mirror of
https://github.com/vegapnk/RJW-Genes.git
synced 2024-08-15 00:23:31 +00:00
121 lines
4.1 KiB
C#
121 lines
4.1 KiB
C#
using Verse;
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using RimWorld;
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using rjw;
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namespace RJW_Genes
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{
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/// <summary>
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/// The CockEater Ability bites off the first found non-artifical cock of an target pawn.
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/// It will restore {MINIMUM_LIFEFORCE_GAIN} multiplied by up to 2-times the Cock-Size.
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/// Consuming a "towering" cock will give 2*{MINIMUM_LIFEFORCE_GAIN}, resulting in default 0.5f LifeForce.
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/// This number is reduced for consuming animals by Settings.
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///
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/// Balancing note: With the Cock-Eaters a drain of 0.08 is normal per day. This means 1 average cock should hold for 3-4 days of fertilin-fuel and half a day for an animal.
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/// </summary>
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public class CompAbilityEffect_CockEater : CompAbilityEffect
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{
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private new CompProperties_AbilityCockEater Props
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{
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get
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{
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return (CompProperties_AbilityCockEater)this.props;
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}
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}
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public const float MINIMUM_LIFEFORCE_GAIN = 0.25f;
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public override void Apply(LocalTargetInfo target, LocalTargetInfo dest)
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{
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base.Apply(target, dest);
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Pawn CockBiter = this.parent.pawn;
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Pawn CockBittenPawn = target.Pawn;
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if (CockBittenPawn == null)
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{
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return;
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}
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var partBPR = Genital_Helper.get_genitalsBPR(CockBittenPawn);
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var parts = Genital_Helper.get_PartsHediffList(CockBittenPawn, partBPR);
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if (!parts.NullOrEmpty())
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{
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foreach (Hediff part in parts)
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{
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if (GenitaliaChanger.IsArtificial(part))
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continue;
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if (Genital_Helper.is_penis(part))
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{
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float gained_lifeforce = MINIMUM_LIFEFORCE_GAIN * (1 + part.Severity);
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if (CockBittenPawn.IsAnimal())
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{
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gained_lifeforce *= RJW_Genes_Settings.rjw_genes_fertilin_from_animals_factor;
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}
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// Increase LifeForce for Biter
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GeneUtility.OffsetLifeForce(GeneUtility.GetLifeForceGene(CockBiter), gained_lifeforce);
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// Handle Damage for Bitten
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CockBittenPawn.TakeDamage(new DamageInfo(DamageDefOf.Bite, 99999f, 999f, hitPart: Genital_Helper.get_genitalsBPR(CockBittenPawn)));
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//CockBittenPawn.health.RemoveHediff(part);
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CockBittenPawn.needs.mood.thoughts.memories.TryGainMemory(ThoughtDefOf.rjw_genes_cock_eaten, CockBittenPawn, null);
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//Only one penis at the time
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break;
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}
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}
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}
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}
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/// <summary>
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/// For validity, there are a few checks:
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/// 1. Target has Penis
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/// 2. Target is either Colonist / Prisoner
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/// 3. If the Target is an enemy, it must be downed.
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/// </summary>
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public override bool Valid(LocalTargetInfo target, bool throwMessages = false)
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{
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Pawn CockBiteTarget = target.Pawn;
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if (CockBiteTarget != null)
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{
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bool CockBiteTargetIsColonistOrPrisoner = CockBiteTarget.Faction == this.parent.pawn.Faction || CockBiteTarget.IsPrisonerOfColony;
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bool CockBiteTargetIsHostile = CockBiteTarget.HostileTo(this.parent.pawn);
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bool CockBiteTargetIsDowned = CockBiteTarget.Downed;
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if (!CockBiteTargetIsColonistOrPrisoner && !(CockBiteTargetIsHostile && CockBiteTargetIsDowned))
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{
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if (throwMessages)
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{
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if(CockBiteTargetIsHostile && !CockBiteTargetIsDowned)
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{
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Messages.Message(CockBiteTarget.Name + " is hostile, but not downed.", CockBiteTarget, MessageTypeDefOf.RejectInput, false);
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}
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else if (!CockBiteTargetIsColonistOrPrisoner)
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{
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Messages.Message(CockBiteTarget.Name + " is not a part of the colony or hostile.", CockBiteTarget, MessageTypeDefOf.RejectInput, false);
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}
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}
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return false;
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}
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if (!Genital_Helper.has_penis_fertile(CockBiteTarget))
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{
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if (throwMessages)
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{
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Messages.Message(CockBiteTarget.Name + " has no penis", CockBiteTarget, MessageTypeDefOf.RejectInput, false);
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}
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return false;
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}
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}
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return base.Valid(target, throwMessages);
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}
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public override bool GizmoDisabled(out string reason)
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{
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Pawn_GeneTracker genes = this.parent.pawn.genes;
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Gene_LifeForce gene_LifeForce = (genes != null) ? genes.GetFirstGeneOfType<Gene_LifeForce>() : null;
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if (gene_LifeForce == null)
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{
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reason = "AbilityDisabledNoFertilinGene".Translate(this.parent.pawn);
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return true;
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}
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reason = null;
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return false;
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}
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}
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}
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