Commit graph

17 commits

Author SHA1 Message Date
c0ffee
77874ad5b0 Added scale to body type offsets 2024-05-14 10:47:50 -07:00
c0ffee
bc283ec08e better fix for NALS facial anims; no more artifacting 2024-05-04 13:09:56 -07:00
c0ffee
a491c1dade fixes to bodyangle throwing null ref errors, and prop animation offsets 2024-05-03 20:34:58 -07:00
c0ffee
7596fe86c6 patch for graphic variant workers not rendering at all 2024-05-03 08:43:34 -07:00
c0ffee
5a43b135b3 Fixed bugs with group anims, branch anim selection, added DP animation 2024-04-30 20:15:23 -07:00
c0ffee
990d27d4b1 added priority-based anim selection 2024-04-28 17:07:06 -07:00
c0ffee
319979b0f3 graphic severity variants, bugfix with not having any of a specific hediff 2024-04-25 14:07:51 -07:00
c0ffee
9290ea05c4 missing texture graphics instead of error log spam 2024-04-25 12:21:00 -07:00
c0ffee
24ed24989f no more unnecessary function overriding 2024-04-25 12:02:11 -07:00
c0ffee
bbc5effe88 Fixing texture path issues 2024-04-25 11:58:34 -07:00
c0ffee
3cc7985515 bugfixing hediff variants and body type variants 2024-04-25 11:17:51 -07:00
c0ffee
df3a670d6f Test arms and legs; body type based props 2024-04-23 23:10:35 -07:00
c0ffee
c33072614b Better error handling for missing graphic variants, missing offsets 2024-04-22 12:55:46 -07:00
c0ffee
67ff59ed80 added hediff-based graphic variants 2024-04-22 10:56:34 -07:00
c0ffee
32f3b1522f added:
offsets, dynamically set in animation
animation prop graphics, absolute positioning, changing textures, can be used in animation
2024-04-21 18:49:24 -07:00
c0ffee
6b5c67018a Added texture variant changing for anim props 2024-04-21 08:34:36 -07:00
c0ffee
9621dc2841 Added dynamic prop rendering system to extendedanimator
rendernodes dynamically attach and remove per animation
configure props in AnimationPropDef
2024-04-20 17:23:31 -07:00