c0ffee
|
9290ea05c4
|
missing texture graphics instead of error log spam
|
2024-04-25 12:21:00 -07:00 |
|
c0ffee
|
24ed24989f
|
no more unnecessary function overriding
|
2024-04-25 12:02:11 -07:00 |
|
c0ffee
|
bbc5effe88
|
Fixing texture path issues
|
2024-04-25 11:58:34 -07:00 |
|
c0ffee
|
3cc7985515
|
bugfixing hediff variants and body type variants
|
2024-04-25 11:17:51 -07:00 |
|
c0ffee
|
df3a670d6f
|
Test arms and legs; body type based props
|
2024-04-23 23:10:35 -07:00 |
|
c0ffee
|
c33072614b
|
Better error handling for missing graphic variants, missing offsets
|
2024-04-22 12:55:46 -07:00 |
|
c0ffee
|
67ff59ed80
|
added hediff-based graphic variants
|
2024-04-22 10:56:34 -07:00 |
|
c0ffee
|
32f3b1522f
|
added:
offsets, dynamically set in animation
animation prop graphics, absolute positioning, changing textures, can be used in animation
|
2024-04-21 18:49:24 -07:00 |
|
c0ffee
|
6b5c67018a
|
Added texture variant changing for anim props
|
2024-04-21 08:34:36 -07:00 |
|
c0ffee
|
9621dc2841
|
Added dynamic prop rendering system to extendedanimator
rendernodes dynamically attach and remove per animation
configure props in AnimationPropDef
|
2024-04-20 17:23:31 -07:00 |
|