More food and less malnutrition for Halamyr Hive Start - less silver

This commit is contained in:
Vegapnk 2023-06-11 11:04:00 +02:00
parent 4fc3f94f2a
commit 197eb076e5

View file

@ -65,7 +65,7 @@
<context>PlayerStarter</context>
<chance>0.5</chance>
<hediff>Malnutrition</hediff>
<severityRange>0.2~0.4</severityRange>
<severityRange>0.1~0.2</severityRange>
</li>
<li Class="ScenPart_SetNeedLevel">
<def>SetNeedLevel</def>
@ -73,19 +73,19 @@
<context>PlayerStarter</context>
<chance>1.0</chance>
<need>Food</need>
<levelRange>0~0.1</levelRange>
<levelRange>0.3~0.8</levelRange>
</li>
<!-- Player starting things -->
<li Class="ScenPart_StartingThing_Defined">
<def>StartingThing_Defined</def>
<thingDef>Silver</thingDef>
<count>400</count>
<count>300</count>
</li>
<li Class="ScenPart_StartingThing_Defined">
<def>StartingThing_Defined</def>
<thingDef>Pemmican</thingDef>
<count>250</count>
<count>350</count>
</li>
<li Class="ScenPart_StartingThing_Defined">
<def>StartingThing_Defined</def>
@ -132,6 +132,12 @@
<thingDef>Jade</thingDef>
<count>100</count>
</li>
<li Class="ScenPart_ScatterThingsNearPlayerStart">
<def>ScatterThingsNearPlayerStart</def>
<thingDef>Pemmican</thingDef>
<count>150</count>
</li>
<li Class="ScenPart_ScatterThingsNearPlayerStart">
<def>ScatterThingsNearPlayerStart</def>
<thingDef>Steel</thingDef>