mirror of
https://github.com/vegapnk/RJW-Genes.git
synced 2024-08-15 00:23:31 +00:00
Minor cleanups in Animal Inheritance, Bestiality Babies are now Hybrids
This commit is contained in:
parent
aad8efa04e
commit
75891ca0b3
3 changed files with 25 additions and 44 deletions
|
@ -1,38 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using rjw;
|
||||
using Verse;
|
||||
using RimWorld;
|
||||
|
||||
namespace RJW_BGS
|
||||
{
|
||||
[StaticConstructorOnStartup]
|
||||
internal static class First
|
||||
{
|
||||
static First()
|
||||
{
|
||||
//RJWcopy.Racegroupdictbuilder();
|
||||
//Prints all found race dicts (debugging only)
|
||||
//logAllFoundRaceGroupGenes
|
||||
|
||||
}
|
||||
|
||||
private static void logAllFoundRaceGroupGenes()
|
||||
{
|
||||
foreach (RaceGroupDef def in DefDatabase<RaceGroupDef>.AllDefs)
|
||||
{
|
||||
Log.Message("defName = " + def.defName);
|
||||
if (def.raceNames != null)
|
||||
{
|
||||
foreach (string race in def.raceNames)
|
||||
{
|
||||
Log.Message(race);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -5,6 +5,7 @@ using System.Text;
|
|||
using System.Threading.Tasks;
|
||||
using Verse;
|
||||
using RimWorld;
|
||||
using rjw;
|
||||
|
||||
namespace RJW_BGS
|
||||
{
|
||||
|
@ -115,5 +116,22 @@ namespace RJW_BGS
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Used only for debugging, to see what you loaded and how it looks.
|
||||
/// </summary>
|
||||
private static void logAllFoundRaceGroupGenes()
|
||||
{
|
||||
foreach (RaceGroupDef def in DefDatabase<RaceGroupDef>.AllDefs)
|
||||
{
|
||||
Log.Message("defName = " + def.defName);
|
||||
if (def.raceNames != null)
|
||||
{
|
||||
foreach (string race in def.raceNames)
|
||||
{
|
||||
Log.Message(race);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,20 +25,21 @@ namespace RJW_BGS
|
|||
baby.genes = new Pawn_GeneTracker(baby);
|
||||
}
|
||||
|
||||
|
||||
//Remove the hair and skin genes pawns always start with, should get correct ones from human parent anyway.
|
||||
for (int i = baby.genes.Endogenes.Count - 1; i >= 0; i--)
|
||||
{
|
||||
baby.genes.RemoveGene(baby.genes.Endogenes[i]);
|
||||
}
|
||||
|
||||
List<GeneDef> genes = PregnancyUtility.GetInheritedGenes(dad, mother);
|
||||
List<GeneDef> humangenes = PregnancyUtility.GetInheritedGenes(dad, mother);
|
||||
List<GeneDef> beastgenes = InheritanceUtility.AnimalInheritedGenes(dad, mother);
|
||||
InheritanceUtility.AddGenes(baby, beastgenes);
|
||||
InheritanceUtility.AddGenes(baby, genes);
|
||||
//foreach (GeneDef gene in genes)
|
||||
//{
|
||||
// baby.genes.AddGene(gene, false);
|
||||
//}
|
||||
InheritanceUtility.AddGenes(baby, humangenes);
|
||||
|
||||
// The mix-breed babies should be labelled hybrids
|
||||
baby.genes.hybrid = true;
|
||||
baby.genes.xenotypeName = "Hybrid";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue