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3 Commits

Author SHA1 Message Date
Taleir 1692e6b976 Merge branch 'har-patch-fix' into 'master'
Attempts to get the `DrawAddonsFinalHook` patch working.

See merge request c0ffeeeeeeee/rimworld-animations!10
2024-03-30 12:24:38 +00:00
Tory 3fb106e8f3 Updated Nyaron patch 2024-03-29 17:23:08 +00:00
Taleir of Deynai a106fd60f1 Attempts to get the `DrawAddonsFinalHook` patch working.
There's still something off about the offsets, but I'm not quite sure what.
2023-02-26 16:51:23 -08:00
3 changed files with 194 additions and 65 deletions

View File

@ -15,6 +15,15 @@
</value>
</match>
</li>
<li Class="PatchOperationConditional">
<xpath>Defs/AlienRace.ThingDef_AlienRace[defName = "Alien_Nyaron"]/alienRace/generalSettings/alienPartGenerator/bodyAddons/li[bodyPartLabel="tail"]</xpath>
<match Class="PatchOperationAdd">
<xpath>/Defs/AlienRace.ThingDef_AlienRace[defName = "Alien_Nyaron"]/alienRace/generalSettings/alienPartGenerator/bodyAddons/li[bodyPartLabel="tail"]</xpath>
<value>
<drawnInBed>false</drawnInBed>
</value>
</match>
</li>
</operations>
</match>
</Operation>

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
@ -12,6 +12,7 @@
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<LangVersion>9</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>false</DebugSymbols>

