Code refactor
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@ -67,6 +67,7 @@
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<Compile Include="Assets\Scripts\AdvancedPolygonCollider\AdvancedPolygonColliderUtilities.cs" />
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<Compile Include="Assets\Scripts\AdvancedPolygonCollider\AdvancedPolygonColliderUtilities.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\Actor.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\Actor.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\ActorAddon.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\ActorAddon.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\ActorAddonDef.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\AddonKeyFrame.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\AddonKeyFrame.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\AnimationDef.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\AnimationDef.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\AnimationStage.cs" />
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<Compile Include="Assets\Scripts\AnimationComponents\AnimationStage.cs" />
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@ -79,6 +80,7 @@
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<Compile Include="Assets\Scripts\Data\Constants.cs" />
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<Compile Include="Assets\Scripts\Data\Constants.cs" />
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<Compile Include="Assets\Scripts\Data\DefaultTags.cs" />
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<Compile Include="Assets\Scripts\Data\DefaultTags.cs" />
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<Compile Include="Assets\Scripts\Data\Enums.cs" />
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<Compile Include="Assets\Scripts\Data\Enums.cs" />
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<Compile Include="Assets\Scripts\DefParents\ActorAddonDefs.cs" />
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<Compile Include="Assets\Scripts\DefParents\AnimationDefs.cs" />
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<Compile Include="Assets\Scripts\DefParents\AnimationDefs.cs" />
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<Compile Include="Assets\Scripts\DefParents\PawnRaceDefs.cs" />
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<Compile Include="Assets\Scripts\DefParents\PawnRaceDefs.cs" />
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<Compile Include="Assets\Scripts\Extensions\IListExtensions.cs" />
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<Compile Include="Assets\Scripts\Extensions\IListExtensions.cs" />
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@ -88,8 +90,10 @@
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<Compile Include="Assets\Scripts\GUI\Actors\ActorBody.cs" />
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<Compile Include="Assets\Scripts\GUI\Actors\ActorBody.cs" />
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<Compile Include="Assets\Scripts\GUI\Actors\ActorBodyPart.cs" />
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<Compile Include="Assets\Scripts\GUI\Actors\ActorBodyPart.cs" />
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<Compile Include="Assets\Scripts\GUI\AddSoundDefButton.cs" />
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<Compile Include="Assets\Scripts\GUI\AddSoundDefButton.cs" />
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<Compile Include="Assets\Scripts\GUI\AddonAnchorDropdown.cs" />
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<Compile Include="Assets\Scripts\GUI\AnimationLengthsCard.cs" />
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<Compile Include="Assets\Scripts\GUI\AnimationLengthsCard.cs" />
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<Compile Include="Assets\Scripts\GUI\AnimationTimeline.cs" />
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<Compile Include="Assets\Scripts\GUI\AnimationTimeline.cs" />
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<Compile Include="Assets\Scripts\GUI\Cards\ActorAddonCard.cs" />
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<Compile Include="Assets\Scripts\GUI\Cards\ActorAddonKeyframeCard.cs" />
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<Compile Include="Assets\Scripts\GUI\Cards\ActorAddonKeyframeCard.cs" />
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<Compile Include="Assets\Scripts\GUI\Cards\ActorCard.cs" />
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<Compile Include="Assets\Scripts\GUI\Cards\ActorCard.cs" />
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<Compile Include="Assets\Scripts\GUI\Cards\ActorKeyframeCard.cs" />
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<Compile Include="Assets\Scripts\GUI\Cards\ActorKeyframeCard.cs" />
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@ -154,6 +158,7 @@
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<None Include="Assets\StreamingAssets\AnimationDefs\newAnimationDef.xml" />
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<None Include="Assets\StreamingAssets\AnimationDefs\newAnimationDef.xml" />
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<None Include="Assets\StreamingAssets\keybindConfig.xml" />
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<None Include="Assets\StreamingAssets\keybindConfig.xml" />
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<None Include="Assets\StreamingAssets\customTags.xml" />
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<None Include="Assets\StreamingAssets\customTags.xml" />
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<None Include="Assets\StreamingAssets\actorAddonDefs.xml" />
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<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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</Reference>
