Commit graph

12 commits

Author SHA1 Message Date
c0ffee
3ab5a96ce5 Bugfixing involving animation reordering 2024-05-15 09:54:40 -07:00
c0ffee
fa00dd71d4 added DogBeast anim, tentative, still needs editing, + various fixes and null ref error checks 2024-05-12 20:33:52 -07:00
c0ffee
f30a02bcc8 various tweaks; portrait fix, pawntest whitelist/blacklist, more fixes for headfacing, granularity for render tree menu 2024-05-04 16:14:52 -07:00
c0ffee
e639ae8fb8 Further debug logging for animations 2024-05-03 10:51:59 -07:00
c0ffee
0e9419b039 voices 2024-05-03 04:49:15 -07:00
c0ffee
abb3c1fe18 Rewrote path random selection to use built-in rangeseeded call, prevent integer overflow error 2024-05-01 19:41:27 -07:00
c0ffee
5a43b135b3 Fixed bugs with group anims, branch anim selection, added DP animation 2024-04-30 20:15:23 -07:00
c0ffee
3b1282fd3c Added cowgirl animation, missionary animation
Tweaks to prop visibility, hidden when not animating
made looping general, added to branch stages
2024-04-29 14:21:15 -07:00
c0ffee
990d27d4b1 added priority-based anim selection 2024-04-28 17:07:06 -07:00
c0ffee
7f5e2e1a63 Added rotation to offsets, also added keyed translations for mod menu and offset configuration menu 2024-04-23 13:53:13 -07:00
c0ffee
c33072614b Better error handling for missing graphic variants, missing offsets 2024-04-22 12:55:46 -07:00
c0ffee
32f3b1522f added:
offsets, dynamically set in animation
animation prop graphics, absolute positioning, changing textures, can be used in animation
2024-04-21 18:49:24 -07:00