View File

@ -6,48 +6,158 @@ using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.CompilerServices;
using UnityEngine;
using Verse;
using AlienRace;
namespace Rimworld_Animations {
namespace Rimworld_Animations
{
[StaticConstructorOnStartup]
public static class HarmonyPatch_AlienRace
{
static readonly Type AlienRace_HarmonyPatches = AccessTools.TypeByName("AlienRace.HarmonyPatches");
static readonly MethodInfo InnerDrawAddon;
static readonly FieldInfo AccessForPawn;
static readonly FieldInfo AccessForRotation;
static HarmonyPatch_AlienRace()
{
(new Harmony("rjwanim")).Patch(AccessTools.Method(AccessTools.TypeByName("AlienRace.HarmonyPatches"), "DrawAddons"),
prefix: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_AlienRace), "Prefix_AnimateHeadAddons")));
AccessForPawn = null;
AccessForRotation = null;
InnerDrawAddon = AccessTools.FirstMethod(AlienRace_HarmonyPatches, (mi) =>
{
if (mi.GetCustomAttribute<CompilerGeneratedAttribute>() is null) return false;
if (mi.ReturnType != typeof(void)) return false;
if (!mi.Name.Contains("DrawAddon")) return false;
var parameters = mi.GetParameters();
if (parameters.Length != 4) return false;
if (parameters[0].ParameterType != typeof(AlienPartGenerator.BodyAddon)) return false;
if (parameters[1].ParameterType != typeof(Graphic)) return false;
if (parameters[2].ParameterType != typeof(Vector2)) return false;
return true;
});
if (InnerDrawAddon is null)
{
Log.Error("[rjwanim] Failed to apply Alien Race patches: could not find local `DrawAddon` method.");
return;
}
// Extract the closure struct. This is passed with `ref`, so we have
// to also pull the element type to get rid of that.
var displayClassType = InnerDrawAddon.GetParameters()[3].ParameterType.GetElementType();
if (displayClassType is null)
{
Log.Error("[rjwanim] Failed to apply Alien Race patches: could not get type of `DrawAddon` closure.");
return;
}
AccessForPawn = AccessTools.Field(displayClassType, "pawn");
if (AccessForPawn is null)
{
Log.Error("[rjwanim] Failed to apply Alien Race patches: could not find field `pawn` of closure.");
return;
}
AccessForRotation = AccessTools.Field(displayClassType, "rotation");
if (AccessForRotation is null)
{
Log.Error("[rjwanim] Failed to apply Alien Race patches: could not find field `rotation` of closure.");
return;
}
// Got access to everything. It should be safe to setup the patches.
var harmonyInstance = new Harmony("rjwanim");
harmonyInstance.Patch(
InnerDrawAddon,
prefix: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_AlienRace), nameof(Prefix_FixDrawAddonRotation))),
postfix: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_AlienRace), nameof(Postfix_FixDrawAddonRotation)))
);
harmonyInstance.Patch(
AccessTools.Method(AlienRace_HarmonyPatches, "DrawAddonsFinalHook"),
postfix: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_AlienRace), nameof(Postfix_DrawAddonsFinalHook)))
);
}
/* todo: replace jank prefix with this
public static void Prefix_DrawAddonsFinalHook(ref Pawn pawn, ref AlienPartGenerator.BodyAddon addon, ref Rot4 rot, ref Graphic graphic, ref Vector3 offsetVector, ref float angle, ref Material mat)
{
CompBodyAnimator animator = pawn.TryGetComp<CompBodyAnimator>();
public static bool ShouldForceDrawForBody(Pawn pawn, AlienPartGenerator.BodyAddon addon)
{
if (pawn.def is not ThingDef_AlienRace alienProps) return false;
if (animator == null || !animator.isAnimating)
{
return;
}
if (alienProps.defName.Contains("Orassan") && addon.path.ToLower().Contains("tail"))
return true;
if(addon.alignWithHead || addon.drawnInBed)
{
rot = animator.headFacing;
return false;
}
// The parameter `__3` is the compiler generated closure struct.
// Even though `__3` is a value type passed by reference, receiving it as
// an object boxes the underlying reference, so we don't need `ref` here.
// In fact, if you try to add it, RimWorld will crash outright!
public static void Prefix_FixDrawAddonRotation(AlienPartGenerator.BodyAddon ba, object __3, out Rot4 __state)
{
// Store the original rotation so we can restore it later.
__state = (Rot4)AccessForRotation.GetValue(__3);
if (ba is null) return;
var pawn = (Pawn)AccessForPawn.GetValue(__3);
if (pawn.TryGetComp<CompBodyAnimator>() is not { } animator) return;
if (!animator.isAnimating) return;
var forceDrawForBody = ShouldForceDrawForBody(pawn, ba);