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externalObjects: {}
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|
File diff suppressed because it is too large
Load Diff
|
@ -18,6 +18,12 @@ namespace RimWorldAnimationStudio
|
||||||
public float? scale;
|
public float? scale;
|
||||||
public bool? render;
|
public bool? render;
|
||||||
|
|
||||||
|
// Data serialization control
|
||||||
|
public bool ShouldSerializeanchorName() { return string.IsNullOrEmpty(anchorName) == false && anchorName.ToLower() != "none"; }
|
||||||
|
public bool ShouldSerializeanchoringActor() { return anchoringActor.HasValue; }
|
||||||
|
public bool ShouldSerializescale() { return scale.HasValue; }
|
||||||
|
public bool ShouldSerializerender() { return render == true; }
|
||||||
|
|
||||||
// Data helper functions
|
// Data helper functions
|
||||||
[XmlIgnore] public string AddonName
|
[XmlIgnore] public string AddonName
|
||||||
{
|
{
|
||||||
|
|
|
@ -0,0 +1,15 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace RimWorldAnimationStudio
|
||||||
|
{
|
||||||
|
public class ActorAddonDef
|
||||||
|
{
|
||||||
|
public string addonName;
|
||||||
|
public string label;
|
||||||
|
public float scale = 1f;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
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|
guid: 6d836663c2196924eab4a00f4f4ceb3d
|
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|
MonoImporter:
|
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|
externalObjects: {}
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serializedVersion: 2
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|
defaultReferences: []
|
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|
executionOrder: 0
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|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -13,6 +13,12 @@ namespace RimWorldAnimationStudio
|
||||||
public float? posZ;
|
public float? posZ;
|
||||||
public float? rotation;
|
public float? rotation;
|
||||||
|
|
||||||
|
// Data serialization control
|
||||||
|
public bool ShouldSerializeposX() { return posX.HasValue; }
|
||||||
|
public bool ShouldSerializeposZ() { return posZ.HasValue; }
|
||||||
|
public bool ShouldSerializerotation() { return rotation.HasValue; }
|
||||||
|
|
||||||
|
|
||||||
// Data helper functions
|
// Data helper functions
|
||||||
[XmlIgnore] public string AddonName
|
[XmlIgnore] public string AddonName
|
||||||
{
|
{
|
||||||
|
|
|
@ -72,6 +72,10 @@ namespace RimWorldAnimationStudio
|
||||||
HeadBob.Clear();
|
HeadBob.Clear();
|
||||||
GenitalAngle.Clear();
|
GenitalAngle.Clear();
|
||||||
|
|
||||||
|
AddActorAddon("left hand", 0.667f);
|
||||||
|
AddActorAddon("right hand", 0.667f);
|
||||||
|
AddActorAddon("dildo");
|
||||||
|
|
||||||
foreach (ActorAddon addon in Addons)
|
foreach (ActorAddon addon in Addons)
|
||||||
{
|
{
|
||||||
addon.PosX.Clear();
|
addon.PosX.Clear();
|
||||||
|
@ -347,10 +351,6 @@ namespace RimWorldAnimationStudio
|
||||||
{
|
{
|
||||||
keyframe.OnPostLoad();
|
keyframe.OnPostLoad();
|
||||||
}
|
}
|
||||||
|
|
||||||
AddActorAddon("left hand", 0.667f);
|
|
||||||
AddActorAddon("right hand", 0.667f);
|
|
||||||
AddActorAddon("dildo");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,6 +21,17 @@ namespace RimWorldAnimationStudio
|
||||||
public static int minAnimationClipLength = 5;
|
public static int minAnimationClipLength = 5;
|
||||||
public static int maxAnimationClipLength = 9999;
|
public static int maxAnimationClipLength = 9999;
|
||||||
|
|
||||||
|
// Lists
|
||||||
|
public static Dictionary<string, string> bodyPartAnchorNames = new Dictionary<string, string>()
|
||||||
|
{
|
||||||
|
{ "none", "None" },
|
||||||
|
{ "torso", "Torso"},
|
||||||
|
{ "head", "Head"},
|
||||||
|
{ "groin", "Groin"},
|
||||||
|
{ "left breast", "Breast (left)"},
|
||||||
|
{ "right breast", "Breast (right)"},
|
||||||
|
};
|
||||||
|
|
||||||
// Colors used
|
// Colors used
|
||||||
public static Color ColorWhite = new Color(1f, 1f, 1f);
|
public static Color ColorWhite = new Color(1f, 1f, 1f);
|
||||||
public static Color ColorGreen = new Color(0f, 1f, 0f);
|
public static Color ColorGreen = new Color(0f, 1f, 0f);
|
||||||
|
|
|
@ -0,0 +1,30 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace RimWorldAnimationStudio
|
||||||
|
{
|
||||||
|
public static class ActorAddonDefs
|
||||||
|
{
|
||||||
|
public static List<ActorAddonDef> allDefs = new List<ActorAddonDef>();
|
||||||
|
|
||||||
|
public static ActorAddonDef GetNamed(string addonName)
|
||||||
|
{
|
||||||
|
return allDefs.FirstOrDefault(x => x.addonName == addonName);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void AddDef(ActorAddonDef actorAddonDef)
|
||||||
|
{
|
||||||
|
if (allDefs.Any(x => x.addonName == actorAddonDef.addonName)) return;
|
||||||
|
|
||||||
|
allDefs.Add(actorAddonDef);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void OnLoad()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
|
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|
guid: 9fc7248e80b340a42a688378a9cc2296
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -99,7 +99,7 @@ namespace RimWorldAnimationStudio
|
||||||
dragDelta = Vector3.zero;
|
dragDelta = Vector3.zero;
|
||||||
}
|
}
|
||||||
|
|
||||||
public ActorBodyPart GetBodyPart(string bodyPart)
|
public ActorBodyPart GetActorBodyPart(string bodyPart)
|
||||||
{
|
{
|
||||||
return GetComponentsInChildren<ActorBodyPart>(true)?.FirstOrDefault(x => x.bodyPart.ToLower() == bodyPart);
|
return GetComponentsInChildren<ActorBodyPart>(true)?.FirstOrDefault(x => x.bodyPart.ToLower() == bodyPart);
|
||||||
}
|
}
|
||||||
|
|
|
@ -64,6 +64,7 @@ namespace RimWorldAnimationStudio
|
||||||
|
|
||||||
PawnKeyframe keyframe = Workspace.GetCurrentPawnKeyframe(true);
|
PawnKeyframe keyframe = Workspace.GetCurrentPawnKeyframe(true);
|
||||||
Vector3 mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
