mirror of
https://github.com/vegapnk/RJW-Genes.git
synced 2024-08-15 00:23:31 +00:00
81 lines
No EOL
2.9 KiB
C#
81 lines
No EOL
2.9 KiB
C#
using Verse;
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using RimWorld;
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using rjw;
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namespace RJW_Genes
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{
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/// <summary>
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/// The CocoonWeaver Ability applies the RJW-Cocoon to a pawn.
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/// Friendly Pawns can always be cocooned, neutral and hostile pawns must be downed.
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/// </summary>
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public class CompAbilityEffect_CocoonWeaver : CompAbilityEffect
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{
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private new CompProperties_AbilityCocoonWeaver Props
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{
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get
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{
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return (CompProperties_AbilityCocoonWeaver)this.props;
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}
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}
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public override void Apply(LocalTargetInfo target, LocalTargetInfo dest)
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{
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base.Apply(target, dest);
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Pawn CocooningPawn = this.parent.pawn;
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Pawn PawnToCocoon = target.Pawn;
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// Error Case - Null Pawn
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if (PawnToCocoon == null)
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{
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return;
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}
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PawnToCocoon.health.AddHediff(HediffDef.Named("RJW_Cocoon"));
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}
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/// <summary>
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/// For validity, there are a few checks:
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/// 0. Target is not already cocooned
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/// 1. Target is either Colonist / Prisoner
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/// 2. If the Target is an enemy or neutral, it must be downed.
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/// </summary>
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public override bool Valid(LocalTargetInfo target, bool throwMessages = false)
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{
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Pawn cocoonTarget = target.Pawn;
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if (cocoonTarget != null)
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{
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bool CocoonTargetIsColonistOrPrisoner = cocoonTarget.Faction == this.parent.pawn.Faction || cocoonTarget.IsPrisonerOfColony;
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bool CocoonTargetIsHostile = cocoonTarget.HostileTo(this.parent.pawn);
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bool CocoonTargetIsDowned = cocoonTarget.Downed;
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if (cocoonTarget.health.hediffSet.hediffs.Any(t => t.def.defName == "RJW_Cocoon"))
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{
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if (throwMessages)
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Messages.Message(cocoonTarget.Name + " is already cocooned.", cocoonTarget, MessageTypeDefOf.RejectInput, false);
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return false;
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}
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if (!CocoonTargetIsColonistOrPrisoner && !(CocoonTargetIsHostile && CocoonTargetIsDowned))
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{
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if (throwMessages)
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{
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if (CocoonTargetIsHostile && !CocoonTargetIsDowned)
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{
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Messages.Message(cocoonTarget.Name + " is hostile, but not downed.", cocoonTarget, MessageTypeDefOf.RejectInput, false);
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}
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else if (!CocoonTargetIsColonistOrPrisoner)
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{
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Messages.Message(cocoonTarget.Name + " is not a part of the colony or hostile.", cocoonTarget, MessageTypeDefOf.RejectInput, false);
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}
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}
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return false;
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}
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}
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return base.Valid(target, throwMessages);
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}
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}
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} |