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	Started on Progenity Gene
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					 7 changed files with 156 additions and 0 deletions
				
			
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			@ -73,6 +73,7 @@ namespace RJW_Genes
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		public static readonly GeneDef rjw_genes_fervent_ovipositor;
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		public static readonly GeneDef rjw_genes_insectbreeder;
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		public static readonly GeneDef rjw_genes_insectincubator;
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		public static readonly GeneDef rjw_genes_hardwired_progenity;
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		// Cum 
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        public static readonly GeneDef rjw_genes_no_cum;
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			@ -0,0 +1,34 @@
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using RimWorld;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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namespace RJW_Genes
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{
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    public class ConditionalStatAffecter_ManyChildren : ConditionalStatAffecter
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    {
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        public override string Label => (string)"StatsReport_ManyChildren".Translate();
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        public const int THRESHOLD_FOR_CHILDREN = 3;
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        public override bool Applies(StatRequest req)
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        {
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            if (req == null || req.Thing == null || !req.Thing.Spawned) return false;
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            if (req.Thing is Pawn pawn)
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            {
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                if (GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_hardwired_progenity))
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                {
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                    // This "middle" Conditional Stat Affecter only fires if the other one does not apply
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                    return pawn.relations.ChildrenCount >= THRESHOLD_FOR_CHILDREN 
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                        && pawn.relations.ChildrenCount < ConditionalStatAffecter_VeryManyChildren.THRESHOLD_FOR_CHILDREN;
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                }
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            }
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            return false;
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        }
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    }
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}
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			@ -0,0 +1,39 @@
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using RimWorld;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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namespace RJW_Genes
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{
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    /// <summary>
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    /// This conditional stat affecter "fires" if the pawn has no children. 
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    /// 
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    /// DevNote: I salvaged this from 1.3.3 Halamyr Conditional Stat Affecters. 
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    /// It seems that with RW 1.5 there was a change how these work, as the req.Pawn seems to be null. 
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    /// Now, the pawn is in req.Thing. 
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    /// </summary>
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    public class ConditionalStatAffecter_NoChildren : ConditionalStatAffecter
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    {
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        public override string Label => (string)"StatsReport_NoChildren".Translate();
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        public override bool Applies(StatRequest req)
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        {
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            if (req == null || req.Thing == null || !req.Thing.Spawned) return false;
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            if (req.Thing is Pawn pawn)
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            {
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                if (GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_hardwired_progenity))
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                {
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                    return pawn.relations.ChildrenCount == 0;
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                }
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            }
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            return false;
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        }
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    }
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}
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			@ -0,0 +1,32 @@
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using RimWorld;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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namespace RJW_Genes
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{
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    public class ConditionalStatAffecter_VeryManyChildren : ConditionalStatAffecter
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    {
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        public override string Label => (string)"StatsReport_VeryManyChildren".Translate();
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        public const int THRESHOLD_FOR_CHILDREN = 8;
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        public override bool Applies(StatRequest req)
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        {
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            if (req == null || req.Thing == null || !req.Thing.Spawned) return false;
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            if (req.Thing is Pawn pawn)
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            {
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                if (GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_hardwired_progenity))
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                {
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                    return pawn.relations.ChildrenCount >= THRESHOLD_FOR_CHILDREN;
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                }
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            }
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            return false;
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        }
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    }
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}
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			@ -71,6 +71,9 @@
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    <Compile Include="Genes\Breeding\Abilities\CompProperties_AbilityMatingCall.cs" />
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    <Compile Include="Genes\Breeding\Abilities\CompProperties_AbilityPheromoneSpit.cs" />
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    <Compile Include="Genes\Breeding\AnimalBreedingHelper.cs" />
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    <Compile Include="Genes\Breeding\ConditionalStatAffecters\ConditionalStatAffecter_NoChildren.cs" />
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    <Compile Include="Genes\Breeding\ConditionalStatAffecters\ConditionalStatAffecter_ManyChildren.cs" />
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    <Compile Include="Genes\Breeding\ConditionalStatAffecters\ConditionalStatAffecter_VeryManyChildren.cs" />
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    <Compile Include="Genes\Breeding\Genes\Gene_FerventOvipositor.cs" />
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    <Compile Include="Genes\Breeding\Genes\Gene_InsectIncubator.cs" />
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    <Compile Include="Genes\Cum\Patch_LikesCumflation.cs" />
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