Vector3 mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||||
|
mousePosition = new Vector3(mousePosition.x, mousePosition.y, 0f);
|
||||||
|
|
||||||
if (dragDelta == Vector3.zero)
|
if (dragDelta == Vector3.zero)
|
||||||
{ dragDelta = mousePosition - transform.position; }
|
{ dragDelta = mousePosition - transform.position; }
|
||||||
|
@ -114,8 +115,8 @@ namespace RimWorldAnimationStudio
|
||||||
if (Workspace.actorManipulationMode == ActorManipulationMode.Pan)
|
if (Workspace.actorManipulationMode == ActorManipulationMode.Pan)
|
||||||
{
|
{
|
||||||
ActorBody anchoringActorBody = AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>()?.FirstOrDefault(x => x.actorID == addon.AnchoringActor);
|
ActorBody anchoringActorBody = AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>()?.FirstOrDefault(x => x.actorID == addon.AnchoringActor);
|
||||||
Vector3 anchor = PawnUtility.GetBodyPartAnchor(anchoringActorBody, addon.addonName);
|
Vector3 anchor = PawnUtility.GetBodyPartAnchor(anchoringActorBody, addon.anchorName);
|
||||||
transform.position = new Vector3(mousePosition.x, mousePosition.y, 0f);
|
transform.position = mousePosition - dragDelta;
|
||||||
|
|
||||||
addonKeyframe.PosX = transform.position.x - anchor.x;
|
addonKeyframe.PosX = transform.position.x - anchor.x;
|
||||||
addonKeyframe.PosZ = transform.position.y - anchor.y;
|
addonKeyframe.PosZ = transform.position.y - anchor.y;
|
||||||
|
|
|
@ -0,0 +1,19 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace RimWorldAnimationStudio
|
||||||
|
{
|
||||||
|
public class AddonAnchorDropdown : MonoBehaviour
|
||||||
|
{
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
Dropdown dropdown = GetComponent<Dropdown>();
|
||||||
|
|
||||||
|
dropdown.ClearOptions();
|
||||||
|
dropdown.AddOptions(Constants.bodyPartAnchorNames.Values.ToList());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6a0ca236433ad584998f9c7a96dc3af8
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -34,6 +34,12 @@ namespace RimWorldAnimationStudio
|
||||||
UpdateGUI();
|
UpdateGUI();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ClearKeyframeSliders()
|
||||||
|
{
|
||||||
|
foreach (KeyframeSlider slider in GetComponentsInChildren<KeyframeSlider>())
|
||||||
|
{ Destroy(slider.gameObject); }
|
||||||
|
}
|
||||||
|
|
||||||
public void UpdateGUI()
|
public void UpdateGUI()
|
||||||
{
|
{
|
||||||
if (actorID < 0) return;
|
if (actorID < 0) return;
|
||||||
|
@ -43,8 +49,7 @@ namespace RimWorldAnimationStudio
|
||||||
|
|
||||||
clip.BuildSimpleCurves();
|
clip.BuildSimpleCurves();
|
||||||
|
|
||||||
foreach (KeyframeSlider slider in GetComponentsInChildren<KeyframeSlider>())
|
ClearKeyframeSliders();
|
||||||
{ RemovePawnKeyFrame(slider.keyframeID); }
|
|
||||||
|
|
||||||
foreach (PawnKeyframe keyframe in clip.Keyframes)
|
foreach (PawnKeyframe keyframe in clip.Keyframes)
|
||||||
{ AddPawnKeyFrame(keyframe.keyframeID); }
|
{ AddPawnKeyFrame(keyframe.keyframeID); }
|
||||||
|
|
|
@ -0,0 +1,100 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace RimWorldAnimationStudio
|
||||||
|
{
|
||||||
|
public class ActorAddonCard : MonoBehaviour
|
||||||
|
{
|
||||||
|
public string addonName;
|
||||||
|
public Text label;
|
||||||
|
public Toggle toggle;
|
||||||
|
public Dropdown anchorDropdown;
|
||||||
|
public InputField anchoringPawnField;
|
||||||
|
public Dropdown layerDropdown;
|
||||||
|
public ActorAddonKeyframeCard actorAddonKeyframeCard;
|
||||||
|
|
||||||
|
private ActorAddonDef actorAddonDef;
|
||||||
|
|
||||||
|
private PawnAnimationClip clip { get { return Workspace.GetCurrentPawnAnimationClip(); } }
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Initialize(ActorAddonDef actorAddonDef, ActorAddonKeyframeCard actorAddonKeyframeCard)
|
||||||
|
{
|
||||||
|
this.actorAddonDef = actorAddonDef;
|
||||||
|
this.actorAddonKeyframeCard = actorAddonKeyframeCard;
|
||||||
|
|
||||||
|
addonName = actorAddonDef.addonName;
|
||||||
|
label.text = actorAddonDef.label;
|
||||||
|
|
||||||
|
EventsManager.onAnimationChanged.AddListener(delegate { UpdateGUI(); });
|
||||||
|
EventsManager.onActorIDChanged.AddListener(delegate { UpdateGUI(); });
|
||||||
|
|
||||||
|
UpdateGUI();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateGUI()
|
||||||
|
{
|
||||||
|
if (Workspace.animationDef == null || string.IsNullOrEmpty(addonName)) return;
|
||||||
|
|
||||||
|
if (clip?.GetActorAddon(addonName) != null)
|
||||||
|
{
|
||||||
|
int i = Constants.bodyPartAnchorNames.Keys.ToList().IndexOf(clip.GetActorAddon(addonName).AnchorName);
|
||||||
|
anchorDropdown.SetValueWithoutNotify(i);
|
||||||
|
layerDropdown.SetValueWithoutNotify(layerDropdown.options.IndexOf(layerDropdown.options.First(x => x.text == clip.GetActorAddon(addonName).Layer)));
|
||||||
|
anchoringPawnField.SetTextWithoutNotify(clip.GetActorAddon(addonName).AnchoringActor.ToString());
|
||||||
|
toggle.SetIsOnWithoutNotify(clip.IsActorAddonVisible(addonName));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnToggleChanged()
|
||||||
|
{
|
||||||
|
if (clip?.GetActorAddon(addonName) != null)
|
||||||
|
{ clip.GetActorAddon(addonName).render = toggle.isOn; }
|
||||||
|
|
||||||
|
EventsManager.OnPawnKeyframeChanged(null);
|
||||||
|
|
||||||
|
UpdateGUI();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnAnchorChanged()
|
||||||
|
{
|
||||||
|
if (clip?.GetActorAddon(addonName) != null)
|
||||||
|
{ clip.GetActorAddon(addonName).AnchorName = Constants.bodyPartAnchorNames.Keys.ElementAt(anchorDropdown.value); }
|
||||||
|
|
||||||
|
UpdateGUI();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnLayerChanged()
|
||||||
|
{
|
||||||
|
if (clip?.GetActorAddon(addonName) != null)
|
||||||
|
{ clip.GetActorAddon(addonName).Layer = layerDropdown.options[layerDropdown.value].text; }
|
||||||
|
|
||||||
|
UpdateGUI();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnAnchoringPawnChanged()
