rjw-genes/Source/Genes/Life_Force/JobGiver_GetLifeForce.cs
Shabakur 5555083bc2 Pawns will now seek for hemogen when below target
- Made a jobgiver similar to Jobgiver GetHemogen
	- currently only job is to eat cum from sexperience
	- other thinks are done via thinktree
- Made thinknodes and thinktrees so that a succubus will seek sex when below target value and try and rape when critically low.
2022-12-31 16:40:37 +01:00

87 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
using Verse.AI;
using RimWorld;
using rjw;
namespace RJW_Genes
{
public class JobGiver_GetLifeForce : ThinkNode_JobGiver
{
protected override Job TryGiveJob(Pawn pawn)
{
Pawn_GeneTracker genes = pawn.genes;
Gene_LifeForce gene_lifeforce = (genes != null) ? genes.GetFirstGeneOfType<Gene_LifeForce>() : null;
if (gene_lifeforce == null)
{
return null;
}
if (!gene_lifeforce.ShouldConsumeLifeForceNow())
{
return null;
}
if (ModsConfig.IsActive("LustLicentia.RJWLabs") && gene_lifeforce.StoredCumAllowed)
{
Thing gatheredCum = this.GetStoredCum(pawn);
if (gatheredCum == null)
{
return null;
}
IngestionOutcomeDoer_LifeForceOffset ingestionOutcomeDoer = (IngestionOutcomeDoer_LifeForceOffset)gatheredCum.def.ingestible.outcomeDoers.First((IngestionOutcomeDoer x) => x is IngestionOutcomeDoer_LifeForceOffset);
if (ingestionOutcomeDoer == null)
{
return null;
}
int num = Mathf.RoundToInt(((gene_lifeforce.targetValue - gene_lifeforce.Value) * 100 + 10) / ingestionOutcomeDoer.FertilinPerUnit);
if (gatheredCum != null && num > 0)
{
Job job = JobMaker.MakeJob(RimWorld.JobDefOf.Ingest, gatheredCum);
job.count = Mathf.Min(gatheredCum.stackCount, num);
job.ingestTotalCount = true;
return job;
}
}
return null;
}
//From JobGiver_GetHemogen, dont know exactly what this influences
public override float GetPriority(Pawn pawn)
{
if (!ModsConfig.BiotechActive)
{
return 0f;
}
Pawn_GeneTracker genes = pawn.genes;
if (((genes != null) ? genes.GetFirstGeneOfType<Gene_LifeForce>() : null) == null)
{
return 0f;
}
return 9.1f;
}
private Thing GetStoredCum(Pawn pawn)
{
Thing carriedThing = pawn.carryTracker.CarriedThing;
ThingDef gatheredCum = ThingDef.Named("GatheredCum");
if (carriedThing != null && carriedThing.def == gatheredCum)
{
return carriedThing;
}
for (int i = 0; i < pawn.inventory.innerContainer.Count; i++)
{
if (pawn.inventory.innerContainer[i].def == gatheredCum)
{
return pawn.inventory.innerContainer[i];
}
}
return GenClosest.ClosestThing_Global_Reachable(pawn.Position, pawn.Map, pawn.Map.listerThings.ThingsOfDef(gatheredCum), PathEndMode.OnCell, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.ByPawn, false, false, false), 9999f, (Thing t) => pawn.CanReserve(t, 1, -1, null, false) && !t.IsForbidden(pawn), null);
}
}
}