Commit Graph

182 Commits

Author SHA1 Message Date
RednedEpic 2bdf3d4d7f Merge branch 'master' into plugin 2020-02-26 19:31:19 -06:00
RednedEpic 4c87a13e25 Snap height only if on ground
(Original commit 2dc6ab453f931ac2083a6d142e963beb0a101b94)
2020-02-25 19:36:36 -06:00
RednedEpic f5bc328737 Merge branch 'master' into feature/new-protocol-lib 2020-02-25 18:54:31 -06:00
RednedEpic f0e01ab1c9 Fix getting stuck in wall bug
Due to java doubles being somewhat more "precise" and bedrock positions being sent in floats instead, this caused bedrock players to get stuck in blocks when jumping or running near them in a certain way, thus causing the server to try and correct their position, potentially flagging anticheats and causing the server to print a "moved wrongly" message in console.

See: https://stackoverflow.com/questions/322749/retain-precision-with-double-in-java
2020-02-25 18:50:09 -06:00
RednedEpic 1af4d71bd1 Remove extra height added to position when server corrects movement
This should fix the bug where you can "climb" up blocks. Although this doesn't fix the random spasm the client gets, it should prevent players from climbing up blocks (and getting stuck in them), thus preventing anticheats from going crazy.
2020-02-24 20:04:18 -06:00
Redned 35ed1ec916
Merge pull request #156 from AJ-Ferguson/chunk-fix
Chunk fixes
2020-02-23 14:38:20 -06:00
RednedEpic 41a24ca6ab Merge branch 'master' into plugin 2020-02-16 13:25:37 -06:00
RednedEpic f87ff70369 Update to NukkitX Protocol Lib 2.5.1 2020-02-16 13:07:35 -06:00
RednedEpic 9ffec0021c Fix movement bugs *and* allow for teleportation 2020-02-16 12:40:54 -06:00
RednedEpic f52684f0dd Fix teleportation 2020-02-15 19:06:18 -06:00
RednedEpic ee85abf34c Fix player movement not being visible, movement bugs and laggy entities
(Addresses #74, #109)
2020-02-15 17:39:34 -06:00
AJ Ferguson 2d0a584106 Fix swimming 2020-02-15 01:18:41 -09:00
RednedEpic e6d166d4d4 Merge branch 'master' into feature/new-protocol-lib 2020-02-14 17:58:53 -06:00
RednedEpic 4bb34cdcce Merge branch 'master' into feature/new-protocol-lib 2020-02-14 17:57:28 -06:00
RednedEpic 4186715083 Update to NukkitX Protocol Lib 2.5.0 release 2020-02-14 17:39:26 -06:00
RednedEpic bf90b803ca Fix interact and attack in interact translator 2020-02-14 17:27:08 -06:00
AJ Ferguson 35bf1b455e Fix new player entity data getting lost while loading skin 2020-02-13 17:45:15 -09:00
AJ Ferguson fa7324e1f5 Add support for offhand 2020-02-13 17:45:14 -09:00
AJ Ferguson 7f194b2d54 Increase render distance instead of chunkpublisher radius 2020-02-11 13:42:02 -09:00
AJ Ferguson 9008036ee4 Merge remote-tracking branch 'remotes/upstream/master' into chunk-fix
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/translators/block/BlockTranslator.java
#	connector/src/main/java/org/geysermc/connector/network/translators/java/world/JavaChunkDataTranslator.java
#	connector/src/main/java/org/geysermc/connector/utils/ChunkUtils.java
#	connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-10 17:38:56 -09:00
SupremeMortal f9cd88eaa2
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/direct-block-mapping
 Conflicts:
	connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-09 22:53:57 +00:00
SupremeMortal 9594b42523
Add waterlogging support 2020-02-09 22:06:22 +00:00
AJ Ferguson 516fc51162 Small changes 2020-02-05 20:23:06 -09:00
AJ Ferguson e4ab4b336c Chunk fixes 2020-02-05 19:32:33 -09:00
AJ Ferguson e0a1435d51 Send confirmation packet when spawning
Fixes some chunk bugs
2020-02-05 19:23:08 -09:00
AJ Ferguson 13f198845c Fix bugs when rapidly switching dimensions 2020-02-05 19:21:09 -09:00
OnlyBMan 4dff067faa Add biomes 2020-02-05 21:10:34 -05:00
RednedEpic 0cf574ddcb Merge branch 'master' into feature/direct-block-mapping 2020-02-05 18:59:20 -06:00
RednedEpic 4f461bf374 Start on converting to the new NukkitX protocol library updates 2020-02-05 18:55:34 -06:00
AJ Ferguson 3e4fd618e5
Fix offline auth bug
Handled in GeyserSession#connect
2020-01-28 23:28:23 -09:00
RednedEpic 6702c59a15 Fix auth type check from merge conflict 2020-01-18 16:50:17 -06:00
RednedEpic 88fc3cf843 Fix building 2020-01-18 16:48:46 -06:00
RednedEpic 52b23950ea Merge branch 'master' into plugin (should fix building) 2020-01-18 16:46:07 -06:00
RednedEpic dc594ee22c Update license headers
Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
Tim203 c5205cc873 Added a simple way to identify Geyser players.
Keep in mind that using this to identify players is less secure than using Floodgate
2020-01-07 22:29:49 +01:00
RednedEpic 0c24ffc629 Merge branch 'master' into plugin 2020-01-03 23:25:00 -06:00
SupremeMortal d686a009d1
Fix most block palette issues. Others are due to the mappings 2019-12-31 23:24:54 +00:00
AJ Ferguson cc4cfd020e Support end credits 2019-12-30 19:26:11 -09:00
AJ Ferguson 423d02306c Fix compass 2019-12-30 19:24:21 -09:00
SupremeMortal 94851ef4b8
Move all block related code into BlockTranslator
It makes more sense.
2019-12-31 00:14:38 +00:00
AJ Ferguson 377a87f7e3 Fix health edge case
If the java server sent a health value between 0 and 1, the player would die in the bedrock client
2019-12-29 01:45:57 -09:00
AJ Ferguson 4153e98134 Change lighting fix method 2019-12-28 23:20:48 -09:00
AJ Ferguson c4658ecdae Small changes 2019-12-28 21:45:41 -09:00
AJ Ferguson 6635241526 Fix rare slow dimension switching 2019-12-28 21:15:12 -09:00
AJ Ferguson 782feed641 Fix lighting when reloading world 2019-12-28 18:17:00 -09:00
AJ Ferguson b2f86ec20b Rewrite dimension code
New code does not rely on pausing the thread
2019-12-28 04:35:21 -09:00
AJ Ferguson cc0b3293bf Start fixing dimension switching and respawning 2019-12-27 02:29:46 -09:00
AJ Ferguson 776d4c6585 Optimize waterlogged check 2019-12-22 00:32:49 -09:00
AJ Ferguson a4279d1f34 Fix bubble columns 2019-12-21 14:14:20 -09:00
RednedEpic e38322a3ec Nuke plugin API
https://media.giphy.com/media/oe33xf3B50fsc/giphy.gif
2019-12-21 11:35:48 -06:00