// Set the rotation according to the animation.
if ((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead)
AccessForRotation.SetValue(__3, animator.headFacing);
else
AccessForRotation.SetValue(__3, animator.bodyFacing);
}
public static void Postfix_FixDrawAddonRotation(object __3, Rot4 __state)
{
// Restore the original value, since we're in a loop and the next
// part may need the previous rotation. Just being safe.
AccessForRotation.SetValue(__3, __state);
}
public static void Postfix_DrawAddonsFinalHook(Pawn pawn, AlienPartGenerator.BodyAddon addon, Rot4 rot, ref Vector3 offsetVector, ref float angle)
{
if (pawn.TryGetComp<CompBodyAnimator>() is not { } animator) return;
if (!animator.isAnimating) return;
var forceDrawForBody = ShouldForceDrawForBody(pawn, addon);
if ((addon.drawnInBed && !forceDrawForBody) || addon.alignWithHead)
{
angle = animator.headAngle;
offsetVector += animator.deltaPos + animator.bodyAngle * animator.headBob;
offsetVector += animator.deltaPos + animator.headBob;
}
else
{
rot = animator.bodyFacing;
angle = animator.bodyAngle;
{
if (AnimationSettings.controlGenitalRotation && addon.path.ToLower().Contains("penis"))
angle = animator.genitalAngle;
else
angle = animator.bodyAngle;
offsetVector += animator.deltaPos;
}
}
*/
}
if (rot == Rot4.North && addon.layerInvert)
{
offsetVector.y = -offsetVector.y;
}
if (rot == Rot4.East)
{
angle *= -1f;
offsetVector.x = -offsetVector.x;
}
}
public static bool Prefix_AnimateHeadAddons(PawnRenderFlags renderFlags, Vector3 vector, Vector3 headOffset, Pawn pawn, Quaternion quat, Rot4 rotation)
{
@ -64,14 +174,14 @@ namespace Rimworld_Animations {
for (int i = 0; i < addons.Count; i++)
{
AlienPartGenerator.BodyAddon ba = addons[index: i];
if (!ba.CanDrawAddon(pawn: pawn)) continue;
bool forceDrawForBody = false;
if (alienProps.defName.Contains("Orassan") && ba.path.ToLower().Contains("tail"))
{
{
forceDrawForBody = true;
}
}
AlienPartGenerator.RotationOffset offset = ba.defaultOffsets.GetOffset((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead ? pawnAnimator.headFacing : pawnAnimator.bodyFacing);
Vector3 a = (offset != null) ? offset.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, pawn.story.headType) : Vector3.zero;
AlienPartGenerator.RotationOffset offset2 = ba.offsets.GetOffset((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead ? pawnAnimator.headFacing : pawnAnimator.bodyFacing);
@ -97,37 +207,46 @@ namespace Rimworld_Animations {
if ((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead)
{
Quaternion addonRotation = Quaternion.AngleAxis(pawnAnimator.headAngle < 0 ? 360 - (360 % pawnAnimator.headAngle) : pawnAnimator.headAngle, Vector3.up);
GenDraw.DrawMeshNowOrLater(mesh: addonGraphic.MeshAt(rot: pawnAnimator.headFacing), loc: vector + (ba.alignWithHead ? headOffset : headOffset - addonRotation * pawn.Drawer.renderer.BaseHeadOffsetAt(pawnAnimator.headFacing)) + vector2.RotatedBy(angle: Mathf.Acos(f: Quaternion.Dot(a: Quaternion.identity, b: addonRotation)) * 2f * 57.29578f),
quat: Quaternion.AngleAxis(angle: num, axis: Vector3.up) * addonRotation, mat: addonGraphic.MatAt(rot: pawnAnimator.headFacing), renderFlags.FlagSet(PawnRenderFlags.DrawNow));
}
else
{
Quaternion addonRotation;
if (AnimationSettings.controlGenitalRotation && ba.path.ToLower().Contains("penis"))
{
{
addonRotation = Quaternion.AngleAxis(pawnAnimator.genitalAngle, Vector3.up);
}
else
{
{
addonRotation = Quaternion.AngleAxis(pawnAnimator.bodyAngle, Vector3.up);
}
if (AnimationSettings.controlGenitalRotation && pawnAnimator.controlGenitalAngle && ba?.hediffGraphics != null && ba.hediffGraphics.Count != 0 && ba.hediffGraphics[0]?.path != null && (ba.hediffGraphics[0].path.Contains("Penis") || ba.hediffGraphics[0].path.Contains("penis")))
{
GenDraw.DrawMeshNowOrLater(mesh: addonGraphic.MeshAt(rot: rotation), loc: vector + (ba.alignWithHead ? headOffset : Vector3.zero) + vector2.RotatedBy(angle: Mathf.Acos(f: Quaternion.Dot(a: Quaternion.identity, b: addonRotation)) * 2f * 57.29578f),
quat: Quaternion.AngleAxis(angle: pawnAnimator.genitalAngle, axis: Vector3.up), mat: addonGraphic.MatAt(rot: rotation), renderFlags.FlagSet(PawnRenderFlags.DrawNow));
GenDraw.DrawMeshNowOrLater(
mesh: addonGraphic.MeshAt(rot: rotation),
loc: vector + (ba.alignWithHead ? headOffset : Vector3.zero) + vector2.RotatedBy(angle: Mathf.Acos(f: Quaternion.Dot(a: Quaternion.identity, b: addonRotation)) * 2f * 57.29578f),
