slight tweaks for orassan
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@ -98,7 +98,6 @@ namespace Rimworld_Animations {
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Vector3 orassanv = Vector3.zero;
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Vector3 orassanv = Vector3.zero;
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bool orassan = false;
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bool orassan = false;
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/*
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if ((pawn.def as ThingDef_AlienRace).defName == "Alien_Orassan")
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if ((pawn.def as ThingDef_AlienRace).defName == "Alien_Orassan")
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{
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{
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orassan = true;
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orassan = true;
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@ -137,10 +136,10 @@ namespace Rimworld_Animations {
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{
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{
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orassanv.x = 0.1f;
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orassanv.x = 0.1f;
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}
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}
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else
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else //south
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{
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{
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orassanv.z -= 0.1f;
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orassanv.z -= 0.1f;
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orassanv.y += 1f;
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orassanv.y += 2f;
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if (ba.bodyPart.defName.Contains("right"))
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if (ba.bodyPart.defName.Contains("right"))
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{
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{
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@ -154,7 +153,6 @@ namespace Rimworld_Animations {
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orassanv = orassanv.RotatedBy(pawnAnimator.headAngle);
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orassanv = orassanv.RotatedBy(pawnAnimator.headAngle);
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}
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}
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}
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}
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*/
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if ((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead)
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if ((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead)
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{
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{
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