|
||||||
|
{
|
||||||
|
if (clip?.GetActorAddon(addonName) != null)
|
||||||
|
{
|
||||||
|
int i = int.Parse(anchoringPawnField.text);
|
||||||
|
|
||||||
|
if (i < 0) { i = clip.GetOwningActorID(); }
|
||||||
|
i = Mathf.Clamp(i, 0, Workspace.animationDef.Actors.Count - 1);
|
||||||
|
|
||||||
|
clip.GetActorAddon(addonName).AnchoringActor = i;
|
||||||
|
anchoringPawnField.SetTextWithoutNotify(i.ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
UpdateGUI();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 919aed3c4b9671c4e8dc109c7d608683
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -11,16 +11,30 @@ namespace RimWorldAnimationStudio
|
||||||
public class ActorAddonKeyframeCard : MonoBehaviour
|
public class ActorAddonKeyframeCard : MonoBehaviour
|
||||||
{
|
{
|
||||||
public string addonName;
|
public string addonName;
|
||||||
|
public Text label;
|
||||||
public InputField xOffsetField;
|
public InputField xOffsetField;
|
||||||
public InputField zOffsetField;
|
public InputField zOffsetField;
|
||||||
public InputField rotationField;
|
public InputField rotationField;
|
||||||
|
|
||||||
|
private ActorAddonDef actorAddonDef;
|
||||||
|
|
||||||
public void Start()
|
public void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Initialize(ActorAddonDef actorAddonDef)
|
||||||
|
{
|
||||||
|
this.actorAddonDef = actorAddonDef;
|
||||||
|
this.addonName = actorAddonDef.addonName;
|
||||||
|
|
||||||
|
label.text = actorAddonDef.label + ":";
|
||||||
|
|
||||||
EventsManager.onAnimationChanged.AddListener(delegate { UpdateGUI(); });
|
EventsManager.onAnimationChanged.AddListener(delegate { UpdateGUI(); });
|
||||||
EventsManager.onStageIDChanged.AddListener(delegate { UpdateGUI(); });
|
EventsManager.onStageIDChanged.AddListener(delegate { UpdateGUI(); });
|
||||||
EventsManager.onActorIDChanged.AddListener(delegate { UpdateGUI(); });
|
EventsManager.onActorIDChanged.AddListener(delegate { UpdateGUI(); });
|
||||||
EventsManager.onStageTickChanged.AddListener(delegate { Debug.Log("stagetick"); UpdateGUI(); });
|
EventsManager.onStageTickChanged.AddListener(delegate { UpdateGUI(); });
|
||||||
|
EventsManager.onPawnKeyframeChanged.AddListener(delegate { UpdateGUI(); });
|
||||||
|
|
||||||
xOffsetField.onEndEdit.AddListener(delegate { OnValueChanged(); });
|
xOffsetField.onEndEdit.AddListener(delegate { OnValueChanged(); });
|
||||||
zOffsetField.onEndEdit.AddListener(delegate { OnValueChanged(); });
|
zOffsetField.onEndEdit.AddListener(delegate { OnValueChanged(); });
|
||||||
|
@ -38,17 +52,20 @@ namespace RimWorldAnimationStudio
|
||||||
keyframe.GetAddonKeyframe(addonName).Rotation = float.Parse(rotationField.text);
|
keyframe.GetAddonKeyframe(addonName).Rotation = float.Parse(rotationField.text);
|
||||||
|
|
||||||
Workspace.GetCurrentPawnAnimationClip().BuildSimpleCurves();
|
Workspace.GetCurrentPawnAnimationClip().BuildSimpleCurves();
|
||||||
|
|
||||||
Workspace.RecordEvent("Actor addon position / orientation");
|
Workspace.RecordEvent("Actor addon position / orientation");
|
||||||
|
|
||||||
|
UpdateGUI();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateGUI()
|
public void UpdateGUI()
|
||||||
{
|
{
|
||||||
PawnAnimationClip clip = Workspace.GetCurrentPawnAnimationClip();
|
PawnAnimationClip clip = Workspace.GetCurrentPawnAnimationClip();
|
||||||
|
|
||||||
xOffsetField.SetTextWithoutNotify(clip.GetActorAddon(addonName).PosX.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize).ToString());
|
xOffsetField.SetTextWithoutNotify(string.Format("{0:0.000}", clip.GetActorAddon(addonName).PosX.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize)));
|
||||||
zOffsetField.SetTextWithoutNotify(clip.GetActorAddon(addonName).PosZ.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize).ToString());
|
zOffsetField.SetTextWithoutNotify(string.Format("{0:0.000}", clip.GetActorAddon(addonName).PosZ.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize)));
|
||||||
rotationField.SetTextWithoutNotify(clip.GetActorAddon(addonName).Rotation.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize).ToString());
|
rotationField.SetTextWithoutNotify(string.Format("{0:0.000}", clip.GetActorAddon(addonName).Rotation.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize)));
|
||||||
|
|
||||||
|
gameObject.SetActive(clip.GetActorAddon(addonName).render == true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -7,7 +7,7 @@ using UnityEngine.UI;
|
||||||
namespace RimWorldAnimationStudio
|
namespace RimWorldAnimationStudio
|
||||||
{
|
{
|
||||||
public class ActorKeyframeCard : Singleton<ActorKeyframeCard>
|
public class ActorKeyframeCard : Singleton<ActorKeyframeCard>
|
||||||
{
|
{
|
||||||
public InputField positionXField;
|
public InputField positionXField;
|
||||||
public InputField positionZField;
|
public InputField positionZField;
|
||||||
public InputField rotationField;
|
public InputField rotationField;
|
||||||
|
@ -15,6 +15,14 @@ namespace RimWorldAnimationStudio
|
||||||
public InputField headRotationField;
|
public InputField headRotationField;
|
||||||
public InputField appendageRotationField;
|
public InputField appendageRotationField;
|
||||||
|
|
||||||
|
public ActorAddonCard actorAddonCardPrefab;
|
||||||
|
public ActorAddonKeyframeCard actorAddonKeyframeCardPrefab;
|
||||||
|
|
||||||
|
public Transform actorAddonCards;
|
||||||
|
public Transform actorKeyframeCards;
|
||||||
|
|
||||||
|
public SelectActorAddonsDialog selectActorAddonsDialog;
|
||||||
|
|
||||||
private Actor actor { get { return Workspace.GetCurrentActor(); } }
|
private Actor actor { get { return Workspace.GetCurrentActor(); } }
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
|
@ -33,6 +41,17 @@ namespace RimWorldAnimationStudio
|
||||||
headRotationField.onEndEdit.AddListener(delegate { OnValueChanged(); });
|
headRotationField.onEndEdit.AddListener(delegate { OnValueChanged(); });
|
||||||
