2023-04-10 10:33:05 +00:00
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<EffecterDef>
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<defName>CocoonWeave</defName>
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<children>
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<li>
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<subEffecterClass>SubEffecter_SprayerChance</subEffecterClass>
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2023-04-11 07:44:30 +00:00
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<fleckDef>BloodSplash</fleckDef>
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<chancePerTick>0.15</chancePerTick>
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<burstCount>2~3</burstCount>
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<scale>0.75~1.5</scale>
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<color>(244, 244, 244)</color>
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2023-04-10 10:33:05 +00:00
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<spawnLocType>RandomDrawPosOnTarget</spawnLocType>
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<attachToSpawnThing>true</attachToSpawnThing>
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</li>
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</children>
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</EffecterDef>
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<ThingDef ParentName="MoteBase">
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<defName>Mote_CocoonStencil</defName>
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<thingClass>MoteAttached</thingClass>
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<altitudeLayer>Terrain</altitudeLayer>
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<mote>
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<fadeInTime>0.1</fadeInTime>
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2023-04-11 07:44:30 +00:00
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<fadeOutTime>0.4</fadeOutTime>
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2023-04-10 10:33:05 +00:00
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<solidTime>999999</solidTime>
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<needsMaintenance>True</needsMaintenance>
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</mote>
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<graphicData>
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<graphicClass>Graphic_PawnBodySilhouette</graphicClass>
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<shaderType>PawnSilhouetteStencil</shaderType>
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<texPath>Things/Mote/Transparent</texPath>
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</graphicData>
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</ThingDef>
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</Defs>
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