Started on Progenity Gene

This commit is contained in:
Vegapnk 2024-07-04 11:24:27 +02:00
parent 56f8c2b6b2
commit ae31f2df3b
7 changed files with 156 additions and 0 deletions

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@ -115,4 +115,43 @@
<biostatMet>-1</biostatMet>
</GeneDef>
<GeneDef ParentName="BreedingBase">
<defName>rjw_genes_hardwired_progenity</defName>
<label>Hardwired Progenity</label>
<description>Carriers of this gene need to procreate. They suffer negative effects if they are childless, and have increased capabilities if they reach a high amount of offsprings.</description>
<iconPath>Genes/Icons/RJW_Genes_PheromoneSpit</iconPath>
<displayOrderInCategory>70</displayOrderInCategory>
<conditionalStatAffecters>
<li Class="RJW_Genes.ConditionalStatAffecter_NoChildren">
<statFactors>
<MoveSpeed>0.7</MoveSpeed>
</statFactors>
<statOffsets>
<WorkSpeedGlobal>-0.5</WorkSpeedGlobal>
<Fertility>1.2</Fertility>
</statOffsets>
</li>
<li Class="RJW_Genes.ConditionalStatAffecter_ManyChildren">
<statFactors>
<MoveSpeed>1.05</MoveSpeed>
</statFactors>
<statOffsets>
<WorkSpeedGlobal>0.1</WorkSpeedGlobal>
<Fertility>0.1</Fertility>
</statOffsets>
</li>
<li Class="RJW_Genes.ConditionalStatAffecter_VeryManyChildren">
<statFactors>
<MoveSpeed>1.1</MoveSpeed>
</statFactors>
<statOffsets>
<WorkSpeedGlobal>0.25</WorkSpeedGlobal>
</statOffsets>
</li>
</conditionalStatAffecters>
<biostatCpx>1</biostatCpx>
<biostatMet>0</biostatMet>
</GeneDef>
</Defs>

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<StatsReport_NoChildren>Pawn doesn't have any children.</StatsReport_NoChildren>
<StatsReport_ManyChildren>Pawn has a decent amount of children.</StatsReport_ManyChildren>
<StatsReport_VeryManyChildren>Pawn has a lot of children.</StatsReport_VeryManyChildren>
</LanguageData>

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@ -73,6 +73,7 @@ namespace RJW_Genes
public static readonly GeneDef rjw_genes_fervent_ovipositor;
public static readonly GeneDef rjw_genes_insectbreeder;
public static readonly GeneDef rjw_genes_insectincubator;
public static readonly GeneDef rjw_genes_hardwired_progenity;
// Cum
public static readonly GeneDef rjw_genes_no_cum;

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@ -0,0 +1,34 @@
using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace RJW_Genes
{
public class ConditionalStatAffecter_ManyChildren : ConditionalStatAffecter
{
public override string Label => (string)"StatsReport_ManyChildren".Translate();
public const int THRESHOLD_FOR_CHILDREN = 3;
public override bool Applies(StatRequest req)
{
if (req == null || req.Thing == null || !req.Thing.Spawned) return false;
if (req.Thing is Pawn pawn)
{
if (GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_hardwired_progenity))
{
// This "middle" Conditional Stat Affecter only fires if the other one does not apply
return pawn.relations.ChildrenCount >= THRESHOLD_FOR_CHILDREN
&& pawn.relations.ChildrenCount < ConditionalStatAffecter_VeryManyChildren.THRESHOLD_FOR_CHILDREN;
}
}
return false;
}
}
}

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@ -0,0 +1,39 @@
using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace RJW_Genes
{
/// <summary>
/// This conditional stat affecter "fires" if the pawn has no children.
///
/// DevNote: I salvaged this from 1.3.3 Halamyr Conditional Stat Affecters.
/// It seems that with RW 1.5 there was a change how these work, as the req.Pawn seems to be null.
/// Now, the pawn is in req.Thing.
/// </summary>
public class ConditionalStatAffecter_NoChildren : ConditionalStatAffecter
{
public override string Label => (string)"StatsReport_NoChildren".Translate();
public override bool Applies(StatRequest req)
{
if (req == null || req.Thing == null || !req.Thing.Spawned) return false;
if (req.Thing is Pawn pawn)
{
if (GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_hardwired_progenity))
{
return pawn.relations.ChildrenCount == 0;
}
}
return false;
}
}
}

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@ -0,0 +1,32 @@
using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace RJW_Genes
{
public class ConditionalStatAffecter_VeryManyChildren : ConditionalStatAffecter
{
public override string Label => (string)"StatsReport_VeryManyChildren".Translate();
public const int THRESHOLD_FOR_CHILDREN = 8;
public override bool Applies(StatRequest req)
{
if (req == null || req.Thing == null || !req.Thing.Spawned) return false;
if (req.Thing is Pawn pawn)
{
if (GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_hardwired_progenity))
{
return pawn.relations.ChildrenCount >= THRESHOLD_FOR_CHILDREN;
}
}
return false;
}
}
}

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@ -71,6 +71,9 @@
<Compile Include="Genes\Breeding\Abilities\CompProperties_AbilityMatingCall.cs" />
<Compile Include="Genes\Breeding\Abilities\CompProperties_AbilityPheromoneSpit.cs" />
<Compile Include="Genes\Breeding\AnimalBreedingHelper.cs" />
<Compile Include="Genes\Breeding\ConditionalStatAffecters\ConditionalStatAffecter_NoChildren.cs" />
<Compile Include="Genes\Breeding\ConditionalStatAffecters\ConditionalStatAffecter_ManyChildren.cs" />
<Compile Include="Genes\Breeding\ConditionalStatAffecters\ConditionalStatAffecter_VeryManyChildren.cs" />
<Compile Include="Genes\Breeding\Genes\Gene_FerventOvipositor.cs" />
<Compile Include="Genes\Breeding\Genes\Gene_InsectIncubator.cs" />
<Compile Include="Genes\Cum\Patch_LikesCumflation.cs" />