appendageRotationField.onEndEdit.AddListener(delegate { OnValueChanged(); });
|
appendageRotationField.onEndEdit.AddListener(delegate { OnValueChanged(); });
|
||||||
|
|
||||||
|
foreach (ActorAddonDef actorAddonDef in ActorAddonDefs.allDefs)
|
||||||
|
{
|
||||||
|
ActorAddonKeyframeCard actorAddonKeyframeCard = Instantiate(actorAddonKeyframeCardPrefab, actorKeyframeCards);
|
||||||
|
actorAddonKeyframeCard.Initialize(actorAddonDef);
|
||||||
|
|
||||||
|
ActorAddonCard actorAddonCard = Instantiate(actorAddonCardPrefab, actorAddonCards);
|
||||||
|
actorAddonCard.Initialize(actorAddonDef, actorAddonKeyframeCard);
|
||||||
|
|
||||||
|
selectActorAddonsDialog.AddActorAddonCard(actorAddonCard);
|
||||||
|
}
|
||||||
|
|
||||||
UpdateGUI();
|
UpdateGUI();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -13,7 +13,7 @@ namespace RimWorldAnimationStudio
|
||||||
{
|
{
|
||||||
public List<GameObject> cloneObjects;
|
public List<GameObject> cloneObjects;
|
||||||
|
|
||||||
public void OnEnable()
|
protected virtual void OnEnable()
|
||||||
{
|
{
|
||||||
Initialize();
|
Initialize();
|
||||||
}
|
}
|
||||||
|
|
|
@ -17,6 +17,14 @@ namespace RimWorldAnimationStudio
|
||||||
public Toggle isHumanoidToggle;
|
public Toggle isHumanoidToggle;
|
||||||
public InputField scaleField;
|
public InputField scaleField;
|
||||||
|
|
||||||
|
protected override void OnEnable()
|
||||||
|
{
|
||||||
|
raceSelectDropdown.ClearOptions();
|
||||||
|
raceSelectDropdown.AddOptions(PawnRaceDefs.allDefs.Select(x => x.defName).ToList());
|
||||||
|
|
||||||
|
base.OnEnable();
|
||||||
|
}
|
||||||
|
|
||||||
public override void Initialize(bool addedNewTag = false)
|
public override void Initialize(bool addedNewTag = false)
|
||||||
{
|
{
|
||||||
Reset();
|
Reset();
|
||||||
|
@ -78,12 +86,12 @@ namespace RimWorldAnimationStudio
|
||||||
AddCloneObjectToParent(raceSettingsWindow, 3);
|
AddCloneObjectToParent(raceSettingsWindow, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
scaleField.text = string.Format("{0:0.000}", pawnRaceDef.scale.ToString());
|
scaleField.text = string.Format("{0:0.000}", pawnRaceDef.scale);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Reset()
|
public void Reset()
|
||||||
{
|
{
|
||||||
RemoveCloneObjectsFromParent(raceSettingsWindow);
|
RemoveCloneObjectsFromParent(raceSettingsWindow);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetIsHumanoid()
|
public void SetIsHumanoid()
|
||||||
|
@ -134,7 +142,9 @@ namespace RimWorldAnimationStudio
|
||||||
if (pawnRaceDef == null) return;
|
if (pawnRaceDef == null) return;
|
||||||
|
|
||||||
float scale = float.Parse(scaleField.text);
|
float scale = float.Parse(scaleField.text);
|
||||||
pawnRaceDef.scale = Mathf.Clamp(scale, 0.05f, 100f);
|
pawnRaceDef.scale = Mathf.Clamp(scale, 0.01f, 100f);
|
||||||
|
|
||||||
|
scaleField.text = string.Format("{0:0.000}", pawnRaceDef.scale);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -10,204 +10,11 @@ namespace RimWorldAnimationStudio
|
||||||
{
|
{
|
||||||
public class SelectActorAddonsDialog : DialogBox
|
public class SelectActorAddonsDialog : DialogBox
|
||||||
{
|
{
|
||||||
public class AddonDef
|
private List<ActorAddonCard> actorAddonCards = new List<ActorAddonCard>();
|
||||||
|
|
||||||
|
public void AddActorAddonCard(ActorAddonCard actorAddonCard)
|
||||||
{
|
{
|
||||||
public string addonName;
|
actorAddonCards.Add(actorAddonCard);
|
||||||
public Toggle toggle;
|
|
||||||
public Dropdown anchor;
|
|
||||||
public InputField anchoringPawn;
|
|
||||||
public Dropdown layer;
|
|
||||||
public GameObject controls;
|
|
||||||
|
|
||||||
public AddonDef(string addonName, Toggle toggle, Dropdown anchor, InputField anchoringPawn, Dropdown layer, GameObject controls)
|
|
||||||
{
|
|
||||||
this.addonName = addonName;
|
|
||||||
this.toggle = toggle;
|
|
||||||
this.anchor = anchor;
|
|
||||||
this.anchoringPawn = anchoringPawn;
|
|
||||||
this.layer = layer;
|
|
||||||
this.controls = controls;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private List<AddonDef> addonDefs = new List<AddonDef>();
|
|
||||||
|
|
||||||
public Toggle handLeftToggle;
|
|
||||||
public Toggle handRightToggle;
|
|
||||||
public Toggle sexToyToggle;
|
|
||||||
|
|
||||||
public Dropdown handLeftAnchor;
|
|
||||||
public Dropdown handRightAnchor;
|
|
||||||
public Dropdown sexToyAnchor;
|
|
||||||
|
|
||||||
public InputField handLeftAnchoringPawn;
|
|
||||||
public InputField handRightAnchoringPawn;
|
|
||||||
public InputField sexToyAnchoringPawn;
|
|
||||||
|
|
||||||
public Dropdown handLeftLayer;
|
|
||||||
public Dropdown handRightLayer;
|
|
||||||
public Dropdown sexToyLayer;
|
|
||||||
|
|
||||||
public GameObject handLeftControls;
|
|
||||||
public GameObject handRightControls;
|
|
||||||
public GameObject sexToyControls;
|
|
||||||
|
|
||||||
private PawnAnimationClip clip { get { return Workspace.GetCurrentPawnAnimationClip(); } }
|
|
||||||
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
EventsManager.onAnimationChanged.AddListener(delegate { UpdateGUI(); });
|
|
||||||
EventsManager.onActorIDChanged.AddListener(delegate { UpdateGUI(); });
|
|
||||||
|
|
||||||
InitializeAddonDefs();
|
|
||||||
UpdateGUI();
|
|
||||||
}
|
|
||||||
|
|
||||||
// temp code
|
|
||||||
public void InitializeAddonDefs()
|
|
||||||
{
|
|
||||||
if (addonDefs.NotNullOrEmpty()) return;
|
|
||||||
|
|
||||||
addonDefs.Add(new AddonDef("left hand", handLeftToggle, handLeftAnchor, handLeftAnchoringPawn, handLeftLayer, handLeftControls));
|
|
||||||
addonDefs.Add(new AddonDef("right hand", handRightToggle, handRightAnchor, handRightAnchoringPawn, handRightLayer, handRightControls));
|
|
||||||
addonDefs.Add(new AddonDef("dildo", sexToyToggle, sexToyAnchor, sexToyAnchoringPawn, sexToyLayer, sexToyControls));
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Initialize(bool addedNewTag = false)
|
|
||||||
{
|
|
||||||
