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fixing orassan offsets
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3 changed files with 3 additions and 1 deletions
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@ -97,6 +97,8 @@ namespace Rimworld_Animations {
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Vector3 orassanv = Vector3.zero;
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bool orassan = false;
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/*
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if ((pawn.def as ThingDef_AlienRace).defName == "Alien_Orassan")
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{
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orassan = true;
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@ -152,7 +154,7 @@ namespace Rimworld_Animations {
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orassanv = orassanv.RotatedBy(pawnAnimator.headAngle);
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}
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}
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*/
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if ((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead)
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{
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