Commit graph

5 commits

Author SHA1 Message Date
c0ffee
bbc5effe88 Fixing texture path issues 2024-04-25 11:58:34 -07:00
c0ffee
df3a670d6f Test arms and legs; body type based props 2024-04-23 23:10:35 -07:00
c0ffee
c33072614b Better error handling for missing graphic variants, missing offsets 2024-04-22 12:55:46 -07:00
c0ffee
67ff59ed80 added hediff-based graphic variants 2024-04-22 10:56:34 -07:00
c0ffee
32f3b1522f added:
offsets, dynamically set in animation
animation prop graphics, absolute positioning, changing textures, can be used in animation
2024-04-21 18:49:24 -07:00
Renamed from 1.5/Source/PawnRenderNode/PawnRenderNode_GraphicVariants.cs (Browse further)