items, implemented a entity effect cache, added haste and mining fatigue check for block breaking animations, fixed block breaking animations for blocks with speeds that are not affected by tools. 2020-03-22 22:59:34 +00:00
William Johnstone
a0884596e3 Fix issue with players being able to update their own gamemode 2020-03-21 22:59:16 +00:00
William Johnstone
4b40b07bf8 Refactor code and improve sword breaking 2020-03-21 21:37:55 +00:00
William Johnstone
09cdcbdf94 Add block breaking animations that actually work (still incomplete, doesn't take enchantments or player effects into account, also doesn't account for being in the air or underwater) 2020-03-21 20:14:09 +00:00
William Johnstone
350bb28c7c revert last commit as I'm starting over 2020-03-20 21:28:20 +00:00
William Johnstone
650a1e2ab1 Start block breaking animations (inventory is broken) 2020-03-20 20:34:16 +00:00
RednedEpic
1bcee8d36f Merge branch 'master' into inventory 2020-03-15 13:21:37 -05:00
RednedEpic
16c9317a36 Fix flickering sky if time is too high (Closes #200)
This was caused because the max int size is 2,147,483,647, which is what Minecraft: Bedrock Edition uses in the time packet. In Minecraft: Java Edition, a long is used which has a max length of 9,223,372,036,854,775,807, thus causing the sky to bug out.

This commit uses the modulus operator with the max time value per-day of 24,000 to retrieve the remainder.
2020-03-15 13:20:55 -05:00
RednedEpic
e203cfd4a7 Move back to XUID for Floodgate
The normal identity UUID caused problems and caused the bedrock client to crash when using Floodgate. This was likely because on bedrock edition, it's a version 3 UUID opposed to java edition which uses version 4.
2020-03-14 14:03:44 -05:00
Redned
7916492780
Update links to a few of what's left/needs adding to it's new location 2020-03-14 13:41:54 -05:00
EOT3000
358d5f444f
Merge pull request #203 from GeyserMC/feature/floodgate-xbox_one
Added the Xbox One as DeviceOS
2020-03-13 14:28:00 -04:00
Tim203
9f36ba14cd
Added the Xbox One as DeviceOS 2020-03-11 23:03:12 +01:00
RednedEpic
105ce2b3b5 Add effect translations 2020-03-10 19:40:51 -05:00
RednedEpic
6eac178305 Merge branch 'master' into inventory 2020-03-10 18:46:27 -05:00
RednedEpic
49182da578 Merge remote-tracking branch 'origin/master' 2020-03-10 18:41:22 -05:00
RednedEpic
c7f1f0b71f Shade in fastutil for Sponge and relocate to shaded package (Fixes #198) 2020-03-10 18:40:22 -05:00
Tim203
0d809e1866
Merge pull request #201 from GeyserMC/feature/floodgate-bedrock-identity-change
Floodgate now uses identity instead of xuid
2020-03-10 00:32:22 +01:00
Tim203
37d377b483
Floodgate now uses identity instead of xuid 2020-03-09 21:32:19 +01:00
RednedEpic
acc30f2432 Move DeviceOS to common module 2020-03-08 11:45:00 -05:00
RednedEpic
9e203d48aa Fix running Geyser commands ingame 2020-03-06 19:37:35 -06:00
RednedEpic
0e355c1a95 Fix natural creeper explosion animation not showing up 2020-03-06 19:27:12 -06:00
RednedEpic
70d6a28c22 Merge branch 'master' into inventory 2020-03-06 17:30:46 -06:00
RednedEpic
7bd53c95c3 Work on a lot more entity flags 2020-03-06 17:29:11 -06:00
RednedEpic
e4c2f79bc5 Fix a couple minor entity bugs 2020-03-06 15:56:48 -06:00
RednedEpic
119f35b690 Fix chat getting cut off (Closes #188) 2020-03-06 15:44:49 -06:00
RednedEpic
b2d611e24c Fix some problems brought from merge conflicts 2020-03-05 20:53:58 -06:00
RednedEpic
418026dbe6 Merge branch 'block-entities' into inventory 2020-03-05 20:00:14 -06:00
Redned
3863cdb58f
Merge pull request #195 from LegacyGamerHD/patch-1
Archive all artifacts when building pull requests
2020-03-05 07:55:18 -06:00
LegacyGamerHD
4d765cb69c
add all artifacts 2020-03-05 09:21:23 +01:00
RednedEpic
6b22bcec2b Merge branch 'master' into inventory 2020-03-04 21:35:20 -06:00
RednedEpic
2efaac1c0d Add more screenshots 2020-03-04 21:26:27 -06:00
RednedEpic
b7f5f3675d Remove javadoc stage as we no longer have a plugin api 2020-03-04 21:06:21 -06:00
Redned
f9e1964b6b
Merge pull request #194 from GeyserMC/plugin
Merge branch 'plugin' into master (Closes #54)
2020-03-04 21:00:29 -06:00
RednedEpic
a51611733d Update workflow path 2020-03-04 20:56:08 -06:00
RednedEpic
73284b7248 Remove 'Support to be Ran as a Plugin' from whats left in README 2020-03-04 20:48:22 -06:00
RednedEpic
1670c77672 Only allow console to shut down Geyser with a command 2020-03-04 20:44:42 -06:00
Redned
c290e7a7fd
Merge pull request #193 from GeyserMC/feature/log4j2
Add log4j2 support
2020-03-04 20:37:59 -06:00