InitializeAddonDefs();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdateGUI()
|
|
||||||
{
|
|
||||||
if (Workspace.animationDef == null) return;
|
|
||||||
|
|
||||||
Debug.Log("Actor: " + clip.GetOwningActorID());
|
|
||||||
|
|
||||||
foreach (AddonDef addonDef in addonDefs)
|
|
||||||
{
|
|
||||||
if (clip?.GetActorAddon(addonDef.addonName) != null)
|
|
||||||
{
|
|
||||||
switch (clip.GetActorAddon(addonDef.addonName).AnchorName)
|
|
||||||
{
|
|
||||||
case "torso": addonDef.anchor.SetValueWithoutNotify(1); break;
|
|
||||||
case "head": addonDef.anchor.SetValueWithoutNotify(2); break;
|
|
||||||
case "groin": addonDef.anchor.SetValueWithoutNotify(3); break;
|
|
||||||
case "left breast": addonDef.anchor.SetValueWithoutNotify(4); break;
|
|
||||||
case "right breast": addonDef.anchor.SetValueWithoutNotify(5); break;
|
|
||||||
default: addonDef.anchor.SetValueWithoutNotify(0); break;
|
|
||||||
}
|
|
||||||
|
|
||||||
addonDef.layer.SetValueWithoutNotify(addonDef.layer.options.IndexOf(addonDef.layer.options.First(x => x.text == clip.GetActorAddon(addonDef.addonName).Layer)));
|
|
||||||
addonDef.anchoringPawn.SetTextWithoutNotify(clip.GetActorAddon(addonDef.addonName).AnchoringActor.ToString());
|
|
||||||
addonDef.toggle.SetIsOnWithoutNotify(clip.IsActorAddonVisible(addonDef.addonName));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnToggleChanged()
|
|
||||||
{
|
|
||||||
clip.ShowOrHideActorAddon("left hand", handLeftToggle.isOn);
|
|
||||||
clip.ShowOrHideActorAddon("right hand", handRightToggle.isOn);
|
|
||||||
clip.ShowOrHideActorAddon("dildo", sexToyToggle.isOn);
|
|
||||||
|
|
||||||
UpdateGUI();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnValueChanged()
|
|
||||||
{
|
|
||||||
if (clip?.GetActorAddon("left hand") != null)
|
|
||||||
{
|
|
||||||
switch (handLeftAnchor.value)
|
|
||||||
{
|
|
||||||
case 1: clip.GetActorAddon("left hand").AnchorName = "torso"; break;
|
|
||||||
case 2: clip.GetActorAddon("left hand").AnchorName = "head"; break;
|
|
||||||
case 3: clip.GetActorAddon("left hand").AnchorName = "groin"; break;
|
|
||||||
case 4: clip.GetActorAddon("left hand").AnchorName = "left breast"; break;
|
|
||||||
case 5: clip.GetActorAddon("left hand").AnchorName = "right breast"; break;
|
|
||||||
default: clip.GetActorAddon("left hand").AnchorName = null; break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (clip?.GetActorAddon("right hand") != null)
|
|
||||||
{
|
|
||||||
switch (handRightAnchor.value)
|
|
||||||
{
|
|
||||||
case 1: clip.GetActorAddon("right hand").AnchorName = "torso"; break;
|
|
||||||
case 2: clip.GetActorAddon("right hand").AnchorName = "head"; break;
|
|
||||||
case 3: clip.GetActorAddon("right hand").AnchorName = "groin"; break;
|
|
||||||
case 4: clip.GetActorAddon("right hand").AnchorName = "left breast"; break;
|
|
||||||
case 5: clip.GetActorAddon("right hand").AnchorName = "right breast"; break;
|
|
||||||
default: clip.GetActorAddon("right hand").AnchorName = null; break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (clip?.GetActorAddon("dildo") != null)
|
|
||||||
{
|
|
||||||
switch (sexToyAnchor.value)
|
|
||||||
{
|
|
||||||
case 1: clip.GetActorAddon("dildo").AnchorName = "torso"; break;
|
|
||||||
case 2: clip.GetActorAddon("dildo").AnchorName = "head"; break;
|
|
||||||
case 3: clip.GetActorAddon("dildo").AnchorName = "groin"; break;
|
|
||||||
case 4: clip.GetActorAddon("dildo").AnchorName = "left breast"; break;
|
|
||||||
case 5: clip.GetActorAddon("dildo").AnchorName = "right breast"; break;
|
|
||||||
default: clip.GetActorAddon("dildo").AnchorName = null; break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
UpdateGUI();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnLayerChanged()
|
|
||||||
{
|
|
||||||
if (clip?.GetActorAddon("left hand") != null)
|
|
||||||
{ clip.GetActorAddon("left hand").Layer = handLeftLayer.options[handLeftLayer.value].text; }
|
|
||||||
|
|
||||||
if (clip?.GetActorAddon("right hand") != null)
|
|
||||||
{ clip.GetActorAddon("right hand").Layer = handRightLayer.options[handRightLayer.value].text; }
|
|
||||||
|
|
||||||
if (clip?.GetActorAddon("dildo") != null)
|
|
||||||
{ clip.GetActorAddon("dildo").Layer = sexToyLayer.options[sexToyLayer.value].text; }
|
|
||||||
|
|
||||||
UpdateGUI();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnAnchoringPawnChanged()
|
|
||||||
{
|
|
||||||
if (clip?.GetActorAddon("left hand") != null)
|
|
||||||
{
|
|
||||||
int i = int.Parse(handLeftAnchoringPawn.text);
|
|
||||||
|
|
||||||
if (i < 0) { i = clip.GetOwningActorID(); }
|
|
||||||
i = Mathf.Clamp(i, 0, Workspace.animationDef.Actors.Count - 1);
|
|
||||||
|
|
||||||
clip.GetActorAddon("left hand").AnchoringActor = i;
|
|
||||||
handLeftAnchoringPawn.SetTextWithoutNotify(i.ToString());
|
|
||||||
}
|
|
||||||
|
|
||||||
if (clip?.GetActorAddon("right hand") != null)
|
|
||||||
{
|
|
||||||
int i = int.Parse(handRightAnchoringPawn.text);
|
|
||||||
|
|
||||||
if (i < 0) { i = clip.GetOwningActorID(); }
|
|
||||||
i = Mathf.Clamp(i, 0, Workspace.animationDef.Actors.Count - 1);
|
|
||||||
|
|
||||||
clip.GetActorAddon("right hand").AnchoringActor = i;
|
|
||||||
handRightAnchoringPawn.SetTextWithoutNotify(i.ToString());
|
|
||||||
}
|
|
||||||
|
|
||||||
if (clip?.GetActorAddon("dildo") != null)
|
|
||||||
{
|
|
||||||
int i = int.Parse(sexToyAnchoringPawn.text);
|
|
||||||
|
|
||||||
if (i < 0) { i = clip.GetOwningActorID(); }
|
|
||||||
i = Mathf.Clamp(i, 0, Workspace.animationDef.Actors.Count - 1);
|
|
||||||
|
|
||||||
clip.GetActorAddon("dildo").AnchoringActor = i;
|
|
||||||
sexToyAnchoringPawn.SetTextWithoutNotify(i.ToString());
|
|
||||||
}
|
|
||||||
|
|
||||||
UpdateGUI();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -66,6 +66,8 @@ namespace RimWorldAnimationStudio
|
||||||
|
|
||||||
for (int i = 0; i < Mathf.Max(requiredGhosts, currentGhostCount); i++)
|
for (int i = 0; i < Mathf.Max(requiredGhosts, currentGhostCount); i++)
