rimworld-animation-studio/Library/Artifacts/b0
AbstractConcept 23f8d8cfec Bug fixes
- Animation keys should be better synced with the animation (fewer instance of missing keys)
- Copied keyframes and cloned stages should no longer be linked to each other
-If you delete the first keyframe in a clip, instead of denying you, it will reset the associated actor it to its default starting position
- You can now move keyframes over the first one in a clip and override it. If less than two keys remain, new keys will be generated to a minimum of a two
- Fixed error when cycling through actor body parts
2022-11-05 23:03:51 -05:00
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b0e08e47cbf49d91b0716175c7c77743 Bug fixes 2022-11-05 23:03:51 -05:00
b0f9e379aeae1d84836c6876e0cf91e3 Initial commit 2022-09-13 00:36:34 -05:00
b02b2a994a9dadac1012733ad248d170 Initial commit 2022-09-13 00:36:34 -05:00
b05cde8c6055d75a0387e531d8522bda Initial commit 2022-09-13 00:36:34 -05:00
b05d138d5dbcd6aa78a03339b77f6e84 Initial commit 2022-09-13 00:36:34 -05:00
b066bea681dce09ce59f12c41a68c8be Initial commit 2022-09-13 00:36:34 -05:00
b099f8760cbc09d28700574f451659a2 Initial commit 2022-09-13 00:36:34 -05:00
b0206bd292f9a733e59f7510e72b2e93 Initial commit 2022-09-13 00:36:34 -05:00
b0596290e2ebdb2fab7d93dc70445754 Expanded menus and bug fixes 2022-10-15 01:00:47 -05:00