rimworld-animation-studio/Library/Artifacts/f6
AbstractConcept 23f8d8cfec Bug fixes
- Animation keys should be better synced with the animation (fewer instance of missing keys)
- Copied keyframes and cloned stages should no longer be linked to each other
-If you delete the first keyframe in a clip, instead of denying you, it will reset the associated actor it to its default starting position
- You can now move keyframes over the first one in a clip and override it. If less than two keys remain, new keys will be generated to a minimum of a two
- Fixed error when cycling through actor body parts
2022-11-05 23:03:51 -05:00
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f6a29461401c3bb10a4a105f98f23de8 Initial commit 2022-09-13 00:36:34 -05:00
f6acaefd0d4567eb4763b2f857c685cf Initial commit 2022-09-13 00:36:34 -05:00
f6b487da33d8916a35ba05dae1d68fec Initial commit 2022-09-13 00:36:34 -05:00
f6bb68d9945648a8151dcc48c686225a Initial commit 2022-09-13 00:36:34 -05:00
f6bffd14930a67f2098cf46b879afe56 Keyframe stretching plus appendage manipulation 2022-09-20 01:03:55 -05:00
f6d1db5a82c40533d5c6f8d55271b188 Initial commit 2022-09-13 00:36:34 -05:00
f6dc1e04d4991627ce1b3a358caa983d Initial commit 2022-09-13 00:36:34 -05:00
f6f5261bed05eb16f920f43503829949 Initial commit 2022-09-13 00:36:34 -05:00
f6ffd5dc526721c2ef3380ad5a440220 Initial commit 2022-09-13 00:36:34 -05:00
f61b39aa8a509fa6e8394bb9bc32d54d Bug fixes 2022-11-05 23:03:51 -05:00
f62ae5457cea007e3566c9249274e3a3 Initial commit 2022-09-13 00:36:34 -05:00
f64b5255abfb5b5a3bc9aaf081b240b8 Initial commit 2022-09-13 00:36:34 -05:00
f68fa6766723c243abadba89263ba080 Initial commit 2022-09-13 00:36:34 -05:00
f671e9b60d8435b0cf0375134f8ab264 Initial commit 2022-09-13 00:36:34 -05:00
f690e8c3503f768b44ebe6cbf59b1191 Initial commit 2022-09-13 00:36:34 -05:00
f692ecbb7c7405f9002a877a73ef0c27 Initial commit 2022-09-13 00:36:34 -05:00
f6460da35d092ed0194fb4bcd672f7b5 Initial commit 2022-09-13 00:36:34 -05:00
f620219ae424bdd40c9991dfe02b0b51 UI 2.0 2022-10-12 00:22:29 -05:00