|
||||||
{
|
{
|
||||||
|
if (clip == null || keyframe == null) continue;
|
||||||
|
|
||||||
int targetTick = (int)(i * clip.duration + keyframe.atTick);
|
int targetTick = (int)(i * clip.duration + keyframe.atTick);
|
||||||
|
|
||||||
if (ghostSliders.childCount <= i)
|
if (ghostSliders.childCount <= i)
|
||||||
|
|
|
@ -14,6 +14,10 @@ namespace RimWorldAnimationStudio
|
||||||
public SingleGraphic eastGraphic = new SingleGraphic();
|
public SingleGraphic eastGraphic = new SingleGraphic();
|
||||||
public SingleGraphic southGraphic = new SingleGraphic();
|
public SingleGraphic southGraphic = new SingleGraphic();
|
||||||
|
|
||||||
|
public bool ShouldSerializenorthGraphic() { return string.IsNullOrEmpty(northGraphic.path) == false; }
|
||||||
|
public bool ShouldSerializeeastGraphic() { return string.IsNullOrEmpty(eastGraphic.path) == false; }
|
||||||
|
public bool ShouldSerializesouthGraphic() { return string.IsNullOrEmpty(southGraphic.path) == false; }
|
||||||
|
|
||||||
public MultiDirectionalGraphic() { }
|
public MultiDirectionalGraphic() { }
|
||||||
|
|
||||||
public MultiDirectionalGraphic(string bodyType)
|
public MultiDirectionalGraphic(string bodyType)
|
||||||
|
|
|
@ -10,7 +10,7 @@ namespace RimWorldAnimationStudio
|
||||||
[Serializable]
|
[Serializable]
|
||||||
public class SingleGraphic
|
public class SingleGraphic
|
||||||
{
|
{
|
||||||
public string path = "Invalid file path";
|
public string path;
|
||||||
[XmlIgnore] public Sprite sprite = null;
|
[XmlIgnore] public Sprite sprite = null;
|
||||||
|
|
||||||
public void SetPath(string path)
|
public void SetPath(string path)
|
||||||
|
@ -43,7 +43,9 @@ namespace RimWorldAnimationStudio
|
||||||
Texture2D texture = new Texture2D(2, 2);
|
Texture2D texture = new Texture2D(2, 2);
|
||||||
texture.LoadImage(pngBytes);
|
texture.LoadImage(pngBytes);
|
||||||
|
|
||||||
Sprite sprite = Sprite.Create(texture, new Rect(0.0f, 0.0f, texture.width, texture.height), new Vector2(0.5f, 0.5f), 85.0f);
|
float scale = Mathf.Min(texture.width, texture.height) / 128f;
|
||||||
|
|
||||||
|
Sprite sprite = Sprite.Create(texture, new Rect(0.0f, 0.0f, texture.width, texture.height), new Vector2(0.5f, 0.5f), 85.0f * scale);
|
||||||
|
|
||||||
return sprite;
|
return sprite;
|
||||||
}
|
}
|
||||||
|
|
|
@ -143,7 +143,7 @@ namespace RimWorldAnimationStudio
|
||||||
actorBody.bodyRenderer.gameObject.SetActive(actorBody.bodyRenderer.sprite != null);
|
actorBody.bodyRenderer.gameObject.SetActive(actorBody.bodyRenderer.sprite != null);
|
||||||
|
|
||||||
// Head
|
// Head
|
||||||
actorBodypart = actorBody.GetBodyPart("head");
|
actorBodypart = actorBody.GetActorBodyPart("head");
|
||||||
|
|
||||||
actorBodypart.transform.localPosition = headPos;
|
actorBodypart.transform.localPosition = headPos;
|
||||||
actorBodypart.transform.eulerAngles = new Vector3(0, 0, -headAngle);
|
actorBodypart.transform.eulerAngles = new Vector3(0, 0, -headAngle);
|
||||||
|
@ -156,13 +156,13 @@ namespace RimWorldAnimationStudio
|
||||||
actorBodypart.gameObject.SetActive(actorBodypart.bodyPartRenderer.sprite != null);
|
actorBodypart.gameObject.SetActive(actorBodypart.bodyPartRenderer.sprite != null);
|
||||||
|
|
||||||
// Appendage
|
// Appendage
|
||||||
actorBodypart = actorBody.GetBodyPart("appendage");
|
actorBodypart = actorBody.GetActorBodyPart("appendage");
|
||||||
|
|
||||||
actorBodypart.transform.localPosition = new Vector3(appendagePos.x, appendagePos.z, 0f);
|
actorBodypart.transform.localPosition = new Vector3(appendagePos.x, appendagePos.z, 0f);
|
||||||
actorBodypart.transform.eulerAngles = new Vector3(0, 0, -genitalAngle);
|
actorBodypart.transform.eulerAngles = new Vector3(0, 0, -genitalAngle);
|
||||||
|
|
||||||
actorBodypart.bodyPartRenderer.sortingLayerName = clip.Layer;
|
actorBodypart.bodyPartRenderer.sortingLayerName = clip.Layer;
|
||||||
actorBodypart.bodyPartRenderer.sprite = requiresGenitals && pawnRaceDef.isHumanoid && bodyFacing != 0 ? Resources.Load<Sprite>("Textures/Humanlike/Appendages/Appendage" + bodyFacing) : null;
|
actorBodypart.bodyPartRenderer.sprite = requiresGenitals && pawnRaceDef.isHumanoid ? Resources.Load<Sprite>("Textures/Humanlike/Appendages/Appendage" + bodyFacing) : null;
|
||||||
//actorBody.appendageRenderer.flipX = bodyFacing == 3;
|
//actorBody.appendageRenderer.flipX = bodyFacing == 3;
|
||||||
|
|
||||||
actorBodypart.gameObject.SetActive(actorBodypart.bodyPartRenderer.sprite != null);
|
actorBodypart.gameObject.SetActive(actorBodypart.bodyPartRenderer.sprite != null);
|
||||||
|
@ -170,10 +170,11 @@ namespace RimWorldAnimationStudio
|
||||||
// Add-ons
|
// Add-ons
|
||||||
foreach (ActorAddon addon in clip.Addons)
|
foreach (ActorAddon addon in clip.Addons)
|
||||||
{
|
{
|
||||||
actorBodypart = actorBody.GetBodyPart(addon.AddonName);
|
actorBodypart = actorBody.GetActorBodyPart(addon.AddonName);
|
||||||
|
if (actorBodypart == null) continue;
|
||||||
|
|
||||||
ActorBody anchoringActorBody = actorBodies.GetComponentsInChildren<ActorBody>()?.FirstOrDefault(x => x.actorID == addon.AnchoringActor);
|
ActorBody anchoringActorBody = actorBodies.GetComponentsInChildren<ActorBody>()?.FirstOrDefault(x => x.actorID == addon.AnchoringActor);
|
||||||
Vector3 anchor = PawnUtility.GetBodyPartAnchor(anchoringActorBody, addon.addonName);
|
Vector3 anchor = PawnUtility.GetBodyPartAnchor(anchoringActorBody, addon.anchorName);
|
||||||
|
|
||||||
actorBodypart.transform.position = anchor + new Vector3(addon.PosX.Evaluate(clipPercent), addon.PosZ.Evaluate(clipPercent), 0);
|
actorBodypart.transform.position = anchor + new Vector3(addon.PosX.Evaluate(clipPercent), addon.PosZ.Evaluate(clipPercent), 0);
|
||||||
actorBodypart.transform.eulerAngles = new Vector3(0, 0, -addon.Rotation.Evaluate(clipPercent));
|
actorBodypart.transform.eulerAngles = new Vector3(0, 0, -addon.Rotation.Evaluate(clipPercent));
|
||||||
|
|
|
@ -16,9 +16,10 @@ namespace RimWorldAnimationStudio