quat: Quaternion.AngleAxis(angle: pawnAnimator.genitalAngle, axis: Vector3.up),
mat: addonGraphic.MatAt(rot: rotation),
drawNow: renderFlags.FlagSet(PawnRenderFlags.DrawNow)
);
}
else
{
GenDraw.DrawMeshNowOrLater(mesh: addonGraphic.MeshAt(rot: rotation), loc: vector + (ba.alignWithHead ? headOffset : Vector3.zero) + vector2.RotatedBy(angle: Mathf.Acos(f: Quaternion.Dot(a: Quaternion.identity, b: addonRotation)) * 2f * 57.29578f),
quat: Quaternion.AngleAxis(angle: num, axis: Vector3.up) * addonRotation, mat: addonGraphic.MatAt(rot: rotation), renderFlags.FlagSet(PawnRenderFlags.DrawNow));
{
GenDraw.DrawMeshNowOrLater(
mesh: addonGraphic.MeshAt(rot: rotation),
loc: vector + (ba.alignWithHead ? headOffset : Vector3.zero) + vector2.RotatedBy(angle: Mathf.Acos(f: Quaternion.Dot(a: Quaternion.identity, b: addonRotation)) * 2f * 57.29578f),
quat: Quaternion.AngleAxis(angle: num, axis: Vector3.up) * addonRotation,
mat: addonGraphic.MatAt(rot: rotation),
drawNow: renderFlags.FlagSet(PawnRenderFlags.DrawNow)
);
}
}
@ -143,20 +262,20 @@ namespace Rimworld_Animations {
/*
[HarmonyPatch(typeof(AlienRace.HarmonyPatches), "DrawAddons")]
public static class HarmonyPatch_AlienRace {
[HarmonyPatch(typeof(AlienRace.HarmonyPatches), "DrawAddons")]
public static class HarmonyPatch_AlienRace {
public static void RenderHeadAddonInAnimation(Mesh mesh, Vector3 loc, Quaternion quat, Material mat, bool drawNow, Graphic graphic, AlienPartGenerator.BodyAddon bodyAddon, Vector3 v, Vector3 headOffset, Pawn pawn, PawnRenderFlags renderFlags, Vector3 vector, Rot4 rotation)
{
{
CompBodyAnimator pawnAnimator = pawn.TryGetComp<CompBodyAnimator>();
AlienPartGenerator.AlienComp comp = pawn.GetComp<AlienPartGenerator.AlienComp>();
if (pawnAnimator != null && pawnAnimator.isAnimating)
{
{
if((bodyAddon.drawnInBed || bodyAddon.alignWithHead))
{
{
AlienPartGenerator.RotationOffset offset = bodyAddon.defaultOffsets.GetOffset(rotation);
Vector3 a = (offset != null) ? offset.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, comp.crownType) : Vector3.zero;
@ -184,7 +303,7 @@ namespace Rimworld_Animations {
mat = graphic.MatAt(rot: pawnAnimator.headFacing);
}
else
{
{
AlienPartGenerator.RotationOffset offset = bodyAddon.defaultOffsets.GetOffset(rotation);
Vector3 a = (offset != null) ? offset.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, comp.crownType) : Vector3.zero;
@ -215,17 +334,17 @@ namespace Rimworld_Animations {
/*
if (pawnAnimator != null && !renderFlags.FlagSet(PawnRenderFlags.Portrait) && pawnAnimator.isAnimating && (bodyAddon.drawnInBed || bodyAddon.alignWithHead))
{
{
if ((pawn.def as ThingDef_AlienRace).defName == "Alien_Orassan")
{
{
orassan = true;
if(bodyAddon.path.Contains("closed"))
{
{
return;
}
}
if (bodyAddon.bodyPart.Contains("ear"))
@ -239,10 +358,10 @@ namespace Rimworld_Animations {
orassanv.y += 1f;
if(bodyAddon.bodyPart.Contains("left"))
{
{
orassanv.x += 0.03f;
} else
{
} else
{
orassanv.x -= 0.03f;
}
@ -256,7 +375,7 @@ namespace Rimworld_Animations {
orassanv.x = 0.1f;
}
else
{
{
orassanv.z -= 0.1f;
orassanv.y += 1f;
@ -282,7 +401,7 @@ namespace Rimworld_Animations {
}
else
{
{
}
@ -291,16 +410,16 @@ namespace Rimworld_Animations {
public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
{
List<CodeInstruction> ins = instructions.ToList();
for (int i = 0; i < ins.Count; i++)
{
{
Type[] type = new Type[] { typeof(Mesh), typeof(Vector3), typeof(Quaternion), typeof(Material), typeof(bool) };
if (ins[i].OperandIs(AccessTools.Method(typeof(GenDraw), "DrawMeshNowOrLater", type)))
{
{
yield return new CodeInstruction(OpCodes.Ldloc, (object)7); //graphic
yield return new CodeInstruction(OpCodes.Ldloc, (object)4); //bodyAddon
@ -313,28 +432,28 @@ namespace Rimworld_Animations {
yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(HarmonyPatch_AlienRace), "RenderHeadAddonInAnimation"));
}
}
else
{
{
yield return ins[i];
}
}
}
}
}
public static bool Prefix(PawnRenderFlags renderFlags, ref Vector3 vector, ref Vector3 headOffset, Pawn pawn, ref Quaternion quat, ref Rot4 rotation)
{
if(pawn == null)
{
{
return true;
}
CompBodyAnimator anim = pawn.TryGetComp<CompBodyAnimator>();
if(anim == null)
{
{
return true;
}
}
if (anim != null && !renderFlags.FlagSet(PawnRenderFlags.Portrait) && anim.isAnimating)
{