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Several genes and changes
- Succubus wings now have the flight abilty (same as longjump) - Modified aphrodisiac pheromones to increase with strenght based on carrier's sexdrive. - Added paralysing kiss, touch range stun which uses fertilin - Added seduce, beckon like ability which results in sex if target reached caster. Uses fertilin
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25 changed files with 687 additions and 171 deletions
28
Common/Defs/AbilityDefs/Ability_Flight.xml
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28
Common/Defs/AbilityDefs/Ability_Flight.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<AbilityDef>
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<defName>rjw_genes_flight</defName>
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<label>fly</label>
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<description>Fly to a distant location using wings.</description>
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<iconPath>Genes/Icons/Succubus_Wings</iconPath>
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<cooldownTicksRange>1250</cooldownTicksRange>
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<hostile>false</hostile>
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<verbProperties>
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<verbClass>Verb_CastAbilityJump</verbClass>
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<label>fly</label>
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<violent>false</violent>
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<forceNormalTimeSpeed>false</forceNormalTimeSpeed>
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<warmupTime>0.5</warmupTime>
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<range>19.9</range>
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<requireLineOfSight>true</requireLineOfSight>
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<soundCast>Longjump_Jump</soundCast>
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<soundLanding>Longjump_Land</soundLanding>
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<targetParams>
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<canTargetLocations>true</canTargetLocations>
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<canTargetPawns>false</canTargetPawns>
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<canTargetBuildings>false</canTargetBuildings>
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</targetParams>
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</verbProperties>
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<jobDef>CastJump</jobDef>
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</AbilityDef>
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</Defs>
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44
Common/Defs/AbilityDefs/Ability_ParalysingKiss.xml
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Common/Defs/AbilityDefs/Ability_ParalysingKiss.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<AbilityDef ParentName="AbilityTouchBase">
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<defName>rjw_genes_paralysingkiss</defName>
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<label>paralysing kiss</label>
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<description>Paralyse someone briefly with a kiss.</description>
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<iconPath>Things/Mote/Heart</iconPath>
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<stunTargetWhileCasting>true</stunTargetWhileCasting>
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<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
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<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
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<statBases>
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<Ability_Duration>5</Ability_Duration>
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</statBases>
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<warmupMote>Mote_CoagulateStencil</warmupMote>
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<warmupEffecter>Coagulate</warmupEffecter>
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<warmupStartSound>Coagulate_Cast</warmupStartSound>
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<displayOrder>402</displayOrder>
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<verbProperties>
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<verbClass>Verb_CastAbilityTouch</verbClass>
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<drawAimPie>false</drawAimPie>
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<range>-1</range>
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<warmupTime>1</warmupTime>
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<targetParams>
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<canTargetAnimals>true</canTargetAnimals>
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<canTargetSelf>false</canTargetSelf>
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<canTargetBuildings>false</canTargetBuildings>
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<canTargetMechs>false</canTargetMechs>
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<canTargetBloodfeeders>true</canTargetBloodfeeders>
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</targetParams>
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</verbProperties>
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<comps>
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<li Class = "CompProperties_AbilityEffectWithDuration">
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<compClass>CompAbilityEffect_Stun</compClass>
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<goodwillImpact>-15</goodwillImpact>
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</li>
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<li Class="CompProperties_AbilityFleckOnTarget">
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<fleckDef>Heart</fleckDef> <!--Will change to kiss when I have a good icon/fleck for it-->.
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</li>
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<li Class="RJW_Genes.CompProperties_AbilityLifeForceCost">
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<fertilinCost>0.05</fertilinCost>
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</li>
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</comps>
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</AbilityDef>
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</Defs>
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43
Common/Defs/AbilityDefs/Ability_Seduce.xml
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Common/Defs/AbilityDefs/Ability_Seduce.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<AbilityDef>
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<defName>rjw_genes_seduce</defName>
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<label>seduce</label>
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<description>Seduce the target to approach the caster.</description>
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<iconPath>Things/Mote/Heart</iconPath>
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<writeCombatLog>True</writeCombatLog>
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<stunTargetWhileCasting>true</stunTargetWhileCasting>
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<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
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<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
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<statBases>
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<Ability_Duration>10</Ability_Duration>
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</statBases>
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<warmupMote>Mote_CoagulateStencil</warmupMote>
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<warmupEffecter>Coagulate</warmupEffecter>
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<warmupStartSound>Coagulate_Cast</warmupStartSound>
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<verbProperties>
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<verbClass>Verb_CastAbility</verbClass>
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<range>10</range>
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<warmupTime>1</warmupTime>
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<targetParams>
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<canTargetAnimals>false</canTargetAnimals>
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<canTargetSelf>false</canTargetSelf>
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<canTargetBuildings>false</canTargetBuildings>
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<canTargetMechs>false</canTargetMechs>
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<canTargetBloodfeeders>true</canTargetBloodfeeders>
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</targetParams>
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</verbProperties>
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<comps>
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<li Class = "RJW_Genes.CompProperties_Seduce">
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<compClass>RJW_Genes.CompAbilityEffect_Seduce</compClass>
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<destination>Caster</destination>
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</li>
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<li Class="CompProperties_AbilityFleckOnTarget">
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<fleckDef>Heart</fleckDef>
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</li>
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<li Class="RJW_Genes.CompProperties_AbilityLifeForceCost">
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<fertilinCost>0.1</fertilinCost>
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</li>
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</comps>
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</AbilityDef>
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</Defs>
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