|
||||||
public DialogBox newAnimationDialog;
|
public DialogBox newAnimationDialog;
|
||||||
public SelectAnimationDialog selectAnimationDialog;
|
public SelectAnimationDialog selectAnimationDialog;
|
||||||
|
|
||||||
public void Start()
|
public void Awake()
|
||||||
{
|
{
|
||||||
LoadPawnRaceDefs();
|
LoadPawnRaceDefs();
|
||||||
|
LoadActorAddonDefs();
|
||||||
LoadCustomArrays();
|
LoadCustomArrays();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -40,7 +41,7 @@ namespace RimWorldAnimationStudio
|
||||||
if (paths == null || paths.Any() == false)
|
if (paths == null || paths.Any() == false)
|
||||||
{ Debug.LogWarning("Selected file was null or invalid"); return; }
|
{ Debug.LogWarning("Selected file was null or invalid"); return; }
|
||||||
|
|
||||||
AnimationDefs defs = null;
|
AnimationDefs defs = XmlUtility.ReadXML<AnimationDefs>(paths[0]);
|
||||||
|
|
||||||
try
|
try
|
||||||
{ defs = XmlUtility.ReadXML<AnimationDefs>(paths[0]); }
|
{ defs = XmlUtility.ReadXML<AnimationDefs>(paths[0]); }
|
||||||
|
@ -248,10 +249,9 @@ namespace RimWorldAnimationStudio
|
||||||
else
|
else
|
||||||
{ path = Path.Combine(Application.streamingAssetsPath, "pawnRaceDefs.xml"); }
|
{ path = Path.Combine(Application.streamingAssetsPath, "pawnRaceDefs.xml"); }
|
||||||
|
|
||||||
if (File.Exists(path) == false)
|
|
||||||
{ SavePawnRaceDefs(); return; }
|
|
||||||
|
|
||||||
PawnRaceDefs.allDefs = XmlUtility.ReadXML<List<PawnRaceDef>>(path);
|
PawnRaceDefs.allDefs = XmlUtility.ReadXML<List<PawnRaceDef>>(path);
|
||||||
|
SavePawnRaceDefs();
|
||||||
|
|
||||||
PawnRaceDefs.OnLoad();
|
PawnRaceDefs.OnLoad();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -261,5 +261,26 @@ namespace RimWorldAnimationStudio
|
||||||
|
|
||||||
XmlUtility.WriteXML(PawnRaceDefs.allDefs, path);
|
XmlUtility.WriteXML(PawnRaceDefs.allDefs, path);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void LoadActorAddonDefs()
|
||||||
|
{
|
||||||
|
string path;
|
||||||
|
|
||||||
|
if (File.Exists(Path.Combine(Application.persistentDataPath, "actorAddonDefs.xml")))
|
||||||
|
{ path = Path.Combine(Application.persistentDataPath, "actorAddonDefs.xml"); }
|
||||||
|
|
||||||
|
else
|
||||||
|
{ path = Path.Combine(Application.streamingAssetsPath, "actorAddonDefs.xml"); }
|
||||||
|
|
||||||
|
ActorAddonDefs.allDefs = XmlUtility.ReadXML<List<ActorAddonDef>>(path);
|
||||||
|
SaveActorAddonDefs();
|
||||||
|
|
||||||
|
ActorAddonDefs.OnLoad();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SaveActorAddonDefs()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,22 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<ArrayOfActorAddonDef>
|
||||||
|
|
||||||
|
<ActorAddonDef>
|
||||||
|
<addonName>left hand</addonName>
|
||||||
|
<label>Hand (left)</label>
|
||||||
|
<scale>0.6667</scale>
|
||||||
|
</ActorAddonDef>
|
||||||
|
|
||||||
|
<ActorAddonDef>
|
||||||
|
<addonName>right hand</addonName>
|
||||||
|
<label>Hand (right)</label>
|
||||||
|
<scale>0.6667</scale>
|
||||||
|
</ActorAddonDef>
|
||||||
|
|
||||||
|
<ActorAddonDef>
|
||||||
|
<addonName>dildo</addonName>
|
||||||
|
<label>Sex toy</label>
|
||||||
|
<scale>1</scale>
|
||||||
|
</ActorAddonDef>
|
||||||
|
|
||||||
|
</ArrayOfActorAddonDef>
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2cec9024b3a0ea747856565d6918958c
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -94,7 +94,7 @@
|
||||||
<PawnRaceDef>
|
<PawnRaceDef>
|
||||||
<defName>Wolf_Timber</defName>
|
<defName>Wolf_Timber</defName>
|
||||||
<isHumanoid>false</isHumanoid>
|
<isHumanoid>false</isHumanoid>
|
||||||
<scale>1.3333</scale>
|
<scale>1.3</scale>
|
||||||
<bodyTypeGraphics>
|
<bodyTypeGraphics>
|
||||||
<MultiDirectionalGraphic>
|
<MultiDirectionalGraphic>
|
||||||
<bodyType>None</bodyType>
|
<bodyType>None</bodyType>
|
||||||
|
@ -149,7 +149,7 @@
|
||||||
<PawnRaceDef>
|
<PawnRaceDef>
|
||||||
<defName>Horse</defName>
|
<defName>Horse</defName>
|
||||||
<isHumanoid>false</isHumanoid>
|
<isHumanoid>false</isHumanoid>
|
||||||
<scale>0.70</scale>
|
<scale>1.3667</scale>
|
||||||
<bodyTypeGraphics>
|
<bodyTypeGraphics>
|
||||||
<MultiDirectionalGraphic>
|
<MultiDirectionalGraphic>
|
||||||
<bodyType>Male</bodyType>
|
<bodyType>Male</bodyType>
|
||||||
|
|
Binary file not shown.
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|
@ -0,0 +1,22 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<ArrayOfActorAddonDef>
|
||||||
|
|
||||||
|
<ActorAddonDef>
|
||||||
|
<addonName>left hand</addonName>
|
||||||
|
<label>Hand (left)</label>
|
||||||
|
<scale>0.6667</scale>
|
||||||
|
</ActorAddonDef>
|
||||||
|
|
||||||
|
<ActorAddonDef>
|
||||||
|
<addonName>right hand</addonName>
|
||||||
|
<label>Hand (right)</label>
|
||||||
|
<scale>0.6667</scale>
|
||||||
|
</ActorAddonDef>
|
||||||
|
|
||||||
|
<ActorAddonDef>
|
||||||
|
<addonName>dildo</addonName>
|
||||||
|
<label>Sex toy</label>
|
||||||
|
<scale>1</scale>
|
||||||
|
</ActorAddonDef>
|
||||||
|
|
||||||
|
</ArrayOfActorAddonDef>
|
|
@ -94,7 +94,7 @@
|
||||||
<PawnRaceDef>
|
<PawnRaceDef>
|
||||||
<defName>Wolf_Timber</defName>
|
<defName>Wolf_Timber</defName>
|
||||||
<isHumanoid>false</isHumanoid>
|
<isHumanoid>false</isHumanoid>
|
||||||
<scale>1.3333</scale>
|
<scale>1.3</scale>
|
||||||
<bodyTypeGraphics>
|
<bodyTypeGraphics>
|
||||||
<MultiDirectionalGraphic>
|
<MultiDirectionalGraphic>
|
||||||
<bodyType>None</bodyType>
|
<bodyType>None</bodyType>
|
||||||
|
@ -149,7 +149,7 @@
|
||||||
<PawnRaceDef>
|
<PawnRaceDef>
|
||||||
<defName>Horse</defName>
|
<defName>Horse</defName>
|
||||||
<isHumanoid>false</isHumanoid>
|
<isHumanoid>false</isHumanoid>
|
||||||
<scale>0.70</scale>
|
<scale>1.3667</scale>
|
||||||
<bodyTypeGraphics>
|
<bodyTypeGraphics>
|
||||||
<MultiDirectionalGraphic>
|
<MultiDirectionalGraphic>
|
||||||
<bodyType>Male</bodyType>
|
<bodyType>Male</bodyType>
|
||||||
|
|
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