Updated Docs

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Vegapnk 2023-06-11 11:14:33 +02:00
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# 1.2
**Since beta-1**:
- Fix of icon-names (#36)
- Changes to the scenario (more building items, throne for start). Wealth is now at 12k, which is the same as crashlanded and lost tribe.
- Added the Orgasmic Mytosis Draft
- Many touches on the Halamyr Hive Logic and Fertilizitation (#37,#38)
# 1.2 (11-06-2023)
**Changes:**
@ -65,6 +58,19 @@ But i don't want to add a bunch of cosmetic genes on top of things.
*And what the fuck is a halamyr?* Well I had to name my little ants somehow. But I didn't want to call them `myr` as I maybe want to make some [TiTs](https://www.fenoxo.com/play-games/) xenotypes separately.
And I am aware that the TiTs-Myr work different than the things I made now.
**Changes Since beta-1**:
- Fix of icon-names (#36)
- Changes to the scenario (more building items, throne for start). Wealth is now at 12k, which is the same as crashlanded and lost tribe.
- Added the Orgasmic Mytosis Draft
- Many touches on the Halamyr Hive Logic and Fertilizitation (#37,#38)
**Changes Since beta-2**:
- Mostly Patches and Changes to the Halamyr Defs
- Some re-arranging and mayRequires for other mods
# 1.1.4
Fixes:

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@ -9,14 +9,16 @@ This mod adds genes related and based on RJW to Rimworld.
- Extra Genitalia (and a Futa Attempt)
- Most RJW Traits, Cumflation Immunity, Elasticity
- Cum-Amount Changes, Transfer Nutrition Boosts
- Mech Breeding / Insect Breeding Additions
- Mech Breeding / Insect Breeding Additions & Orgasmic Mytosis
- Human-Animal Gene Inheritance merged from [Shabakur](https://github.com/Shabakur/RJW_Animal_Gene_Inheritance)
- Succubi, Incubi & Cumazones that utilize Fertilin, similar to Hemogen
- Insect-Caste Mechanics, with Queens, Drones and Workers and a conditional reproduction
- Patches for some popular / common Xenotypes from other Mods.
See [planned things](TODOS.md) and feel free to contribute.
With the Human-Animal-Gene Inheritance we have a lot of XML that you can contribute!
We have a [template](./Common/Defs/RaceGeneDefs/RaceGeneDefs_template.xml) and you can add animals and/or genes from mods there (Racegroups are base-rjw).
If you want to make your own Hive-Xenotypes, please see the required XMLs at [Changelog - 1.2](./CHANGELOG.md).
## Bugs?